#Tunneling or some form of Underground Movement system

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granite coyote
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In a very similar way to diving, you could tunnel into soil and move about out of harms way. Probably one or two very specific tiles it can be done on for ease of dungeon design.

Can travel under blocks placed on top of special soil, allowing ways to block paths that allow only this tunneling mechanic to pass.

Can be used for combat, emerging from the ground under an enemy will attack them and knock them back.

Maybe some special underground enemies or traps you can't attack that will chase you when you burrow?

Potentially some special interactions with Shovel, as it is a fellow digging item.
Some or all items that are in diggable holes could block a burrowing players movement.
In addition to digging items up, items could potentially be buried by a shovel to move them underground. This could block underground enemies and traps, and maybe other effects depending on what is buried.
Additionally, maybe players with the burrowing item can jump into holes to enter the underground layer. If the hole isn't on burrowing terrain they can't go anywhere, but if its on special soil they can burrow like normal. The point of this addition is the possibility of special soil types, for example one where you can move but you can't enter or leave it because it's too hard. You could place holes over these tiles as an entrance and exit.

That is a lot text where I rambled on. TLDR: Underground Mechanics, Special Tile and Burrowing Item allowing movement underground. Special interactions with the Shovel and its diggable holes.

dense ferry
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it could be like a mini edit map for underground maybe?

granite coyote
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Probably too in depth, I'm thinking you just go 'invisible' and leave a dirt trail behind and go through blocks.

I'm not against something more expansive though, that could be very cool.

hollow geode
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I have a BIIIG feeling this is already in the text

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but what if you could dig to the room in the lower floor?

hollow geode
dense ferry
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like in minish cap

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but in the normal dungeon editor it would work like teleporters

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like it open a small window for edit the underground but the size of this map would be limited for reasons tho

granite coyote
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That could cause problems for multiplayer though

dense ferry
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probably