#Walking in the air
1 messages · Page 1 of 1 (latest)
it's even funnier because some enemies will suddenly drop into the lava like they weren't watching
if you can reproduce it, i'd love to know
lmao yea
i'll try to reproduce this tomorrow
pretty sure this bug is now in the save itself, just loading up the dungeon, pressing enter to go into play mode and traversing to that spot makes it so those enemies always freely roam and you can just do whatever
moving the enemies one tile up didnt automatically create any flooring for them. doing that manually and then moving them up fixes the bug
that's good to hear, thanks for being so active 😄
of course! my pleasure
ok so this is definitely reproducable.
loading a save with these enemies lined up like this shows the bugged behavior. moving them one tile up fixes it.
saving the dungeon and reloading it, the area is suddenly bugged again. sounds like something's wrong in the way the dungeon is saved
ignore me going into the tutorial, that was a misclick 😛
i'm actually investigating this bug rn!
hope this info helps you 🙂
Okay, when i load up your dungeon above I don't get the issue!
Perhaps I fixed it unknowingly already lol
I went into play mode immediatly and went into the big room
ahh
i think it doesnt matter where you go into play mode