☝│feature-requests
Sounds FXs?
Other
New Variants: Boots
Item
Ice Tiles
Puzzle
Useless tool to put on pedestals
Item
Puzzle
Allow enemies holding a lamp to have a glow around them
Item
Enemy
New Variants: Weapons
Item
Difficulty Option for Makers
Rejected
Other
blocking object for enemies?
The Shadow is very deadly... until it isn't.
Enemy
Global condition effects
Empty Map? - continuation on Map Fragments
Digging enemy
Steam Status
More object spawning
Doodad Object: "Room not on map."
Ability to Stack Minecarts onto Enemies
Enemy
Rolling block puzzles
Puzzle
Room settings menu
Activator Track
The ability to make something like Sky Keep from Skyward sword
Item
Other
Locked chest
Warning/prompt when placing tiles would merge rooms
The Void/Shadow/Abyssal World Theme
Theme
Conveyor belt - direction on condition
Metal Barrels
Refresh/Respawn Tile
An item that heals the player to full when they can't pick up more Heart Crystals/Fragments.
Item
Shallow water tile
Books and shelves
Item
Copy/Paste should also copy conditions and states
Clicking make on title should go to the make menu
Global timers for moving objects
Reset upon entering room condition
Pinned Items / Used Items Tab
Item
Vim motions
New Sword Technique.
Puzzle
Other
Big Balls (obstacles)
Trap
Enemy
Starting Equipment / Heart crystals
Flippers / Snorkel
"OR" logic for trigger conditions
Puzzle
reset switches that only reset marked object(s)/area(s), and/or - a way to make 'global' triggers.
Allow breakable objects to be placed on a retracted retractable block
Accepted
Implemented
Coyote time to platform and pit edges.
Alternative ranged options and the growth that comes from it.
Item
See dungeon details from creator tab
Other
A "Random Dungeon" option or NPC.
Other
The main mechanic from Minish cap
Other
Theme
Assign music to entities tab.
Other
A Replay system.
Water and fire