- The Heart Limit Conundrum ❤️
Right now, the max heart limit is capped at 30. Honestly? It just isn’t viable. When a monthly player wielding a monthly Mace can instantly one-shot you, 30 hearts feels like paper.
The Reality Check: We aren’t asking to nerf the Mace. There are only 7 of them on the server, so they should feel legendary and powerful.
The Solution: The issue is the squishiness of the players. We need to increase the heart limit. Reverting it back to the scaling system of the previous SS would be the sweet spot for balanced, competitive PvP.
- Spawner Inflation & The Death of Farming 🐷
The current spawner meta is absolutely nuking the server economy. Right now, players can stack up to 200k of each spawner. Even with the loot dropped to 50%, the sheer volume makes it incredibly overpowered.
Because spawners are so busted, nobody is building manual or automated farms anymore. Farming crops is a vital early-to-mid-game grind for new players, and right now, it’s completely dead content.As nobody is using farms and everybody is busy with crazy spawners y'all should set the crops price valuable with redstone limit so the server wont get affect with lag.
- The Ultimate Fix: Bring Back ClearLag 🧹
This is the big one. We desperately need ClearLag re-implemented. Without it, we are fast-tracking Banana Realm to face the same ghost-town fate as the Orange Realm.
Too many ground entities not only tank the TPS but also open up massive loopholes for entity-based duplication glitches. Keeping the server clean keeps the economy honest.
about anti cheats should also be done players are simply using hacks like aim assist triggerbot of 5 blocks reach and are not getting banned .
Albert here