There's 3 problems right now with tanks (2 of them have to do with the T4 tank.)
- Base armor of the T4 tank is so high, it basically clears PVE without much healing. So it's extremely economically viable to use just T4 tanks for pve instead of something like fencers of different classes, because they'll simply tank more damage. For example, when the octoboss gets hit by the T4 damage reduction, he does only 2 pts of damage post armor to the T4 tanks, so it can effectively solo the first boss.
- The AOE attack for the T4 tank is way too strong. Splash damage only does 20%, this does 100% of splash. This means that a frontline of tanks will be unbeatable against any melee damage because it effectively has a 3x (or more) multiplier by doing splash damage.
- The tank buff mutation from egghead is a problem, because it means any match-up of eggheads + something v.s. eggheads + tank will lose to the tanks because all stats ramp up twice as fast.
continued...
is definitely stronger than the rest
