#All Aboard?

1 messages · Page 1 of 1 (latest)

fluid hill
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I’m probably definitely gonna vote but i have to test with 4 players first

slate lance
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This is cool but it feels slow on single player

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I agree with nuty

teal flax
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let's see

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hmm the swinging lasers are a bit mean

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otherwise great what do i expect else from a spino level

teal flax
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not even lc pinged skull

hasty wren
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when did bro rejoin?

fluid hill
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@weary ginkgo downvote?

teal flax
fluid hill
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nebula is extremely unpredictable with what elims he likes and doesn’t like

remote forge
slate lance
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I want to know it for sure

weary ginkgo
# fluid hill <@1382316349933490277> downvote?

I'm talking without much experience testing here, but this is based off how I see most elims develop. It may end up like a dragged out RNG elim after players learnt to avoid all griefing in the stations and drag out for too long with nothing happening. The griefs after Station 1 & 2 seem way too avoidable. The unpredictable griefs are probably too hard for average players to use consistently. I believe players will learn how to camp in this elim before they learn how to grief, as Kleiner really made it too easy to just stand somewhere on the top and camp. Which if just camping is easier than griefing, I think the result is clear for the knockout. That'll lead most runs past station 2 to the ending, which is without a doubt super RNG. Kleiner shouldn't enable easily avoiding the real danger of other players that easily. Instead supporting more skilled and unpredictable strategies being used later when everything else has become predictable seems like the move to make this actually last longer than 5 months. But to me that needs some rebuilding. Personally Station 1 & 2 seem fine, but 3 & 4 are not really made with that idea in mind.

If you really need a short TLDR of what im thinking:

  • The elim is too easy to camp on
  • The long lasting skill ceiling after Station 2 is nonexistent as the elim will become predictable enough for most average players after a few months
  • Ending sucks, just revert honestly
  • Station 3 & 4 need more griefs

Kleiner should try to build in some harder, but less expected griefs for down the line. Making camping impossible doesn't have to be the choice, but making it still dangerous should be. Station 3 & 4 should be extended, possibly with a bigger laser tunnel enticing even the beginners to try and go for a dash, and maybe making Station 4 interesting somehow too.

Hope you understand my reasoning, have a good day

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Looking back, even Station 1 & 2 are too easy to avoid everything on... Why?

fluid hill
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damn

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I think he was trying to make this map fun for new players which i really like

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also I just remember didn't you say this was a instant certification in your opinion on boops stream like a week ago 😭

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biggest switchup of 2026

glossy shell
glossy shell
weary ginkgo
weary ginkgo
fluid hill
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retired lc vs day one lc

glossy shell
fluid hill
weary ginkgo
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instead of accepting that there are camping spots in this level, you take out 2 of the 200+ levels ive sent and try to discredit me

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Pathetic

glossy shell
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where is the problem with those 2 spots?

weary ginkgo
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that ur just able to be danger-free?

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Its easy to just add a few spikes like I suggested and we can keep discussing, but instead youd rather want to discredit me

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Actually cringe, im sorry thats the only way I can see it

glossy shell
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you are not danger free

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another player can go ther and push you. you need to know when to jump to reach the platform

fluid hill
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grr why ignore me nebula 😭

glossy shell
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anyway. i dont want to debate with you

weary ginkgo
weary ginkgo
glossy shell
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bye

hasty wren
fluid hill
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@undone shuttle why is the bottom detail thing in knockout tower not centered 😡

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oops I didnt mean to say that here but I guess its fine

remote forge
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@undone shuttle why is the bottom detail thing in knockout tower not centered 😡

fluid hill
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see I told you

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thats an instant uncertification imo

undone shuttle
undone shuttle
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the griefs in this level are HIGHLY situational

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and there just aren't any pro vs pro or noob vs noob griefing spots

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only pro vs noob

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and it is impossible to fix camping spots, it is actually easier for a player to just be aware of their surroundings and the few places you can get griefed and then just be careful around there

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if there was a consistent griefing spot at all times, that works for pro vs pro AND noob vs noob, it would drastically improve the situation

fluid hill
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ooooo

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teaming up on retired lc

undone shuttle
fluid hill
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new gen pro and day one lc vs retired lc

undone shuttle
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dang its really hard to review without access to the level link

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thanks for deleting it grosser

fluid hill
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Worldx do you think this map should be certified?

undone shuttle
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i wanted to re-check the ending but i thought it was fine

undone shuttle
# fluid hill Worldx do you think this map should be certified?

i certainly see the issues nebula mentioned, but the solutions she proposed I doubt will work. In its current state it depends if you value pro on pro situations / 1v1s or only care about this level in publics. Publics rarely have a bunch of pros in them, and even in those situations I thInk that the ending will be good enough. So you might think I want it certified because it will work well in publics? Nope. I've changed my mind about 4 times writing this and I can't bother to change my whole message over and over again so I think the main problem boils down to the griefing. It is too difficult for noobs to grief against noobs and for pros to grief against pros, we have already established that. But even in pro vs noob scenarios there is no point to use the griefing spots because you know you will always outlast anyone on this map. The only thing that would incentivize pros to grief before the end is if they knew the end is not completely skill based, and that is why I think this ending works. It's hard to master, and it is a risk to let yourself get there against someone else. If it was any more skill based it would kill any motive to grief before it, if there even is any. So that's why I don't think it can be certified, there are no situations where anyone would be rewarded for griefing.

hasty wren
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HHH

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HHH

undone shuttle
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Situational griefing is a very hard thing to do right, but it always comes down to three factors:

  • Accessibility (ask yourself: "is it too difficult for non-pros to do?")
  • Unavoidability (ask yourself: "is there a way for a player to always be safe from this grief?")
  • Consistency (ask yourself: "is this griefing method a consistent way to grief pros?")

Not every obstacle in a level based on situational griefing must contain all three, but ideally some should, and it would be best if they were available almost all throughout the level.

fluid hill
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peak

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this is what we need, for some reason like half the lcs dont know how to review elims

undone shuttle
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(for clarification, situational griefing elims are levels like bouncy box run, knockout tower, and conveyorbelt, where the gameplay changes as the level progresses, with new places to grief arising. Levels that stay more or less the same like skullscraper, spike survival, and elim triangle do not add new griefing opportunities as they progress and have just a few main methods for getting kills throughout.)

undone shuttle
undone shuttle
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but if you disagree please argue in dms

hollow geyser
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wow

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uh

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interesting

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@undone shuttle what was the link

undone shuttle
spiral dagger
slate lance
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Bro had the link all the time

spiral dagger
fluid hill
undone shuttle
slate lance
fluid hill
hasty wren
glossy shell
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so all LC agree with Nebula?

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i think the problems that nebula sees are hallucinated and will not be a big issue. i even think it is good to have some campingspots. most of them are hard to get to anyway and you put yourself in an not so optimal situation. but if you want to escape some annoying griefers they are nice to have.

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saying that the ending is pure rng is stupid. it requires skill to stay alive and even more skill to win. even reaching the end is an achievement. if you dont want to play it with others you have enough possiblities to play aggresive prior the end. the gameplay felt super skillbased to me throughout all testings. also in 1v1 with kleiner, the aggressive player always has the upper hand imo.

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i tried to camp out kleiner but he always found ways to kill me

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i feel like nebula is totally detached from the reality of the normal goober. this is also reflected in the elims that are certified lately or those that get rejected. most of them are only enjoyable for triehards and usually an auto-loss for noob/mid players against "pros". and for noob/noob or mid/mid players the results are more or less random because the ways to grief are only possible to do safely for the top 5% of all goobers that play the game. i dont mind having some of those levels in the game but i think there should also be a place for levels that are also enjoyable for people who dont like to grief all the time. most of those elims are not really fun to play for me. all aboard would be fun for many imo

glossy shell
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<@&1178134658857308212>

glossy shell
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what @undone shuttle and @weary ginkgo seem to forget in all their "wanna be super sophisticated goober-dash-elim-analyses" is that the most important thing is to have fun playing a game. i personally dont have fun in new levels like "knockout tower", "final fight", "ice climbers" and also "going down". and no, its not a skill issue. its not even a question of winning/losing. i win very often. but at the same time most of my wins feel empty because so many goobers suicide so quickly. i dont even have a chance to do something to have fun. if i chase them they simply run away. or if i dash them the other inactive goobers just wait for me to do it and then dash me and i dont have any way to counter that. so best practice once again is to just wait it out, no need to do somehting skilled, just do nothing but watch if someone goes for me. sooner or later the others will probably die before me. wow, such fun gameplay. this is impossible in "all abord?" and you more or less have to be always active. this is what is fun for me

glossy shell
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@fluid hill please explain it for an idiot like me so i also learn from the wise worldx

weary ginkgo
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Your language is insanely and pointlessly aggressive, I've come to terms with creators not appreciating a denial and getting toxic as thats something that happens really often but to get mad when I show you camping spots, tell you if they are fixed (which would change virtually nothing about the elim) we can keep talking about it is kinda wow

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You're taking it too much to heart and its making me wonder if i even want to talk to you about it even though i appreciate you actually wanting to debate me about it now when you first didnt want to

weary ginkgo
glossy shell
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you cannot open a "private video"?

weary ginkgo
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I just generally believe that nothing in my messages actually was aggressive though or warrants any sort of reaction like that

weary ginkgo
glossy shell
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i am generally annoyed by you

weary ginkgo
glossy shell
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no, you dont get it

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i have to be active and not just stand around fishing for easy kills

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i want to move, jump, dash. that is fun for me. griefing is also fun but only one part of it

slate lance
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We tested this elim yesterday

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It is super fun to play with 8 people, we haven't tested with four unfortunately

weary ginkgo
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huh, and ice-climbers & knockout tower dont have that sort of feeling? I believe they require you to be active and that "just stand around fishing for easy kills" is fine because you can literally grief in so many spots on both?

glossy shell
weary ginkgo
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Anyway I think we're getting offtrack, I see what you mean and its something I consider a lot as I prefer the average player to have fun over the pro player but havent thought that our new elims break that sort of thing even slightly, actually they've been the most entertaining elims ever

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I have a video of flight of whatever that shows how versatile it can be

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Might send that in in a bit

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Just unprivate the video and ill make my mind up

glossy shell
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i am curious about other LC's opinion. i dont care much about what nebula has to say because he cannot relate how goober dash is played for non-pros

weary ginkgo
glossy shell
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i started with "so all LC agree with Nebula"? next time i turn off ping

slate lance
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I agree with Nebula about you being aggressive now; is it really about the map?

glossy shell
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i dont feel aggressive. i just say that i dont value nebula's opinion highly. sorry for that, but its the truth. i hope there are other LC still active?

spiral dagger
weary ginkgo
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Just make that video public and I'll guess based off of that

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You have nothing to lose

glossy shell
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i try 😅

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since you told me. not that easy for me

weary ginkgo
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Also just fyi, my very first sentence was "I'm talking without much experience testing here" I wonder what that implies...

glossy shell
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is it visible now?

weary ginkgo
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No

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nvm yes

glossy shell
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they are fully intended

fluid hill
fluid hill
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i forgot about you

glossy shell
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i think the first wall is fine to climb so you dont die superfast as noob. downside of it is that you have to dash over it to get back. you also dont see where the moving platform is

fluid hill
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you did say you couldn’t review elims well or something like that a little bit ago tho

spiral dagger
fluid hill
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i think safe spots can be fine

glossy shell
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the 3 other spots are only available for "pros" as it is hard to get there

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if you get followed be teaming guestholes it is nice to have them

weary ginkgo
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Not really?

glossy shell
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you only reach them with dashjumps

spiral dagger
glossy shell
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they are not completely safe

spiral dagger
glossy shell
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and if you apply this to other levels, you have to uncertify nearly every elim

fluid hill
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where are the safe spots can someone show me?

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on top of the ufo

glossy shell
weary ginkgo
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Especially in Jumpzone elims camping has started to become common because its just so easy. Why allow it here? I dont think elims have ever allowed camping like this, even if I get your reasons for doing it. I know some pro players who will literally just get on top of those and do nothing but survive because itll be easy to after a few times playing. Why is it hard to fix that or atleast make it harder to?

glossy shell
fluid hill
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what’s wrong with those

glossy shell
weary ginkgo
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In your video youve convinced me that itll be fun when everyone plays in a fun way, but just like hiphiphooray was griefable in customs and isnt really that griefable in normal games because most people just run to the end as fast as possible making it hard to grief this could just end the same if you allow these spots

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The good thinking is "oh players will take this if there are teamers"

glossy shell
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the ufo you can jump up and then wait if someone else does and dash him down again

weary ginkgo
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Are you free to test right now? I am gonna try playing exactly how I see some boring players would

glossy shell
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no. test with others

weary ginkgo
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Okayyy?

glossy shell
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i cant

glossy shell
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i work

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thats why i leave discord all the time. i get stuck here too often and start writing too much

fluid hill
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i feel like the safe spots isn’t much of an issue cause of the spike wall coming

weary ginkgo
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Like literally I dont see a single person trying the camping strats in your video, everyone plays aggressively which just doesnt disprove the camping point

spiral dagger
weary ginkgo
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It looks fun when everyone is trying sure, but real games look different lol

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people care more about winning in real games

glossy shell
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like i said. i tried to camp kleiner. he beat me something like 45:5 because he played aggressive

weary ginkgo
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Isnt that a bad comparison tho? Not everyone will be able to grief like kleiner, but these camping spots (except one) dont seem that hard to get to

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they are learnable easily

fluid hill
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why not just edit the map some instead of arguing

glossy shell
fluid hill
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I was suppose to take a shower now i got distracted gooberangry

slate lance
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Water

glossy shell
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i dont want to be killable on each and every spot. thats not fun

spiral dagger
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Also @glossy shell you cant see the platform before the round starts, please move the start down a few blocks

fluid hill
spiral dagger
weary ginkgo
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I can settle on not being able to camp in every station but being able to camp in the two that are hardest to pull off

glossy shell
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what do you mean? the first wall?

fluid hill
weary ginkgo
glossy shell
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you

fluid hill
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i feel like we do need another nooby elim tho

weary ginkgo
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gotta use the reply feature

fluid hill
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all the ones getting cert now are very proish

glossy shell
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what do you want to patch and why?

weary ginkgo
# glossy shell you

Yeah, my idea would be to just make it unclimbable or make it harder to climb

weary ginkgo
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Theres nothing stopping them from sitting on this wall

glossy shell
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but then they need to dashjump over the spikes and are vulnerable to players on the bottom?

weary ginkgo
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Yeah? But if its timed right (and ima be real the timing is not that tough) those players will already be on the vehicle thingy

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Then just jumping on with them is easy

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Maybe you're right and my pro mindset or whatever is making this seem so easy, but it really doesnt seem that complex

glossy shell
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it does not sound to me like a "best strat"

weary ginkgo
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and i want to avoid the demographic of players who can pull this off being able to pull this off

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because it doesnt change much about the level tbh

glossy shell
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you will be late at the boat and might get doubledashed off it

weary ginkgo
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This is why I want to test those lol

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Both of us have no clue how these strats will look in a real game

glossy shell
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yes. but i think you just make up those problems thats what i mean with "hallucinated". its just a goober-dash-elim. its not that deep. and if it is not working it can be fixed. opposed to other maps that are a fail by concept already. am i aggressive again?

weary ginkgo
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yes but im just gonna ignore your tone because i want to actually understand you 🤣

glossy shell
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i feel the same with "chicken". to me it looks like the most promising level besides "all aboard"

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those kind of levels are fun for me

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and instead you cert elims that are unfun for me. and uncert levels i like. game gets worse and worse with every cert-wave for me

weary ginkgo
# glossy shell yes. but i think you just make up those problems thats what i mean with "halluci...

i dont "make up problems" i try to get a vivid imagination of what players of each skill level could do and couldnt. Thats the only thing I can do without testing and why I said "I don't have much experience testing but this is based off of how I see other elims develop". I believe that most players will play different in a custom vs a real game, not only because they can't do all the strats consistently without dying, but also because they want to win and won't even try in the first place. Which is why those players have the chance to simply go up to those secret high grounds which to me seems like places that are easily learnable. If that will become the strat for your level then that seems horrible, which now I am offering to test to see how available that strat really is. Its not even about anything else but the camping spots to me now, I just want to avoid the strat being camping because it was made too easy. Hope you understand and ping me at your next testing custom, I want you and kleiner in the elim because you two have the best prior experience

weary ginkgo
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All elims we uncert are done through polls

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Thats also why ice-age was uncertified, most agreed it failed the test of time iirc

glossy shell
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i am fine with ice-age. the end was bad because of the dash-glitch and more and more people knew how to do it

weary ginkgo
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Circle Spinner imo has a glitch too, and could be recertified when we get a proper non buggy spherical object

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I hate eliminating but want to keep it in the game because its really intense eitherway and has 200 ways to play it

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which elims are you on about again? I only remember you loving those so much

glossy shell
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circle spinner was awesome

weary ginkgo
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i agree but the amount of glitches was beyond me lol

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I cant with a straight face say "I want circle spinner back" without those being fixed

spiral dagger
weary ginkgo
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the list is too long to ignore those

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I guess falling elim adv also seemed like something grosser loved, but the infinite at the top sucks and needs to be patched out

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Idk i dont remember all of them but just wanted to respond to grossers arguement lol

glossy shell
weary ginkgo
glossy shell
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i consider this LC-work, not mine. i dont want to push anything into the game just because of me liking it. thats why i left LC

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the polls are bad imo. you should ask unbiased and with full lists. and you should not only accept results if they feel good for you.

weary ginkgo
glossy shell
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and fix

weary ginkgo
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We point out the problems

weary ginkgo
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I agree ngl we should probably make them unbiased, polling sites exist for that but most of them require sign up or track data which sucks

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We could ask per DM but thats also stupid

fluid hill
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who’s biased

glossy shell
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the polls

fluid hill
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like they don’t like kleiner so they want his map uncert?

weary ginkgo
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Best thing we can do is ask Typixel to make a poll ingame somehow but thats probably the most unrealistic thing ever

slate lance
glossy shell
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no like only asking for 4 elims to vote on. it should be all elims

weary ginkgo
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Huuuh

slate lance
glossy shell
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if you uncert eliminating i am gonna be really aggressive 🤣

weary ginkgo
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okay everyone uncert eliminating

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Quick quick

slate lance
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fr

glossy shell
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me, 27 and all other kids that only think aggro-play should be in game

fluid hill
glossy shell
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we have way too few survival elims

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we also have too few "random" elims

slate lance
glossy shell
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we also have too few "race-elims"

slate lance
glossy shell
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we have too many "griefing-elims"

weary ginkgo
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Anyway gotta go. I hate that GrosserSpino doesnt chat anymore, chats like these are fun and help me learn others perspectives on the stuff we do. Everyone else pretty much sucks up to us even if they dont like it which I hate. Goodbye

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👋

slate lance
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I just asked a poll just like everyone else did

fluid hill
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it has 21 upvotes

glossy shell
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those dont count

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nebula didnt upvote. so every other vote is disqualified

fluid hill
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nebula did upvote actually

weary ginkgo
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stop im trying to leave 🤣

glossy shell
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so whats the reason that its not certified? and something like ice climbers is?

weary ginkgo
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idk actually

weary ginkgo
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i think its perfect

fluid hill
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ice climbers is griefable everywhere probably

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chicken crossing the road is more survival instead of griefing

glossy shell
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needs more suicide-potential!

weary ginkgo
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doesnt have any camping spots so

slate lance
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Still not certified for some reason

glossy shell
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i blame it on nebula

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why do lc even vote and dont simply send to typixel?

glossy shell
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everybody camps me on knockout tower. and if i follow them they just hop away

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and if i chase them they die. i win. hooray

slate lance
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lmao

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I don't know lol

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I feel like this map is good if you fix those huge camping areas

glossy shell
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maybe i miss out on sophisticated situational telport griefings that only the best can perform?

slate lance
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But still, they don't like camping but enjoy Dashtrophobia, I can't understand it at all, anyway, I don't like the camping on this one, it's fun with everyone trying to kill each other, but as Nebula said, it would work differently in publics where people just want to win using the weirdest strats xD

glossy shell
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but where would they camp?

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on top of ufo?

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i dont see that. and then you have to jump down and goobers can dash you in lasers or off boat. i simply dont see the issue

slate lance
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That one is very hard to achieve, I noticed it while testing where many people tried, but they always fail

glossy shell
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see. its supposed to be a reward but it is not without risks

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its fun imo

slate lance
glossy shell
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you cannot really camp because you are forced to move

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and if you are slowest you will always struggle on the boat

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because you are the most vulnerable one. thats the whole idea behind it

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i dont think you want to be last. this is ignored in the whole convo.

slate lance
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Well, that's true, but still, bro, +10 seconds of camping is very boring, imagine if there are only two people and one is down and the other one is on the top, the guy down would have to wait +10 seconds for the guy on the top doing literally nothing lmao

slate lance
analog rivet
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If anyone is free after 5pm EST today would love to test this. Played one session and enjoyed but don’t think I have enough experience on the level to really weigh in on debate

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Or any time this weekend

slate lance
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Wow, it's Friday already

fluid hill
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wow it’s tytan day almost

fluid hill
slate lance
glossy shell
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i mean you never know how an elim evolves in publics over time but i dont see the issues that have been addressed. and i refuse to change something without a reason. we have put a lot of thought in each area...

weary ginkgo
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We just have to test it

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Enough said, no?

glossy shell
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i dont know when this will be. i was happy to catch kleiner and force him to finish the map and then we asked for testings. maybe next year we will have another chance? i dont know...

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but you really dont need me or him to test

weary ginkgo
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you two have been playing in publics together sometimes no? Just next time ask when you are doing that and I'm usually available most times anyway

glossy shell
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because we tested this one year ago for the first time

glossy shell
slate lance
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Good luck

glossy shell
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it just seems so unnecessary to make it dependant on me and kleiner. why not test it with tytan and trow for example

weary ginkgo
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This is all I would change btw, but you will probably hate my ideas

weary ginkgo
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And we can tell you whatever but you probably will believe your own one anyway lol

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same with kleiner id assume

glossy shell
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i dont care about the 2nd. i dont really like the 1st one tbh

weary ginkgo
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Just a singular spike would do the trick

glossy shell
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the 2nd is unnecessary. there is not reason to go camping there.

weary ginkgo
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I want people to not hug that wall indefinitely

weary ginkgo
glossy shell
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what if i tell you you can also camp inside if you hug to the wall to the right 🤣

weary ginkgo
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Is that dangerous atleast?

glossy shell
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yes. not a valid strat i guess. you can try

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hard to get out again

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was just funny to find out

teal flax
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What a discussion 😅

glossy shell
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its a potential new elim! we really need to debate every possible node!

glossy shell
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joke

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or not?

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you are the LC

weary ginkgo
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Is your sentence a joke or not

glossy shell
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it was ment to be a joke

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but i often fail when trying to joke

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but maybe you consider it true? do we have to go though each node?

weary ginkgo
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Well you should know that this specific ramp right here is really disrespectful. Please change it to this

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Sorry, I am LC you have to do it now 👍

glossy shell
#

thats how i expect you to review

weary ginkgo
#

bro is delusional

glossy shell
#

and this is how your first feedback felt for me

#

why you want the first wall to be with spikes

weary ginkgo
#

cuz you can hug it simply put

#

even a single spike might make it dangerous to hug because someone can boost you into that spike, if you try to dash away they might get you with the spikes on top

#

Stuff like that promotes aggressive playing

glossy shell
#

isnt it nice to have a safe start?

#

i dont like aggressive playing if you dont know

weary ginkgo
#

Your start is pretty safe eitherway

#

only like 30% of goobers that get to elims might actually try any grief there

#

Often people expect too much of little children

glossy shell
weary ginkgo
#

Noob

#

Just dont lose to guests smh

glossy shell
#

you have been one of them

weary ginkgo
#

i would never 👼

glossy shell
#

see. so let me have my wall to climb up safely at least at the start

weary ginkgo
#

Maybe I'm fine as long as Kleiner can fix that last station

#

ping me at the next test 👍

glossy shell
#

i think you can still annoy me if i hug there, if you push me up all the time and try to dash me volley into spikes

undone shuttle
# glossy shell what <@1176464660342525954> and <@1382316349933490277> seem to forget in all the...

I think that definitely still holds true for all aboard, the players will die to the level before you die to the level, as long as you are the most skilled player in the lobby. At least in levels like going down, the griefs are straightforward and you have to watch out because the average player is able to kill you with them. I don't think you understand my main issue with this level's griefing spots.

The issue is that the griefs are too hard to do for the average player and too easy to avoid by pro players, making them useless in noob vs noob lobbies (they can't do the griefs) and useless in pro vs pro lobbies (so easy to avoid, if me, goobercustoms, and 27 were to do this map in a custom together I don't doubt we would make it to the end most of the time.) The griefing just isn't built to be able to grief pros, only to grief noobs. And even in that scenario, when a pro is trying to win against noobs, it is much easier to just save your dash and not go close to any of the griefing spots, since the average player will die to the level on their own. This makes the griefing spots cool to do, but not used at all in the best strategy in pro vs noob lobbies. This is not the only map where that holds true, even skullscraper there is little reason to grief the average player as a pro, but the fact that in the other situations in publics it is also extremely difficult to use the griefing spots renders them obsolete.

Again it all really comes down to the three factors that a griefing spot needs,

  • Accessibility (ask yourself: "is it too difficult for non-pros to do?")
  • Unavoidability (ask yourself: "is there a way for a player to always be safe from this grief?")
  • Consistency (ask yourself: "is this griefing method a consistent way to grief pros?")

Almost ALL of the griefs in this level are too hard for the average player, too easy to avoid, and not effective against experienced players.

#

If you really want a level that is fun for new players, don't make a level built to bully new players because the situational griefing spots are too hard to use for them

glossy shell
#

i dont think this will happen in publics. good comparison is skullscraper. it works perfect in publics in my opinion and the griefs in here will do the same

#

the noob is able to press the dash-button. thats all he needs in many spots

weary ginkgo
#

I can see these 4 spots being used by most players (+ all the saws between the sections)
But those 4 spots seem like something you can learn to dodge and just move past.

#

I still believe there should be like 1 or 2 spots that arent as expected by players after some time

undone shuttle
glossy shell
#

same here

undone shuttle
#

the griefs in this level are no where close to the griefs in skullscraper

glossy shell
#

it will be fine

undone shuttle
#

because I don't think so

glossy shell
#

you prove it to me. testings already proved it to me kind of. prove me wrong

weary ginkgo
#

i dont think you claim something and then expect the other person to disprove you

undone shuttle
glossy shell
#

real talk: only publics will tell

undone shuttle
#

if someone can grief me

#

because i think it's all completely avoidable

weary ginkgo
#

The devs have a tool to watch matches secretely

#

Thats already a lot

glossy shell
undone shuttle
glossy shell
#

if i need to be skilled to avoid being griefed than thats fine

weary ginkgo
#

It takes skill to learn to avoid it

undone shuttle
#

I think anyone that knows this map cannot be griefed

weary ginkgo
#

Even though im on ur side, thats not true

undone shuttle
undone shuttle
glossy shell
#

they decide: do I want to go endgame or do i try to surprise

weary ginkgo
#

I want to test this elim, gonna go ping some people in #goober-dash

#

You two are free to join

glossy shell
#

i couldnt avoid all the pressure kleiner put on me

undone shuttle
#

speculation doesn't get anywhere i would rather test

glossy shell
#

in the end he usually succeeded

#

which proved to me: aggresive play will win this map. way earlier than endgame

weary ginkgo
#

you are free to join: mqvn

glossy shell
#

and if i am not good enough in your opinion, then it is also no issue because there are only very few better than me

#

ok, i join on mobile. this pretty much represents a noob

weary ginkgo
#

grosser

#

no offense

#

do you see what we mean

glossy shell
#

no

#

🤣

#

i think its perfect. so wdym exactly?

weary ginkgo
#

wild thing to say after seeing us win 4 times by doing absolutely nothing till the end cuz its the strat

glossy shell
#

grrr. dont dash me at the start. i always load into game very late

glossy shell
#

you would win box-run after a while if noone is doing anything

#

but i have seen you do nice kills

#

nice end imo

weary ginkgo
#

do you not get the point

#

or are you ignoring it on purpose

glossy shell
#

no

#

play it safe and woldx plays it aggro on you. lets see what happens

weary ginkgo
#

all i see is "you learn to camp before you learn to grief"

#

first skilled game right there

glossy shell
#

lol, my dash was random. i didnt even see the laser

#

you can ruin every map if you simulate the "we all do nothing"

weary ginkgo
#

We all grief, but just at the safe spots where we can continue camping

glossy shell
#

see. quick win

weary ginkgo
#

Because i did nothing?

#

I literally just camped 😭

glossy shell
#

jk

weary ginkgo
#

hm

glossy shell
#

i still dont see any issues. i just see its fun and even as a noob i can survive pretty long

#

grr, got killed before i even loaded into game

#

dont dash me at start gooberangry

weary ginkgo
#

keep in mind worldx is one of the best players, ofc i will be not easily able to camp

#

against noobs? I literally dont even have to play the game im sure

#

they all eliminate eachother and ill win

glossy shell
#

but you want to have fun so you kill them

weary ginkgo
#

Grosser

undone shuttle
weary ginkgo
#

the point is that its possible

undone shuttle
#

thats not how it works

glossy shell
#

or you play skullscraper by just hopping over saws?

weary ginkgo
#

i literally said this would be fun if everyone played aggressive

#

infact i think itd be amazing

#

but thats just not how it is

#

people play to win in publics

undone shuttle
#

but playing defensively is always going to beat that

weary ginkgo
#

people are bound to l earn to camp and then see it as a viable strat to just win

glossy shell
#

it will work in publics and will be fun

weary ginkgo
#

Okay, i dont think we can convince you even if we had everyone in the world tell you

glossy shell
#

only if the defensive player is better than me

undone shuttle
undone shuttle
glossy shell
#

then why does your map does not work in publics?

undone shuttle
#

my map?

weary ginkgo
#

It does?

glossy shell
#

according to my fun-formula?

#

it does not

weary ginkgo
#

Knockout tower has always been super fun

weary ginkgo
glossy shell
#

its terribly boring

undone shuttle
#

lmao

glossy shell
#

i just hop around

weary ginkgo
#

Yeah, im not even gonna try anymore 😭

#

Nice level, but I reject it

#

Goodbye 👋

glossy shell
#

try to get at a spot where i can grief, but they hop away

#

nothing happens until they hop into spikes themselves

undone shuttle
glossy shell
#

and its players that usually are good

undone shuttle
#

for kleiner i think he could do it if he wants to and understands the problems

glossy shell
#

it will be good in publics

undone shuttle
#

I think it works in none

weary ginkgo
#

It will be good in the average player vs average player lobbies at the start but when there are two players that understand that camping is the strat on this level then it will be horrible. The test of time tells us that players learn to adapt from the pros, so within time this level would stop working

glossy shell
#

we will see

undone shuttle
undone shuttle
glossy shell
#

what would you change. just one spot

#

your talk does not make sense to me

undone shuttle
glossy shell
#

so show me in examples

teal flax
#

I can't believe how long this is discussed

#

Should i read it?

undone shuttle
# glossy shell what would you change. just one spot

I am not as good of a creator as kleiner, but I can say from experience what doesn't work after I test a level, but for example I think adding the permanent saws back to the platform could be a good consistent griefing spot throughout the level

glossy shell
#

that was awful in testings

#

hiphophooray kind of awful

#

thats not what i want ingame

undone shuttle
#

maybe, i dont remember exactly how it worked out

teal flax
glossy shell
#

yes. with the saws at the boat everyone died to early for me liking

teal flax
#

ah man

undone shuttle
#

I would flatten out this ground so it is easier to grief, raise the saw up by one, and change the platforms on the left side of the interior to provide another path

#

just a small tweak but then it makes it a lot more consistent

#

but that is one of the better griefs of the level

glossy shell
#

see. i would not really want that. i like both griefs in this section

#

i think it is more fun the way it is. feels great to get one of those kills

undone shuttle
weary ginkgo
#

I think the laser tunnel and the weird 4th station are by far the worst ones for griefing

undone shuttle
#

anti camping spikes too?

weary ginkgo
#

I said this in my original text but griefing inside of the stations after the 2nd station is not possible

#

only till the end really

glossy shell
#

for you against worldx maybe

#

but for kleiner against grosser it is possible

undone shuttle
weary ginkgo
#

didnt you literally suicide dash on the third station even though i wasnt anywhere near you

#

thats the kind of thing i mean

glossy shell
#

didnt i say i play on mobile

weary ginkgo
#

not an attack on your skill, its a basic arguement because you played like the average player would

#

and with the gamesense of a pro whos seen many griefs

#

yet you couldnt grief on the 3rd station at all

glossy shell
#

i can hardly press the right button

undone shuttle
#

why not just plain spikes here?

glossy shell
#

nah, feels like i get suicided

weary ginkgo
#

part of me still thinks the laser tunnel could get extended and there should be some consistent griefs built in

undone shuttle
#

something you have to finally dodge

weary ginkgo
#

and by consistent griefs i mean griefs that actually work each time not like this

undone shuttle
glossy shell
#

you annoy me with all your killings. i think it is also fun to survive a map and then try to get a kill in endgame. and i dont even think this will happen that often. anyway, thanks for playing and testing.

weary ginkgo
#

this looks kinda scuffed but this is what id do concept wise

#

just something you can actually use and you get stopped by the slope before you suicide dash

undone shuttle
weary ginkgo
#

You can always choose to not go for risky stuff even if it works, to get a kill in endgame

#

I think the end game is by far the most fun and skilled station

#

But I wouldnt want every game to get there

teal flax
#

Where is the link btw?

remote forge
glossy shell
weary ginkgo
#

You wonder why? bro we just tested and showed you why it didnt work 😭

weary ginkgo
#

6x in a row the person who did nothing got past all griefs

#

the aggressive player had no chance

glossy shell
teal flax
weary ginkgo
#

how???

glossy shell
#

well, it would be wrong if me on mobile would win

weary ginkgo
#

you even saw how most players in the custom couldnt pull off any griefs cuz they were inconsistent

#

you included btw

slate lance
#

@glossy shell I think you're getting it wrong, I know you want to make it fun and not 100% deadly, but I feel like camping doesn't make defensive play-styles fun, it's just annoying for everyone, it's not about "add more killing points", it's about fixing the huge camping in it, I hope you understand, that's my opinion on it

glossy shell
#

yes, i can ask kleiner to put some spikes/saws. but he wont change the whole elim that worked perfectly fine. maybe we can test with kleiner later or in the future and then nebula can try and show him

glossy shell
slate lance
#

Nah bro, it's fine playing on customs, but how would it work in a lobby where everyone is just playing safe? Just looking for the camp spots on it?

glossy shell
#

i dont have those lobbies

#

i sometimes wonder if i play a different game

weary ginkgo
#

you play at the same time and are a celebrity

glossy shell
#

same as in five platforms. it never happens that eveybody waits it out for someone to dash

#

this map would also go until the end if everybody just camps

#

i can name tons of maps that would have that issue in theory. it just never really happens

#

box-run. easy to survive till the end. never seen the end in publics. or only once

weary ginkgo
#

😭

#

Literally everyone did nothiing

#

you must be playing a different game

glossy shell
#

if others dont move i push them. why play a game and just stay around

#

i dont know. maybe that just happens in pro-customs. in publics i rarely see it. dash-off might be the only one where it happens more often

weary ginkgo
#

ofc ppl will play that way

glossy shell
#

but in all aboard you are forced to move all the time

weary ginkgo
#

moving is not the same as griefing?

glossy shell
#

maybe you can camp a little but the people that you just saw in five platforms probably cant even reach the camping spots

weary ginkgo
#

At this point its just ignorance, bye

glossy shell
#

or take dashtrophobia. of course jumping in the middle on the bottom is a safe camping spot. but even this rarely happens in publics

glossy shell
teal flax
#

jumping elims suck ngl

#

its so much connection

#

When you lag you die instantly

glossy shell
#

thats true but thats your bad

teal flax
#

Well i am not the only person who lags

glossy shell
#

same for me if i am laggy. but goober dash just sucks if you lag in general. most games do

#

i often lag. sometimes ping, sometimes rtt. nothing we can do

#

but yes. jumpzones are horrible with bad connection

teal flax
#

if it wasnt for Jumping elims

glossy shell
#

well, whats the solution? dont use jumpzones anymore?

teal flax
fluid hill
#

you lagging isn’t the maps fault 🤣

glossy shell
#

because some people lag? i think this game runs incredibly good compared to many others i have seen

teal flax
glossy shell
#

and it is always on my end if i lag

teal flax
glossy shell
#

blame it on your neighbors or provider or whatever causes the lag

#

only thing that should be respected is a maximum amount of nodes so low-end-devices dont lag that much

#

so uncertify circular-world. i teleport 90% of the time

#

and i have a decent gaming-laptop

glossy shell
#

this is unacceptable. and i would also uncert all the glitchy maps that are moved down 10000 blocks

#

or move them up. most of those are good maps

undone shuttle
#

that happens in every 5 platforms game i play

glossy shell
#

see. i like 5 platforms. always fun to play for me

fluid hill
undone shuttle
glossy shell
#

it works in publics imo

undone shuttle
#

it is too difficult

glossy shell
#

yes. true. poll as long as you get the right result

#

thats what is so fun

undone shuttle
glossy shell
#

yes. thats why you just need to poll every week. sooner or later you get the result you want and post it to typixel

fluid hill
#

💀

#

how about we ban every player that wants five platforms to stay so then it will be 100 percent uncertify

glossy shell
#

there you go. goated idea

#

lets only have elims that super-pros that perma-grief enjoy. this way everybody will stop playing and worldx will finally be the best player

weary ginkgo
#

We have plenty of survival & grief elims

#

We are getting 2 (maybe 3 with chicken crossing the road) new ones this next wave

glossy shell
#
  1. all aboard will be there too gooberkiss
weary ginkgo
#

Make it good then

#

or are you just gonna DM typixel to add it past the LC

glossy shell
#

already did it

#

you all asked me to be lc, so why not. or should i get lc for a minute, post it and then leave discord again?

undone shuttle
fluid hill
#

he goes by a certain message nebula sends now so i doubt he would see it

glossy shell
weary ginkgo
#

then 1/3?

#

elims still need 3 votes

glossy shell
#

LC also said cat cage rampage would not work

undone shuttle
glossy shell
#

nebula also said tick tock would not work

fluid hill
#

tick tock is the best elim in the game

undone shuttle
slate lance
glossy shell
#

LC also refused to post Spino Golf

fluid hill
weary ginkgo
glossy shell
#

LC also did not post Dash Climb

undone shuttle
slate lance
#

Ok

glossy shell
#

i just posted the stuff i liked. they introduced votings because of me. at least thats how it felt for me

undone shuttle
weary ginkgo
#

wrong person???

fluid hill
glossy shell
# weary ginkgo huh

it took me some time to convince you. first you said suicideing would go crazy and you dont like it

weary ginkgo
#

i cant find that message

#

Im literally looking everywhere

fluid hill
glossy shell
#

i think in yoyo's server. the others liked it, you did not

fluid hill
kind snow
fluid hill
#

yes it’s only pros

kind snow
remote forge
#

am i a pro can i join yoyoserver

glossy shell
#

that was the only working and fun competitive server. destroyed by community

fluid hill
#

i got banned from it gooberangry

weary ginkgo
#

@glossy shell

#

This?

#

"i dont think they affect this one too much"

remote forge
fluid hill
#

i invited my friend who wasn’t a pro and got banned

remote forge
glossy shell
weary ginkgo
#

i remember you could just stay on the right side all the time which kinda sucked

#

Thats definitely not possible anymore

#

I dont see anything like what you're saying tho, misremembering or maybe just a different person

glossy shell
#

not sure if he really changed anything. same with insect invasion. you wanted an additional checkpoint and i just lied and said we put one. but we didnt but you were super satisfied and posted the map

weary ginkgo
#

Thats why i posted it

#

didnt bother checking

#

good to know i cant trust it

glossy shell
#

i didnt even know where to put one more. checkpoints are perfect. it was just you acting important

glossy shell
#

but some players thought they coudl do it better...

fluid hill
weary ginkgo
#

I cant confirm if the checkpoints werent bad or were ever changed

#

too long ago

glossy shell
#

acting important is your second name

weary ginkgo
#

sounds like with you and being ignorant when others show you a clear problem

glossy shell
#

maybe

#

need to leave discord again. just look at the time i wasted 😆

weary ginkgo
#

bye

glossy shell
#

k5cn would be code

#

@slate lance

#

@weary ginkgo

slate lance
#

I don't have much time now sorry

undone shuttle
#

1-0-0

glossy shell
#

i wasnt even playing. but lets play normal now, but you are camper

remote forge
#

is camper the person who greifs or tries to play defensive

undone shuttle
#

1-0-1

glossy shell
#

defensive

undone shuttle
#

you are camper too grosser

remote forge
#

thats literally me lol

undone shuttle
#

kleiner is targeting me

#

2-0-1

#

only campers have won

glossy shell
#

thats him

undone shuttle
#

?

#

ok kleiner was able to grief me that game but still didnt win

#

and it wasnt from an obstacle he just knocked me off the lift

#

2-0-1-1

#

me (camping)-kleiner-grosser-matrixical

remote forge
#

i camp 2 i think

teal flax
#

can i join?

remote forge
#

💀

#

oops

undone shuttle
#

2-0-2-1

glossy shell
#

yes, join

teal flax
#

alr

glossy shell
#

i still dont see any issue. i just dont get it

teal flax
#

Looking forward to it 👀

remote forge
#

thats not camping

glossy shell
#

i dont see no camping issues

#

we need nebula

undone shuttle
#

2-1-2-1

undone shuttle
glossy shell
#

trow plays, or spectator?

teal flax
#

skull kleiner suicided me

undone shuttle
#

3-1-2-1

undone shuttle
teal flax
#

Iwould adjust the background in the laser station

undone shuttle
#

3-2-2-1

teal flax
#

make it excactly there where the laser goes, not only at the bottom but also at the top, so it is more intuitive how far the laser goes

undone shuttle
#

3-2-2-2

glossy shell
#

sorry

undone shuttle
#

4-2-2-2

glossy shell
#

works perfect for me. fun gameplay all the time. you dont have fun?

undone shuttle
#

but only because kleiner is playing aggressive

#

and he is good at it

remote forge
#

yay

undone shuttle
#

4-2-2-3

teal flax
#

I am sooooooo skilled i won 😎

undone shuttle
#

4-2-2-3-1

#

kleiner has 2/12 winrate being aggressive

teal flax
#

grr i paid for griefing grosser

weary ginkgo
undone shuttle
#

screen time warning killed me

#

oops

weary ginkgo
#

i am kinda tired but ill try lol

glossy shell
analog rivet
#

I don’t think the “camping” here is game breaking at all in games i watched albeit I only was able to watch 3 because I’m at work. I think it builds suspense and public players would find it fun tbh. Definitely see why high levels players wouldn’t enjoy but I do think it would translate well to pubs from what I saw. To me has the good suspenseful parts of Odd One Out while avoiding quite a bit of the RNG that goes with that level.

undone shuttle
#

ill be right back

glossy shell
#

such a great level

teal flax
#

i have skill issues

glossy shell
#

lol

remote forge
#

💀

weary ginkgo
#

I love doing nothing and winning

#

Its so fun

#

must send this cuz I win on it

glossy shell
#

you also win if you do something

weary ginkgo
#

right now i havent even ever played this aggressively

undone shuttle
glossy shell
#

its just a nice choice. but kleiner is fine with adding some spikes

weary ginkgo
#

defensive wins you 90% of matches

undone shuttle
#

your winrate goes down

weary ginkgo
#

its so bad lol

undone shuttle
#

if you try to grief

#

ppl die on thier own

spiral dagger
glossy shell
#

why play a game?

#

to have fun

#

only a handful of "pros" do nothing in elims in my experience

weary ginkgo
#

showing ur ignorance i see

remote forge
#

im gonna go after this one

undone shuttle
#

thats what i get for not camping

glossy shell
#

i just dont get how you can say its bad, if everyone has fun

spiral dagger
weary ginkgo
#

i always have fun in customs

undone shuttle
#

^

teal flax
#

HA i suicide dashed Kleiner
vengeance is sweet

undone shuttle
#

i will say nebula is overexaggerating it though, it isnt that hard to grief

#

at least pro against pro

analog rivet
#

I think it’s atrocious for competitive style matches but I’d be interested to see how it goes with 4 players of very distinct skill levels. Like a Worldx vs. TRow. vs. decent pubs player vs. new player. Feel like pros would fare well enough? Like I’d never play odd one out in a custom and the win would get formulaic for sure but I think, controversially, to be fair, that it works in pubs.

glossy shell
#

of course. it will be fun, thats all

weary ginkgo
#

Okay

#

I made my mind up

analog rivet
#

Lots of “easier” Elims getting uncert and new Elims leaning heavily towards skill based side. I do wonder about long term effects of that tbh for new players

weary ginkgo
#

I'm actually gonna be sending this level

#

(ofc only if it gets 3 votes)

#

However if this doesnt beat the test of time dont complain

teal flax
#

🥳

glossy shell
#

its very skillbased. we can reduce camping

weary ginkgo
#

I think the trials are enough to not be boring all the time, itll feel different each time and the ending is amazing

glossy shell
#

but i dont get this "situational grief" stuff

weary ginkgo
#

At the very least itll always be intense

weary ginkgo
#

Just let it stay this way

#

The negatives are obvious and all I want is for the strategy to not be that

spiral dagger
#

Is this going to be an opposite ice age thing

undone shuttle
#

has same issues as we said here but worse

weary ginkgo
#

I would say fix the 4th station please

#

but you do you

undone shuttle
#

at least the start, the end is fine

glossy shell
teal flax
#

🙏 #1458465298859692146 message

glossy shell
#

i dont see anyone camping there but i dont mind spikes there tbh

weary ginkgo
#

I dont want to see anyone hugging that wall

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and it allows another killing spot

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Fyi you can line up the vehicle with the spikes really easily

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Since you can see them always

analog rivet
#

I want to play it myself and don’t want to vote blind obviously but will probably eventually vote tbh unless something crazy comes up

weary ginkgo
#

Part of me thinks those spikes should be further away?

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Like only a bit so you cant see them at the top of anything

spiral dagger
#

Count my vote in ig we can see if it‘s suited for publicd if it isn‘t itcan always get uncertified

glossy shell
#

can you send screenshots what you want exactly? i will check with kleiner. he is perfectly happy with the level

undone shuttle
#

i wish there were griefs that the average player can do though

glossy shell
#

ofc. if something sucks it should be uncerted right away

#

i just dont think this will suck. this will be a favorite for many is my guess. but maybe i am wrong

weary ginkgo
#

like that

weary ginkgo
#

opens up an unexpected killing spot too

glossy shell
#

i think the most recent elims are too hard to be enjoyable

glossy shell
undone shuttle
glossy shell
#

but they can still have fun

glossy shell
#

and dont feel like an idiot like in other recent elims because they just die

weary ginkgo
# weary ginkgo

(this was my first time playing ever fyi, and i barely tested this one)

#

it has a lot to it

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and its really consistent too

undone shuttle
# weary ginkgo

ok never mind then lmao i just have no idea how to play it

teal flax
glossy shell
# weary ginkgo

10 players max are able to play like that. all others just feel bad to be obliterated

teal flax
#

The laser goes suprisingly far out

weary ginkgo
#

no one has to play like me but this is one where anything can happen to you at all times, and even those I think are fun if you don't always get them

glossy shell
weary ginkgo
#

I think most wont even use station 1 and 3 to grief, let alone even consider trying anything on 4

glossy shell
undone shuttle
#

both are too hard for average player

glossy shell
#

i am fine with it, dont get me wrong. but i dont want any elim to be like that

weary ginkgo
#

Someone has to be really good for that to even happen

glossy shell
#

i died trying to dash someone. everything feels cramped for me. i dont practice elims. i play around 100 games per week. i will see vulture bob twice per week. i feel it will take me months to start getting good at it...

#

in all aboard everyone knows instantly what to do. thats fun. thats at least how i see it

undone shuttle
glossy shell
#

and i will not be great in all aboard. i am not pro in griefing. but i will still have fun even when i lose. because the level feels fun. sorry for the glaze but thats my opinion

undone shuttle
#

i havent seen anyone get close to nebula's consistency on her first time playing the level

glossy shell
#

agreed. ice climbers also feels like: move 1 pixel wrong and you are gone

weary ginkgo
#

I love ice climbers

slate lance
#

fr

undone shuttle
weary ginkgo
#

I love ice climbersI love ice climbersI love ice climbersI love ice climbersI love ice climbersI love ice climbersI love ice climbersI love ice climbers

glossy shell
#

instant uncert

undone shuttle
glossy shell
#

lets do a poll

remote forge
#

twi and nebula beef

undone shuttle
#

twi hates ice climbers though 🤑

glossy shell
#

i am just kidding. that would be stupid

undone shuttle
#

i havent played it enough to have an opinion

#

i think its too easy for pros and too hard for noobs though

#

it works in pro vs pro kinda though

glossy shell
#

i dont praise all aboard because it is kleiner. i dont love hiphophooray and never loved it. i always said it is too difficult for average goobers to have fun. but nebula loved it

spiral dagger
undone shuttle
glossy shell
#

same applies to other elims kleiner made. like goobington chairs, even though everyone seemed to love it. thats one that would not stand the "test in time"

slate lance
glossy shell
#

now i need to watch soccer. sorry for being so persistent. i will ask kleiner to change the requested section

undone shuttle
glossy shell
#

frankfurt - dortmund. need to go. bye gooberkiss

spiral dagger
hasty wren
#

or over them

#

if you miss

toxic crescent
#

where is the link

slate lance
#

I was kind of bored so I decided to work on it just a little bit by removing a bunch of camping spots that in my opinion, are an issue, anyway, after testing I changed my mind about the top of the UFO, I honestly like that one, and well, I don't see a reason to remove it https://gooberdash.winterpixel.io?play=5ab5582b-41ec-4453-be92-e31adc10155e

Goober Dash

Goober Dash is a free 32 Player Race Royale with user created levels and customizable characters.

fluid hill
#

am I the only person who doesnt like this new editing others peoples levels thing

remote forge
glossy shell
glossy shell
#

its sad. I just got rid of most of the elims i hate to get, and now it returns even worse and in hordes 😭

#

and i lose elims i like on top. not nice for me. i hope at least a few people are happy...

undone shuttle
#

the game is just getting easier and easier for pros

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to the point where i only lost two games in a 42 game season

#

unnatural

glossy shell
#

new elims are just for sweats. i am sorry. i know i am not a uber-goober but i still am capable to win a lot and seem to be somehow good at the game. but i fail to see more than a handful of people able to enjoy those maps. even if i only played them 3-4 times 🤷‍♂️

glossy shell
#

its just not what this game is designed to be

#

imo

undone shuttle
#

It's what a competitive community would want

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the problem is that that community is dead

fluid hill
glossy shell
#

i dont think this game is supposed to be competitive

fluid hill
#

my goat

glossy shell
#

i also like to see it. but not to play it

fluid hill
glossy shell
#

its a great design

#

i dont even want to play competitive. maybe races, but not elims. but thats just me probably

#

i think we have good maps to be competitive at but they are still enjoyable for others. those new ones seem too complicated for me

undone shuttle
#

people that feel like they are good at the game are more likely to participate in the community and maybe make maps for the game

glossy shell
#

anyway. lets wait and see. maybe i will love them in 3 months 🤷‍♂️

fluid hill
#

i can already tell grosserspino is gonna hate take the stiars

remote forge
#

take the stiars doesnt exist

glossy shell
#

i have not seen that. but if it is the same direction i also doubt i will like it. just not my cup of tea that seems trending now

glossy shell
#

i wonder who likes those

fluid hill
#

its easier tho

glossy shell
#

thats like 70 goobers pressed upvote in 1 week. crazy for those elims

#

i wonder who they are. i was in the middle of clueless goobers while playing them 😆

#

i dont really like knockout tower but it seems so easy compared to ice climbers/vulture bob. i dont get those votes

undone shuttle
fluid hill
#

im honestly kinda suprised ice climbers is 89 percent lol

#

usually newer maps are higher like rate then go down after a few months

undone shuttle
#

for newer players

#

they don't try to grief each other so it just feels like you're climbing

fluid hill
#

its the only ice elim maybe thats why people like it

glossy shell
#

i dont see that fun for new players

fluid hill
undone shuttle
glossy shell
#

if i am clueless what to do, what do they think. maybe i am just stupid

fluid hill
#

true knockout tower is very basic so its downvoted

fluid hill
undone shuttle
glossy shell
#

i think i won both times i played it

undone shuttle
#

It's actually one of the least memory based levels if you're trying to survive instead of grief

glossy shell
#

but i did not know why or what i was supposed to do good

undone shuttle
#

just climb it's not complicated

glossy shell
#

but so slow and boring. so of course i start to push others. i dont just stand around

fluid hill
#

lol

undone shuttle
#

you can use the griefing spots if you're bored

#

possible to kill everyone on the very first obstacle

glossy shell
#

maybe i just need to play it more often. but it looked limited in gameplay for my abilities

#

if i see the chance i suicide i dont do it. its the worst thing that can happen to me

undone shuttle
#

yeah in my experience only the first grief is accessible to most experienced players, the rest are not easy

glossy shell
#

maybe it looked too much like suicide. i dont really remember. i just remember being clueless

#

the average goober plays 3-5 games per day. they see each elim once or twice a week. this should be considered imo.

undone shuttle
#

@glossy shell @weary ginkgo i don't think the griefing works perfectly but I don't think it matters for this level, it's good enough how it is and will definitely be fun for most players I think. We don't need more griefing focused levels, this game makes it so easy for the best player to win already do That's why i would still send it

cunning crescent
#

Hi

#

What’s up

weary ginkgo
#

i dont see any issue

weary ginkgo
#

Im sorry that you cant enjoy it

#

ofc my opinion isnt definitive

#

I wouldnt compare it to avoid the lasers though

slate lance
fluid hill
slate lance
#

I didn't see Nebula's response

fluid hill
#

tuff

analog rivet
undone shuttle
#

there's not really any point in griefing until the ending if you're playing optimally but I don't think that really matters

granite elm
#

Hey! Quite the convo..... I read as much as I could then had to skip to the bottom lol.

#

I think I understand the basic debate, but MY personal opinion is that it just plays a little slow. If we sped up the platform, I think the griefing/camping issues are minimized, and makes for a more exciting elim?

weary ginkgo
#

we could find out if it works

undone shuttle
#

It could work though

#

i also think playing elims in single player really makes them seem to drag on longer, and in multiplayer you can lose track of time while there is more action going on

granite elm
#

I like the idea of just barely catching the back of the platform compared to waiting for the front of it to appear.

slate lance
#

I gotta agree with that 😅

torpid marlin
fluid hill
#

please don’t advertise your map in another persons thread