#Party Climb!

152 messages · Page 1 of 1 (latest)

amber wind
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@cloud ridge @gloomy talon @willow vortex I tried to listen to the advice you guys gave me and I came up with this!!

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I hope it's not as bad as my other map...

gloomy talon
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The big thing you improved on with this one was having a consistent pathway- I was able to tell where to go the whole time as you utilized walls and arrows much better. Also added a few cool shortcuts as well- definitely improved! What I'd work on is obstacles. The one I'm standing on here for example would be very tough for 8 players to race pass; it was even tough for me going solo! A lot of the sawblades are also a bit destructive towards the overall flow of the map. I'd keep doing what you did with the arrows and walls but now focus on creating enough space in all areas of the map for multiplayer!

amber wind
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Can I keep working on this map?

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I like it very much

gloomy talon
quasi field
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fr

acoustic island
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this gives me bibir 1 and nebula maps combined vibes

willow vortex
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Hey I won’t be home until like 4 hours later but I’ll try to remember to review

quasi field
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I think you could make it with more space and make the race longer tho, It was super fun, but I would like to see more :(

amber wind
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Also are you in level council?

quasi field
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I would like to see +10s seconds of gameplay, be careful with broken shortcuts tho, they can do heavy damage to your level

amber wind
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I love shortcuts they are so fun

quasi field
quasi field
amber wind
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Oh ok

quasi field
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But don't make them broken alright? You got this

amber wind
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Do you know who is in level council?

amber wind
quasi field
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YellowStorm, Nebula, GooberNut, Matrixical and TRow

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They are the people who are the named Level council members, you should pay huge attention to their feedback

amber wind
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Oh I see

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It's the players with the blue names

quasi field
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Hmmm, I mean, you should pay attention to anyone ig, but take a deep look at what they say

quasi field
amber wind
acoustic island
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probably more good than bad

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this maps seems very greifable which I think could make it interesting

amber wind
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Ok, thanks for sharing your opinion!

cloud ridge
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I feel like these saws may be too big

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mostly I like the map

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it is creative

amber wind
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@gloomy talon @acoustic island @quasi field @cloud ridge I edited the map some, tell me what you guys think now!!

cloud ridge
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good new obstacles

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the moving-down blocks I think could be improved
maybe have them slightly closer?

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also perhaps decorate more

willow vortex
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the space is a bit cramped tho

willow vortex
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ss1: try to use something other than the default wpg starting thingy, it opens up a lot more creativity and add a dissapearing block to get rid of spawn bias
ss2: make floor smaller and blocks hoerzontally longer to make shortcut harder

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ok

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uh

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a lot better in terms of structure

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even thouhg you are doing an 8p, still try to expand your maps and make them feel more open

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you can have slowdown obstacles instead of death obstacles

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keep practicing making levels this is a great improvement

quasi field
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I decided to work on it a little bit and change stuff that in my opinion, would work better

cloud ridge
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how did you edit it

quasi field
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Well, I just edited it a bunch, I could have edited way more but I'm not going to build for him, yk just giving ideas

cloud ridge
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😭 nebula took the wr right before I was going to, now I don't have it

cloud ridge
quasi field
cloud ridge
loud helm
cloud ridge
cloud ridge
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:0

quasi field
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That's a certified level

loud helm
quasi field
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This one isn't

loud helm
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i thought he would get the principle 🤷

cloud ridge
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well it still educated me

quasi field
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True

loud helm
cloud ridge
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isn't that what you were saying

loud helm
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which was in the certified tab

cloud ridge
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the key info was that it doesn't have to be in "My Levels" category

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or whatever it's called

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before you showed me that I had been thinking maybe you can get the level's code somehow

quasi field
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Not really certified

cloud ridge
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huh

loud helm
cloud ridge
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ohh

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how

loud helm
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if you have the link you can extract the last part after the =play to get the "id" of the level (for party climb its b808a789-ae7e-415e-a444-77d563d1a334)

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and you can just look up level ids even though they arent published

quasi field
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That's what I meant

cloud ridge
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wow

open geyser
quasi field
amber wind
quasi field
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lmao

loud helm
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why does he sound kinda like

quasi field
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Well, you should remember that there will be eight people in there pushing each other, so you can't make it super cramped

amber wind
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@open geyser @loud helm I see you are both in LC can you share opinion?

quasi field
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So, I think you should choose between making it easier or making it with more space

loud helm
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bet

amber wind
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@tawny otter Someone told me you were in LC too, can you share your opinion?

quasi field
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That's not Nebula lol

quasi field
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You pinged the wrong one

quasi field
amber wind
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Oops

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Can you ping the correct one for me please

quasi field
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Yeah sure

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@sonic agate help this guy?

amber wind
quasi field
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Oh wait

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Nebula already said he doesn't like the map

amber wind
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Oh no 😥

quasi field
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Don't give up on it

amber wind
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I've looked through the group chat I can't find where he said it

quasi field
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Lol

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He didn't really said

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But he downvoted the post

amber wind
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Does Nebula not talk?

quasi field
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He does ofc

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But he barely gives feedback for maps that don't look with huge potential in his opinion or that wouldn't work on publics

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In his opinion

amber wind
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I am not good enough for him to talk to me 😂

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That's funny

quasi field
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No dude, don't take it on that way

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It's not about you

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It's about whether the map is good or not

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LCs aren't bias

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That's one of the requirements to be one

amber wind
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Ugh I might aswell give up i'm not as good as you guys at this anyways

quasi field
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Nah dude

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My first map was built 10 months ago

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Giving up won't take you anywhere

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Even if this map doesn't get certified, which is what most people only look at, you will get such good knowledge to build more insane and cool concepts

loud helm
# amber wind <@1148680971567239341> <@1206040873905688636> I see you are both in LC can you s...

i think the gameplay is very fun as a singleplayer level, but the main thing i dislike is how disconnected/messy the structures feel. when i went through the part in the pic for the first time i was sorta confused on where to go, and going right is much faster than going left so it feels like an effortless no brainer shortcut. the abundance of saws in the first half of the level makes it feel somewhat tight, and probably won't work well in an 8p multiplayer setting. the thing that stood out the most to me was the lack of design, you have a lot of arrows to telegraph where to go (which is good) but there are no background blocks in sight. imo it gives it an unfinished/unpolished feel

acoustic island
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rosserspino

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did he just quit because nebula wouldnt talk to him 💀

amber wind
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No, I am making a new and improved map right now

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Players didn't like this one 😢

acoustic island
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W

loud helm
civic whale
quasi field
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Depends lol, I wouldn't ask for it atp

civic whale
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Same tbh I like in the future if I have like 4 certs and there’s a spot open I might dm goobernut or nebula poising myself as an option😊

quasi field
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Gl

civic whale
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You to

sonic agate
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Even making it like this just doesn't seem fun ngl, I haven't found a way to make this fun with just the gameplay you provided. Also, a 8p level should be between 40-60 seconds playtime on average for me to send it.