#Merry Goobmas!

23 messages · Page 1 of 1 (latest)

viral wagon
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<@&1178134658857308212> could you guys review this level pls?

slender plinth
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Give me the real link

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I want the link without the crazygames thing

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From the real website

lapis sundial
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i can get that

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we just have to publish

viral wagon
lapis sundial
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this is link to GD level

tulip nymph
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hold right level

lapis sundial
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Yes

lapis sundial
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hi

crimson prairie
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Kinda interesting but I see alot of jumpzone spam which you could substitute for actual interesting obstacles…

viral wagon
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@bold glade could you review this level pls

lapis sundial
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actually could like all <@&1178134658857308212> review this pls

viral wagon
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Yes!!!

bold glade
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dont think I like this one

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didnt really stand out to me or feel great to play

viral wagon
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@bold glade could you pls look at the message I sent to you in private pls

viral wagon
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@tulip nymph could you review this elim

tulip nymph
# viral wagon <@1206040873905688636> could you review this elim

im really worried about the overall direction of the gameplay since in screenshot 2 you can clearly see how "linear" it feels (go up while holding right)
in the first screenshot the start is super cramped i think, especially with the spike roof on top which isn't a good idea if you have 16 goobers all cramming together
i wish both of you could make the level more "themed", i can see in the end it looks like you crammed all the christmas related stuff there... (candy cane, hat, christmas tree) i think it would be cooler if they were decorations in the background of the entire level rather than making up the gameplay, or if there was gameplay with those, don't make it too repetitive like the candy cane section (maybe some presents :O)
anyway there's a lot of potential with your ideas but i think you should really redo the structure of the gameplay, right now it feels really linear and it wouldn't be very fun with 16 players throughout this map

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first review 🤑 did i do good