Old Version
https://gooberdash.winterpixel.io/?play=c4641077-fb03-4518-a80f-8ad23ecea008
New Version
https://gooberdash.winterpixel.io/?play=9806fe3b-3ae1-4426-8996-b80069831718
105 messages Β· Page 1 of 1 (latest)
https://gooberdash.winterpixel.io/?play=c4641077-fb03-4518-a80f-8ad23ecea008





https://gooberdash.winterpixel.io/?play=9806fe3b-3ae1-4426-8996-b80069831718
gonna start on the design now 

i finish design 

it was originally 16 so i made it 8 lol
thanks for playing!
<@&1178134658857308212>
uhh
oh shucks i didn't know there was a skip ere
ill keep it though :)
nobody review 
well you need feedback right?
yea
v2 which is hopefully larger and simpler to understand than the last version
didn't deco yet
https://gooberdash.winterpixel.io/?play=9806fe3b-3ae1-4426-8996-b80069831718
built this one separately from v1, but v2 uses elements from v1
SS1: Change the obstacle because 1. the white lines and 2. (most important) it won't work in a multiplayer lobby because all of the random saws
SS2: Uneven number of saws between the top and the bottom. Also the gravity field is just unnecessary and too strong
SS3: Change this obstacle. I don't really like it and it maybe too difficult for noobs.
Also add decor. Most of your obstacles are good but the ones above really need improvement I think your first level was better
decor is being added rn
would it be just these 3 obstacles that make the second worst than the first?
Imo yeah
thank you for your valuable feedback sir
i don't get ss2, is this basically the same reason as ss1?
Sort of, but I am mainly talking about the obstacle I just finished
added design and reworked ss1 and ss2
didn't get around to ss3 yet
Shortcut is WAAAY too op
please review π₯Ί
yeah i didnt se the second one
oh lol
finished the entire gp of v2, gonna deco it more
Much better
finished deco
thx
there was another ultraskip but i just added ice everywhere and put a sign that said "no lol"
π€·ββοΈ
Haha
is the map too long?
On my first try I did it in ~100 seconds and I am a skilled player
My biggest issue is that the level feels like a singleplayer level, because theres almost no section where i can pass a player
but its honestly fun and i would vote for it with more polish in design (ill get to that once you fix the length, singleplayer issue)
Oh also, that crusher section is incredibly annoying
pls revamp
This level has improved for me. But it's too long! On average it takes a new player 90 seconds to win.
imo the more long parts would be the crusher section and the dropper
where would there be "sections" that you can pass a player? you mean like intentional skips from super jumping?
i redid the gameplay a little bit, taking out parts i didn't think were necessary..
but it still only saved 15 seconds π’
i made it a bit shorter
did i get wr?
thats insane
this one map
69420
π±
so you slowed down time by 0.000000118316802x
absolutely insane
crazy
blasphemy
oh yeahhhh
its wr tho
true
Shorter but bit long
i tried to shorten it already, any ideas what parts can be shorter/removed?
Itβs up to u
π€·ββοΈ
keep in mind this is like my 4th level ever π
ok i think i somewhat addressed all of what you said 
ss1, ss2, and ss3 are skips that i made that'll hopefully fix the "singleplayerness" of the level
ss4: i replaced the crusher section with simpler obstacles
ss5: i tried to shorten/take out unnecessary parts, but it still feels a bit long. ~75 seconds without skips and playing like a non-speedrunner, while most levels i see are done in around 30-40 (correct me if im wrong
)
forgot another skip, i added little 1 wide gaps so if you're good enough you can skip this entire disappearing block part
please give your thoughts when you have time 
self review lol

@limber sierra
i would die before i made a level without a crap ton of bg1 blocks
what π
this level has like 2 bg1 blocks
replace the bg1s with bg2s π€