#SeanySean's punch

1 messages · Page 1 of 1 (latest)

vagrant temple
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Consider checking this please <@&1178134658857308212>

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You guys too @foggy ridge @flint nebula

flint nebula
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kk

vagrant temple
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Thanks little goob

flint nebula
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is this ur level

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or are you publishing this for someone?

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@vagrant temple

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cuz it’s not on ur main

vagrant temple
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No lol

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I did it on my alt bc I were lazy for log in my main

flint nebula
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alr

vagrant temple
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I'll probably fix it if I get bored

flint nebula
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Screenie 1: add an arrow here, i got confused on where to go at first.

SS 2: Add some more spikes here and/or more deco.

Screenshot 3: add more deco, it looks pretty empty.

ShotScreen 4: I like wat you did with the background, but it still looks kinda empty, maybe add more background lines?

SreenSot 5: add some grass and/or arrows here.

Numba 6: maybe add grass on the walls? idk just looks kinda empty.

other than that, ur level is great! Goob Job @vagrant temple

vagrant temple
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Thank you sir

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I'm fixing now

flint nebula
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👍

vagrant temple
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Done

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Re-review? @flint nebula

foggy ridge
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I am doing one now

foggy ridge
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Ss1: If you start from the left you will have a disadvantage then if you start from the right so change this pls.

Ss2: You should add an arrow here because goobers can think they have to go on the right because there are floors but no they have to continue on the left.

Ss3: @gilded plover is the GOAT🐐

Ss4: You should add something that can kill you on that section like spikes on the top and on the floor.

Ss5: This section look a lot at a level that I don’t remember the name so you should change it to something else but if you décide to keep it it’s a bit too small so you should make the paths 4 blocks of wide instead of 3.

Ss6: There are too much lianas remove a lot of them pls.

Ss7: The arrows surrounded are weird replace them by an arrow of one block that you move by 0.5 block down.

This level look pretty cool, is fun to play and the structure of the level is cool. This level should be a 16 players one because it have the Space for this. Why isn’t my name on the level saying “MALUBULULE”😭😭😭

MaLibellule

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@vagrant temple done

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Tytannnnnnnnnnnn!!!!!!!

vagrant temple
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AHHH

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GOOBER

foggy ridge
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Ahhhhh

vagrant temple
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Theres already a arrow bro on the ss 2

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Exacly on that spot

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I think you were reviewing the old version

foggy ridge
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Oups sorry🙊

vagrant temple
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I'll change it later

woeful coral
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cool map

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is this how you write it

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i thought it was like

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Tytan é o meu amigo

potent barn
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W

vagrant temple
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But you said "mio"

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So it would be funnier by that way lmao

foggy ridge
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And me😭😭😭

woeful coral
vagrant temple
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Eat more veggies

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And you'll come up

foggy ridge
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😭😭😭

vagrant temple
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||I'll add you soon||

vagrant temple
foggy ridge
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Nooooooo😡

woeful coral
vagrant temple
hollow mural
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You should add another floor so that new players only need to jump once to get up, they don't have to jump again to avoid getting tired.

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Please add a sign here so people can know and avoid it.

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I don't know what the jump zone is for here but this place looks pretty empty other than the jump zone.

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Add another left arrow here.

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Add signs on saws

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@vagrant temple please fix it

vagrant temple
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Sure

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I'll give feedback soon

copper copper
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bit short

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layout isnt really that interesting

vagrant temple
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._.

vagrant temple
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Anyone else wants to review before I do the changes?

little sky
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SS1: This feels kind of empty and there's just a few random spike under a few random disappearing blocks. Also, the arrow is slightly off center.

SS2: Idk this is just going up and down really, a little boring. Also, the shortcut is kinda difficult to pass all the way through since you would need to pretty much time your dash perfectly

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SS3: You could make the room a bit smaller so the gravity field can be accessed aa bit easire.

vagrant temple
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about the ss3, that's the idea

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Anyways, thanks for the review @little sky

little sky
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Np

winter jetty
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this tunnel-based layout design just promotes pushing, i strongly dislike it

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it also feels like not skillbased at all, if you fall behind once in this level you aren't catching up

foggy ridge
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Review time!!!

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Ss1: Remove these disappearing blocks because it’s hard to die on your level so make it more dangerous with that.

Ss2: Make these two block faster (THEY ARE TOO SLOW SO NOBODY CAN DIE).

Ss3: This section is not useful because it’s not a trial so add something that kill you like spikes on the floor or something else.

Ss4: The arrows here are not beautiful so change it like the one on the right (move to -0.5 down and make it not repeat).

Ss5: This section have too many lianas so it’s not beautiful and is too easy and empty for a 8 players level. So change that.

The level looks great but need more trials (where you can die) and need to be longer. But good job for the decoration.

MaLibellule

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@vagrant temple done

vagrant temple
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I'll probably try to make a another level with this feedback

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Thank you for all reviewers

bleak depot
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1/3

hollow mural
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2/3 goobersmilegoobersmilegoobersmile

vagrant temple
hollow mural
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i love it although it's empty

vagrant temple
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I'll fix stuff and let you know

vagrant temple
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Hmmm

meager hazel
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@vagrant temple very nice map 3/3 and i sent this to LC

vagrant temple
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Thank you sir

potent barn
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lovely level

vagrant temple
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Thx goat

delicate mulch
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hi

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:CCCCCC

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HOW DO i vote the race?

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please tell me

bleak depot
little sky
vagrant temple
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They're chosen for this

hasty cosmos
vagrant temple
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wait, you beat in 25s?

hasty cosmos
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i predict many random disqualifications which i dont like. we will find out in publics

vagrant temple
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Like?

hasty cosmos
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there will be tons of unfortunate bounces and pushes and you cant catch up agains good players. i hope i am wrong

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and even if it will happen: randoms also want to qual for elims from time to time...

vagrant temple
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🤔

hasty cosmos
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we will see. just my thoughts after playing a couple of minutes

meager hazel
vagrant temple
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I mean, I could change somethings, but it would make big alterations

vagrant temple
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I'm just a frog

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You shouldnt bully me like that

meager hazel
vagrant temple
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They tasty like Minecraft goats

meager hazel
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i’m removing your level from lc

vagrant temple
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NOOO

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I LOVE THEY

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ALL CATS ARE PERFECT CREATURES

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THEY'RE SO GOOODDD

meager hazel
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i was just kidding lol

vagrant temple
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I wasnt

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I mean, I was kidding

gilded plover
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beanybean's crunch

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I'm a seal frfr

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these squished arrows are a warcrime

tight ember
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warcriminalization denied

vagrant temple
hasty cosmos
vagrant temple
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Let's see then

hasty cosmos
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yes. i am looking forward to it gooberkiss

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race will be more or less decided here imo:

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goobers probably get unpredictable pushes and then they cant clear bouncies quickly. if they are late they may get pushed into spikes and will be sent back 5 seconds: game over.

vagrant temple
hasty cosmos
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no, you shouldnt. and lets see how it works in pubs. maybe there will be a good way to clear this situation with skill. like i said: very hard to predict

vagrant temple
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Alright then

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Theres two ways to pass

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So goobers might divide themself

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I think it makes sense

hasty cosmos
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i dont really see 2 ways. they all will more or less arrive at bouncies at the same time and then they have to get into a very small corridor that will be hell for those who got unfortunate in the bouncy section. those bouncies may be hell with 8 goobers 🤣

vagrant temple
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Hum, ok

hasty cosmos
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also depends on lobbies of course. but in my experience 8p-lobbies are usually only decent players. dont take this as criticism. i just wanted to share my thoughts

vagrant temple
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You mean like, just players that know play?

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+10 lvl

hasty cosmos
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yes

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if i get unfortunate in an easy 8p i get disqualified. i dont like that if its not my fault but its ok 😆

vagrant temple
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😂

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I like free lobbies, just hate having to wait for 30 seconds

hasty cosmos
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i mean my vision of a "good 8p" is my own map. imo its pure skill and you really have to fumble to not qualify

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so i prefer those kind of chaotic situations in 16p or 32p but in 8p everything should be skill. thats how i like it

vagrant temple
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Nice

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32p kinda impossible nowadays

hasty cosmos
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hmm, depends on time i guess. at my time they got rarer but i still see them regulary.

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i think 3-5 hours earlier its more crowded. but i dont really know because i very rarely play at different times

vagrant temple
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ahhh makes sense