#QWeRT
311 messages · Page 1 of 1 (latest)
<@&1178134658857308212>
Im still thinking about which theme i should use i think snow would be quiet cool too
Not real reveiw but u should 100% put a secret finish line here
i liked this map and was gonna vote for it until i realized how bad the end was
Me too...
from which point do you not like it anymore, so i can change the ending
@vast fiber From which point would you like me to overwork the map
Not bad & JK
I’ll review later
I think you should limit your use of floor in these edge levels because it's easy to walk through.
@quaint plaza would you put the map as public for review?
you see, the level also works on the edge they have limited floor usage to avoid going through
ITs public by now
thank you
Ik
Its funny tho imo
but youre right ig
No sorry
Due to the way the level is designed, (ex. the terraining & obstacles at the start are very linear, in a tunnel) it'll have lots of pushing & will feel cramped, resulting in it not being fun. You can definitely do better with the checkpoints too, I managed to skip two just playing normally.
A personal ick I have with levels is when they add some kaizo route/skip to let you go faster, just make your main level good and you would never have to add this imo 
I tried to explain how to add skips well here --> #1366790388412711072 message
Though, I think your level seems super fun in singleplayer, and thats what I think it'd be awesome for. My advice to you is design your levels in a way where the player can create a route, not you yourself. That doesn't mean make it free to explore, but let the player experiment 
Also regarding skips, this is what I mean. Imo this is how I enjoy skips the most
Of course it could have been made a bit better, but I think you see the vision
There are some parts of the level tha allow pretty free playing like this one
Nah, not really. You simply hold left in this part
but you can supperjump to the ceiling earlier
That is a good skip and I reccomend you keep that style of shortcut, but at the end of the day the section itself is not fun and thats more important
Special new player the probability of losing is very high
wdym?
idk either what he means, but id assume decent players will always outskill noobs in linear Hold L/R lines
Is that a problem?
Nah, but the outcome is that new players will struggle to keep with the pack and obviously lose. So we give them more options to play a part so they can keep up with others.
Just simple gamedesign imo
Yeah that’s my mean
Its kinda hard to explain, but noobs will sometimes struggle to do a part, so if you give them more room to experiment they'll be able to clear it easier
thats why we also always say more space = better
not only because it removes cramping, but thats another reason
i guess you can say more room for error
If that makes any sense
But on "Goober Parade!" you also kinda hold right
And for a longer time so you dont even get a skip
Where is the diffrence?
on Goober Parade! there are many ways to outskill your opponents with well designed skips. Thats the difference
But i also have skips to outskill your opponent
Okay we're getting offtrack lol
the difference in Goober Parade is not the skips, sorry for telling you that
its just not close to being as linear as this level is
I held right the throughout the entire recording lol
That part is what i would call linear, mean while on qwert you change direction frequently
But this is just manipulative
You left out 2 parts which you needed skill to cross, didn't do either of the two skips, what am I supposed to tell you?
but if you do the skips on my map it wont be linear in any way too
but we were talking about the normal way werent we?
This is such a pointless debate, I'm not going to change my mind about your level lol
we're just wasting time
I know that, unless i change it in a way that makes you like it, and thats exactly what i want to do, but i want to know why you think about it that way bruh and you havent completly explained it to me yet
*carefully choosing my words
WHat? I do not drown
huh?
Review time!!!
vvote before


Bỏ phiếu trước đã
*Me waiting to hear that the level is missing decoration
ii's really
I still have to review it
wait
vvoteherre
You wanna do a 1v1 one day or this day?
i would like to see whos better 😏
…
What about LUCIFER
where is he?
@vast fiber LUCIFER Vanished!
The devil cantwin me for his site lol
Are @carmine moon met Poiluours?
Of course, we can do this later
9 on my account i have rn and 11 on my old account
better than me
1st and 2nd screenshot: Those parts kinda... hmm... Theres nothing here sorry
Overall, this level is crumped and obstacles arent really unique at all
I'm level 11


😭
hmm…
I didnt liked this at all, but theres some potential
Add background 1 behind the disappearing blocks
@quaint plaza
This checkpoint is easily overlooked. @quaint plaza
ill put it down and flip it so you get it automaticly
AAddbackground here too @quaint plaza
OOk@
Ss1: There is nothing and then a gravity field so you should add a gravity field to fill the void.
Ss2: The gravity field on the floors is not cool because it makes you jump a little and takes away the feeling of the block to goobers so you should remove it.
Ss3: Add an arrow on that section and the gravity fields that I surrounded are not useful because there is always a gravity field beside and it’s not beautiful (because there are too many gravity fields).
Ss4: You should add a floor here because the ice block should not be on that trial to personally.
Ss5: Theses disappearing blocks seems put randomly because there are places with a lot and spot with literally nothing.
Ss6: There is no block here and I don’t find this beautiful and useful on the level so you should add block.
Ss7: You should add sign like on the screenshot to inform goobers to go on the next section.
Ss8: this section needs arrow(s).
This level is pretty cool need more amelioration but seems beautiful you should add some Liana here and there because the level is too purple.
MaLibellule
@quaint plaza done
FFIXITTTTTTTT @quaint plaza
If you touch this checkpoint, when you die it will respawn at the exact spot you just touched.
And if you touch the checkpoint like the one above, it will take more than 5 seconds to get out.
How to have This design on the Wall?
Got very deep down in the editor
and the ground will become glitchier and glitchier until copletly diffrent
And this level should also be a 8 one
Will it lag?
no
not for me at least
but everything shivers a bit, and is a bit glitchy
@smoky sleet Is there any map that you would say is perfect that i can use as an orientation?
any KleinerSpino map
@quaint plaza did you saw my review?
*see
not yet i was playing
ss2 if i would remove the gravity field you would fallthrough theplatforms and die
its a glitch the platforms dont work if you have a certain speed
Oh ok but you can just replace that by a block
i think its funny as it is
Um ok
Are u fixed???
not yet
K
🐧
Ok
FINISHED!
k
lemme review
wait me 1 second
This shortcut is easy and fast, fix it @quaint plaza
should i just remove it?
or make it harder
Uty
I don't see this shortcut as important.
Pull back the jump zone to the checkpoint @quaint plaza
Can reverse downward gravity field with strong force and add jump zone
This checkpoint can be removed because there are no dangerous traps in front of it. @quaint plaza
Add sign here @quaint plaza
Reviewed! @quaint plaza
Finished!
@dull cosmos i changed the finish…
Review Time!!!
Ss1: You should add a ramp here it would be more beautiful.
Ss2: I don’t really like this trial because I find the ice blocks too fast and I find it a bit bad when the disappearing block reappear and you are under it so you have to wait and I don’t really find this obstacle beautiful.
Ss3: You should remove the block that I put a x above.
Ss4 (screen record): You should maybe add a saw moving like in the screen record because it would add a place to die so that the other goobers can get ahead.
Ss5: The checkpoint here is too big of one block so change this it’s not beautiful.
Ss6: This arrow is not centered so move it by 0.5 to centered it.
Ss7: This checkpoint is also too long on both sides so change this it’s not beautiful.
Ss8: This gravity field is too slow so make it faster by 1.
@quaint plaza done
Ss 8, if i would make it faster it removes the chice wether its good to use the jumpzone or not
so i wont do that i think
then, the checkpoints are to loong because they look ugly when they end before going into the land
But I prefer when they are not too long I find it way less ugly when they don’t exceed
🤷
Ig we're diffrent on that point
I think you should and if you don’t like like that add a floor crossing the checkpoint
Done
Okiii
poll_question_text
Vote or not vote this level
victor_answer_votes
3
total_votes
4
victor_answer_id
1
victor_answer_text
Yeahhhhhhh
victor_answer_emoji_id
1311059446717349928
victor_answer_emoji_name
certified
I forgot to vote 😭

I changed the finish by now
@dull cosmos response when?
i don’t like how glitchy the blocks are at the ending part
but…they are meant to be, if you wont to i can make them like all the other blocks
@dull cosmos Fixed it 🫡
1/3 i don’t really like the kaizo part but wtv
i like it
wow goobernut actually doing smth instead ofcat gifs
fr
Review Time!!!
Ss1: Slow down these ice blocks they are too fast.
Ss2: Add an arrow here.
Ss3: Add an arrow here because new goobers won’t know where to go.
This level is cool and should be certified good job!!! 😘
MaLibellule
the ice blocks should be slower, they are so fast because its so much work to make them slower
But do u want this level certified yes or no if yes make it
i want to but if it doesnt matter wether the blocks are slower than i wont put the effort into it, if level council tells me to do it i will ofc but your not lc
@glacial peak What do you think?
@spring linden How `bout you?
er
yes?
slippery was just barking
done
i dont want you to bark i want you to review/vote
@spring linden RESPOND TO ME AAAAAAAAh
hi
there's a lot so I'm waiting to review it tonight because I don't have enough time rn
sory
-
This is such a weird obstacle area and there is lots of potential as well. The ice blocks can be utilized as a better obstacle and you could maybe add something on the ceiling
-
Erm I don't really like this shortcut since it takes away the idea of a race and just rewards pros with avoiding the map
-
These lego looking bricks could definitely have more to them
-
Kind of a minor issue but when you run onto a bouncy block from the side it sometimes pushes you sideways instead of up, not sure how to fix that but maybe move the bouncy block down by like 0.05 or something
-

-
Try extending the spikes and upper chunk to cover the whole gravity field and see if you like it. Also consider getting a little more creative here rather than repeating the same obstacle
-
Guh why
-
I'm not sure if this was intentional or not but I don't really lean any way on this shortcut - just wanted to point it out for you
This is very sigma map but first off you should probably change the theme or something or else dramajoker won't be very happy. The other main issue I found was just the lack of creativity on some obstacles. Lots of areas are blank and don't seem very fun in multiplayer. However when designing obstacles make sure to keep in mind that playability far more important that the technicality. Anyways I have some elims to playtest, keep up the good work, and sorry for the delay on review
@quaint plaza
i have been lazy ik 😭
i should fix some stuff on this level
oh I don't really care if you change it or not I just wanted to make sure you saw it
i did
i already changes some of it
@spring linden made most points
7 i am fine with it rn o dont se any problems
and why change the theme drama joker doesnt have a copyright
@dull cosmos @vast fiber everything i did alright with you?
naaaah
Not bad
you can broken key this
i dont get what was special on that run
broken key means you can't use the left and right keys, only dash and jump
it's just a fun thing ;-;
sorry if i misunderstood lol sounded like bad feedback to me because im being stupid
this is mine lol
https://gooberdash.winterpixel.io/?play=5bbab042-b195-400f-84d1-40ad44b2e752&ghost=ec7cac36-b473-4510-bc77-b4cd5d809c0a
nvm its the wrong ghost
sad'
i got 210
i got 156
your*
lol
this is great
so…i made this an 8 player race a while ago, but forgot to change the tag (im sorry 😭 ), shoul i change it back to 16 player or should keep it?
Up to you
Added, sorry and thanks to remind me
keep it as 8 player
things i dont really like:
the gap seems unfair
the gravitybouncy is inconsistent. i would prefer a normal bounceblock
at this place it NEEDS to be consistent imo, so i would also put a normal bounceblock there:
?
you dont land in tha gap bc the gravity is pushing you to the right very strong
if i didnt land in the gap multiple times i wouldnt have written it
bruh
also you have goobers jumping you down
how?
why the gap?
I think there are spikes missing on the block because all the others do have spikes
if you think noone lands in it remove it
design
lame
no its meant to be like this to make the shortcut easier at that location
you can keep it, i just dont like it
i'll make a checkpoint after the gravity field and it'll be fine ig
Ah ok
2/3
beat it lol

Hiii, can someone certify my race named The Race Of Grass? Link here: https://gooberdash.winterpixel.io/?play=2c135315-68ca-4e06-b07a-f7f7b8866663, so Please certify i want this level to be certified!
It would be best for you to create a post with the required tags and ping the council
I like that race, with a few things changed it could eventually get certified:
Here is how: - Create a post for your level
- Add the tags 32p and For Certification
- Ping @ Goober Dash Level Coucil
@vast fiber i have three votes you lucifer and Goobernut
🥳
K
thanks to remind
sent to LC
i removed a secret finishline i had once made to troll a custom if you are wondering why this level is marked as edited "1 min ago"
@quaint plaza hey, this level is marked for uncertification due to being stuttery, as it is 10000 blocks down, obviously i doubt youd want that, so i made a non-stuttery version. i think ty can make it uploaded to your account, but you can also make your own version if you want
I'll make my own version rq
alright
Please
you can change whatever lol
Here is the new version https://gooberdash.winterpixel.io?play=8d5e35a0-bbc4-4e09-ad6c-6d50249c6531
thanks
Why keep the shortcut 
Near the finish?
why not?
the other one was terrible
Whatever, both skip a lot of the map, but the first one is okay since it's hard basically
Say you when you made Seanyseans punch
🤭
the second one is way harder…
some people quite liked it
There's only one skip on it
There are two ones?
Idk, do what you want
@quaint plaza
grrruuhhhhhh!!?!?!?!?!
Fr