🍯Honey:
Honey is a weapon which costs 2 armory points.
Honey can be thrown, just like poison and smoke.
Honey will spread over an area, once it hits land.
Honey can be used to slow opponents down, trapping them.
If an opponent is slowed down by Honey, their best chance at escaping is shooting themselves away. Their **first shot will have a very small amount of power **(30% height in comparison to a normal first jump). This is due to the honey still "pulling" them back.
This weapon can work on teammates.
The maximum equip limit is 3.
🌊 Water:
Water is a weapon which costs 3 armory points.
Water can be thrown, just like poison and smoke.
Water will spread over an area, once it hits land.
Water can be used to make opponents find it difficult to break, the land is extremely slippery. If the opponent is "upside down" the water will make them always slip off after 0.5 seconds. It can be used similar to whirlwinds or shields' push forces - as it can cause enemies to slip of the land near the water.
Water can be used to make opponents slip at steep angles. At a 10° angle, the tank's forward force can still beat the waters slippery level (at a slow pace), however at 45°, a tank will slide down the slope.
This weapon can work on teammates.
The maximum equip limit is 3.