https://gooberdash.winterpixel.io?play=4f048111-c87c-4d69-92fa-d00f78c58c75
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#Zig Zag land
36 messages · Page 1 of 1 (latest)
(I am trying to come up with a good idea for the name hence why I called it "temporary")
Review time

1st screenshot: Crumped spawn.. Also, who starts on the top are literally cooked on that gravity..
2nd screenshot: This part is so hard when there others 7 players on the same place.
3rd screenshot: There almost nothing here, I'd recommend you to add more deco and remove some of that background.
4th screenshot: Bro, this is just weird.
5th screenshot: I've seen this obtacle in like 10 others certified level.. And to be honest, this gravity are very strong.
6th screenshot: This is def a bad placement for finish.
I think there missing parts with more deco and unique things
I have made changes to the map
as you see here, the movements are way too quick to launch the goober upwards, and I don't really see a purpose for this obstacle being at the very beginning. Also, add a warning that maybe like spins right before the block shoots up? or at least just a warning there
i feel like these vines can be jump zones too; this is up to you though
just i think it will make the level flow better
this checkpoint seems a bit random where it is, maybe move it to the top of that jump zone
make these cycle more often
just no deco, very random-esque, this part reminds me of some select new level panel stuff that gave me trauma
please revise this part especially
this checkpoint also feels a bit random, maybe make it vertical at the start of that jump zone
you have some good decor but i think other parts still lack decor
aslo going back to the beginning, there is a ton of spawnpoint bias here
Zig Zag land
Done
I liked the name
Temporary
;-;
Srry
np
This level is fun, but i dont like the linearity of it
It would probably be boring for me to play in a real game 
I’ll work on it when I get home from vacation
Overall this level is too linear and it is kind of boring at some parts @strange stump done
I’ll work on it when I get home
