#Escalader Pyramides (Climbing Pyramids)

103 messages · Page 1 of 1 (latest)

trail depot
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I spent a lot of time making this level, hope you guys like it and you don't get any bad reviews. Please review this level <@&1178134658857308212> @north skiff 🥰

plucky pine
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why did i think the map was a bear off the picture

trail depot
desert spade
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Almost always too little space except at the very start

scenic forge
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nice lvl

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W easter egg

trail depot
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@opaque python Can you review this level?

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Today is saturday in asia

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maybe you free:v

north skiff
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First screenshot: I don’t like the saw, maybe add a jump zone in it or a disappearing block.

Second screenshot: I would add a bouncy block so if players know how to use it correctly they can skip the part.

Third screenshot: Why the one block, I would remove it or add more. Your choice.

Fourth screenshot: Add jump zones or gravity fields here so players wouldn’t have to climb the wall. Because that is just plain boring.

Fifth screenshot: The upside down floor might confuse people. I would rotate it.

Sixth screenshot: This gravity field is way too strong. Lower by 2 I would say.

Seventh screenshot: Add a warning sign here, in the middle of the spikes.

Eight screenshot: I get what you wanted but I think it would be easier if the checkpoint was on the ground since new players might not claim this one.

Ninth screenshot: Please lower the bouncy block down one so I can go up the ramp smoothly and go Ik to the bouncy. I don’t like how it is now.

Tenth screenshot: These saws are way too low. Everyone else made it so you could dodge them, you made it so you have to jump over them. But these are too low for my liking.

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Eleventh screenshot: Add an arrow where the jump zone is.

Twelfth screenshot: Lower the strength of the gravity field here and below by one.

Thirteenth screenshot: Remove these boxes and the whole part because the boxes could produce lag.

Fourteenth screenshot: Why one big and one small, seems out of place. I would make the arrows the same size.

Fifteenth screenshot: Again with the climbing walls. This part isn’t as bad but I would recommend making the arrow a little smaller. Right now it seems too big.

Sixteenth screenshot: Add an arrow so players know to go here.

Seventeenth screenshot: I would remove the spikes here.

Eighteenth screenshot: Extend the checkpoint into the ramps, imo this makes it look more clean.

Nineteenth screenshot: This jump is a little high. Lower it down one block. Or two.

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@trail depot done

trail depot
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🤯🤯🤯

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So much

trail depot
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@opaque python can you review it

opaque python
trail depot
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Why did you quit the game?

opaque python
trail depot
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So can you review it next week?

plucky pine
opaque python
trail depot
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@north skiff I fixed, can you review again?

north skiff
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@trail depot done

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First screenshot: I don’t like this start at all.

Second screenshot: I would add a ramp here.

Third screenshot: This part feels empty. I would add more background blocks or smth.

Fourth screenshot: This part is kind of cramped. But I guess it’s fine.

Fifth screenshot: I don’t like this saw, move it into the ground one more block so not so much is sticking out.

Sixth screenshot: I would higher this by one block or two.

trail depot
north skiff
trail depot
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Should I add a disappearing block in front?

north skiff
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I would just change the start

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Publish the level and I’ll check it out in level editor later

trail depot
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Oki

trail depot
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It's ok?

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Or here?

north skiff
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Publish level and I will try and edit it

trail depot
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@north skiff I published it, and fixed what you asked for!

north skiff
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Look at the start

trail depot
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Okay, what next?

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Or are you submitting?

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If you have anything else to consider, go ahead, I'm going to bed...Tomorrow i'll fix! 🥰

north skiff
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@shy merlin tell me how you feel about this level

north skiff
restive hawk
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nuh

north skiff
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Or someone else’s opinion

restive hawk
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NO

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oh I was just saying nuh and no for no reason

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I like the map

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just a bit undetailed in areas, also seems a bit like a new tab classic

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if yk what I mean

shy merlin
restive hawk
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ag

north skiff
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@trail depot can someone else’s opinion first

thick aurora
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i found a softlock

north skiff
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@trail depot I’m just gonna unfollow this thread, if you get someone else’s opinion ping me

shy merlin
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I just beated my pb on race1

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I gone to the right just change this with saws

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Bro what

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Just do single checkpoint

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Repeated concept just like the spino level

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SINGLE L PLESAE SPELLING BEE

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Add sth on the left bc I overdashed and got dow

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n

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But that is optional though

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Actually this is similar to the greaser thingy too\

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Lower the checkpoint I can't get through unless I double jump

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Or higher the bouncy block

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Ramps to block players

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Make the 2nd vine lower

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@trail depot Done

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@north skiff Done

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And about my thoughts

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I think the main issues are repeated concepts and user interface about going to the wrong way

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But when these issues are fixed its gonna be a great level

north skiff
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Nice job

restive hawk
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I do that sometimes

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but yeah they should have a big single platform

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and then the checkpoint

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if they're going to uh

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do a

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small checkpoint

shy merlin
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If you wanna place it like this

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Wait a moment I'll show you

trail depot
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@opaque python You can review because It's the week 😋

north skiff
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First screenshot: I don’t like one block inward width. But doesn’t affect gameplay.

Second screenshot: This shortcut is too hard. I would just remove it.

Third screenshot: This part feels like it’s not from this level but you don’t have to change it.

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@trail depot

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Done

restive hawk
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g

shy merlin
trail depot
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i'll fix 😋

trail depot
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@north skiff Fixed!

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I was going to fix it next week but I have some free time now. :v