#Spiky Bug
99 messages · Page 1 of 1 (latest)
@molten solar wow this is really good.
It needs testing but I hope this gets certified
???
my ears feel violated
Did you really have to put the 69 at the side?
oh my gosh remove the note blocks at the end…. they’re so loud wth
god my ears
Ok, but he does have a point. Its basically the same as if I put Hello is Hi on all of my levels, kinda boasting its mine, even if the level sucks (I'm not saying this level sucks). The icon showing its your level is enough.
Tho in reality, Winterpixel can do whatever they want to your level, so its not really your level >_<
why is every elim just a jump zone with some spikes now lol
no
Alright, then I’ll delete
I'll change
lol
In the future, I will make other types.
lol
Everyone, I’ve fixed it! Take a look
@terse terrace wdyt
You can change it to speed master
But winterpixel does change maps a little
It’s okay, whether or not it happens doesn’t matter to me.
👍
This level was fun
But really easy to grief
I think everyone will get out within the fist 45 seconds at most
bro self reacted 😭
is that not normal?
I do it sometimes...
I think its possible to survive the big bug, but its probably rediculously hard.
thats cringe
Since there isn't another train, you can probably escape here
especially since the bottom blocks are moving right
im kinda scared of this being too small to start off with really
but i see a vision here
do this and after we playtest ill have more feedback
!!
Sure!
I know, but it’s really difficult. Even if someone manages to pass it, there will probably only be one person who does.
Yeah :)
yeah I did that once
I feel like 2 pepole could do it
Wait its possible
people*
You mean goobers
@reef quarry @lone coyote @bleak pumice @deft pilot Please review it after testing
I can test today
Thanks
So how is it?
This is so cool
Sorry I forgot to respond
I’ll get some testers today and we’ll play in a custom
thanks
Ok, I did play test this a bit
Basically, round 1 is almost impossible to finish
Because we have some tight jumps for a long while, it was hard to pass it
Then, round 2 is literally impossible to pass in a group since everyone is huddled together
Beginning of round 1, the main threat is more the outter boundry of this map
end of round 1, tight jumps are needed to pass
I found that we mostly died half way through round 1
It was fun tho
Honestly, almost no complaints
Its just really easy to die being agressive, but in the beginning, this is just a standard jumpzone arena
You can kinda save yourself if someone jumps you upwards, but only if you react fast enough, since the upper roof caves in.
Downside is that, again, its really easy to die being agressive
and might favor passive a bit more, but the caving roof counters this too
lag can screw you over badly
Oh, and we can't forget its a jumpzone elim again
Finally, near the end of first phase, ANY MESS UP = DEATH
thats a big one
Like, a dropped imput or a misclick = death
Ig you can say this about many elims, but this one has this in particular
This is kinda a jumble, but in summary, I thought it was fun, and it ends pretty fast.
The beginning is pretty standard, its as if the bug didn't exist
When the first bug is looping itself for the second and third time, its very tricky, as one misclick can screw you over. Its surprisingly tight, and add lag too.
If 2 players manage to survive, then the chances that one of you dying is pretty high, 2 players hiding in the same spot will almost result in a death, and if not, its mean pattern will screw one of you over.
Playing aggressive is pretty risky in the map, tho it is probably slightly better than passive.
This one slipup = dead tho, i dunno what I think about that
I think its fine, but for noobs, really hard
To put into perspective how much the 1 slipup = dead thing, I tried to get to phase 2 so many times, and we would fail so many times at the end
OK
die, level
When was this level last touched
@lost plinth Can you test this with others when you have time?
Testing needed imo, can't make a judgement without it 
