I think invincible time should exist on lobby and squad deathmatch mode.Sometimes it deploys in bad places such as many rockets in mid-air, and killed instantly.It is unreasonable and stressful. To prevent this problem,invincible time should exist immediately after respawn. (About 1 ~2seconds.) The same can be said for lobbies.
Also, player who are invincible should cannot be attacked other player, or it is unreasonable and stressful for other player.
#invincible time on lobby and squad deathmatchmode
18 messages · Page 1 of 1 (latest)
We have parachutes, because if you are hit whit the parachute on you don’t get damage
But after you get hit once with the parachute you take damage
In the 2de shot
And it’s like 1 or 2 secs too, so pointless
Just good for really fast double shots
Yes this would be good. Like 1 to 2 seconds when you have landed.
Ok
Yes it would be nice aswel in solos
Well,It will be unable to kill by flak after immediately deploy, In my opinion, on solo mode, It should not exist.
This is DEATHMATCH mode, It will be violent combat. It is not rare there is many rocket in mid-air and hit more than 2 rockets immediately after respawn.
Ping at 12:49 am 💀
I'm sorry.. It seems there is time difference because I am NOT American.(I live in Japan.)