#health regeneration
20 messages · Page 1 of 1 (latest)
tu madre es gorda
and no im not calling bireme. im telling this guy that _ _ _ _ _ _ _ _ _ _ _ _
They already added health to crates
I like the idea
but it would be quite frustrating to leave your enemy at very low health and hide dirty below you, and see how little by little your effort was for nothing as he begins to regenerate health
maybe as another game mode
Respectfully, I don't like this because they already added ho into crates
This would just cause infinite games
Like those games with 10 people, everyone would get hitt and then just hide to regain
It would really destroy the fun in the game
It's just what I think, if you get hurt, what you do is try to grab crates but if there was natural regeneration, people would hide to regenerate their health, and the game would become quite boring
this would also encourage camping even more
how about the rising water
Yep
Well that would obviously insta-kill
this is in like situations with lots of land, per se
Yes, all this would end up promoting the insta-kill, and if you don't kill your enemy in one go, you'd be screwed, because it would only be a matter of a little while before he was back to full life.
ðŸ“

what if the regen is, like, 1% health per 3 seconds?
The problem itself is that because the slower the regeneration, the more people will stay camping, even if it is very slight, I would end up losing sense
