Because the M61 ammo pierces 6 level armors and deals 65 damage[Headshots x3dmg(185dmg)]. Everyone has 435 HP ingame. Thats why its the strongest and toughest gun ingame. Few bullets kills your enemy.
Gun body name:
CAR-58
Names of each part:
Flashlight: X1 Tactical Flashlight
Laser: AN/PEQ-2 Tactical Device
Sight: Formation 2x scope
Muzzle: Odin Muzzle Brake
Barrel: CAR-58 21'' Barrel
Handguard: CA FPT Long Handguard
Foregrip: VG-1 Diagonal Grip
Magazines: CAR-58 50rd Drum Mag
Receiver: CAR-58 Rail Receiver Cover
Pistol Grip: CAR-58 CSAWS Grip
Shoulder Stock: CAR-58 SPT Stock
** What weapon part did I use and why?: **
`AN/PEQ-2 Tactical Device: I chose this laser because it has better stats on average than other flashlight lasers. And blinds the enemy. Blinding enemies is very advantageous in close combat and especially in the arc company underground area.
2x Formation Sight: The CAR-58 recoil a little too much because it uses high caliber rounds. Therefore, using 2.5x can be disadvantageous. 2x more compatible, you can use it with Red-dot if you wish.
Odin Muzzle Brake: It's best suited for gun control. A silencer is preferable, but this will increase the recoil slightly.
CAR-58 21'' Barrel: Again, this is the best for gun control. And when combined with 2x scopes it will make it easier for you to shoot from long distances.
CA FPT Long Handguard: Best compared to others in terms of stats and mod additions.
VG-1 Diagonal Grip: As I said before, the recoil of the gun is a bit too much. That's why we used this foregrip, which gives the most control.
CAR-58 50rd Drum Mag: This is the best choice for Duo and Squad games and considering that everyone wears 6 level armor and helmets at high ranks.
CAR-58 CSAWS Grip: It has higher Control than other Grip. ADS time is faster. and the scope will twitch less when u take damage.
CAR-58 SPT Stock: The only difference between all Stocks is the control values. And it's Stock that gives the best control. `