#sooo uhhh help with SHO pallette
65 messages · Page 1 of 1 (latest)
Yeah for sho I have to do a green noise removal in siril and then up the saturation to bring out the oranges and blues.
@grave lagoon I ended up making it HOO data
Ok how did that turn out?
This is the one I used for insta
It's not too bad imo could be better ofc but yk
@grave lagoon
I really like it the detail is really solid good job
Thanks
Green also looks nice
it looks interesting hahaha
Carlos, could you send me the stretched Tiff?
I could attempt to turn it into a hubble palette image
I have the Ha, Siii, Oiii data if you want that
so you can make it how you like
It's not the greateest data
Sure, can you post a google drive link?
I'll do wetransfer?
Sure
2 OIIIs?
oh shit my bad
that was because i did HOO pallete
hahaha
they're both the same
The oiii is stretched
is there possibly an unstretched version>?
@limpid fox your SII stack has some issues, the hot pixels are prominent
Are you able to restack it and see if the issue goes away?
Uhhhhh not rn not really, but yoy can just go to filter>dust and scratch and remove the hot pixels there
Here is a Rough Draft of the image
The image could still be improved, but this is what I gotten
Ayy that looks good nice job
lemme give this a crack
i have edited this target a hell of a lot
Looks pretty cool
@limpid fox enjoy
SHO + HOO
