#Shenhe Thread
1 messages · Page 9 of 1
I think they are doing a good job of doing indirect nerfs
my problem is that the devs are now making decisions based around over centralizing characters, rather than based on what their vision and direction for the game is
yea
but bennet is the real issue
how do you design new units with the understanding every one of them may just have an extra 1000 attack?
like hu tao and itto are decent answers (though even itto benefits from him)
but are we just never gonna see a traditional attack scaling character again loL?
you places restrictions and conditions with higher reward sometimes for newer units
and are they gonna be balanced with or without bennet? will they be busted with him or underwhelming and require him
yeah agreed
i imagine we will see a shenhe for each element
i don't mean necessarily a damage amplifier
but like units that are more specialized so they are better than bennet for a certain comp
gorou etc
yea we'll see that
what do you mean stacks creep up?
you're saying thats why they wont replace bennet?
oh yeah
kinds of units
its pretty clever design
letting them have a big damage buff but also giving it a hard limit
i like the stack mechanics a lot
Its neat concept
maybe shenhe's are a lil restrictive for AoE, but i mean kazuha and Ganyu exist
that was done well for yunjin
the 5/7 on shenhe is kinda ehh for my liking but interesting future comps maybe
when i first read shenhe's abilities i was shocked
just hte fact that they released a dedicated damage amplifier for Cryo of all things
makes sense they put so many restrictions on it
gotta be careful buffing ganyu/ayaka/permafreeze
yea
tbh i have a lot more faith in mihoyo's balancing than most people
balancing is insanely difficult, but I think the game is going a good direction, broken abyss units (wolves) aside
for most units in hindsight, yea they've been p fair with balance
its just the growing pains of coming off of the liyue units
and mihoyo desperately trying to balance around the busted 4 stars lol
tho for things like specific DMG or whatever per x thing is dependent on personal investment
every unit is aight
||though yoimiya should not have ICD on her burst||
yeah exactly, the game is overall very well balanced
even the worst unit in the game is decent and can be made to work just cause its an rpg
yea but it also doesn't make them better than what they are
and honestly with the clam set the arguable worst unit (qiqi) has way more relevance now
as said investment can be put on a unit that already gets the job done
and they can do it better
agreed I never got why people were like "there aren't any bad units you can invest in anyone"
like thats not how that works lol
which is smth that's completely fine and not a lot of people get on both sides
its a GOOD thing that we can make even the worst units in the game fairly viable
yea
besides when you main a low tier you get to be all elitist and smug to the meta slaves, if you say every unit is good you lose that lmao
tho certain units could still use some help or an upgrade
i hope they release an artifact set for keqing
I see the game as "everything's has its price and opportunity cost with limited resources, have to look at things from all angles and understand it to determine its value and see if you're fine with it and think its worth the price to pay"
even tho we can spend mora, artis weapons etc. on x units, should we?
can this be put on someone else?
yeah thats where meta has relevance
mhm
resources are super limited in this game
if you don't just outright love one unit, it makes sense to invest in ones that will give better returns
Meta has relevance in every gacha game in that regard
but its also not just meta
since its a gacha game
shit does translate to money
and things like gameplay char design etc. are factors
tbh i see meta more for what units you grind for and invest in
i feel like most limited banner characters will serve you just fine
the only way you could maybe go wrong is like pulling for 5 main dps units
Not really
yea with no supports or sub dps
People have different amounts of money AND time they can put in
If they don’t want to put in time and aren’t willing to spend lots, then meta can give them a good idea of what needs to be done to clear the end game competently if that’s something they care about
Most people just don’t care which sometimes feels odd to those who move in these TC circles.
Last I checked a good majority of the player base dont care about abyss still
At least in polls
abyss is one of the things i increasingly find to be kind of one of the worse designed parts of the game
for the most part I feel like genshin is really an amazing game for FTPs
like no BP pass is kind of rough, but the pity system is honestly pretty generous, and 4 stars are so good you won't have any problems just playing with them
for sure
but the artifact system is absolutely god awful, and the consistently inflated HP pools of abyss, combined with awful enemy design are the few things that make me go "fuck this game it's not worth spending money on"
and i think fixing one would help the other
certain monsters are a pain in the ass
making artifacts a bit better would make abyss a bit easier, and making abyss a bit easier (or less of a dps check and less rng in enemy AI) would make artifact grinding less vital
certain units make things managable
as it stands I just don't feel like abyss is well designed enough to care about for the average player
or at least 36 starring it
and tbh, I think it is sorta great we had a strong base launch roster of 4*'s, in particular supports and sub dps
altho some are a bit overtuned than others
ofc it makes newer releases a bit
well yk
yeah like we arent gonna be seeing a xingqiu or xiangling in the 4 stars any time soon
I just don't care enough about loading into several small rooms to fight stuff
idk the way abyss is just looks like a chore
This
another big problem i have is that abyss is starting to creep to get too tanky even for player's with decent invested five stars to clear
and they already have good artifacts
mhm
Artifacts grinding is such a huge pain
so getting better ones to possibly overcome the damage check is hard
pushing them to getting five star weaponns....
and like other events have come up that are fight based
that are fun
or at least seem better than abyss
vagabond gives you a difficulty slider
yeah i like abyss mostly becuase I actually get to engage in the mechanics more, and use my full team rotation before everything dies
The doggo design is just awful
once they add good content with repeatable, adjustable combat i'll be so happy
let players grind for some minor rewards like EXP materials, mora, and crystals
didn't do amp or misty much doe
just having repeatable content that we can use our powerful teams in will be great
also holy shit as someone who doesn't have kazuha-vent-sucrose abyss is fucking brutal
it basically requires a powerful CC unit
xiangling-childe has enough AoE to be okay, but my ayaka team has it rough
Genshin has these beautiful open world designs and then decides endgame content should be in a small room. I'd like to see some outdoorsy designs.
yup
i feel like players should be able to slowly craft artifact main and sub stats
like make it a god awful conversoin rate
100 artifacts for 1 main or substat, i dont care
just make it to where you won't through hundreds of resin into possibly 0 increase to your account
At least allow us to choose the set and a piece
yeah that part is pretty tricky to balance
letting player's choose their set basically doubles the rate at which you get good artifacts
that is a massive change
I was farming VV EM sands. Several weeks later I get one and it is from our beloved set
i feel you, fuck the VV domain
especially because maiden's beloved is quite literally useless
And the beloved set actually drops good artifacts with good subs
yup
i do think artifact grind is important, letting players have strong builds quickly would reduce the content of the game and make players way stronger than they are now
but i just feel like they could make it somewhat less frustrating
also the new characters strangely make artifact farming way easier
Right now the main reason for artifacts grinding is abyss which not many ppl are a fan of
so many new units arent scaling with crit or dmg% goblet
Yeah
I legit decided whoever I will roll for, they will make do with what artifacts I have. I don't have any strength remaining to build a character from scratch
Like if I was to pull Itto, he will run 4pc glad cuz fk that def domain
honestly I feel like genshin shouldn't have an endgame like abyss
Well abyss makes you play 10 mins more every 15 days
what exactly and how much are you actually gonna test of a player?
their investment? DMG
characters? I mean sure but that kinda just correlates to DMG or smth else like survival but that sounds boring
elements? we do it all the time
etc etc
I don't think endgame should be a test, if you can even call it that
this is the right way to play
just again, places you can use your investment on
genshin is a way more fun game when you understand how bullshit artifacts are and take it less seriously
Yup exactly
also building a bunch of different units than hyper investing your current ones is way less frutrating
Just settle with 180 CV artis instead of pulling your hair out going for the perfect rolls
you can still do everything anyway
crit? on artifacts? please
yea, I've just settled with my decent 2 4pc husk sets for geo bros
Yup. When I farm bosses and talents I feel less frustrated. At least I am getting guaranteed returns for my resin
I mean get 300% ER
there we go
I think endgame should be constantly recurring and rotating past events (like abyss reset except every 3 weeks)
Because endgame is hard to implement
Look at Warframe
Look at destiny
Look at genshin
playing wf rn new war hype
Is it's extremely hard to create endgame
Why
Because it's just a speed race
To see how fast the players can beat the content and how fast mhy can push it out.
I feel like it'd be better to just try and thing of games with good endgame content and try and see what made them good
It's hard to do that as well
If I could use another example it would Skyrim
Skyrim is a very successful game
So much so that has maintained relevancy for 10 years
Companies like money so they would try to make a game like that
But no one has
I think the biggest part of a game's longevity is the community. I agree that endgame content is often just a speedrun. Having players interact with each-other makes the games fun and for Skyrim, that was the mods
Why because no one knows the secret if they did endgame would be a non issue, for every game dev endgame content is a secret code they themselves would have to firgure out.
For honkai it was elysian realm
For destiny it was raids
And so on so forth
Unironically, co-op able raids would be great for this game.
Co-op is actually fun when lags not in the way and several players of one unit is funny asf

Yep but that opens a whole new can of worms
Lmao
Man, making games is hard 

Yep sadge life
And I'm doing it in the future
Sticking to single player games I wanna make the next Skyrim
Or something as famous
I mean, I suppose. But they've already done event boss fights, and trail of delicacies (plus other "camp to camp fighting" based events). Its fairly basic framework for co-op fighting imo that they can use again
Not that kind of can of worms
Its more so player/skill based issues
Matchmaking having to become a thing
Etcetc

skill issues
just play a healer
and yea co-op has its issue still
its less that they exist and more, are they willing to fix those issues and give easy repeatable content
Nah
They will fix everything teapot related first
exactly
And then add more teapot related minigames, which brings more bugs to fix
The last thing added was what? The time challenge mode right?
yea
If the host or any player start the challenge
While other player is at the finish spot
It will end instantly
And give the player a 0s time

Do we know if Shenhe has an icd on her periodic damage?
Or is her DoT even fast enough for that to matter?
2-2.5 seconds.
it does two hits at a time so without icd it would apply a decent amount of cryo
and ruin melt builds
remember when time was measured from when you started the challenge instead of when you entered the domain
is that how it is in the abyss?
Nops
If i have Shenhe and Ayaka who would be the other two in the team?
Hello, newbie here. I just want to ask is it possible to team up shenhe with hutao? Thanks!

is it true that Shenhe main role is to buff other chara ATK from her skill so we stack as many ATK as possible?
yes and no
yes for her quill
no, for her E. she can buff cryo dmg, resist
will the buff last for the whole of ayakas burst duration?
or only the 5-7 ticks out of 20
idk how long does ayaka burst but i assume 10s is enough?
maybe
guys wanna ask the E hold and Press
what if we use the hold
does it mean we get the benefit from press too?
oh shoot 
i thought she's versatile like kazoo
i mean buff wise
yeah well
the thing is about her skill buff
she too deals dot dmg with her burst
the buff will go away in milliseconds
well i also assume at some point
peps dont care about her quill if there's small multiplier in it
well support only i guess
I think it should atleast snapshot
it's just too bad to be true
maybe it snapshots for DoT type dmg
wait lemme see her multiplier for one slash
maybe if she can deal like 35K or so atleast she can be a good subdps
the numbers are kinda low and the buff easily runs out if you use her elemental burst
if i read the details correctly
her atk buff gives about 50% overall damage
and the burst does 40% every tick
the first 5-7 ticks will deal 50% more
too low for anything
either the buff snapshots or it was just made to deal nuke damage with ganyu
this after i calculated
best scenario with extra cdm if we build her just like
25-30k is the most
giving all att%
total or per tick?
well she does 3 slashes at once
whilst the dot you know the rest 8k is the best scenario
seeing how her animation is
yeah once again she's niche unit
but if only
just only mhy buff her in this last week
it'd be great
hmm
there is no per slash dmg
it's only one big damage at the start of her burst
and rest is dot dmg
well no matter how low her burst damage is, it still deals cryo damage and will quickly use all of her icy quill triggers
she won't do anything
wow actually she's more than that
"number of times the effect is triggered is calculated independently for each party member with the Icy Quill."
so if you have ganyu, shenhe, rosaria in the party all of them will get 5-7 triggers for the atk dmg bonus
The dot actually hits twice per tick so it does hit 10 times at C0 + the initial hit
doesn't make it great but it's okay as it has a big AoE for some heavy multi target
it's somewhat easier to look at in this vid
https://www.youtube.com/watch?v=eyyEY_nWAzQ
that's C6, 16 dot hits
You want to consume the stacks fast
You shouldn't consume the stacks
you shouldn't consume them for dmg with low multipliers
it's only 5-7 triggers and you have to cast the skill again
I can only see this being used for big dmg showcases
Quills are separated on each characters so in vast majority of team with Shenhe her burst will consume, what skill triggers the skill only matter if you have specially buffed cryo damage for it
Like if you are playing EoSF or more burst DMG% you'll want to use the quills with the burst
If you are using Shimenawa+NA DMG% buffer you'll want to use the quill with cryo infused(from chongyun E) NA
She is complex, and not just plug and play(unless you have godlike Ayaka+Anemo)
She'll recquire some setup but she will perform well at buffing cryo team dps
So her skill buffs her burst damage by around 50% for the first 5-7 ticks
and if you have ganyu, she will also get around 50% for 2 of her charged attacks
pretty good so far
"When one Cryo DMG instance strikes multiple opponents, the effect is triggered multiple times based on the number of opponents hit."
however this is very concerning
Did you not read her whole kit?
She brings 15% cryo DMG buff,
15% burst+skill or 15% NA+CA DMG buff
15% cryo RES shred
in addition to the damage you are talking about from her direct hit and her quills
Yeah I'm just trying to figure out how useful her main dps bonus is for the overall team
If that didn't exist this game would become literally Ayaka Impact or Cryo Impact the day of her release
it's based on the number of hits not the number of ticks
so one ganyu charged would reset it if there were too many mobs
But you understand that it'll still ALWAYS do the damage it's supposed to do for the E if you use all the stacks right?
And that this mechanics with similar numbers that we have now without stacks limitation would be insane with Ayaka hitting 19 times in AoE with 1 button in 6sec
I don't think I understand the first part
let's say you play Shenhe - Ayaka - Ganyu
each quills on Ayaka and ganyu gives them 10k damage
because they are big well geared
it's like 1.5k atk
so each tap E from Shenhe if you use the quills on Ayaka and Ganyu, that's 100k damage, every E
and yes it could probably be way higher per quills with some specific setup
I agree that it doesn't multiplicatively scales in AoE, but that could still easily be one of the most damage for value as an off field support E
but what Shenhe's skill does is it gives ATK bonus not like Kokomi's burst
Shenhe quills are mechanically like the Cinnabar weapon, ZL passive, Itto ascension def injecting
It transfuse stats into "raw damage" that then gets scaled from other characters stats BUT NOT MV
So it's not an ATK buff, at all
it's something alongside MV, that doens't care about the MV of the damage instance it's from (NA, CA, skill or burst) but it does get the CV and DMG% bonus
Oh false advertising I guess
false advertising lmao 
Mhy likes thier bait chars
Basically Kazuha-Bennett is the best "core" support for any general elemental damage dealer
Shenhe-Kazuha is basically that for cryo only, has to have a big cryo(some 4* cryo could work, artifacts and teamcomp matter A LOT)
The 82% "ATK" on her skill is really just 82% DMG not like Bennett or Sara
very misleading
how is that misleading? 
it seems to be a dmg bonus increase but what it's actually her own damage added to your cryo numbers
It's not misleading, they made a specific wording for it
"the DMG dealt is increased based on Shenhe's current ATK"
pfft ok
similar to ZL passive, cinnabar, itto ascension, Everlasting moonglow passive
If it was a generic atk bump
It would be so much worse
No, it'd be different and numbers would be different but it would scales with the NA/CA/skill/burst MV%
which would be different be not necessarily worse
What i mean is
if it was applied for the current wording it would be worse
If it was a atk% buff
It would be a worse bennet, locked under cryo comps
On a 5*
Right now
The qills buff is 5%ish better
Than bennet buff
For either ganyu or ayaka
Single target
her c6 with chongyun or ayaka is op
This was a calc i've made last week
How much would one Icy Quill deal in damage?
Was assuming a 200% cdmg ganyu, proto crescent
Shenhe c0 with sig weapon
Proto Crescent r5
Yeah
This is disconsidering her own dmg (that shouldnt be much tbh)
I gave up midway in the calc
Did you see how much a quill was worth by itself?
She may do double the amount when fully built but that's still nice considering it's an off field dmg
Its about 3.5K flat dmg to your multiplier
This is pre adding bonus dmg and crit
You do atk * skill multiplier + 3500
Then add bonus dmg and shit
But then again
That is all subjective to change
Stealth buffs/nerf on the last day
Are always possible
they may do a ganyu move
Yup
If i have time i will and shenhe own dmg
To that sheet
Buffed by ganyu c1 + Q as well
how do you make her add 3.5k
Oh I guess you can't boost her anymore than that
yeah we still have the 15% bonus and resis shred to make up for that
not my best 5 stars
overally
I do hope she gets a buff on release
Also since her quill dmg is technically single target she will be used less in the abyss
The qills are in fact her biggest problem
I'm still on the fence
Will probably wait some weeks before release on to decide
Genshin would be much better if they did balance changes, not only to buff but also to nerf
The powercreep would be delayed by quite a lot
But that said, it would also be better if it wasnt a gacha game
Yup my thoughts exactly
I know this is a bad idea but
If I felt like adding Shenhe to my eula team (since the 4th slot is useless for my team and im not building anyone that isnt shenhe for this team)
what should i give her?
again im not asking if its a good idea im asking what to do with her so dont say "thats bad" 
ping me if you have an answer 
Lmao i feel this so hard, I went into the TC thread a while ago and was like “i am running main dps childe with yunjin yes it is bad no i dont care help me make it work”
yeah 
Sadly I dont know exactly how to build Shenhe besides for that, Fav lance would probably be good for batterying eula though
alright, thank you!! 
run fav, with enough ER to funnel eula
then rest into crit / atk%
if no fav then you dont need crit
she functions like rosaria for a eula team
What are your 2 other than Eula, Diona?
With Raiden you probably can have good amount of ATK but no CV and get ER for shenhe, it doesn't look bad, Diona can use most quills and Eula a few
WGS on eula
EL on raiden
wavebreaker's or fav on shenhe
sac bow on diona
sounds like a good Eula team
can't say about that though but probably 2sr 2 glad or 4eosf if you need the ER
if the quills are consumed by the burst dot they'll benefit from eosf, which should be worse than BS on freeze(and maybe also pure cryo) but you are using SC
theres not much difference between ATK/Cryo/ATK and triple ATK right?
coz i got a pretty nice on set cryo goblet but if its significantly worse than atk then rip
you do want the cryo carries to use the good goblet though
and give shenhe the leftover piece
na it doesnt have crit stats rly but alot of atk substat lol
and shenhe doesnt need crit stats rly unless shes running fav spear no?
She has so many buff sources that it's too annoying to approximate, because it'll vary quite a bit depending on team comp
So don't expect an easy quick answer to that
yeah thats understandable
just quills?
thats what i was thinking but wouldnt quill dmg be different per character coz of crit stats n stuff?
it would be
also 1 thing i was confused about
i done calcs on quill dmg if you want to look
when she creates the quills, is it 5/7 for the team or 5/7 per character?
per character
ahhh ok that makes alot more sense then
and if you wouldnt mind could i see em pls
heres what it looks like with 4star weapons
on a very well built team
expect lower dmg of course if your crit stats are lower
the crit stats is after taking into account 4blizz and cryo resonance
Black sword Ayaka?
ok seeing it like this is alot more helpful xD
i didnt use black sword there since its not f2p
thank you very much 

how much ER do you have on that shenhe build?
oh Ayaka has that ascension for 30% NA/CA I forgot about
uh i didnt account for it
fair enuf
but with that specific team
you wouldnt need much at all
3 cryo
and venti's a4 passive
yeah
refunds 15 energy
coz i have literally no crit stats if i wanna focus ER lol
roughly that yeah
guess depending on the comp is how much crit you can effectively run on her
oh well ill experiment with that stuff when she comes out lol
i dont have venti sadly so no 15 refund cri
man i really want shen he and is probably going to pull for her but i would not have a team to put her in probably? i dont have ganyu nor ayaka
im so hyped for shenhe
Imma run Shenhe with my Kaeya for E nukes
i was thinking that
Or Chong for Q nukes
Or both
i like playing alot tbh
aloy*
we'll see when shen comes out ig
i can sorta reliably clear abyss, still kinda need the abyss cards
Chong Q will be fucking cracked with Shenhe
He can trigger 4 quills at once all on a melt
My drivers are all 150%-ish while Shenhe herself is at 191% but no goblet. Feels bad man
now I wonder if Cryo-built Kazuha can offset 40%-ish cdmg
Does anyone have info on how Shenhe will modify a unit's damage without Crit and cryo damage bonus?
like how much will she make a low investment diona deal?
Diona can shotgun with Shenhe qills
If that is your question
She can put that cryo dmg hidden stat to use
will this do significant damage? That seemed like on of the bigger perks of Shenhe, letting support units contribute to damage by spending the quills
it won't
quills without damage stats deal around 3k each
Yeah
It adds a flat 3k
Or 3.5k on the sig weapon
But i mean its diona
If you diona is doing 3k per paw
Turning this to 7k
Its already a 100% increase
100% increase of bad damage is still bad damage
I can still do it
What stats can i expect from a diona?
1.5k atk 130% cd reasonable?
Lv12 Elemental skill?
10337 per paw
F2p shenhe (wavebreaker, atk,atk,atk, 2 glad 2 remi)
Lv90 diano with cryo goblet and 130% cdmg
Thats not insignificant dmg
Tbh

DPS diona trust 
#believe
This is already with resistance and def reducing the dmg
On a lv100 enemy with 10% natural cryo res
i more meant could Diona contribute to the team's damage and get out Shenhe's quill damage even in her normal healer role
but good to know dps Diona exists
Those are the diona stats i've used
1500 atk
130% cdmg
Cryo goblet
No blizzard strayer, no nothing
Lv90, with lv12 elemental skill
its just that most diona's will not have that much attack or 130% crit damage lol
1500 atk is quite alot on diona
diona with amos lol
Hm 10k per paw doesnt sound bad
What’s the crit chance, though
If 9/10 times, you do 3500 damage per paw instead.
That’s pretty meh.
if i put my ganyu's artis and a sac bow on diona she does 6k paws + 8k quill procs
Non crits are 4494
I mean
Dps diano will still be a meme build
But you can make a dmg per screenshot showcase
E bot kokomi can contribute 140k without quills
With 6hs of attempts 
Or just go full dps diano on 4 blizz and near 100% cr
For maximum meme potential
Dont let your memes be dreams
140k comes from what
?
4ToM bonus attavk?
is there the remote possibility that quills are actually dynamic and can crit on her own? 
mostly clam pops
This would be worse in 90% of scenarios.
first
looks kinda OK. Shenhe's quills contribute like 40% of the total rotation damage
decent, that's without counting into her personal damage? Dunno how the rot will work if you burst with her though
and I skipped some things like I only use 4x hits for shenhe's burst, and doesn't count swirl damage
I think it's the first rotation, since the second rotation onwards will be without burst or diona's burst increasing kazuha's EM
what's raiden/eula's usual damage per rotation again?
on kqm substat standards?
28k-32k dps
Shenhe's team is not bad then
can you post the link to your sheet?
I expect the 2nd rotation to have like 30% lower damage per rotation though
https://docs.google.com/spreadsheets/d/1Lx4UQTxinkBazRp3Rcxl68yibq5i842f1xM62RO9zZA/edit?usp=sharing please check
Create a new spreadsheet and edit with others at the same time -- from your computer, phone or tablet. Get stuff done with or without an internet connection. Use Sheets to edit Excel files. Free from Google.
how do you open access again
fugg I'm bad at this
T_T
https://docs.google.com/spreadsheets/d/1Lx4UQTxinkBazRp3Rcxl68yibq5i842f1xM62RO9zZA/edit?usp=sharing
Create a new spreadsheet and edit with others at the same time -- from your computer, phone or tablet. Get stuff done with or without an internet connection. Use Sheets to edit Excel files. Free from Google.
wait a lil correction
not much changed tho
@ripe cedar
should be about a 13-14 sec rotation
12.6 is doing frame perfect casting
with no swap delay
not the best comp but viable, then
and my stat is cryo kazuha to maximize the quill damage. Might be better if I just use full EM or EM/Cryo/EM
maybe it can be better
12.6 sec is lining up perfectly under chongyun's C2
yeah but execution wise i dont think 12.6 is reasonable
the more swaps the more time you have to add to account for the slight delay
I'm counting it with 13.5
well with 15s rotation I can switch out Diona's sac bow with a DPS one
sharpshooter's oath maybe? haha
what do you mean not even
1 to 2
oh I use my actual artifact number
oh, that makes it harder to compare with kqm standard dps
I guess so
its fine that you did it, i just didnt realize that it was a personal calc
yeah it's my "should I pull Shenhe even if I lose 50/50 or not" calc
how many useful substats kqm usually give to the characters again
yeah shenhe's number per kqm standard should be a lot better than mine then, since my chongyun have 117 EM haha
damage distribution
switching my kazuha to Iron Sting EM/EM/EM increases the total damage by 2%
maybe better with swirl calculated
is chong's infusiong used for anything there?
I guess if needed Shenhe can use it to proc her own quills without bursting
for shenhe AA and C2's CD reduction
@ripe cedarhave you thought about calcing a c1 comp?
I think with C1, Ayaka+Ganyu+Jean comp with all Favonius except Shenhe is viable
or Ayaka/Ganyu/Amber Sucrose
idk maybe mono cryo with diona is viable as well
since now you can have up to 40 quills at start per abyss floor
fixed rotation and some numbers, changed kazuha to full EM, changed shenhe to atk/cryo/atk with Skyward Spine R1 to 26.8K per 15s rotation
(with Homa she got 28.4K, with ballpark Queller it's 29.2K, with Grasscutter it's 26.0K, with Favonius it's 24.1K)
Caveat : Shenhe's burst doesn't stay for the full duration, and if energy's a problem, the cryo res will be missed. Shenhe can still proc her quills under chongyun's infusion though, so it's not a very huge DPS loss. maybe 2k-ish per rotation
i just explained
for 50 minutes
why shenhe needs
cryo users
and my friend says she wants a physical build
lmao
Mihoyo should really delete that 15% phys res shred
I know it's there to help the teammates during rotation downtime, but still
oh hey, Alley Flash is better by a bit here
noice
What's better investment shenhe c2 or shenhe c0 + calamity?
I think it's shenhe C2 for better burst and quill uptime (also cdmg buff)
far more expensive to reliably get it tho
I don't think the C2 is very useful, the extra crit damage doesn't add a lot to her buffing ability
but the weapon is also kinda yikes in that its not great on other units
How about 6s more burst time + c1 extra skill charge?
we aren't sure how the C1 works exactly
like if the quills stack or not
so its hard to gauge its value
the extra duration on the shred from the burst could be useful but it really depends
140k single target every 15s is kinda copium
she looks like the type of character who only gets good at c6
she does much more if you pair her in 3 cryo + anemo
charged attack catalyst lmao
well, raiden's rerun isn't coming in 2.5 I'm getting Shenhe too
oh
eula has crit stat so you're not wrong
Rosaria has atk% which is not very poggers
why does crit matter?
you mainly need crit and dmg bonus since shenhe is providing the raw dmg multiplier
im gonna play eula shenhe diona raiden lmao
Diona could be insane too
5 instances in one e
she also has cryo bonus from her ascensions
i feel like running venti kazuha shenhe ganyu would also do very great in damage
Cryo element will be spammed like crazy so you can't really try to do melt reactions
Freeze would be bad since you're kinda giving up on one team slot
I'm planning to play
Eula,Baal,Ocean Qiqi,Shenhe
Eula is on skyward
oh
If you replace qiqi with diona you get a high er boost
Shenhe dunno yet
esp when she uses sac bow
If i can kick the cat out of any comp
I will do my best for that tbh
that comp should function fine
considering rosa qiqi works already
My only real doubt here is shenhe ER needs
Eula,baal, qiqi is already sorted and working totally fine
Yeah
skyward spine is pog
same with favonius but more atk
both are actually pretty good
I think that's already revealed by now
nope
that video doesn't have any particles shown
the shenhe vs pyro herald
Rose make 3 on a 6s
its 2-3 i think
Yeah
But geo is known for having absolute garbo energy gen
Its geo signature
High %, Garbo energy gen
healing also plays a major part
How come we still don't have any confirmation to how many particles shenhe generates on e
ok
see ya

[2.4 Beta - Particle Gen]
Yunjin
Tap E - 2 Particles
Hold E - 3 Particles
Shenhe
Tap E - 3 Particles
Hold E - 4 Particles
STC with future Beta updates
289
4583
so it's a fixed number of particles?
thats all the info we have
Oh it's pretty good for a 10-15 sec cooldown
it's actually not for the cryo 5* standard
yeah its sufficient
5 would have been really nice though
but not everyone can be ayaka
both Ayka and Ganyu do better in particules but yeah given she'll be played with other Cryo it shoud be fine
eula is the worst of all lol
venti would come in clutch for the party's energy needs
while also doing his part of ticks
mhm
like the quills?
yep
this is great
to proc them
you mean I can just ult with kazuha and swap away?
by that I mean if it's still possible to proc the quill dmg when I swap from a character who I just ult'ed with
No reason to assume otherwise, she's already niche as is I think
We do actually, C1 is an additional charge. and quills do not stack, casting E twice will replace the ones you have currently with the new ones that E cast gives you
ofc its STC but doubtful it'll change on release
https://www.youtube.com/watch?v=6aU6h-iPBu4
New Shenhe Full Gameplay | Genshin Impact
#GenshinImpact #원신 #原神 #Genshin #Yunjin #Shenhe #Leaks #Leak #Showcase #Gameplay
2.4 Upcoming Genshin Impact Leaks And Beyond
Credit: @GenshinInfoUpdates
-----------------------------------------------------------------------...
I assume its because of how its worded, they can only exist for a certain amount of activations regardless
meaning even if technically you can gain "two different icy quill casts" you can only benefit from 7 before the whole effect goes away
as denoted by the skill cast
I assume building shenhe for damage is worse than building yun jin for damage?
mommy shenhe is hot tho
nah building yunjin is worse since her stacks is tied to def and she only uses def for skill while the buff is for normal attack that scales with atk
hmm I wonder if it's better to use Venti instead of Kazuha in Shenhe comp for the free 15 energy
both
I still have to use my dps Diona lol
diona shenhe kazuha and venti
there is also
shenhe ganyu rosaria kazuha
shenhe 15% e & q bonus - 15% resis
ganyu 20% cryo bonus
rosaria 12% crit
kazuha 40% cryo bonus, -40% resis
all 4 can use shenhe's quills
all 4 characters will start with about 32% crit and 75% cryo dmg
rosaria and ganyu's burst's are guaranteed to hit every 2 seconds
no healing tho
I'd take Chungus' cd reduction over Rosaria as far as Shenhe synergy goes
chongyun gives you xingqiu, jean, and possibly ayato
even bennett as long as you didn't C6
nuclear melts
Bennett c4 goes hard
we still need to deal cryo tho
ult with Bennett
Shenhe e then q
Kazuha q then e
chongyun q then e
Bennett 5 normal atks then e
then q
shenhe + chongyun EM sands + bennett = fat melt
any chance i can use keya lmao
I wonder if Noblesse is applied before chongyun's burst hits, because if it does, then that's another free 20% atk to the off-field shenhe
Kaeya doesn't add much to the table tbh
sadge
I think that's a yes
chongyun is like the best user for noblesse
You can still build adc yun jin with gorou
Also her aspd looks insane
hm
Idfk why shenhe cant have atks like those
with chongyun, shenhe's tap CD is 8.5 lmao
5 stacks per character is PLENTY
FUCK FINALLY 36* ABYSS
TWO TEAM FOR ALL THE FLOORS
my 2nd half team is Chongyun, Rosaria, DPS Diona, and Kazuha
oh no now I got to continue 36*
1- Bennett E > Q (2 seconds)
2- Shenhe E (Tap)> Q (3 seconds)
3- Chongyun Q > E (3 seconds)
4- Kazuha E > 3 AA (3 seconds)
5- Bennett 5 AA (3 seconds)
6- Bennett E > Q (2 second)
kazuha can E then Q?
the thing about kazuha is he won't have much energy lol
It's better to build him as a dps or hybrid since shenhe's buff needs that crit
same with Bennett
it takes like 10-12 seconds for that rotation
if shenhe's buff stays off field, it would be better to use shenhe's q before her e
1.5 seconds less time
the energy for this team is really questionable
other solid team would be shenhe, ganyu, diona, kazuha
1- Shenhe E > Q
2- Kazuha Q > E
3- Ganyu Q > E
4- Diona E > Q
I would also like to point out the icy quill Shenhe triggers will be pretty much poopoo since all of her stats are full on atk stats
Chongyun is better than ganyu
15% CD reduction > 20% Cryo Bonus
1- Chongyun Q > E
2- Shenhe Q > E
3- Kazuha Q > E
4- Diona Q > E
5- Chongyun 1-2AA > Q
6- Kazuha E
7- Chongyun E
8- Kazuha 3 AA
9- Diona E
10- Shenhe E
11- Diona Q
12- Kazuha Q > E
13- Chongyun Q > E
14- Shenhe Q > E
Serpent Spine is BiS for Shenhe Chongyun
Diona Stringless
not if you get something like this
still tho
the circlet
and goblet
her damage will be like half of what other characters do
actually I reached something like this
with homa?
yep
actually I think Engulfing Lightning is better
since she WILL have some sort of energy problem
Engulfing Lightning -> Homa / Skyward / Queller
you could say diona is necessary in her team for the heals
Diona is necessary in her team for the SHOTGUN
sac bow makes sure that her paw is always ready for the next rotation
with chongyun its 3 cryo users so I think their energy won't be that much of a problem
the rotation will be a huge mess ngl
I tried chongyun/rosaria/diona/kazuha just now to finish abyss on the 2nd half
basically I just rotate to whoever who has their skill up
they're all cryo, there's no reaction trigger and all to care about
what I'm afraid now is that by the time Shenhe comes I'll be already bored with her quickswap gameplay lol
It's indeed boring, you never get Shenhe to do normal attacks
so
It's quite safe tho since you get to have lots of i frame with the characters' burst
im trying to understand how icy quills work
when you tap you get 5 and when you hold you get 7
a cryo attack activates it and it adds a quill to that attack which does more dmg depending on shenhe's atk right?
Yep
it inserted before dmg% and crit calculation
the tap deals more damage overall
so you pump shenhe with atk, and pump her teammates with dmg% and crit
i like shenhe's kit 
This is somewhat close to what you're really going to do to fully benefit from her kit
1- Chongyun Q > E
2- Shenhe Q > E
3- Kazuha Q > E
4- Diona Q > E
5- Chongyun 1-2AA > Q
6- Kazuha E
7- Chongyun E
8- Kazuha 3 AA
9- Diona E
10- Shenhe E
11- Diona Q
12- Kazuha Q > E
13- Chongyun Q > E
14- Shenhe Q > E
this is my plan
did you try timing this
someone else timed it and it's around 15s
this one
Again i still think chong is not ideal for shenhe
maybe it's better to use diona burst for the EM and then kazuha VV - shenhe E, Q - diona e - chongyun Q - chongyun E
he makes the rotation too strict?
Overall he isnt really strong as a unit
His niche is quad reverse melt into forward melt on field benny
I think it's a matter of are you against single target boss or mobs, no?
while of course ayaka and ganyu should do the best here because they have cdmg as ascension stat, and can use quills really fast, they're all energy hogs
Yeah but they do significantly more dmg
I mean yeah
And their energy gen is actually fine
but they're strong even without Shenhe so increasing their energy regen or crit by freezing or using Rosaria might be better for them, no? since all of their attacks will get the same buffs
12.6 is kinda too long for her rotation
her skill is ready to use after 8.5 seconds
Chongyun's CD reduction serves little purpose here
Shenhes quills start to get good with 3 cryo
If reducing the timing anymore may not be possible then I guess Ganyu is a better pick here
Do u think theyll run CY on her banner lmao
Its going to be hard for rosaria to compete with the quill dmg and the buffs
Ayaka is lowkey good
so you'll want to use Shenhe's quill before Ayaka's burst, but during/after Ganyu's burst
You usually e q
quick hits like chongyun or diona's should be after shenhe's activation, but
duration based like kaeya's burst, rosaria's burst, or ganyu's burst are done before shenhe's activation
So the e is already two hits
I wonder if she'll be as complex as itto
Rosaria's burst hits 2 times before before activating her lances
yeah that's just an illustration. change it to diona's burst or kazuha's burst
The main characters in shenhe's party are diona and kazuha
the left slot could be ganyu, rosaria, ayaka
Diona is the only healer so we can't really ditch her out
But Diona's shield should be good enough with HP/Cryo/CDMG
Yep it's a solid team member
Kazuha's resis shred is too good to be replaced by another cryo user
not only that, her C6 adds 200 EM to Kazuha
having C6 Diona and Sac Sword Kazuha is like having C2 Kazuha
But why sac sword when iron sting would finally get that elem DMG passive used?
and his swirl helps killing the mobs since Diona/Quills will be single target
True
helps with his ER and just all around makes him easy to use
the CC helps with Diona's thinner shield too
Eula lost a party member lol
Mihoyo really should make an electro healer already
I hope Shinobu will be one
will also "fix" Sucrose's XQ/Beidou taser team since they got no real healer
You can slot benny in that team
or proto amber Lisa lol
Would Shenhe be better with Noblesse or Emblem
why not 3 cryo dps with barbara or kokomi as healer to maximize the quills or the anemo buff is too huge?
it's half VV being bonkers and half kazuha being bonkers as well
and we have 4 icy quill users
you can always slot venti in if you have energy issues
Diona doesn't have any good weapon for this team comp
Stringless / Sacrificial / Sharpshooter's Oath
Stringless is good but the fact that it has a meaningless sub stat
yeah I think Sac is the best
sac r5 has a 16sec cooldown and her e cd is 15
You will have issues on the 3rd rotation
It's not really adding much since you need to rush through all 4 members asap in 10 seconds
There's Elegy or Polar Star, I guess
elegy has alot of em
Polar Star gives 33% crit and 12% skill/burst dmg%
Polar is the best sp far
skyward maybe 2nd
Stringless 3rd
Favonius if you have energy issues
although that's very unlikely
the electro bow is good too
4 pc blizzard
Kazuha could use Jade Cutter/Mistspliter without issues if he's on c1
4 pc vv ofc
R5 Sharpshooter's Oath C4 Diona with Shenhe's hold E, burst and wandering troupe
- 40% less aiming time
- free crit from hitting weak spot, can stack as many as you want
- cdmg starts with 50% (base) +62% (circlet) +47% (SO) = 159% cdmg
- 15% (shenhe hold) + 48% (sharpshooter) + 35% (WT) + 46% (goblet) 24% (ascension) = 168% damage bonus
Bow charged attacks are very time consuming tho
oh wait it's reduced by 60%
on her own burst
{Week 3 of Uploading Weekly}
--Comment--
I find this constellation not so great since you normally would play Diona as a support healer build (I normally go 4 pc Noblesse with HP%, HP%, HP%). Since she gives great value with her shields.
Her damage output with this constellation is higher and can set her to be a great archer, especially since ev...
i kno, it's a memey build haha
it appears that way
4th slot
Ayaka quickly consumes all stacks with just 2 AA and 1 charged
Burst is a bonus dmg
Has 40%Crit DMG
Ganyu has a never ending burst with 20% cryo bonus and a trap to center enemies
Has 40%Crit DMG
Rosaria is able to consume all stacks with her skill and burst dmg
Adds 10-15% CRIT to the whole team
Rosaria does 2 hits with skill, 2 with burst and lance dmg
I'd use Rosaria just for Deathmatch
Ayaka too, her best weapon is another 5*
I really like Chongyun because Serpent Spine exists
Ayaka has Jade Cutter, Mist and the dark sword is also very great for her AA
black sword I mean
However on tap she doesn't get the 15% AA Bonus from shenhe
It would be best to start with the burst and e damage
That is if you don't use the black sword
Chongyun with SS is good aswell
Ayaka could be the best here dps wise
ayaka against single target
ganyu against mobs
I don't have ayaka rip
Sticking with my ganyu
Ganyu x Shenhe is pog lore wise
Focusing too much on Shenhe's Icy Quills may not give you the best dps results
Missing few seconds to do a charged attack or 2 with ganyu might actually give a better dps
It's really complicated at this point, better to wait for her release so testing will be much easier
I wish I had a million catalyst prototypes so I could make an r5 proto amber for healer mona
Just get kokomi



