#Itto Thread

1 messages · Page 19 of 1

somber sandal
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LFMAO

strong escarp
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Does anyone have any excel for itto or gorou?

nocturne sorrel
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nobody does

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and even if we did, they definitely wouldn't be pinned in this channel

patent galleon
frosty ferry
strong escarp
charred crag
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Figured out how to do a rotation setup safely against wolves; just have to make good use of ushi's taunt.

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Way less RNG, just have to deal with the big wolf doing whatever the fuck it chooses to while you kill it haha

solar leaf
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Since people actually did the math on her teams

charred crag
red umbra
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Having fairly competitive teams with the top tiers doesn’t make a unit best in the game lol

charred crag
muted arrow
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uh raiden isn't the best character in the game at c0 E_pepelol

red umbra
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she's a fantastic unit with multiple highly competitive teams but best unit in the game is a VERY bold claim to make

muted arrow
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that's like saying kokomi is top 3 because of her pokemon team

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but I do believe raiden is the most valuable archon at c0 at this point

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really dislike venti currently

red umbra
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yeah zhongli and venti feel more like qol units these days

charred crag
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I'll never get the obsession over who's "best" in a game with 4 team members and the highest meaningful bar being 36* and achievable by like, 2 4* units on each side lol

red umbra
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venti is an early game cheatcode which to be fair shouldn't be overlooked but his lategame role is basically reduced to being a skip button for all the boring stages and floors 9 10 and 11

patent galleon
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Raiden however is perfect for how the games been progressing

red umbra
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there's an argument to be made that once ur clearly above the investment check venti and zl are actually quite valuable as insane qol units but that's not something that does or should come into tc recommendations rlly

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Raiden meanwhile is the carry equivalent of a swiss army knife with a v respectable ceiling too which makes her perfect for early game and late game

muted arrow
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I just think venti went from being a "must pull" to a "very situational" pull

patent galleon
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abyss has been nearly anti CC for awhile now, lots of larger enemies that dont give a damn about Venti's Q and can just walk out of it

red umbra
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Bennett and kazuha are both ridiculous

muted arrow
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he feels bang average as a support currently

patent galleon
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mainly floor 12

muted arrow
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I think in current floor 12 even sucrose shits on venti

solar leaf
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But Raiden is a top tier carry and a top tier support. Raiden Hyper Carry and Raiden National are of the best teams in the game

red umbra
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in the carry department she's up there tho, largely bc of her flexibility - i think the only carry i'd maybe recommend over her is ayaka tbh

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as a pull*

solar leaf
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And she'll only get better as more energy hungry chars are released

patent galleon
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if abyss ever makes a heavy return to mobs then Venti would see a jump in value again.

red umbra
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yeah room to grow still

solar leaf
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So imo she's the closest to a must pull, other than bennett

muted arrow
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kazuha is more of a must pull than raiden

reef stump
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Raiden certainly has immensely good propositions for an Account given how many Comps she can glue together.

red umbra
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carries are just more expendable than supports basically which is why i can never rlly recommend a carry as must pull

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yeah what raiden has over others is a ridiculous amount of flexibility

patent galleon
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Raiden somewhat bridges the gap between support and carry tho

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she isnt strictly a carry

solar leaf
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When I say Raiden is top tier isn't because she's stronger than other carries or stronger than other supports

red umbra
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as far as carries go i think she is top 2 at least in terms of pull value

solar leaf
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It's that if you're limited in 5 stars, she'll always help you make a team better

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She makes National better

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She makes Eula better

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She can carry if you're missing that

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Etc

red umbra
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yeah early game especially she has so much value bc ur unit pool is smaller so flexibility is inherently more valuable

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but her lategame performance is still respectable too

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well more than just respectable

reef stump
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At the very top end Raiden is the best unit in the entire game atm

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aka whale speedruns

red umbra
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yeah if you factor in the possibility of whaling she is

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so much of this depends on the parameters u set

solar leaf
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Yeah

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She's not overpowered in any point in the game

red umbra
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whether or not evaluating raiden at "non-whale" standards should include the possibility of swiping a bit to get c2 isn't something that is necessarily a clear cut proposition

solar leaf
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But she's consistently at the top at any point in the game

red umbra
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like u cant rlly benefit from raidens support abilities without using her as the carry or enabler carry in ur team, with the exception of raiden eula which imo is a slightly special case

reef stump
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Definitely agree with that. You dont really get her out of a Carry position, so you have to accoutn for that

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Which also connects her dmg and Support. BC her Support means nil if her time on field isn't worth it

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That was my primary concern when initially faced with the proposition of an on-field battery. Luckily she has more than enough damage right now

muted arrow
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is 120% er bad with no albedo

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better question, am I forced to run 4 geo in that case

placid elk
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its ok

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i only have 112 or something

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itto/geo mc/gorou/diona

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gorou uses fav bow

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would be more comfy if geo mc used fav as well

muted arrow
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ic

primal wing
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I waited so long before deciding to raise a weapon and blackliff is better than whiteblind anyway A_HuCry3

storm tulip
# reef stump Definitely agree with that. You dont really get her out of a Carry position, so ...

I sort of disagree with tgis, while you obviously prefer that she is used on a carry position due to how good she works with buffs, you can still just use her as a straight battery doing a couple of hits and swapping early, akin to how you would use another unit batterying like sac bow diona for example and use her as a ToM buffer along with her E

It is more so hard to justify using her to buff someone on a team when she herself would be usually performing a better job otherwise if you built her for damage

It is her strength as a unit that makes a build like this undesirable more so than her actual kit because casting Q to regem 15+ energy for your entire team in a couple of seconds still has a lot of applicable value

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The only other u its that can even rival this potential are klee which requires the on field carry role even harder and vemti which is regen for a specific element type only and not necessarily your entire team

reef stump
storm tulip
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i'm saying even getting 3-4 ult procs has a lot of value

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which fits in a lot of comps

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that is 4-5 seconds of field time for 3-4 stacks

reef stump
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+2s Ult Cast

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so 6-7s

storm tulip
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including ult cast and thresholds for the Q ICD

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Q hit regens energy although it is worded in a different way and doesnt seem like it would

reef stump
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would still come back to 5-6s then for 3-4 procs

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which will usually translate to 2-3s rot extension

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compared to more conventional Supports

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I'm not saying it can't be worth it. I'm jsut saying that its not free Support value and thus not necessarily a huge deal over other options once considering rot extensions

solar leaf
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While her damage is much lower when going support, afaik she still has a fair dps at that role, compared to other batteries like Diona, Electro MC and such, so while she does extend rotations, assuming she has some investement, the total team dps should be fine compared to the other options

fickle lance
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has anyone tried counting how many beidou procs itto can get?

red umbra
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9

red umbra
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Rotation extension is often not that easy to justify

onyx junco
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when itto's thread becomes raiden's thread A_HuOmegaLOL

fickle lance
amber cipher
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electro traveler is a better battery Shades

ancient stone
solar leaf
ancient stone
# solar leaf I wanted to ask about this, why do you recommend Ayaka as a must pull?

She's frankly the most consistent freeze comp centerpiece, even tho i have a very well built ganyu, i tend to gravitate to ayaka anyways. Its incredibly easy to trigger cyro with her whenever you please, without needing teammates to support you for it. She can also be played as a burst support if you don't need an entire freeze team. She shreds shields like its nobody's business, and even with her high burst cost, she generates a lot of particles to help cover herself fairly decently.

I don't think we'll ever see a main DPS that keeps such a consistent cyro application on targets until we get a catalyst cyro dps Y_KEK

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of course, her damage is nothing to scuff at either

solar leaf
ancient stone
# solar leaf Doesnt Ganyu do the same, as she has cryo charged shots?

Ganyu needs a good shield in order to keep from getting interrupted in a situation where not all the enemies were grouped properly. Also ganyu's charge time is almost exactly the time of a freeze, mobs can sometimes escape freeze if you don't hit it right. This kinda forces her to either rely on an anemo swirl or zhongli shield to consistently get cyro out there

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also, ganyu can't use XQ as well as ayaka

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heck, ayaka can effectively freeze a target with god damn barbara Y_KEK

solar leaf
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Fair enough

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I'm pondering on which cryo dps to pull for, as I got a Mona and a Venti sitting on the bench waiting for one

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I'm inclined to Ayaka, but I'm kinda unsure as I feel they might give freeze the "Venti treatment" aka put enemies in abyss that can't be frozen so people stop abusing it

red umbra
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Consistent and scales well into in game

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Even then I’d prob still recommend raiden

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Unless u have venti and no kazuha

charred crag
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36k CAs with everything rolling (c6 gorou included) sound about right? With R5 SS, not the best artis but not bad either, 9/8/9 talents so far

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Roughly 97k ushi but I don't doubt that'll break 100k when I T9 it. I somewhat doubt I'll break 40k CAs even if I crown NA+Q together without farming better artis, but it'd be a nice goal yeah? Or higher than that?

solar leaf
red umbra
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Prob ayaka

unique rover
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C6 gorou

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I hate it here

solar leaf
charred crag
# unique rover I hate it here

Took me 230 hoarded wishes since Ayaka banner (and sniping Raiden on a 10 pull with high pity), got c2 itto in the process lol

unique rover
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NAURRR

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Well dedication is dedication

patent galleon
red umbra
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Melt isn’t that ideal without kazuha

charred crag
patent galleon
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i got QiQi/Itto/Diluc A_ClownTao

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ez guarantee for Yae tho Copium

kind stag
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c1 itto so copium wish I lost the 50/50 🙄

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It spooked me 40 in and I didn't even get gorou after 100 pulls

charred crag
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Oh yeah, yae is a thing... hope there's room between her and kazoo rerun banners lmao, or else decisions to make.

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I skipped c1 for my tao for this c6 gorou xD worth imo

patent galleon
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recent sus leaks say they arent in the same patch anymore, which i hope is true

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even with the guarantee for Yae, idk how much ill be able to save for Kaz

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and tbh if Yae is an electro on field carry, then ill want Kaz even more just to support her

charred crag
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Hope she is, my only good book is LP haha.

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Watch her just end up being to Lisa what Kokomi is to Barb E_pepelol

patent galleon
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i have a LP as well from standard pity

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inb4 she cant crit 🤡

charred crag
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Twist, she always crits but has -150% crit dmg

patent galleon
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would still make LP useless

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at least my C6 sara would help A_HuCry

dapper bramble
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anyone can make the video for this rotation? its weird that i cant make it to the final string

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or both of this

storm tulip
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N3 there is continuing the string

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So it is n1, e, n2+n3, sca4, dasg, n4, sca5, e,scaf

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Same with n4 on top rotation

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You also do n2 cancelled by ushi to cheat a superlative stack onto itto, n2 never hits

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Also these are all fucked if ushi gets hit and it is really not optimal to try and fixate on these too much, his combos are adaptive, these are literally only useful on paper

rigid bay
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Honestly speaking, pretty much. I try to rely on combos that essentially have a stable field time in live testing and by that I mean can be consistent without it being wildly thrown off by external variable (in this case Ushi being hit)

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Though I have yet to try that best C1 combo that was suggested, albeit it is merely like, 4% DPS increase over what I'm already doing so it isn't an increase by much, and see if it can be consistently maintained without much effort and focus

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Also my chances of getting Gorou C6 is extremely bleak by this point

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I've got like probably another 20 pulls left at this point to fire when Itto's banner reaches its end

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And I hardly believe I'd get 2 of him in said 20 pulls A_HuSadge

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Pulled yesterday again for 10, and Xiangling said hello.

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That marks the 10th of her for this banner

sturdy acorn
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i personally find these combo super hard too hit though

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like everything has to be perfect

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and u have to hit those hit lag

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i usually just use the 1st combo but instead of N4 in the middle

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i use N1-N2 cancel-N3-N4

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cut off 1 stack of SCA ensure i can finish the last SCAF

rigid bay
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Yeah as mentioned, it's best to have a combo that you could consistently do while still having leeway in mind to change mid-combo if something changed or got fucked up

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Personally I don't do the E cancels cause it certainly needs you to focus on the animation starting to actually do the E which can be slightly taxing a bit, and may be messed up sometimes

sturdy acorn
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i can usually do the E cancel just right but the dash after SCAF is where i fuck up the most

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and u can't finish these combo without using it

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🤧

rigid bay
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Pretty much yeah

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Honestly eventually you'd probably learn the timing all by muscle memory but I just choose to be simple

sturdy acorn
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hopefully these combo will be much more useful next abyss though

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PMA and azada lite is just punching bag

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super ez to extend thing

rigid bay
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For mine specifically, I go by Q > E > SCA5 > N3 > SCA4 > E > SCAF

No movement inputs to be had and the only time I have to be careful is to adjust my combo if Ushi actually got hit somehow, which very rarely happen because my SCAs often stagger enemies which doesn't allow them chance to attack him (albeit apparently even Maguu Kenkis wasn't hitting him at all, which I found odd)

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Though I am C1, so my combo differs in that it's pretty much always going to start out the same for opening rotation

unique rover
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I think c1's have the ability to have consistent rots

sturdy acorn
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nice i only got C0 so can't say a lot about C1 combo

unique rover
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Like every rot

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While c0s can vary on which rot one is in

rigid bay
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Yeah, C0 do have a need to play around gaining stacks and the like through NAs so it is understandable

sturdy acorn
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C1 has the upfront burst though

rigid bay
sturdy acorn
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although mathematically C0 may be equal or 3% less dmg than C1 its the burst for the first 5s really matter

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i like it really much

rigid bay
unique rover
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Yes

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1st rot quite consistent

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Second rot is...

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Idk

sturdy acorn
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itto skill ceiling is just so great I found sth new while playing him

rigid bay
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2nd rot: oh fuck idk what my stacks is, execute "random bullshit GO"

unique rover
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I usually have full stacks on second rot E_OMEGARAZOR

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I'm doing things wrong

rigid bay
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its not the most optimal but its the one ive had most success with so far

unique rover
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Yeah

sturdy acorn
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i have the habbit to just uga bunga when i see the mask flash

unique rover
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But somehow

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My Cas turn to n1-cas

rigid bay
unique rover
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Bcs I'm too used to n1 e

sturdy acorn
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just remember to use E to cancel something

rigid bay
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b r u h

sturdy acorn
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then u good

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dont complicate it too much

unique rover
rigid bay
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yeah overtime you honestly just wanna stick with what has the least amount of focus needed and inputs required

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too much and you're playing rythm games

rigid bay
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embrace the unga bunga

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my combo while its tight on time (ult ends as soon as SCAF gets out), actually never failed because ushi got hit by an enemy and i gained an extra stack

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but more of my E apparently not hitting anyone and thus my SCAF just doesnt exist

atomic sundial
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i just try to CA as much as possible and remind myself to throw Ushi twice

slow vapor
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Thoughts?

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Not that big of an increase but interesting

somber sandal
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E_RaidenSip yea I was wondering about FS

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tho WB and other options buff Itto's DMG across the board

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which is probably for the better

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A_HuPray Ushi nukers

analog obsidian
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Interesting

frigid hound
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lmao

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I just learned that FS gives poise buff

somber sandal
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Funny thing I r5'd and ascended FS for funnies

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Before itto was even a thing

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C_KEKTao FS diluc

reef stump
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At C0 around half of Itto's dmg comes form his CAs. So getting minimally more CA dmg over WB, which already isn't a super amazing weapon due to the DEF conversion snapshot, while the other half of your dmg gets completely destroyed is not a good idea

red umbra
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That what 40/40 me confused

slow vapor
whole juniper
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Can someone explain the point of Ushi cancelling the second swing to me? Are you supposed to wait for the damage then cancel the endlag, or what? Or do you mean it's actually more dps to skip the second swing's animation AND damage completely?

reef stump
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If you do E full N4 you overcap Stacks and fit less meaningful stuff in your Q window

whole juniper
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But, is it a dps increase? The normal attacks also deal pretty good damage

reef stump
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If you do E Full N4 you lose out later on bc you can't fit a second full N4 SCA5 E after that anymore

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Either you do Q N1 E N3 SCA4 N4 SCA5 E SCAF
or Q N1 E/N2 N4 SCA5 N4 SCA5 E

whole juniper
reef stump
whole juniper
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Nah I understand that. I just mean I haven't actually experienced "oh my ult ran out before I could throw Ushi again" yet. But I understand that it's theoretically a dps loss to not do the cancel now, cheers

tiny flint
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Ouch so C1 isn't a good dps increase, figured first time I get lucky and win the 50/50 goes like this B_ZhongSobOK

whole juniper
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Must be nice QoL tho?

tiny flint
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Ya that much is true, Unga Bunga is fun

whole juniper
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Btw, as someone who owns neither Albedo nor ZL, in my opinion Itto/(Ning or Geo MC)/Gorou/Diona works wonders. I have no energy problems with 140% ER on Itto, Favonius on Gorou and Sacrifical on Diona, and Diona's shield + crystallize is plenty of protection for SS stacks. Ning can either just throw her E once to battery just like any geo in that slot, or if I want to finish a last enemy without wasting Itto ult I can do her full burst.

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I was a bit worried when everybody said he "needed" either ZL or Albedo and every suggested comp had one of them, but I feel perfectly fine tbh

misty junco
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I may be crazy

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But hear me out

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Prototype amber ning

whole juniper
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I was actually considering that, but I haven't invested in one yet and I'm fine RN anyway. Honestly I might want it just for Corrosion damage tho >_>

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I have Memory of Dust on her atm so I'm loathe to take the massive hit to attack switching would mean but it'd probably be nice

charred crag
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I'm actually a little nonplussed by that first impressions doc. No idea why they didn't even think to consider mono geo, especially in the current abyss lineup and plenty of other situations

whole juniper
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Yeah if I had both geo bros I'd run mono geo for sure, with flexing in a shield breaker when needed

charred crag
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My c2 itto needs 105 ER or less, not 120. No idea about that C1 "optimal combo" either since it involves casting your first weak ushi before you have Q up

whole juniper
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That doc is the reason I'm typing the Diona thing too - it makes it look like the only two valid options are teams with Albedo, or teams with ZL, while I'm doing just fine without either

charred crag
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They even want you to N1 before SCA at c1 even after having precasted an ushi

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I'll try it out but it sounds dumb considering ushi hits like a truck/~is worth around 3 SCA hits when buffed

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~100k vs ~36k

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Though maybe they did their TC with redhorn on, which would skew it more towards CAs while SS also buffs ushi equally

whole juniper
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Potentially even more than equally if I understand how SS works correctly? Since Ushi right after Q will always get 5 stack buff while the following attacks might get less if you get damaged

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Not that you should lose SS stacks ideally but still

charred crag
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Zhong shield with 3k def lol. I've only ever seen it break from triple kenki with no dodging.

whole juniper
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Lol yeah if you have ZL it's a non-issue

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I'll probably save up for his rerun tbh, he seems so comfy

turbid dagger
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Yeah, I was on the fence, but Zhongli's cool, and he's such a universally useful character.

patent galleon
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he means on Itto

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shields take into account the active characters Def

charred crag
grizzled kestrel
grizzled kestrel
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Before burst no ?

charred crag
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While Q is active, n1 and n3 do. In the notation it's after Q

grizzled kestrel
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Ok I thought you were talking about this combo

charred crag
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Yeah not sure about that one, seems dumb.

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Not to mention how much time you're wasting on gorou uptime before you Q

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Def to atk conversion snapshots, but c6 doesn't, nor does the 15% geo dmg, nor does Itto's A4 talent that converts def to extra CA dmg

grizzled kestrel
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Yeah any shenanigans you do between Gorou burst and Itto burst grief you a lot

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Also I've seen a lot of people to Gorou Q > E -> Itto Q
Does that do anything ? Gorou's A4 and C6 are 12s buffs after Q and not refreshed by E right ?

real phoenix
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the combos were calced with gorous dynamic buff time

frosty ferry
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dont recommend it

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the ones color coded are the ones recommended

red umbra
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re this section, the implication here is that if ushi gets hit you end up doing an extra SCA so wont be able to complete the final SCAF right?

real phoenix
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wait let me test something

red umbra
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bet makes sense

real phoenix
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yeah you can't fit it

red umbra
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is there any particular reason for n1 E n3 then n4 as opposed to n1 E n3 n4 followed by n3?

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or is it just the same shit

real phoenix
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so Q N1 N2/E N4 SCA5D N3 SCA4D E SCAF?

red umbra
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uhh ya

rapid mulch
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holy coooow, the skyward pride is 110%?

red umbra
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cancelling n2 then going to n3 and n4

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right

charred crag
# rapid mulch holy coooow, the skyward pride is 110%?

If you're getting all the ER you sneed from the weapon and replace the arti subs with equivalent offensive rolls, makes sense. He actually uses the vacuum blades from the passive and does so with 4k+ atk, so the dmg will be... Not nonexistent. If itto is C2 and needs significantly less ER than what skypride gives, I'd imagine it gets devalued.

rapid mulch
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indeed, I'm at c0, and have a skyward from a weapon banner fail

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but still, better then whiteblind r5 is wild

reef stump
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Whiteblind isn't actually that great since you realistically never get 4 Stacks for his Burst

charred crag
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It's got a lot higher base atk, 8% dmg on the passive, and you don't generally stack whiteblind up past 1-ish before snapshotting

rapid mulch
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yea, 1 or 2

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is ushi oven not gorou bis for the flex slot?

charred crag
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I wouldn't be quick to call anything bis just going off of "initial impressions"

rapid mulch
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true, but it's interesting that this first impressions document recommend geo mc and ning over gorou for that slot

charred crag
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I'm wondering why itto/zhong/gorou/albedo wasn't included tbh, beyond maybe the assumption that it's uncommon to have all 4?

real phoenix
red umbra
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fair

real phoenix
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probably less than

rapid mulch
real phoenix
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because you leave the SCAF all the way at the end which probably runs out of gorou buff

red umbra
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Ushi E also would hv that problem at the end tho right?

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tho i suppose the delay isn't as long as the SCA

charred crag
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There's always room for 2 ushi's in a Q window, and he out damages an SCAF significantly

rapid mulch
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you can interrupt a sca for ushi and prob still get the scaf in still

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is the first impressions damage the single target team damage per rotation, or itto only?

placid elk
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how come lvling itto's Q is the same priority as his AA? isnt it basically just adding atk% on him? A_ThinkTao

rapid mulch
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stats good

placid elk
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since i gotta choose between lv10 normal atk or lv9 burst

real phoenix
rapid mulch
rapid mulch
real phoenix
# rapid mulch it does feel a bit long

what makes it long is that Itto needs to do his 19 frame teleport dash thing at the beginnig of every SCA string, and the SCA ATK SPD ramp up restarts when you cancel with some stacks left

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only SCA worth cancelling is the endlag of SCAF

storm tulip
# real phoenix cancelling SCAs with Ushi is a huge time sink

depends if it affects deadframes or relevant ones, if it takes advantage of endlag being outside of Q duration instead of inside it it is worth it if your ushi wouldnt be up beginning of next rotation otherwise, it is situational, but can be worth

charred crag
real phoenix
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Q E SCA6D N2 SCA4 E SCAF

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which is less than the lowest C1 combo we've tested

charred crag
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Where is the rest of the testing being done/shown?

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Is it with videos or just simmed/spreadsheet?

real phoenix
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with videos

real phoenix
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cryo slows you down

charred crag
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Yeah thats why I assume n3/sca5 will probably fit

spark aurora
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test it out against primovishap

real phoenix
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C1 combo, lowest but easiest one was Q E SCA6D N4 SCA5 E SCAF

charred crag
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Jeez even an n4?

real phoenix
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yessir lmao

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C1 footage is with Atilla

#

i have all the C0 combos on video

charred crag
#

Not that anything is seeming to live through even what I'm doing unless 80% of it is done against an invuln window xD but good to know

real phoenix
#

we each spent ~6 hours with our respective constellation Itto testing/drafting combos

charred crag
#

I'd like to see the videos showing precasting E being more tbh

#

They hosted in a channel here?

real phoenix
#

i'll go fetch one

charred crag
#

Oh the "better" in my title btw is cuz the last vid I recorded Magoo dashed away before I could finish, not claiming it's better than anything here

charred crag
#

Hm, not counting for gorou, and with absolute max (that isn't against a shield churl) hitlag from the looks of it. Dunno if practical but it fit xD

real phoenix
#

ruin guard hitlag i feel is up there, but idk for sure

rapid mulch
#

are the wfp first impressions newer combos then the itto faq data? or very diffirent assumptions?

real phoenix
#

the itto faq was pre-release

rapid mulch
#

ah sounds good

#

the stats for faq prob don't account for the awkwardness of WB and spine yet then

charred crag
real phoenix
#

yeah, the combos are calced with the quirks that you'd think they'd have

charred crag
#

It fits more in the burst window, just... suspicious if it's better numerically (or by a meaningful amount), and nothing is going to sit still (or live) long enough for me to test the difference myself with actual gear on and gorou buff uptime haha.

real phoenix
#

they are calced with gorou's buff uptime/other dynamics like WB stacks

charred crag
#

Other question I guess is why mono geo is being left out of prelims?

#

Outside of lector/herald shields I think it's one of the best options for itto to run zhong/albedo/gorou together

analog obsidian
#

Anyone knows what's the highest SCA string c6 itto combo yet

#

Most I've seen is 41

somber sandal
#

E_think should do some trial and error to figure out good combo to do when cryo aura

#

A_HuSadge atk spd loss is a bitch

rigid bay
#

cant get cryo aura if the cryo enemy dies before they could E_PoliwhirlConcern

somber sandal
near condor
#

What Itto team to use without Albedo or Zhongli? Ning is c3

analog obsidian
#

No gorou?

near condor
#

C0 gorou

analog obsidian
#

If Ning gotta be in there then itto,gorou,Ning,flex/gmc

#

Or itto,gorou,GMC flex

near condor
#

Who’s better? GMC or Ning?

#

So 3 geo flex?

analog obsidian
#

Really depends,gmc got extra crate and wall so enemy stuck
Ning can use ttds and jade screen buff

near condor
#

Alright, and then the flex is usually Bennett or Diona?

#

Barbara isn’t really there because she doesn’t help create particles I think

analog obsidian
#

Yea

near condor
#

Thank you

charred crag
solar leaf
#

Yo. Any news on Itto team dmg calcs?

dapper bramble
#

btw anyone has jean c2. why i feels like the 15% atk spd doesnt give me more advantage in combo string. A_BaldTaoFrown

patent galleon
#

the game has a sort of soft cap on attack speed

#

iirc its around 65% where it starts to have diminishing returns

primal wing
#

Also doesn't attack speed only affect NA unless otherwise stated?

charred crag
#

Atk speed also has a counterintuitive thing going on with hitlag that reduces it's benefit/the only chars that get the full benefit of atk speed buffs are the ones that don't get hitlag.

#

I just got kind of condescended right off of KQM TC chat for suggesting that itto has significantly higher damage than Noelle. Didn't call him better, just stronger.
My Noelle gets ~30-44k NAs with wearing the same R5 SS, same teammates, stealing Itto's artis instead of her usual 4glad(which capped around 40k n4), vs... ~100k ushi, 36k SCAs and ~70k SCAFs while the same buffs are up for both chars. Both 90/90 with T9 NA/9(12 Noelle) Qs.

People really thinking they have similar damage or something?

patent galleon
#

their kits are extremely similar, so its not unusual that people would try to compare them. Noelle also benefits from all of the same things that Itto has going for him (arti's, gorou and redhorn). but Itto clearly outputs his damage much much faster than noelle.

grizzled kestrel
#

They say Noelle damage is the same as Itto ?
That just can't be true unless you give Noelle target number advantage

zinc tusk
#

they need to cut back on that copium C_KEKTao

storm tulip
#

It is not even much faster, it is just a lot more damage per rotation, he has around/over 1.5x the damage noelle outputs in a rotation, it is a huge difference

#

Noelle can compete, IF she has target advantage and I think itto has proven himself enough for that to not really be the case

#

His AoE is way better than what it initially seemed and in this abyss 12 at the very least he can always hit every enemy easily

Also for mobbing stages he has a big benefit noelle doesnt:

He can hit shit in venti ult

charred crag
#

I just have to wait for the almighty MS Excell spreadsheet result cells to prove the obvious before I'm allowed to state it, I guess.

#

I still love both of them and vastly preferred Noelle being able to unga bunga through corrosion while keeping the party at 100% HP this abyss, though itto is more fun to brawl with

#

It could also be that itto scales a lot harder with investment than Noelle does and KQM's relatively low spreadsheet standard assumptions about stacks/refinements/uptimes/substats bring them closer than what my gear leads me to experience.

unique rover
#

Gotta test the latter though

analog obsidian
#

Itto got outrageous hitboxes

half ivy
#

take the noelle calcs w a grain of salt cuz i only have c5 noelle, so im extrapolating c6 damage from the wiki

unique rover
#

Why does c fin of itto look low

half ivy
#

c fin?

unique rover
#

Charged attack finisher

#

Input says 231.7

#

Should be 377.4

half ivy
#

omg ur right

#

i accidentally put in n4 value for the cfin

#

i shall edit this

unique rover
#

N1 supposed to be. 62

#

Or are they getting automatically rounded

#

Or is that what wiki says

#

I usually base on honey

half ivy
#

im using the game values for itto

unique rover
#

Hmmm I see

half ivy
#

is noelles combo correct?

unique rover
#

I thought 5N3 is Noelle's combo

half ivy
#

i figured eq 4 n4 would be the best single target

unique rover
#

I don't main Noelle so I have no idea

half ivy
#

niether do i

#

i know n3 is better for aoe

#

but n4 is better for st

#

just dk how many she can do in an ult

#

i watched a video and saw 4 so thats what i put in

charred crag
half ivy
#

also itto gets a bigger dmg increase from gorou than noelle, so he definitely does more damage overall. This is of course at the trade off of noelle's healing self sufficiency, and providing her own shield

charred crag
#

Thanks for a spreadsheet that states the obvious haha

#

Now I'm allowed to state the obvious D_ZhongliPog

half ivy
#

well even if its obvious i think its fair to back up our statements w maths ahahaha

unique rover
#

It's the obvious but ppls qualms won't be stopped wtvr one can do

onyx junco
charred crag
#

I don't wanna get off my couch and phone and boot up my PC and copy/paste a bunch of stats from honey impact into Excel and do a simple formula E_RaidenParty not cut out to talk to non-player TCs

half ivy
#

It would be even less fair to noelle, her e does garbage dmg, so itto would outstrip her further lol

charred crag
#

So thanks E_RaidenHeart

unique rover
#

And Noelle gets 3 levels higher on e and q because c3 and c5

onyx junco
unique rover
#

Morning

charred crag
unique rover
#

True though

half ivy
charred crag
#

I get my first crown on itto tomorrow, feelsgood

half ivy
#

Ittos ur first 5 star then?

unique rover
#

Eh

charred crag
#

Nah lmao, I mean I get the mats I need to do the first of 3 crowns on him

half ivy
#

Ohhh damn I stoopit I thought u meant got the actual crown lmao

charred crag
#

Already decided he's joining the triple crown club with hutao, just too fun and aggressively unga bunga

#

So officially more invested than my Noelle

dapper bramble
#

c0. with n2/e

#

from ittomains. they are saying this is better than sitri one.

#

sca6

unique rover
#

That depends on if u get stack from ushi during your sca chain or not

#

What's the reference?

#

Where's*

little quiver
#

Oh god their naming for the NA combos make no sense, reads like they are doing 14 NA
That's not what everyone adopted here, is it?
I know he doesn't reset combos but that is hard to read and makes it longer

unique rover
#

Which one

little quiver
#

We'd write it as N1 E N2 SCA... For example and not which hit in the sequence it is
I'm guessing that timer is really really tight there is a really quick dodge after the 1st SCA6 right after the final slash

spark aurora
#

usually going n3 means doing 3 normals

#

n2 doing 2 normals, etc

#

there's gotta be a different naming system for itto

#

since that up there is supposed to mean n1, then cancel n2 with ushi, and continue the combo (the vid)

dapper bramble
#

i see, the differences between that and emili one is counting ushi getting hit and 3 NA after first SCA string, so you can reliably E+SCAF at the end.

#

i think its pretty realistic.

#

dont know about the dps tho.

tacit panther
#

what are his best teams

frosty ferry
#

Its just different naming and they assume one more stack from ushi

#

Thats it

frosty ferry
dapper bramble
frosty ferry
#

You trade 1 SCA + 1 NA for an extra SCAf

#

I can calc it out later to see of its worth

dapper bramble
#

but the N3 didnt waste 1 stack from ushi leaving the field.

dapper bramble
#

yeah need dps count for both.

frosty ferry
#

I dont recommend this combo in the first place

#

For general player base

#

Im gonna recommend at most 2 combos at c0, 1 at c1

#

Then stop

dapper bramble
#

i see

frosty ferry
#

Im not against finding new combos, but assuming the playerbase gonna learn 20 combos to gain 200 more dps

#

Is overkill

dapper bramble
#

they're just nitpicking it at ittomains. haha

frosty ferry
#

I dont have an issue with them finding combos, its good dedicated mains push a character limits

real phoenix
#

the raikh combo can literally be tuned to be Q N1 N2/E N4 SCA5 N3 SCA4 E SCAF i’m pretty sure so,, it’s only really just an extra stack from ushi getting hit

frosty ferry
#

But gatekeeping it and show elitist behaviour thinking people not knowing or dont care about 25 combos that increase your dps by 3% is equivalent of them not capable of doing good quality calcs and come up with good conclusion is asinine

patent galleon
#

all these combos make my brain hurt, itto was supposed to be the embodiment of unga bunga. A_HuCry

real phoenix
#

you can still just unga bunga tbh, at most you lose like 8% if you go out of your way to do the shitass combo at the bottom A_HuCry

frosty ferry
#

I know some fkn dank eula combos that let you get 15 stacks assuming you play fkn perfect and in specific conditions, doesnt mean Im gonna throw that at ppl to prove ik a lot more than them

real phoenix
#

hit me with it

dapper bramble
frosty ferry
#

guy has a lot of different combos, but the damage increase is pretty miniscule that you are more likely losing DPS from just dodging/bad ping/chasing enemies/misplay

ancient pecan
#

imo giving some general guidelines like "only do SCA when you have at least 4 stacks" is good enough for starter advice, you can start learning specific combos later

frosty ferry
#

before your combo actually matters

frosty ferry
#

thats it

#

thats like

#

80% of how to play him

#

an anology I like to bring up is Riven in League of Legends

#

Riven has an insane amounts of "oneshot"/all in combos that has so many fkn buttons

#

E R Flash auto tiamat W Q Auto Q R2
E R Flash Q3 tiamat W auto R2 Q
E R Flash W auto tiamat R2 Q

#

and a bunch more

#

knowing all of these is cool and all, I learn them

#

doesnt mean in the middle of a solo q game, when you just want to kill your opponents that it matter that much, as long as they are dead

#

you learn 1 or at most 2 oneshot combos

#

and then go learn other fundamentals

#

same shit applies with itto

real phoenix
#

80/20 rule

frosty ferry
#

Again, just iterating that Im NOT against combo findings, Im glad Itto mains is passionate about him to push his boundaries, its a good thing to have. We did a bunch as well. But saying that because we dont share and recommend all combos that means our calcs or conclusion is shit without adequate evidence backing it up is straight dumb, sorry if Im coarse on the matter.

dapper bramble
somber sandal
#

Speaking of ping, or just lag in general

#

Co-op sometimes eats my CA inputs

#

And stranger still

#

Even with more than one stack

#

I get SCAF

#

I've never experienced that with anyone else

#

Granted only other carries I use is Diluc and Ayaka

#

So idk if this happens with other units

humble rose
somber sandal
#

So interesting find of a bug that I ran into yesterday but couldn't figure out why it happened until now so I can get it consistently
If you cancel SCA during the dash, and then E, Itto by himself somehow replays the SCA until you run outta stacks

#

zero clue why this is

#

and afaik it does not act this way with his other attacks

#

also no clue if this exploit can be used for nefarious gains

#

I wonder if Ushi has some internal spaghetti code that allows this to happen
somehow checking if a SCA was inputted but failed to execute

#

Big knockback puts you in hitstun too long so not like that'll be of much help

#

okay I was able to get this bug off when attacked by Kairagi's Spin Attack (was pyro infused)

#

It seems to be very specific attacks that trigger this bug

#

more testing required

real phoenix
#

i got it to work once

#

@somber sandal

#

twice

somber sandal
real phoenix
#

it's super sweaty

#

i'm getting more consistent

somber sandal
#

also should note

#

sometimes when you tried to toss Ushi after the dash cancel

#

you can't (E does not registry on the game or server's end) for a bit

real phoenix
#

i can do it consistently now

somber sandal
real phoenix
#

i don't really see a use for it tho since it takes up quite a bit of time

somber sandal
#

yea

storm tulip
analog obsidian
half ivy
#

Some lousy Xiao v Itto calcs, with BEEEEG assumptions

sturdy acorn
#

Real abyss shows that itto has upper hand though

#

And its not insignificant one

half ivy
#

The current abyss heavily favours itto tho with the CA buff

sturdy acorn
#

Yeah

#

But itto sp is way better than xiao

#

And not taking bennet is a huge plus

#

I haven’t got my hand on jean c4 but xiao c0 just cant compete at all

#

Its gonna be a rough path for xiao mains till new sp or new artifact (preferably both) comes out

half ivy
#

xiao does have some advantages though; xiao teams are more flexible, and the teammates he uses are usually gonna be more damage. jean can be a healer, battery and subdps for xiao whereas itto doesnt have a unit like that (other than gorou c4 which is hard to get). Furthermore, xiao can run double pyro instead of double geo with someone like thoma bennett, altho im unsure of how much damage this would do compared to double geo. Lastly, if an account doesn t have albedo (like me), itto loses more damage from albedo's abscence than xiao does

#

basically i think its pretty difficult to say that one of them is strictly better than the other, and ill be honest i dont think xiao is going to get a dedicated artifact set. his number seemed to have been balanced around him having glad and vv as his BiS, since he does good damage even w those

ancient stone
ancient stone
solar leaf
granite trail
muted arrow
#

xiao and itto are similarly flexible

#

xiao can use like 3 sub dps in total in the whole roster

#

needs a battery just like itto

#

he requires a shielder too most of the time

half ivy
half ivy
arctic pilot
#

well if i be honest

#

its not because xiao teams are more flexible than itto

#

its just he doesnt really synergise with anyone so whatever you put there other than ZL wont really be that significant for him

#

Jean C4 comes with circle impact con and buffs like only 6 plunge bennett same issues he only had albedo as his sub dps choice to cover his entire burst and now he is stolen by itto and he does better job there

half ivy
#

I'm actually wondering if xiao Jean albedo zl is more overall dps than itto gorou albedo diona. I suspect the itto team is a bit better, but I don't have maths to back this up

arctic pilot
#

why diona tho

#

when xiao team is 4 5*

half ivy
# arctic pilot why diona tho

Hmmm actually I guess Jean might me better than diona but diona is good cuz she heals and generates v good particles

#

And she shields

arctic pilot
#

fair point i meant the team comparasion

half ivy
arctic pilot
#

i would put ZL or Bennett to itto team 4th slot since Xiao team is fully stacked with 5* chars lol

half ivy
#

Ahhh I think zl is a bad choice mainly cux corrosion abyss means healing is necessary

#

And I don't wanna put Bennett in either spot

arctic pilot
#

not for me i can live without healers

#

but fair

#

and yea xiao bennett is kinda scuffed if you wanna maintain geo reso

half ivy
#

Zhongli js demo better for dps but I personally value the healing way more than his shred

arctic pilot
#

can work with high investment xiaos for 2 burst rotation but after that it becomes a trainwreck without 140+ ER on Xiao

charred crag
#

Does c0* itto actually need a battery? Mine was c2 before I started using him so idk, mine definitely doesn't/just passive particle gain through mono geo is more than enough at 105 ER

half ivy
#

It's not much tho

#

Mine runs at 130er and I don't even have albedo

charred crag
#

Ic

#

Just got my first crown on itto, up to 39k CAs and 76k finishers, wew. Wondering if crowning Q can bring that up to my arbitrary goal of 40k

#

It'll only give him about 180 more atk at his current def, but maybe enough.

charred crag
#

C6 gorou and zhong shield shred

half ivy
#

Damn thats stronk

charred crag
#

My artis aren't actually that great, just 170 CV or so.

#

And r5 SS. I expect redhorn Itto's can hit a lot harder, especially with luckier arti rolls

#

I'll probably be satisfied with 40k and >100k ushi though, nice round numbers xD

onyx junco
#

mine is tripple crowned with redhorn, i hit 44k CAs with c6 gorou and around 54k if i bring bennett too A_BigBrainTao

charred crag
#

Wew I expected higher with redhorn, maybe your artis are more mediocre still

#

I thought it was skewed a bit more towards higher CA dmg with the passive/lower ushi

spark aurora
onyx junco
patent galleon
#

but an artifact set that further buffed anemo dmg/attack/or plunge dmg would mean nothing for Xiao due to his already oversaturated stats.

#

i mean hell look at Shimenawa. ignoring the consistency issues, the +50% plunge dmg modifier is only about a 3-5% increase in dmg over the usual 2pc/2pc.

#

Best thing they could do for Xiao is make a dedicated anemo support for him that covers his needs, like a battery/healer/buffer all in one.

#

so basically a C4 Jean but at a more affordable level

solar leaf
#

And you're saying Gorou c4 is hard to get, when he's rate up on Ittos own banner, but you say Xiao can have Jean, who you'd have to lose a 50/50 to have a 1/5 chance to get, besides the standard banner rng

#

Then you say Itto has a bigger downside by losing albedo than Xiao, which is true, but that's after the fact that you posted a sheet saying Itto has more dmg than Xiao WITHOUT albedo in the mix, so Itto is still ahead regardless

#

The calcs you provided didn't take Gorou in account, who again, on average provides more team dps than either Sucrose or Jean, bar some fall dmg shinnenigans, skewing things even more

half ivy
# solar leaf Well, that's a biased comparison. "I want to compare Xiaos best team to Itto wit...

I'm not comparing teams in my calculations, I just factor geo resonance and zl shield, thats it. It definitely seems that itto is probably stronger, which I why I mentioned that in the sheet too. However my main purpose is that I wanted to actually test the common assumption that one of them is better than the other, and my opinion is that they are probably close enough that it's very difficult to tell

#

My calcs are not a realistic representation of damage, so I don't want to make a sweeping statement like itto is just flat out better, since I don't have evidence to show that

storm tulip
#

Here you go then: itto is flat out better

Itto groups up enemies with a taunt (xiao plunges split them up), is a tanky dps (xiao slowly kills himself), actively generates energy during Q (xiao cannot), takes less field time to do his damage, has more synergistic support options with better energy requirements for teammates, has stronger subdps damage, has way higher target burst potential (something xiao suffers heavily from)

patent galleon
#

dont forget a useful resonance

storm tulip
#

Xiao's realistic only benefit in comparison is slightly larger AoE

And then you can consider that for the heavy mobbing floors, itto can use venti while xiao cant really use him to good effect

storm tulip
patent galleon
#

what even is anemo resonance again? movement speed i think?

analog obsidian
#

More sped

#

And less cd I think

storm tulip
#

5% cd, stamina consumption reduced by 15% and 10% ms

analog obsidian
#

Yea

storm tulip
#

The stamina consumption gets ignored a lot but that is actually its highest impact in combat, thing is the only characters that care about stamina from the top of my head are c0 hu tao, keqing and c6 xinyan and well c0 yanfei

From these the only one I can see using anemo resonance is like mono pyro yanfei with jean/kazuha/bennet

#

And once she is c1 she wouldnt care about it

patent galleon
#

if the CD reduction was greater i could see that being useful, but 5% is next to nothing tbh

storm tulip
#

Yeah, but I'm fine with it being an exploration resonance, it makes sense

patent galleon
#

idk tbh id like to see alot of the resonances changed to be more beneficial to the element itself

#

Geo and pyro are fine obviously

#

but Anemo/electro/hydro dont really make sense

storm tulip
#

I think anemo is honestly fine, electro just needs cooldown reduced on the particle gen and then hydro needs to do something else entirely

#

Electro resonance being changed to a clear particle would also be very cool

muted arrow
#

geo mc has been putting a lot of work for me

#

as an albedo replacement

#

in my experience I value itto above both hu tao c0 and xiao in practice

atomic sundial
#

that's a very practical thing tho

charred crag
#

I think xiao is slightly better

#

specifically against abyss lector/herald E_RaidenLOL

#

Xiao can probably kill azdaha faster too, and definitely geo hypostasis

#

Dunno about vishaps tbh, which is a funny thing

storm tulip
#

i actually doubt both of those still, itto can still dish out some pretty amazing infused damage A_HuLurk

charred crag
#

Swirl is just slightly better than geo at draining shields lol

storm tulip
#

like 38k SCAs with itto/zhong/kazuha/bennet and I dont have a decent bollide set so i'm using 4pc petra on itto, otherwise zhong could be on petra and itto on bollide

#

for pyro build

#

r5 spine c1 itto

charred crag
#

I don't know why that's so funny, but that's pretty funny

#

Too bad I skipped kazoo

#

38k sounds... just a little sus though NGL, I guess kazoo is one of those 1K EM builds and is doing a lot of work?

#

Just because I'm getting 39k with 4.4k atk/40% geo shred, and I'm having a hard time seeing what, ~2-2.5k atk with Benny? Matching that with the same amount of shred.

storm tulip
#

it is 1k kazuha (800+200 from c2), c6 mist bennet (t12), and zhong on ToM, benny on noblesse

charred crag
#

Itto atk sands I assume?

storm tulip
#

yes obviously atk/pyro/crit

#

with 4pc petra as i said

charred crag
#

Sounds derpy, wish I had a kazoo. Only back up to ~20 wishes since I spent my hoard on c6 gorou lol, hope I have some time before kazoo rerun

#

As far as joke teams go it sounds better than pyrokeq xD

storm tulip
#

also dont forget that benny c6 does give you 15% pyro dmg too

#

it is 65% more damage bonus (up to 105% if I had a good bollide set), 20% extra shred (40% from VV+20% from zhong vs 20+20 for geo) but less atk, that is why it can still get very close

charred crag
#

Only 65? Sounds low

#

1k kazoo is ~40 bonus right? +35 AP + 15 c6 Benny

#

I guess if you subtract c6 Benny to compare the 15% from gorou, just 75

#

Oh, and I guess if you subtract 24% yet again from 4HooD(since 2AP doesn't matter for pyritto), it's less than 65? Missing anything?

storm tulip
#

i forgot the 15 from gorou in comparison, so yeah 50 extra

#

techically 51

patent galleon
#

With C6 Bennett he can A_ClownTao

#

Tbh against large enemies I can see Xiao catching up abit simply because of collision plunge, which helps his ST dmg a lot. But I think ideally Itto would still pull ahead.

primal wing
#

Since Itto's talents scale so well with levels, what would you consider the "minimum" level for each of them?

patent galleon
#

9

somber sandal
#

ideally 9 across the board
if ofc you can't spare the mats right away and have to cut corners, you can leave ushi at 8

frigid hound
#

Wheres the PP and rev melt itto calcs

dapper bramble
#

whats the combo analysis from chinese community? according to tenten video. anyone know?
https://youtu.be/YjsgfGq7Z38?t=426

⬇️ expand me ⬇️
Arataki itto from a meta standpoint
Pretty balanced IMO, def can work if you roll for him
but surely a skippable character and not a mustroll either

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charred crag
brave crow
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A_HuO_O can i see your build

muted arrow
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at some point he had ayaka in the same tier as diluc

patent galleon
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after like 6k resin this is the first and only 5* Def sands ive gotten A_ClownTao

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that being said ive finally been able to migrate from 4pc Bolide to 4pc Husk now because of it

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worse crit stats than what i had with bolide (81/194) but my damage is still higher regardless.

brave crow
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nice build A_HuTao7

sturdy acorn
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This is with bennet right

patent galleon
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yeah Bennett

brave crow
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i can't even get 2k def

quartz cypress
nimble monolith
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It says internal server error something

quartz cypress
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@willow tusk ^

willow tusk
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imgur is down, can't do anything.

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I triple checked all the links, they work when imgur isn't down.

analog obsidian
ancient stone
patent galleon
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R5

dense ocean
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Thanks for this gsheet A_HuTayaya

analog obsidian
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Time to learn daashu in 350 ping 20 FPS condition let's fucking gooo

storm tulip
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just want to leave this here, saw tony's video of c6 r5 xiao clearing kenki and just wanted to show my c1 r5 serpent spine itto doing it just as fast C_KEKTao

onyx junco
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the fastest xiao run i've seen was 16 seconds tho

patent galleon
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or 8?

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it kinda lags and i cant see shit for a moment lol

real phoenix
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8

storm tulip
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Yeah my potato pc cant really record and run genshin

patent galleon
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well one benefit to the potato PC is the kenki's not loading in so fast

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so you can rush forward and have them not dash

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i cant do that with mine

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i have to run to the side

storm tulip
patent galleon
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i still love Xiao personally, was the first character i saved up for after Klee. but even i have to admit that Itto is just Xiao 2.0

storm tulip
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Also that gorou

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Is still c3

patent galleon
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i do think that people are overplaying the Xiao is irrelevant aspect tho, he is still a solid character in my book. A_HuTaoShrug

storm tulip
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It is literally impossible for xiao to be an irrelevant character at this point, you can clear abyss with freaking barabara as your main dps

patent galleon
sturdy acorn
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Xiao just need his artifact set and BOOM

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He will be just like albedo

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Preferably a cheap 4* jeanc4 too

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His kit is good, and also his damage

patent galleon
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not really, i feel like a broken record saying this. but an artifact set would do nothing for Xiao unless it specifically shred anemo res or Def.

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any kind of attack/anemo dmg/plunge dmg boost wouldn't mean much for him

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you can look at 4pc shimenawa for reference

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consistency aside the set is hardly an improvement over the 2pc/2pc

sturdy acorn
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Yeah xiao got a ton of %multiplier

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Hopefully it should be sth like blizzard but different requirement

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I doubt it though

patent galleon
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give back classic Noblesse A_HuTaoStareIntense

sturdy acorn
analog obsidian
storm tulip
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Nope that is c3 gorou still

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You can see his Q isnt healing mr

arctic pilot
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damn thats pretty impressive

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ah true is that ZL C2 btw

storm tulip
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That zhong is c3

arctic pilot
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hmm maybe you can go faster if you start with gorou E then ZL tap E ult

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his shield applies before dmg number comes so his ult would still get the benefits of shield

storm tulip
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The hold E is better cause I need to stall out the kenki wind slashes just for a lil bit more

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I tried like you said first was worse

arctic pilot
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hmm i see

storm tulip
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Also while his shield applies first it doesnt come in time for geo resonance

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What i mean is the shrex

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Since you need a first hit with shield to proc it

arctic pilot
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would pillar tick once before meteor drops ?

storm tulip
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While like this pillar hits during Q

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Yeah

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Like with c2 pillar hits but not after shield is up, so i still prefer hold E for 1 rotation scenarios where I am not deploying a second pillar

arctic pilot
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fair

wraith barn
storm tulip
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Since I usually go gorou into bennet he is the one getting the fav particles so i've been getting away with 200% but i prob recommend like 220, I just like mistsplitter on bennet in general and I have no sky blade

wraith barn
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Sounds good to me, thanks

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Mine is 200 so I'll give it a try and change stuff around if I need bennettThumbsUp

trim willow
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That team makes itto's damage skyrocket

patent galleon
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i personally prefer running mono geo with albedo because its just endless burst spamming, but the Bennett/Zl/gorou is nice for getting some crazy numbers out of Itto personally.

steep marsh
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I dont even use ZL and Albedo Q 90% of the time C_TaoHehe

patent galleon
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chances are the Bennett variation will be best for 2.4 abyss on the first half since its just single target boss sponges

patent galleon
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ZL hits like 100-120k, C0 Albedo even with full Def build still gets 40k's on the initial hit

storm tulip
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For example vs triple kenki the Ice kenki just instantly destroys all constructs with his big explosion cause it deals too much damage so bennet is always better there imo

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Same if I were fighting some shields, bennet is just able to break most shields on his own, especially since mine is c6

Albedo however is overall better in more regular situations like the remainder 5 chambers in current f12 that are not triple kenki

patent galleon
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i prefer Bennett on the Kenki's simply because his pyro aura counters the cryo floor A_WheezeTao

storm tulip
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It actually melts the damage on you

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You take more dmg from it

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But bennet heal so who cares

patent galleon
static mural
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i wanted to assure myself i do not need a redhorn but

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the numbers say otherwise

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~ 35% increase

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this is evil

patent galleon
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35% coming from what?

nocturne sorrel
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whiteblind maybe

static mural
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r5 wb yeah

reef stump
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with the conversion snapshot WB is pretty meh, Passive does so little in effect

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which is why the difference is so overbearing

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not actually a great weapon for Itto

static mural
trim willow
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💳 serp spine

nocturne sorrel
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redhorn is free if you're lucky enough

steep marsh
somber sandal
dapper bramble
storm tulip
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team overall dps is higher with albedo, but bennet provides more upfront damage, so for speedrun purposes bennet can be better

patent galleon
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yeah i can see Bennett being better for speed runs

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but Albedo benefits from gorou just as well as Itto

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so his additive dmg is pretty damn good

steep marsh
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Bennett increases my Itto's dmg by 20%, like from 25k per SCA to 30k
while Albedo does like 28k procs with Gorou
I suppose Albedo is better here
tho its kinda annoying to not use Gorou passive to pull crystallized shields

static mural
steep marsh
static mural
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is it level 90

steep marsh
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yes

static mural
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maybe thats why my albedo hits low..hes only 80/90 for now

steep marsh
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whats is the increase from 80 to 90?

storm tulip
steep marsh
patent galleon
storm tulip
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yeah i know, but it is not even really necessary both a1 and c6 dont get extended by it so you are only losing a very small portion of def scaling on charge attacks from itto a4 and 15% geo dmg for 1-2 more seconds

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the defense snapshots in Q, so losing gorou Q isnt a big deal

patent galleon
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my dmg is skewed because of C6 gorou, but my albedo is 90/T10 with 60/113% 4pc Husk and hits for 30k above 50%, 37k below openworld

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so its pretty substantial sub dps

static mural
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my albedo is 80/90 bc i dont have enough wits..A_HuPensive t9 E 4husk 55/153 but ive never seen him go past 21k overworld even with gorou

storm tulip
patent galleon
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thats kind of the downside about alot of the Geo characters, they all want heavy investment in most cases since they rely on raw damage.

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so if you want the most out of them you need to be willing to go all the way

static mural
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alright thenW_HuTaoShovelWalk im just not used to leveling units to 90..never invested in def scalers beforeA_HuPensive

patent galleon
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welcome to Geo

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forfeit all ur resources and enjoy ur stay

somber sandal
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Triple Crowned Itto's get special perks

patent galleon
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mines 10/9/10 so far. for the first time ever ive run out of slime drops A_HuMonkaSCross

somber sandal
steep marsh
storm tulip
spark aurora
placid elk
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is around 100 defense worth losing 7% crit damage on itto?

steep marsh
storm tulip
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finally hit my itto goal

primal wing
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I'm already investing more in Itto's talents than what I'm used to A_HuTsk

spiral frost
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I have OCD so getting even one character to 90 would make go insane. QiqiSleep

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But it is a huge loss for Geo/Anemo. PE_PandaCryFill

sturdy acorn
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Just go 89

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Problem solved

analog obsidian
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Now they have the OCD of one lvl away from max

ancient stone
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All my characters are 1 lvl away from max for their ascension

primal wing
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I do that only for characters at 79/80 A_HuTaoDerp

primal wing
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Characters at 60/70 stay that way

dapper bramble
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i used to make all my supports lvl80 ascend, until one of them go lvl81, now every of my supports lvl90. A_PainTao

ancient stone
static mural
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i finally got itto to 132 erdone i dont think i can go any higher

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er optimization for non 4geo teams is not fun

unique rover
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i cant even farm artifacts yet

static mural
steep marsh
analog obsidian
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Moraless after talent B_SmolZhongli

unique rover
analog obsidian
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2.4 is my leyline update B_SmolZhongli

patent galleon
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trust me

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Husk domain is nothing to look forward to

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unless you are a kokomi/qiqi enjoyer

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im getting CW PTSD

analog obsidian
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Real

unique rover
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Barbs enjoying them artis ig...

grizzled kestrel
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And then you only get crit rate/dmg or atk when you just want HP and ER on those

analog obsidian
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Qiqi is getting quality stuff

patent galleon
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it took me 6k resin to get 1 and only 1 5* Def sands on Husk

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mean while ive gotten like 4-5 double crit Def sands for clam

tepid stream
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I should probably stop farming for husk

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I'm at 210 CV but I'm greedy and I want my favourite character to have 230 CV

patent galleon
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i could prob stop where im at as well, both my Itto and albedo already clear abyss with no issue.

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but i am also greedy and want perfection

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i might stop when Yae mats get leaked and i know what to start pre-farming

tepid stream
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lmao same, for me it's not really perfection it's just that if I like itto the most I want him to have higher CV than my hu tao who has the current highest CV

somber sandal
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yea

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E_RaidenSip just feel like giving best mans the best we can give him

brave crow
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meanwhile my two mains hu tao and itto are both at 150 cv A_NotLikeHu

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and my fischl and beidou have like 180 cv B_ZhongliPain

trim willow
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My ushi is slowly growing up

muted arrow
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by playing 4 geo you just lose on the 15% geo damage if gorou ult ends early right?

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itto snapshots everything else and cdmg buff on c6 is 12s long regardless

storm tulip
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15% geo dmg and a little bit of dmg loss from itto a4, but that is it

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and that is only for 1-2 seconds in terms of difference

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has anyone else noticed that gorou Q cast has the crystallize shard magnet effect on it?

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that is really good for 4pc petra

muted arrow
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I think if you have c6 gorou it's worth running 4 geo

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regardless of the situation

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team just flows so well

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energy requirements being low on all really boosts the damage

reef stump
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ZL shred also provides mroe dmg than you gain by extending Gorou's Q. And its not like there is a non-Geo Sub DPS an Itto comp can use to great effect. Sure you can throw in FIschl but her dmg won't be great and the same counts for other Sub DPS or even worse.
So ZL isn't really only a comfort option but looks quite optimal to me atm.

muted arrow
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how is yunjin looking so far as an option? her damage is great with gorou isn't it

reef stump
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Yunjin only gets 1 Counter per rot in an Itto comp and Itto doesn't do nearly enough NAs to use her Q well

muted arrow
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how big is the difference between his boosted NA and his CA with yunjin?

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like could you do something like NA spam and be fine

reef stump
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NA Spam before Yunjin is something like a 35% DPS loss

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even if you somehow made that up with her

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you'd basically be comparing that to a 3 unit Itto Team using regular combos

muted arrow
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another 4th option would still do better ye

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she'd have to outweigh the CA by a lot

reef stump
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If she could make up that difference and seize enough mileage to make it worth running her

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she'd be completely broken on any regular NA using unit

grizzled kestrel
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And since you spend all the time after casting Gorou's Q on Itto, you don't get the chance to proc 4p petra

storm tulip
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it is not on itto team, imho it is a waste there

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more so on gorou as an EM shielder (if mihoyo ever improves its EM scaling like they did for every other reaction but the worst one in the game)

storm tulip
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cause you would do E->Q and then swap to the relevant character you want the petra buff on

charred crag
charred crag
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Hm, counted all my itto dmg against kenki with a Benny rotation and ended up at ~935k, which ignoring relatively inconsequential support dmg sits around 46.7k dps on a 20sec rotation. Harder to test albedo since his flower gets destoyed very early against kenki but that's not bad for my fairly mediocre artis. Benny Q helps not get hit by cryo proc so I can practice different combos 👍 see if any are meaningfully better than the comfortable Q E SCA6 N4 SCA5 E SCAF

ancient stone
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sending gif to revive ded chat A_HuTaoTeeheePoint

sharp oxide
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lol wtf is this

spark aurora
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his new passive talent

analog obsidian
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The greatest mode of transport

sharp sinew
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Finally I can get Zhongli for Itto

primal wing
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Aerodynamics at work

spark aurora
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i saw that

near condor
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Is Diona Itto Gorou gmc better than Itto Gorou Ningguang Bennett?

brave crow
near condor
brave crow
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kinda like how hu tao can still benefit from bennett, but she still slaps without him, because at high investment she benefits from other buffs that aren't flat atk A_HmmTao

near condor
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That’s a bit different because there are more sources of em buff than there are def buff

brave crow
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that's true A_HmmTao that's why it's hard to say which team will pull ahead. i still think bennett offers more, but it depends

near condor
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So Itto benefits less from Bennett’s buff the more invested he is?

brave crow
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i think so A_HmmTao

near condor
patent galleon
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oversaturation of attack

near condor
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I thought EM is the only thing that oversaturates aside from over 100% crit chance?

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It’s only called an oversaturation because of opportunity costs

patent galleon
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fairly certain it has diminishing returns at a certain threshold

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you dont see most characters ever suffering from it tho

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but units who get insane attack on their own like Hu tao/Itto/Noelle are an exception

grizzled kestrel
# near condor Is Diona Itto Gorou gmc better than Itto Gorou Ningguang Bennett?

Arguable
Are GMC and Ningguang interchangeable ?
We'd then only have to compare Bennett and Diona, which boils down to 1k flat atk vs shield basically
You are able to get 1 crystallize shard with Bennett, which will be enough to proc the Geo res shred, but probably not for the 15% dmg
I'd say Bennett is better in all cases

near condor
#

Yeah the gmc and Ningguang is interchangeable so it’s okay to not mind it

grizzled kestrel
#

If you run Serpent Spine, Diona's shield becomes a lot more valuable

near condor
#

So it’s an argument of Bennett buff vs being able to get a shield for geo resonance? Don’t have serpent spine

grizzled kestrel
#

Imo yes, this is the main difference

near condor
#

Yeah I don’t know which is better, Bennett would probably have more value on the other abyss team so Diona in this case

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Thank you

grizzled kestrel
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If you value Bennett in a 2nd team then use Diona, you don't lose too much

near condor
teal sable
#

my overworld record now that I finally crowned ushi

unique rover
#

Go to energy Amp domain for more showcase dmg

rigid bay
#

I now have 11 Xiangling and 10 Barbara's from Itto banner

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And still C4 gorou

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Certified fucked

reef stump
rigid bay
rigid bay
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I NEED IF

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IT*

reef stump
rigid bay
#

At this point I have completely resigned and accepted I won't be getting C6 Gorou for this banner

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Slight hope that a new geo come along soon with him on the roster again

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And maybe even trying to get their Sig weapon since I have guaranteed pity within 32 pulls

reef stump
#

I have C1 Raiden and C3 Sara, gonna see if I even get C6 Sara till Raiden C2