#Itto Thread

1 messages · Page 7 of 1

reef stump
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Sometimes its redundant, somestimes it could sabotage

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would unnecessarily limit usability imo

storm tulip
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usability is already 0 or near it

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but infusion would 100% make sense lore wise too

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look at geovishaps, azhdaha

worldly mango
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ooh yeah thats very true

reef stump
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If you suggest a improved version I don't think saying the current version is even worse is the best argument

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Its certainly thematic

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but it should still be useful

storm tulip
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I think it would be useful, places where it is not is versus elemental shields

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where physical characters would be dead in the water regardless

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like kaeya isnt doing anything with his autos vs a pyro mage anywyas

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it is not because his autos are now pyro that he is suddenly worse than he was

reef stump
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Looking at current elemental Teams

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either you have the infusion or don't need it. With some fringe cases where a wrong infusion can be a problem

storm tulip
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looking at current elemental teams it would be useful nowhere, because the good ones all have an infusion

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like the reason for so many of these chars to infuse is to fix their split elemental scaling

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and with geo resonance + the petra buff I am describing you would still at a bare minimum have 50% elemental bonus of the element you picked up

reef stump
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It would have, yeah. Question is why include something that might have a higher chance fo being detrimental rather than being useful.

I'm certainly all for more ways to get infusions, but such a Set might not be the right place for it. Atleast not if its supposed to a Set that is supposed to make Geo more relevant in a Support capacity

charred crag
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As someone who already runs Noelle mono geo (with c6 ning more often than GMC), I'm already excited for c6(hopefully, but not guaranteed since I'll only have about 160-170 wishes to blow) gorou and c0 itto.

Something I'm not sure about with what leaks we have of itto though, his atk speed mechanics aside the final charge CA has >2x the damage of his building-up CA damage. Is his playstyle likely to be trying to cap his strength charges and dumping, or maintaining low stacks and spending them as they come in? Trying to figure if his C1 is actually much of a buff to his overall dmg or if it could actually technically be a detriment as things stand.

pearl bone
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Final CA abuse is not what MHY wanted you to do anymore, not since they buffed his normals

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and u would gain stacks as you CA, it will be very jank trying to get a certain rotation going

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i imagine

reef stump
charred crag
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Hm, fair. Didn't consider his CA dash

pearl bone
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as someone who doesnt play Geo or Crystallize, it feels so unfair Kazuha just totally writes off an artifact like that, imagine someone who has farmed Petra for ages

charred crag
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So I wasn't sure if ignoring his supposed "right" way to play was still the way to go, even after considering the buffed his NAs to scale slightly better than noelles

pearl bone
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oh yea, they are not very thorough with their game design, even more so lately

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the way I see Itto C1 and C2 are they are supportive cons for his C6

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for C0 get 2 CA sets in your Q and one E, and you're good to go

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everything else is just optimisation or reset chamber kind of game

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same like you can get 10N1C + burst on Tao, but you dont do that every single time you clear a chamber

charred crag
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Nothing can handle one rotation of hutao without health gating/invuln window mechanics lol

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Not when you're doing 110k+ CAs anyway

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I already have c0+homa (and albedo) and I realized that c1 wouldn't really do much for me when nothing lives through a c0 combo(or two, since we still have 3 mins to clear) as it stands, so I feel comfortable hoarding for the very niche and non-transferable comp I'm looking forward to haha

pearl bone
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if ur really looking into 'maining' Itto comp, shield breaking might actually be his biggest problem

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shield breaking with Eula for example is a huge problem, even when you have Diona and Rosaria

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the application rate of Diona/Rosaria is pretty slow, and enemies can iframe and move around

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that kind of thing

charred crag
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Ive 36* with mono geo on one side before, this team sounds a bit worse at (shield breaking specifically) but I also have the ability to run hutao, Raiden national, MorAYAYAna, etc where the comp just flat out won't work.

pearl bone
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if ur a geo fan tho, im pretty sure u can make it work

charred crag
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Yeah lol

pearl bone
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it's just more a caution to someone who 'should I get into Itto and Geo'

charred crag
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My Noelle pretty stronk with r5 SS and 4glad

pearl bone
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i really want to pull Albedo for Noelle

charred crag
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My albedo is 90 with t9 E, but his artifacts are dogshit. New domain will be the opportunity to get him some decent ones

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That's his 2AP2defender with HoD propping up his crit ratio 🤣

storm tulip
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as I said earlier today, ning isnt even that far behind albedo if you still want for geo in overall team dps and she can chew through shields pretty quickly, just dont be afraid to use her Q for that purpose, especially in a itto comp

pearl bone
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Xinyan is really good at stripping shields

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Sunfire Itto doesnt sound too bad too

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you still get Bennet to clear fast

charred crag
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I think anyone is better than albedo at breaking shields xD

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That's my alternate "steal ning and Noelle artis when your running zhong+albedo hutao" setup, I'm really looking forward to new set.

storm tulip
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but geo in general is awful at breaking shield due to the nature of how the reaction decreases elemental gauge

charred crag
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I think 1 geo proc per 4 seconds is still behind... everything else in the game is what I'm saying

storm tulip
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so is anemo, but then anemo has swirls, so when AoE happens, they just fucking melt shields

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another reason why geo needs a proper buff to its reaction system

storm tulip
charred crag
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Not to further derail an itto-focused TC thread though I guess xD

low valve
pearl bone
# low valve Sunfire itto?

Jean Bennet Itto Gorou, not really recommended as standard Itto comp, but people bring Sunfire (Jean-Bennet) to break herald shields

ionic cape
proud leaf
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compared to the VV hutao team, itto teams will be much less complicated rotation-wise to play right?

frigid hound
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Yes

muted arrow
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in terms of support rotation about the same, in terms of dps execution itto is way way easier

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than c0 ht

frigid hound
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U just need to remember the order and not be aware of ICD and tight framesC_HuJerry

reef stump
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Only thing about Itto is that you need to puzzle his combos together on the fly since your Stacks can vary from rotation to rotation

muted arrow
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yeah a miscalculation might cause you to get the final E wrong for example

reef stump
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Missing the final E, ending on full Stacks, having time left over you can't use well since you made your previous combo too short

muted arrow
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well we should be able to use the burst cd as a timer

reef stump
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If you know the hitlag extension you will get yeah

storm tulip
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You will eventually know what combo you can do post second E according to your current stacks

muted arrow
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yeah most people are gonna use E on CD anyway

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in practice

muted arrow
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@reef stump have you tested geo mc for the itto comp?

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instead of a non geo 4th option alternative

muted arrow
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what I meant is itto gorou zl mc

reef stump
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Not yet

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But I'd imagine it would be quite rough since GMC realistically only gets 1 E per rot

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not sure how the ER reqs look with that to Q every rot

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also depends on how much microwave you are with that with ZL around

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Don't have any experience with that, so need to look into microwave stuff more before I can even do a rudimentary Calc

muted arrow
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well I'd assume you can constantly have 2-3 constructs on field + burst assuming boulder, itto and zl

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it's also worth noting that taking advantage of microwave might be easier than usual thanks to itto E taunt

reef stump
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Thats true

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Its definitely worth investigating, as are quite a bunch of options in the face of Albedo + Itto in a single Patch being quite the strain on Primos

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So the question how Itto comps look w/o Albedo is quite important

muted arrow
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yep

ancient pecan
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don't forget geo MC has energy refund in one of their constellations A_HuLurk
depending on the number of enemies it can help quite a bit with their burst

muted arrow
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I've played a bit of microwave

ancient pecan
muted arrow
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for context I think geo's burst needs zhongli's burst a bit as petrify prevents opponents from being pushed around by the shockwaves

ancient pecan
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in microwave ZL is built for damage so you want to use his burst anyways

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my favorite microwave comp so far is ZL geo MC benny kaz quickswap
kaz helps a lot with keeping enemies inside the microwave

muted arrow
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I think best course of action would be gorou E->zl EQ->mc EQ-> gorou Q-> itto

ancient pecan
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seems good, you will need the buff refresh after the microwave setup

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but i dunno, without c6 maybe you're better using fischl instead

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or benny

muted arrow
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yeah probably

ancient pecan
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benny is worse for itto but he also buffs the microwave part of the team A_HuPeek

muted arrow
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but I think the perspective of having 10% crit rate and 40% crit damage from supports alone is quite appealing

ancient pecan
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c6 gorou though Copium

reef stump
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If you use Benny you likely lose Buff Uptime on Itto if you wanna Buff ZL and GMCs Microwave setup

muted arrow
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also let's say you put noblesse on gorou and millelith on zhongli

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that surely benefits mc more than albedo

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although on second thought noblesse on gorou wouldn't matter for mc

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wait

reef stump
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How many ticks of his Q does GMC usually get?

muted arrow
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can you use gorou Q first and E after?

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in the rotation

reef stump
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If you Gorou Q first you lose 25% DEF on Itto

muted arrow
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right

reef stump
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Also not sure if you can even override Q with E

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since Q says it destroys the regular Banner

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Its basically like Fischl where you can E into Q but not Q into E if Oz is still up

muted arrow
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I see

reef stump
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Gotta see that I get to do a few Calcs this evening

red umbra
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@reef stump Uhm, I heard you might have a spreadsheet for Itto burst rotation dps with and without Albedo?

muted arrow
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so you are prob looking at 1700% mv per rotation with geo mc

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but compared to albedo rotation is also likely a bit slower

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maybe

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there is also a factor of frustration if you place the boulder in a way the enemy ends up on top of it on spawn

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although prob itto's hits are vertical enough they'd hit him regardless? idk

reef stump
# red umbra <@!209617229216612352> Uhm, I heard you might have a spreadsheet for Itto burst ...

Gorou you mean? Since Albedo doesn't affect what Itto does.
Newest version of my Sheet:
https://docs.google.com/spreadsheets/d/1FRBs_cNsi9eaOELHIOCtWSfFwhfWETK0lXj_gJU6vcQ/edit#gid=1146963229
As always take with a grain of salt since its pre-release and we can't prove if combos according to current frame counts actually translate into reality.

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Take note of the investment level however since it is really high.

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For both Sheets

muted arrow
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so just for theoretical comparison, albedo gets 2880% MV worth of E procs with all gorou buffs

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right?

reef stump
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9 Procs with Spindle are 2880% DEF MV, yes

tidal violet
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Hello I’m gonna use SS for Itto and I’m worried rn, can crystallize shields be enough as shields for Itto? I’m not familiar with crystallize shields but turns out it scales in EM? How’s that going to work considering we stack the dugtrio with def?

muted arrow
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lol geo mc + itto ascension + serpent spine + gorou c6 that's already 60/90 crit ratio right off the bat

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100% crit rate is possible

reef stump
tidal violet
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Eh so no Fischl?

reef stump
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Fischl isn't necessarily higher damage nor higher survivability, so there is no apparent reason why she would be better than ZL in that slot

storm tulip
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you can override c6

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but not the actual buff

reef stump
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So Q -> E rotations are pretty much out of the question unless you magically make sitting there for 10s worhwhile.

storm tulip
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yeah

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well they work really well in quickswap with c2 since that is also an option

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like zhong /gorou/ning/itto

reef stump
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Noelle can use it I guess

storm tulip
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yeah

reef stump
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Itto QS sounds weird

storm tulip
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c1 allows for it

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well c2+c1

reef stump
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C2 yeah. Not sure how worthwhile but I can see it being functional

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Q E SCAX hop off

storm tulip
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you just take advantage of your first charged rotation and ushi and then use ning/zhong/gorou and do a shorter rotation

reef stump
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Wouldn't actually mind if that was a good way to play him. Sounds fun and shorter rotations are more versatile

storm tulip
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I think ER wise ning/geo MC are definitely needed, but not sure how viable geo MC would be, ning is just a lot more damage

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but maybe construct synergy pays off in this case

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thing is he is also more energy intensive than ning

reef stump
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Ning should take a good bit more time to do her thing though. Doesn't her C6 Burst Combo take like 5s?

muted arrow
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mc refunds 5 energy for every opponent hit by his burst

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doubt er is an issue for him

storm tulip
muted arrow
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yeah but does it realistically matter

storm tulip
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Well yes, 10 energy is a full elemental skill worth of energy in their case

muted arrow
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it's more in the lines of, how much er would he require then

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how much more er than ning specifically

reef stump
reef stump
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Or that way around

storm tulip
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It has to be that way for a proper cancel

reef stump
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Thats only about 1.6s overhead, pretty good for the MV

mystic fox
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is zhongli even used in itto teams if gorou/albedo have better synergy and last slot is reserved for crystallize

reef stump
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ZL > Crystallize in all likeliness. There might be some scenarios where you can get by with just Crystallize but the actual dmg gain of using a Sub DPS over ZL is questionable

mystic fox
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so the added utility gorou gets from crystallize is less important than zhongli?

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cool

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i feel like the cap on geo constructs could be quite irritating in 4geo comp

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especially with c1 zhongli

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guess i'll find out

reef stump
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Gotta see how hitlag extension and such looks for Itto, but risking losing Geo Resonance shouldn't be worth getting a little more uptime at the end. C6 Gorou in particular also has an independent duration looking at the description so that part shouldn't even be affected by his C2.

mystic fox
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in terms of investment, would you prioritise weapon over constellations after getting c0?

reef stump
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Depends on the weapon you have available

storm tulip
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I'd always say constellations due to double dipping tbh

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because of gorou

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unless you got his c6 before itto c0 obviously

mystic fox
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i have R5 SS but the stats on the signature weapon seem to synergise so well

reef stump
mystic fox
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hm

reef stump
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So unless you can't stand the stacking mechanic Cons should be more valuable at that point

mystic fox
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makes sense

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the 20% attack/defense cons is c4 right? i kinda want it for hybrid albedo

reef stump
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For like WB I would have seriously considered the weapon but R5 SS is already such a huge powerhouse

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Yeah thats C4

mystic fox
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hm

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i will consider budget after he's released and the reviews start coming in

reef stump
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Not sure what your mileage on hybrid Albedo really is tbh. Casting Albedo Q might not necessarily be worth in an Itto Team and Spindle tanks Q value, while actually being capable fo beating R1 PJC.

mystic fox
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i have c3 with PJC and very high investment

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i think the plan is just to do burst rotations tbh

reef stump
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Itto is pretty field time greedy. Ofc need to see how it is on release to be sure but an Albedo Q would likely extend the rotation and would need to be REALLY chunky to be worth that. But that can ofc happen with C2 and target advantage in AoE.

mystic fox
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as for the new artifact set, would it be used on itto/albedo with ToM/noblesse on zhongli/gorou?

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or does gorou run it too

reef stump
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Seems likely. Gorou dmg is not gonna be worth investign much in so just with NO makes the msot sense

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Whether you want to also run ToM or just build ZLs dmg can depend on how stacked your ZL is with regards to damage assuming you want to get his Q out

mystic fox
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cool i will transfer albedo's noblesse pieces to gorou while farming then

reef stump
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NO/ToM are roughly 3% more dmg on Itto

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each

mystic fox
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i am running burst build with ESF 4p atm on zhongli

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will probably just keep it instead of farming ToM from scratch

reef stump
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Farming from scratch would be nonsensical yeah

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not enough benefit

mystic fox
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he is stacked so

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itto will justify all my geo investment finally

storm tulip
mystic fox
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shield tankiness is so irrelevant

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where is zhongli shield breaking even at 30k hp

storm tulip
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when it is being cast every 20 seconds instead of every 12

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against a lot of things to be honest

reef stump
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If you already have a ToM Set maybe, but farming a new one just for that is definitely not worth

storm tulip
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I mean is farming 2 noblesse 2 petra worth?

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not really

mystic fox
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with shield refresh on burst is basically impossible to have downtime

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ESF exists now luckily

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dont need to farm for petra at all

storm tulip
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at least 3/4 pieces of this ToM build can be used in a regular zhong ToM build

storm tulip
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because itto doesnt allow you to cast it

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you only get 1 ability per 20 seconds

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be it zhong Q or zhong hold E

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or albedo E

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etc.

reef stump
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Itto behaves like Xiao field time wise

storm tulip
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yeah

reef stump
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you don't get to quick swap around

mystic fox
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so you refresh buffs and sit on field with itto for 15 seconds

storm tulip
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pretty much

mystic fox
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i still dont see shield breaking but guess i'll find out

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is itto's field duration just the duration of gorou's burst?

storm tulip
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gorou burst lasts for 9 seconds+2 extra after Q ends, up to 12.5+2 at c2 with crystallize pick ups

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itto seems to have around 12-13 seconds of Q uptime due to hitlag+1.5 seconds of Q cast animation

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we are saying he takes around 14 seconds field time and then rotation of gorou E-> albedo E -> zhong E(or E+Q if c2) -> gorou Q is 6 seconds (5.4, but close enough to say 6, with c2 zhong actually being 6.1 seconds)

mystic fox
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so gorou e is never used if ER is high enough

reef stump
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Gorou E is to snapshot Albedo

storm tulip
storm tulip
mystic fox
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ah

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so you use gorou E to give albedo the buffs

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and then gorou Q to give itto the buffs for his burst duration

reef stump
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Gorou E for the Supports, Gorou Q for the big showtime, yep

storm tulip
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yup, also keeps c6 up for the support rotation

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also gorou E is to also... you know

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snapshot gorou

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(hopefully)

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mihoyo please dont fuck him more damage wise

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at least give him snapshot

mystic fox
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so you are basically immobile from casting gorou E until switching to Itto

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if you are spamming through all your support abilities inside gorou E

reef stump
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Given I calced him with HooD and full uptime on his own Buff and got 82k at the end with very high investment her better snapshot himself lol

reef stump
mystic fox
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o that's quite big

reef stump
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So you have quite a lot of space

storm tulip
mystic fox
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seems like the biggest bottleneck to 4geo will be getting onset def% timepieces

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feelsbadman

reef stump
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Farming 2 Full HooD Sets is definitely "interesting"

storm tulip
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is it any different than farming emblem guys lets be fair here

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raiden national uses 3 sets of the thing

reef stump
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No but I have only 1 workable Emblem Set that is just barely worth using on Raiden

mystic fox
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same

reef stump
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and I've been living there for 2 months

mystic fox
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i only just finished farming raiden's 4ESF too

patent galleon
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cant be worse than Emblem tbh

storm tulip
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yeah that is what I'm saying

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you also even get to convert all the shit pieces

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to farm noblesse for gorou

reef stump
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2 of the same Set is always painful, not saying its worse, just bad in general

mystic fox
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into noblesse which is kinda falling out of meta

storm tulip
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no

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noblesse is just a thing one character needs per team

mystic fox
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i already have the noblesse set fully farmed for gorou luckily

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from albedo pieces

storm tulip
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it was just "better" before

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because we didnt have any decent damage options for burst oriented characters

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or even just in general

reef stump
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I still find plenty of use for NO, would be less if I actually had multiple good EoSF Sets but it is what it is

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Rather a great mixed Set than a shit EoSF

mystic fox
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i should probably start farming the beetles

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sigh

reef stump
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Revenge of the Oni Kabuto's

rigid bay
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Imagine not already having 200 bugs ready for Itto

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The bugs honestly is only a pain for the initial run since you personally don't know where they are, but once you do it at least once, you'll remember it and things speed up a fair bit

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And not being on fucking mountain walls like certain flower

static mural
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so u raised qiqi

nocturne sorrel
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or xinyan

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violetgrass must be cursed

sharp sinew
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I stopped leveling up Xinyan because of Violet Grass

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Used to play her when I was AR45

atomic sundial
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the bugs are kinda annoying tho

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bcs theyre on trees

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I have like 90 rn

frigid hound
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Just use the lazy route

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Or do the oni kabuto cave below tenshukaku 2 times a week

sharp sinew
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There's a lot in tatarasuna afaik

tidal violet
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For the Itto SS users what are yo plans for flex? I’m going for Itto-Albedo-Gorou-Fischl but going in with an SS, I’m starting to wonder whether I should just use whiteblind instead or risk for redhorn

hasty quail
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i'm gonna use zhongli

storm tulip
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you honestly just need zhongli or diona/xinyan for serpent spine imho

tidal violet
storm tulip
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with redhorn this wouldnt be an issue obviously, it is basically cause serpent spine stacks are super important

tidal violet
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Is Albedo worth skipping for a guaranteed Redhorn?

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Because I'm currently guaranteed with 70 pity. I'm assuming I can get either Albedo in just 10 pulls. If that happens the only chance I can get Redhorn is if I can win the 50/50 early in Itto's but if not I have to settle with SS

storm tulip
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albedo is way more damage than redhorn, if you dont have zhongli/dont want to use xinyan/diona other options also consist of xingqiu and beidou as better crystallize enablers

tidal violet
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Beidou? Wait how

storm tulip
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xingqiu deals comparable damage to fischl within the rotation

tidal violet
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I can use Xinyan just that I would have to build her from scratch

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At what talent level I can cap Xinyan's?

storm tulip
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and beidou has obviously better damage than fischl vs 2+ targets if she is c2, but beidou requires favonius greatsword in the comp pretty much

tidal violet
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Oh I only got sac greatsword I think

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But I do have her in C2

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Let me check if I have fav gs

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If I do decide to use Xinyan over Beidou, how would that work? Shield bot?

storm tulip
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it would need testing but shield bot is a safe assumption

tidal violet
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ahh true..

storm tulip
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if xinyan is c2 I can likely see shield bot 4pc ToM to guarantee good shield from the Q cast

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but all of these options require live testing

tidal violet
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Okii. So far Itto SS options are Diona/Xinyan/Beidou right

storm tulip
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xingqiu too, because of damage reduction 100% crystallize reaction enabling and still decent damage even if you are not normal attacking much

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and obviously the best one serpent spine or not is zhongli

tidal violet
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I wanna use either Xq or Diona too but Ayaka has them

ancient pecan
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tbh if you just need the damage reduction and crystallize enabler full ER beidou might be worth a shot

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she will hit like a wet noodle but hey you still get crystallize shards and some tankyness

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she even has a built in shield at c1 to instantly turn on the geo resonance damage bonus

nocturne sorrel
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and you can even swap to beidou for quick counters at any time if you replace itto with noelle

ancient pecan
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in a noelle comp i would just use fischl instead
she doesn't need the damage resist
or just drop gorou/albedo and go with fischl + beidou

storm tulip
ancient pecan
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probably not a very good idea tbh

storm tulip
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in a noelle comp you would just use xingqiu

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cause she actually uses xingqiu properly

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and she lacks the single target focus

ancient pecan
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uh i dunno
i'd say fischl is better

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low field time, good damage, easy A4 triggers

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XQ by himself doesn't really do much and isn't enabling anything for noelle

storm tulip
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yes a4 triggers

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one per 3 seconds

red umbra
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How does Itto SS + Geo MC fav + Gorou fav + Zhong fav sound for Energy regen?

storm tulip
red umbra
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would sac sword/bow be better?

ancient pecan
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are you sure? can you sustain solo XQ without hurting his damage?

storm tulip
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you only need gorou with fav bow on that

red umbra
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What should Geo MC run

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I don't want to rlly pull for Albedo since I have 90 wishes and am at 45 pity

ancient pecan
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festering desire, the inazuma craftable, lion's roar maybe if your 4th member is pyro/electro

red umbra
#

And want to pull for Gorou cons as well

storm tulip
ancient pecan
storm tulip
#

well, at c6

#

before c6 his damage is obviously not ideal

ancient pecan
#

well EoSF is a thing that's true

red umbra
storm tulip
#

he already ran atk sands before EoSF with sac sword

#

for full uptime

storm tulip
#

EoSF is just extra damage

red umbra
#

Should Zhong have black tassel or Fav spear?

ancient pecan
#

how much ER are you running on XQ? A_HmmTao

storm tulip
ancient pecan
#

fav is... ok for damage ZL

storm tulip
#

itto/gorou comps are ridiculously tanky, shield bot zhongli is actually a waste

ancient pecan
#

shield bot ZL is always a waste unless you keep him at like lv60 with poverty artifacts and low level talents

red umbra
#

so ToM zhong or 2p petra 2p Noblesse ?

storm tulip
storm tulip
ancient pecan
#

you're pairing him with geo MC right?

red umbra
#

yes

ancient pecan
#

then go with 4p ToM or 2p petra 2p gladiator/ToM

red umbra
#

Since I don't have enough for both Itoo and albedo

ancient pecan
#

with geo MC his pillar damage actually matters

storm tulip
#

ToM is barely behind petra/noblesse and it increases your whole team dps and tankiness

ancient pecan
#

yep
but if you already have a decent 2p petra 2p glad/ToM you can use that just fine and save your resin for other stuff imo

storm tulip
#

for pillar damage it is actually ahead

red umbra
#

What would his stat priority be

#

I have weird Millelith pieces

storm tulip
#

hp/geo/crit or atk/geo/crit

red umbra
#

Hp% main with crit substats

#

circlet

storm tulip
#

atk is probably enough for this comp and is more damage, but that is really up to you, difference isnt that big between the 2 anyways

ancient pecan
#

personally i'm using 2p petra 2p EoSF because i have literally 5% ER from subs and the EoSF rolled a lot of crit

ancient pecan
#

the piece with more crit is usually better

tidal violet
#

Hi I'm back. How about Itto RH + Geo MC + Gorou + flex. Would that work, assuming I choose to skip Albedo? (Which tbh is highly unlikely since I like Albedo)

muted arrow
#

@tidal violet I'd say you skip horn and pull albedo lmao

charred crag
#

Has there been any demonstration of the husk set? I'm curious how it works compared to how it's worded/how it's going to impact setup and snapshotting on itto and albedo.

#

especially if you need to stack up SS on itto, it seems pretty hard to make sure the 4p is up and rolling in order to snapshot the def>atk conversion of his Q

reef stump
charred crag
#

I'm not sure if it's a passive "gains 1 stack/3s while off field", or if stacks are gained from off field when geo damage belonging to the character is done, i.e. albedo or zhongli or gorou (Q) off field damage.
if it's the former, albedo can be at full stacks while pre-stacking SS on itto, but it also makes it a strange 3s-6s-3s cycle where it forever maintains 3-4 stacks

storm tulip
#

it has a period instead of the semicolumn chinese has

#

it should be "...triggering a max of once every 0.3s; when off the field, 1 stack can be gained per 3 seconds. Curiosity...." to be like chinese

charred crag
#

I figured that would be more likely

storm tulip
#

less than one second until you can swap (well, from the animation itself, obviously swap cooldown is still a thing when gorou isnt already on field)

tidal violet
#

Can 4ToTM Fischl solve the problem that Itto SS may face, since shield strength is inherently made stronger?

tidal violet
#

I realized Xinyan can be a good shield bot for Itto SS since she uses the 4ToTM very well like Zhong but my worries is that she takes couple of seconds of field time from Itto since you have to slap enemies to get her shield to "level 3"

But I might be having a poor take

atomic sundial
hexed ridge
#

I was initially considering Xinyan too, her shield should be sturdy enough with Gorou buffs to sustain Itto and she enables continuous crystallize procs. The big issue though is her lackluster particle generation which means she requires lots of ER while simultaneously increasing Itto's ER requirement compared to other options

#

You can build her with lots of ER/Def, but at that point you're better off using someone else as her damage will be non-existent

hexed ridge
#

I suppose you can run Favonius Xinyan with a Def/Def/Def build. You'll get a guaranteed Favonius proc from her ult every rotation and a ~12k HP shield with a 12s duration. You'll get more DPS out of running ZL in that slot, but it's a fine alternative I guess

tidal violet
#

Can 4ToTM Fischl suffice though

storm tulip
#

The issue is not shield strength or tankiness, well it kinda is but it goes deeper than that

#

It is due to itto having half of his field time without oz being on field

hexed ridge
storm tulip
#

So you need a single crystallize shield to last for around 6-8 seconds which is unrealistic, especially since ToM will wear off

tidal violet
#

E_OMEGARAZOR noooo

tidal violet
#

I need that RH, at least my dilemma with SS stacks will dissapear with it

hexed ridge
#

I get you, Itto's team building is giving me headaches too

#

At this point I don't think there's any way around using a shielder as the 4th unit on the team, if you want something semi reliable

storm tulip
#

There are a couple more options

#

Xingqiu, beidou, ganyu are the main 3

hexed ridge
#

It's hard to predict how impactful his increased defense is going to end up being, for me at least. Personally I somewhat doubt that teams without a dedicated shielder/healer are going to be viable

#

even if it's XQ/Beidou adding some sustain

storm tulip
#

But zhongli is just the ideal teammate as with any geo comp

#

There is really no way to go around him with any of them tbf

tidal violet
#

Is Beidou shield sturdy enough to keep ss stacks?

#

I like her tbh so building her won't be a heartbreak for me. Been using her for daily comms just for the friendship card

#

But her shield as of now on my account is so soft A_SobTao

hexed ridge
#

It's 16% max HP only iirc

storm tulip
tidal violet
storm tulip
# tidal violet Is Beidou shield sturdy enough to keep ss stacks?

Not enough to last the whole rotation, but she enables crystallize better than fischl and more importantly for a longer time, so I do think beidou will be enough or at least only lose you 1 stack which you will regain and then lose next rotation

Basically you will be in a loop of 4-5-4 stacks during itto rotation which is more than fine

This is obviously just how i see it in my mind and obviously might work differently, the thing is it is hard to judge how actual combat scenarios will end up playing out

hexed ridge
#

I'd assume it's going to end up being personal preference to some degree. I play a lot of Eula/Diona in abyss and I definitely couldn't imagine playing that team if Diona only had her shield and no healing

#

My Diona shields for around 11k I think with pretty high investment, so everything below ~15k effective HP shields on Itto isn't going to work for me without healing I think

#

which would mean 7.5k base shield

storm tulip
#

No, less than that a bit

#

Geo resonance gives you 15% shield strength too

#

So, around 6.5k

hexed ridge
#

A Beidou shield is probably pretty close to that

storm tulip
#

For 15k on itto you would need 40% hp from substats which is quite a bit of investment, especially considering her ER requirements on the comp

#

This is taking her damage reduction into account

#

Oh also I forgot to mention the other obvious candidate

#

Which is raiden

#

Since hers is the only other turret that lasts through rotation and the only one that is elemental

#

With an E oriented build if it is hitting 2 enemies consistently she ends up outdamageing fischl, but barely

#

Also, barbara works as a worse version of xingqiu too for crystallize enabling A_HuKek

hexed ridge
#

The crystallize uptime is gonna be really good, yeah. But you'll still end up running a team comp that requires a lot of skill to pull off, you can't really slack off and continuously tank boss hits

#

It's very much high risk with medium reward I think. How much do you even gain by running Beidou/XQ/Raiden instead of just a dedicated shielder like ZL/Diona/Xinyan? It can't be too much, right?

storm tulip
#

That is always the case when zhongli is not involved in an itto comp

#

Well xingqiu is just better than all the other shielders tankiness wise

#

Crystallize shields from 125 EM (which albedo by himself provides)
Have around 11k effective hp on itto and you would refresh them consistently

#

It doesnt allow you to tank the big boss hits but it does allow you to keep tanking consistently

ocean bison
#

Is the unforged any good for itto?

spiral isle
#

no it boosts attack which he does not need

tribal osprey
low valve
#

theoretically what about skyward pride?

#

i mean cus it works with noelle

spiral isle
#

Skyward Pride could work but there’s a f2p option that is miles ahead of it so there’s no point

twin abyss
#

What's the f2p option

unique rover
#

White blind

twin abyss
#

Is it much better than pride?

pulsar plaza
#

does anyone have any ideas about itto and his strengths compare dot other chars?

unique rover
#

Not sure because I haven't calced yet, but white blind's sub and passive all benefit itto

#

Cons: being geo

#

That's all I can say for now

pulsar plaza
#

Awesome ty!

unique rover
#

Wait

#

He also revolves in geo teams(fully/majorly) and would want to stick with gorou,

pulsar plaza
#

Hmm

#

I'm considering getting him since my first main was Ning and it feels bad to have on the bench since 1.3

#

However I could just wait for eula instead, they seem similar gameplaywise

#

I wonder which one is better

storm tulip
#

It is more so back to the original con:being geo

#

Which means that his support selection is narrow and you basically have 4 non geo characters that interact in a meaningful way with him at base kit

twin abyss
#

Passive gives 8% extra damage

#

and reduces ER requirements

ancient pecan
#

A_ThinkTao considering gorou before c6 is comparable to benny, has anyone compared the team damage output of microwave (ADC ZL + geo MC + benny) vs albedo + gorou pre-c6 + flex?

red umbra
#

What's the optimal crit rate on itto

reef stump
red umbra
reef stump
#

Itto has no special Crit interactions so you just go for the best ratio you can get

ancient pecan
#

just go for 1:2 until you start getting close to crit cap, then focus only on cdmg A_HuPeek

red umbra
#

70/180 without serpent spine

reef stump
ancient pecan
#

that should be fine
remember crit buffers exist (geo MC is one) and abyss cards are a thing

reef stump
#

If you wanna try hard 76% is ideal since you can get 3 8% CR Abyss Cards

red umbra
reef stump
#

Ofc he does, but its not like you actually need 100% CR

red umbra
#

Problem is getting SS

#

Or wait on a jade claymore

reef stump
#

If you can't/ don't want to buy the BP I'd wait till release to see if his Q DEF conversion snapshots, since if it does your next best laternative to SS is likely going to be Blackcliff among 4*s

reef stump
red umbra
#

Only 1 year of genshin has passed future banners will have greater weapons that will powercreep reach other

reef stump
#

Eventually thats possible but if they keep making specialized weapons like they are now there is no guarantee that there will be a universal Claymore thats as good as Redhorn for Itto

ancient pecan
#

eh sure but weapons like homa and redhorn are very hard to powercreep, specially for the characters they're designed for

red umbra
#

So the only solution is whale for redhorn in 100 pulls

#

That 88% cd is just dumb damage

ancient pecan
#

r5 whiteblind should be ok though

#

probably the best of the f2p weapons

reef stump
#

If you can whale for Redhorn you can also get SS for a lot cheaper. But you have tosee whats the best plan for you

red umbra
#

If they put freedom sworn and redhorn I wouldn't mind tho

reef stump
#

Ofc still better than the ATK% Claymores and such

#

but its really far behind R1 SS at that point

ancient pecan
#

i mean sure it loses some value
but still beats all other f2p options

red umbra
#

99% defence and 48% atk is bad E_PoliwhirlConcern

reef stump
ancient pecan
#

with the passive active? and by how much?

reef stump
red umbra
#

Just atk 4 times

ancient pecan
#

snapshot A_PainTao

reef stump
#

and WB only lasts 6s so you will have a hard time maintaining Stacks across rotations

#

Its not really an issue for Noelle since she can swap freely

#

but Itto can't

red umbra
#

Same kinda goes for ss for the stacks and if you get hit

#

Red horn is just too op

reef stump
#

SS is easy to protect with a shield you want anyway

#

R5 WB is ofc still fine all in all, but it looks fairly close to 0 Stack Blackcliff if I assume full uptime on the 48% ATK and 12% DEF.

#

Which would be N1 -> Q to get 1 Stack

#

If you can do rotations quick enough to carry Stacks over it comes close to R1 SS again but thats seems tricky

#

or extends rotation time which is unlikely to be worthwhile

#

To put some numbers on the table

#

R1 SS is ~6.4% above idealized R5 WB and 13,5% above scuffed R5 WB

red umbra
#

Can you use PayPal on battlepass?

reef stump
#

On the PC client you can

#

Unbuffed the gap is smaller as Gorou inflates DEF

#

R1 SS 2.4% above idealized R5 WB and 10.5% above scuffed R5 WB

#

And each refinement on SS is a bit over 2% more dmg

twin abyss
#

how much better is redhorn over SS

reef stump
#

R1 Redhorn finally being 4-5% above R5 SS. So the total gap between R5 Redhorn to idealized R5 WB is (unbuffed/Buffed) 17%/20.5% and to scuffed R5 WB 26%/28,7%

reef stump
twin abyss
#

That's pretty huge

muted arrow
#

looks similar to pine for eula for me

reef stump
#

The difference is pretty much in-line with what you get out of a BiS 5*. But its ofc quite strong given how good R5 SS already is overall.
Technically the gap can be even larger in favor of Redhorn if you don't use E during Q. But from current dmg calcs it looks highly desirable.

twin abyss
#

Only problem I have with redhorn is that it's not as versatile as other weapons like homa or jade cutter

lament hazel
#

yeah

#

but its a good stat stick

ancient pecan
#

should be good on itto, noelle, c6 xinyan and maybe razor
its main issue is that it's competing against one of the release mistakes (SS) A_HuLay so it looks worse than it is

#

btw how much damage should we expect from albedo after 2.3 releases? A_ThinkTao with the new artifact set + his personal weapon

#

and gorou buff

reef stump
ancient pecan
#

have you calc'd microwave ZL by any chance? A_HuPeek

reef stump
#

Not yet, wanted to get around to calcing GMC, ZL and Ning but haven't gotten around to it yet

ancient pecan
#

you mean the three together + benny or as a monogeo comp with itto?

reef stump
#

Just the individuals for one. Piecing them together to ballpark Team DPR isn't very difficult afterwards

ancient pecan
#

ahh i see

reef stump
#

Since the burden of Resonance is on ZL alone I can just look at different amounts of pulses with no issue

ancient pecan
#

once you know his pulse damage it's kinda easy to calc his theoretical maximum or a more realistic approach with 3 or 4 pulse hits

reef stump
#

Yeah

#

only thing is

#

that even some roughl ballparks will come with a ton of idp

#

Geo MC only gets to E once per rot with Itto

ancient pecan
#

yep A_HuLay not sure if that hurts the team's energy generation

reef stump
#

So if you constructs gets smashed you drop pretty hard and you have a lot of wind-up

ancient pecan
#

ZL's energy gen should be reliable with microwave getting multiple hits per pulse

reef stump
#

I'm just gonna ballpark energy since Itto already runs around with only 4 Subs atm

#

ZL is gonna need none

ancient pecan
#

there is also the issue of skill construct limit
i hope itto's cow bypasses it because it's considered a summon instead or something

reef stump
#

GMC no idea, gotta see

ancient pecan
#

in fact if itto's cow doesn't bypass the construct limit it would make ZL's C1 useless because it would destroy one of the pillars A_PainTao

#

assuming you do something like pillar > rock > pillar > itto

reef stump
#

Mhy's way to tell you go play Dugtrio

#

and don't use other stuff

ancient pecan
reef stump
#

But there is generally a bunch of stuff to look at with regards to comps

#

For Albedo-less stuff

#

and potentially even just Duo-Geo

#

Technically you can also play full Hyper Itto with Itto/Gorou/ZL/Bennett

ancient pecan
#

A_ThinkTao true

#

cow + flower + pillar is 3 constructs so it's not even that bad for ZL

reef stump
#

Itto/Gorou or ZL/XL/Bennett also on the list

#

Itto/Gorou or ZL/Fischl/Beidou also

ancient pecan
#

this is kinda like taking noelle comps and replacing her with itto A_HuPeek

reef stump
#

Pretty much

#

Just that Noelle lets her Supports breathe and Itto is just greedy af

ancient pecan
#

i wonder if you can do cryo resonance itto with rosa

reef stump
#

Possible yeah, but no idea if its worthwhile

ancient pecan
#

it's free crit, and if you don't use ZL you can use diona to heal and shield

reef stump
#

Might aswell add it to the list of Geo Duos

#

Not very complex afterall

#

Just need to adjust Itto's CR for that since he has 90% CR in my Calcs xD

#

And Gorou generally can just run Petra in any case its worthwhile over NO

#

Although I practically don't ever see a scenario where its truly worth to farm a Petra Set for Gorou as long as you have units to build that actually do damage

ancient pecan
#

i'm not sure if it's the best team comp for damage tbh
but considering most itto comps lack a proper shield and healer cryo resonance with diona seems like a good support combo A_HuPeek

#

he also scales better with crit than atk so i imagine cryo resonance > pyro

reef stump
#

Cryo Reso is neat yeah

#

more concerned with overall Team DPS but gotta see how it looks

#

I'm probably not gonna go super in-depth and make it a bit more superficial

#

But it should be a good ballpark

#

What interests me beyond just Itto comps is if there is a point where you are better off with Noelle if you play with more notable Sub DPS that can take advantage of Noelle's flexibility

#

I have no doubts Itto beats her in personal damage at this point but Noelle with C6 Gorou looks very respectable nontheless

storm tulip
#

I think the main draw of noelle is exactly the subdps potential you open up, but she also requires slightly more ER than itto (just slightly because while she does not produce energy herself she allows for her supports to use their cooldowns better), but she also has longer downtime than itto has for that to be a thing

#

So careful considerations need to be seen if the extra subdps potential is worth the reduced main dps damage, both from less damage in kit and less field time window per rotation to dish out damage

charred crag
red umbra
#

How do u have so much crit rate

charred crag
#

r5 SS

red umbra
#

Er sands would be good on Noelle R5 whiteblind?

charred crag
#

maybe, but that's more ER than noelle should need if you have ning or GMC acting as battery

red umbra
#

I just need a crit rate claymore A_ThinkTao

#

And a better sands

charred crag
#

that's a pretty good sands

red umbra
#

Every other pc is perfect

charred crag
#

I'm not sure if new set will be functionally better for noelle than 4p gladiator, since she has the same problem as itto with snapshotting before she can do enough geo dmg to stack it

#

the geo% portion won't be an issue for snapshotting, so it's hard to say

red umbra
#

Or I can get albedo and just give him jade cutter with 80/200 so much to decide A_ThinkTao

turbid dagger
#

What's everyone thinking of fourth slot in Dugtrio?

#

Is it kinda just flex, is Zhongli good in there for just mono Geo?

charred crag
red umbra
turbid dagger
#

Just wondering if someone like Beidou might slot in. Could always use some extra AoE.

#

Or maybe Fischl?

reef stump
# storm tulip it is around the same, the defense stacks still help the ascension passive, but ...

Yeah, I get 0 STack Blackcliff 1.5% below scuffed R5 WB. So from 1 Stack onwards at any refinement Blackcliff pulls ahead as you say.
Noelle comp trade-offs are a very interesting and somewhat complex topic. I'm not even sure if Noelle pays with much field-time comparatively since she needs no Support rotations and can just weave Supports on the fly. So her cumulative field-time might still be 70%+ if you don't take super intensive Subs.

charred crag
red umbra
#

I'll made up my mind going all in for redhorn even if I miss Itto

reef stump
red umbra
#

Time to start saving

turbid dagger
#

No, but thanks. That helps.

charred crag
#

albedo not proccing against shielded enemies exacerbates the weakness of relying solely on crystallize to drain shields unfortunately. That being said there's almost no team that is good for every situation, so I don't consider it a major downside to swap to another team when mono geo doesn't function the best.

red umbra
#

Mountain gale is the most universal comp

#

Geo and anemo

storm tulip
storm tulip
# reef stump Yeah, I get 0 STack Blackcliff 1.5% below scuffed R5 WB. So from 1 Stack onwards...

well her field time always is a bit less intensive because you need to generate more energy from them than itto requires, even if we take the 4 geo comp you still need to cast one extra gorou E per rotation so you have an extra swap there

Also the worthwhile supports to run while maybe not as intensive field time still are more intensive than itto's almost always, because itto comp is trying to optimize that as better as we can

red umbra
#

Imma do a experimental and raise favonious claymore

storm tulip
charred crag
#

Same in situations where I don't need to kill a lector/herald or can kill fatui before they armor up.

#

Or extremely uncooperative cryo cicin mages where the adds stay far away from one another

red umbra
storm tulip
#

I just use zhong Q and instantly delete them with ning rotation

#

I honestly think noelle is pretty underwhelming in mono geo currently, next patch she is getting a bunch of upgrades though

reef stump
#

Noelle's ST is pretty lackluster atm but has great AoE, she is basically the polar opposite of Ning who excels more in ST but lacks in AoE. And usually AoE situations are easier to solve than ST situations.

storm tulip
#

it is AoE.team

#

ning brings target focus and honestly people completely underestimate her AoE

#

Jade screen has amazing AoE and you cast it twice

ancient pecan
#

you don't bring noelle to a ST fight A_HuLurk

#

it's like bringing hu tao to a swarm floor and hoping she does well

#

my main issue with ning is how hard it is to get her constellations and how her jades sometimes go flying all over the place A_PainTao

storm tulip
#

i mean it is as hard as any other character

ancient pecan
#

ning has been featured in like 3 banners
and one of those was keqing's E_KEKpat

storm tulip
#

and ning actually functions at c2 if that is the argument

charred crag
#

My Noelle does 24-37k hits in single target, ~+12k albedo hits, +any potential resonance hits. My ning is c6 and can routinely delete single targets with her* EQCAE burst rotation if the situation calls for it, but Noelle is fine doing single target in between Ning bursts.

storm tulip
#

yes, sure, but thing is

#

why do I give a fuck about the AoE scenarios in mono geo

#

when zhong albedo have that covered already

reef stump
# storm tulip yes, but what does mono geo have right now?

I'm not disagreeing with you. As I said AoE checks are usually easier and even with considerable AoE you usually tend to want either strong CC or Burst to ensure enemies don't scatter before you're done with them. And Geo has means to do that w/o needing Noelle, while bursty ST is something only Ning can provide to that degree right now.

Its in part why I don't have avery high opinion of Xiao. I just don't think his niche is a very desirable one, even if it has decent consistency.

charred crag
#

I'm not sure how invested (or c2) your albedo and zhong are, but I don't really consider the aoe "covered" in the case of like 3x pyro agents or 2x kairagi situations

storm tulip
#

my albedo is c0, my zhong is c3

#

and again you are also acting like ningguang has actual 0 AoE

#

which isnt true in the slightest

charred crag
#

I really am not

#

Not sure why you're attacking a strawman when I'm saying Noelle performs better than you seem to think

storm tulip
#

I play them both

charred crag
#

As do I?

storm tulip
#

I know that my noelle performs very well

#

but in mono geo it is really underwhelming

#

compared to ning in the same slot

charred crag
#

What are you using in the fourth slot?

ancient pecan
#

i can kinda get what zack's saying
an invested ZL + geo mc burst combo should be enough to clear most aoe content
if anything survives ning's jade screen also has decent aoe and damage

charred crag
#

I run Noelle/Ning/zhong/albedo

ancient pecan
#

so in a way you don't need a dedicated aoe unit in mono geo

storm tulip
#

geo MC, which in the case of ning, I dont even need to use if the situation doesnt call for it

#

but even me just running ning/albedo/zhong as a 3 man squad outperforms my noelle/zhong/albedo/geo MC

charred crag
#

Geo MC can be an active detriment of blocking ning's damage, so I'd agree there. Whereas Noelle has higher damage in single target than Ning just doing NA>CA in her ult downtime.

storm tulip
#

like in 12-3-2 as an example, I completely ignore the ruin defenders, they just die to collateral damage while I focus the ruin grader

now noelle can do the same, thing is, the ruin grader just takes longer to die while the adds take just slightly less time to do so

ancient pecan
#

noelle can slot in single target supports though, but that means you're not doing mono geo anymore A_HuPeek

storm tulip
#

yeah I'm talking mono geo

charred crag
#

I'd argue moot point since any of the variations can handle 3* floor 12 on either side, but it sounds like feelscrafting/anecdotalcrafting from either position

storm tulip
#

my regular fast clear comp just has me run ning/zhong/kazuha/bennet and I clear in around 30seconds or so

storm tulip
# charred crag I'd argue moot point since any of the variations can handle 3* floor 12 on eithe...

they can handle this specific situation, where it is an AoE scenario with a very slight single target orientation and ning comp does better (which is honestly most AoE scenarios we have currently, a main enemy and some help)

and then in single target ning has her beat in the comp by a lot

currently the only chamber I get better results with noelle is 12-1-1 and that is more so because agents just get to ignore most of ningguang damage while invisible so you have to wait for openings while noelle just keeps swinging in huge AoE, rather than it being a full on "noelle just deals with the AoE scenario faster"

#

which is 100% a boon of noelle, she gets to ignore enemies like this or that routinely spread out a little bit

#

and next patch it is not even a competition between the 2 either, unfortunately mihoyo decided to really only care about half of the geo cast so far, hopefully that will change in the future

charred crag
#

I guess what I'm not sure why you seem to have disdain over noelle/prop ning up when they can be very easily used together/you seem to be propping up having Geo MC present in a ning comp that has 4 construct-summoning characters with a 3 limit, when you don't use the GMC at all in situations

storm tulip
#

I run geo MC

#

because geo MC has situations where he is routinely useful

charred crag
#

like, you seem to be comparing noelle/gmc/zhong/albedo or ning/gmc/zhong/albedo, but you don't seem to consider noelle/ning/zhong/albedo

storm tulip
#

and I dont run noelle

#

because when I do

#

I just play ning/zhong/albedo/ and emotional support noelle that gets to exist

#

and never gets swapped in to because there is hardly ever a reason when she is actually good to me there

ancient pecan
#

it's kinda funny because the same used to happen to me with ning A_HuTaoDerp

#

i did noelle ning geo mc flex (no albedo sadly) and i felt ning wasn't needed

storm tulip
#

that depends a lot on the flex

#

for example, fischl/xingqiu there can make ning be not needed in the comp, yes

ancient pecan
#

fischl most of the time, if there is no elemental shield to counter

storm tulip
#

that is why I'm strictly talking about mono geo here, they both have way superior options for teammates outside of mono geo

ancient pecan
#

yep
mono geo is cute but it's usually better to grab some supports of other elements

charred crag
#

same boat, I like ning but I find that the emphasis on aoe doesn't actually translate to poor single target (or rather, she isn't needed to still easily 3* because chasing faster metrics than that is actually without tangible purpose). That being said ning is fun to include because she's way flashier than geo MC.

ancient pecan
#

maybe with gorou that will change though

charred crag
#

better is super subjective once you reach the floor of "good enough" in my opinion

storm tulip
#

yeah gorou will change it for noelle, not for ning I dont think

#

like even at c6 gorou I'm fairly sure you run ning/zhong/gorou/bennet

#

or you just keep mona as the best buffer there even tbh

ancient pecan
#

c6 gorou should have been some sort of team wide def > atk conversion A_HuLay something that lets him work outside def scalers

#

imagine something like xinyan c6 for the entire team

charred crag
#

interesting idea, but weird design philosphy (needing c6 to be useful anywhere other than a super specific niche)

storm tulip
#

nah I think we will see some more weapons like itto's signature to try and bring that a bit

ancient pecan
#

gorou is following the same path

storm tulip
#

and honestly not even, because gorou does have a kit that can be useful outside of his niche

ancient pecan
#

you mean as a... uh... crystallize shielder?

unique rover
#

Partly he can be considered a shielder and healer

storm tulip
#

he does make your team considerably tankier too outside of that

#

for an average dps he is making you take 75% of the damage you otherwise would with a1+E buff

#

and he can run fav bow with EM/EM/EM or ER/EM/EM and some support gear, from 4pc petra to noblesse to just running some extra stats with 2 emblem/2 wanderer's

reef stump
#

If Gorou is sufficient as a shielder he could also act as a comfy Buffer for a non Geo DEF scaler in the future should we get one

ancient pecan
#

we already have one A_HuPeek

#

c6 xinyan

reef stump
#

Xinyan is not enough DEF for that but yeah

#

and has a shield herself

ancient pecan
#

noir i think was tcing a pure pyro xinyan comp with c6 benny, redhorn, gorou and kaz

storm tulip
reef stump
#

I know, although iirc he switched from Gorou to Rosaria by now

storm tulip
#

yeah or even rosa for rev melt

ancient pecan
#

yea A_ThinkTao lots of options

reef stump
#

Realistically Gorou doesn't provide enough dmg for a non-Geo DEF scaler

#

But if you can combine that with covering for the defensive slot

#

that can be enough

storm tulip
#

especially since his damage is basically negative

#

so just looking at 700 EM gorou, that is around 4.6k crystallize shields at a base level, if we take into account that he is making you take only 75% damage that would be the same as me taking albedo with that amount of EM but gorou would have 6.2k hp shields instead of the 4.6

#

which if his Q has no ICD means 6k health crystallize shields (2.5x versus same element) every 1.5 seconds

#

so 50k shield health in the 8 procs of the 12 seconds c2 allows for

#

pretty reasonable

#

they wont be tanking any big hits unless it is from the same element, but otherwise I feel like he can suffice as a pure shield unit

#

versus corresponding element it gets close to diona shield like this but on a reaction proc instead of cooldown, so that is actually impressive imo

charred crag
#

kaz grouping into c6 benny+gorou flat def/def% buff into redhorn xinyan spin2win sounds really funny though

storm tulip
low valve
spark aurora
#

so is the recommended gorou build (for now) to abandon his personal dmg in favor of his support capabilities? like higher ER and EM

low valve
#

what personal dmg E_PoliwhirlConcern

spark aurora
atomic sundial
#

just stack ER

storm tulip
#

With itto you would just run def/geo/crit or er/geo/crit

lament hazel
#

ayo do you guys think serpent spine is better than the new 5* claymore?

#

forgot the name of the weapon

storm tulip
#

R1 redhorn is 5% better than serpent spine r5 for itto

reef stump
storm tulip
#

This is also assuming 100% uptime on full spine stacks which without zhongli is easier said than done

#

Especially at low serpent spine refinements

lament hazel
#

damn

flint garden
#

Albedo can't battery itto if he's against shielded enemies, would geomc be better value then, or is him being off field nuke is still good value even with that weakness?

reef stump
dense ocean
#

Hello! Is 4p ToM could be worth in a Itto comp? Same for NO set? I thought about Albedo in 4p ToM and Gorou in 4p NO, but I’m not sure that attack bonus is good for Itto since he scales on def...Thank you!

reef stump
dense ocean
#

Okay I see, then I’m gonna run NO for Gorou! Is the new set good for Albedo? Or do we prefer 2p Petra-2p NO for him?

dense ocean
#

Okay thank you very much for your answers! A_HuTaoHeart

storm tulip
jolly dragon
#

itto with 3 geo characters < noelle E_pepelol

reef stump
#

Based on what?

atomic sundial
#

his name is literally Itto skipper

red umbra
tribal osprey
#

deez nuts are based

#

in yo mouth

tidal violet
low valve
#

the godly double

short obsidian
#

Redhord not worth pulling if i have r5 ss right?

#

Also whats the best set for gorou on itto comp?

reef stump
# short obsidian Redhord not worth pulling if i have r5 ss right?

R1 Redhorn is estimated to only be about 5% ahead of R5 SS so its not really a priority.
Itto want the new DEF Set coming in 2.3. Gorou will likely jsut run NO, although Petra/EoSF/New Set are also options if you want to focus on his own dmg more or want to buff a non-Geo Sub DPS.

thorn parrot
#

Call me excited, but I am trying to make a speculated geo team around Itto and would appreciate any suggestions. Itto, gorou(C4 for healing), Ningguang(quickswap burst) and geo MC just for the geo team member scalings. Considering this team, is it worth it to pull for c0 Albedo? And yes, i don't have Zhongli A_HumaruCry

remote palm
#

how good is c6 on itto?

hexed ridge
#

There's been some interesting posts on NGA lately about constellation strength of different characters, including Itto. I don't want to go too much into detail but here's roughly the growth you can expect from C0 to C6

#

Itto is the black graph

#

every graph indicates a different top tier character, it's only to be taken as a very rough estimate and calcs were made at low investment. Don't spread it

frosty ermine
#

how do the other 5 star weapons compare to redhorn?

reef stump
# remote palm how good is c6 on itto?

How much C6 itself does can vary due to the rng factor. Just the 70% CD is 20-25% dmg. Overall Cons probably in the 30-40% range.
Haven't calced the overal C0 -> C6 yet though, thats just C6 in a vacuum.

reef stump
clever herald
hexed ridge
storm tulip
#

Cause ushi best boi

reef stump
#

Best Cons for screenshots also

#

Just don't tell anybody its jsut 4-5% extra DPS

hexed ridge
#

CN seems to value C2 quite highly though, that looks like a solid 25% DPS increase to me

#

That sounds like a lot

#

They also seem to believe in the Itto/Gorou/Albedo/Fischl comp

reef stump
#

I don't see how you realistically gain that much out of C2

#

ER reqs are not high enough to gain 25% DPS just by lowering ER reqs

#

And rotation time is difficult to cut short w/o paying somewhere else for it

#

In a vacuum, going from 18s rots to 14s rots is powerful

#

But not realistically feasible

storm tulip
#

I think they lower rotation from 20 to 15

#

which is what I consider too

#

thing is is how hit lag enables that or not

reef stump
#

Even with 0 hitlag extension that is difficult to do

storm tulip
#

not really it is more than enough time for gorou E and zhong E

#

and go back to smacking

reef stump
#

1.5s cast, 11s uptime, even if you only attribute 1s to each other unit thats 15.5s

storm tulip
#

yeah but you only need to go to 2 of them in between

#

so it is like 15+16, something like that

#

which is still pretty close to the initial

#

but hit lag does fuck that

reef stump
#

I think you'd get closer to 18s + 16s

#

Bc you still have to set up Albedo and such

storm tulip
#

well, that is the set up

#

which is also not 20 seconds for original rotation

reef stump
#

You have to redo that every 2 rots though

storm tulip
#

no, you just need to albedo E pretty much

reef stump
#

Otherwise Albedo doesn't get the Gorou Buff

storm tulip
#

you can ignore all of the remainder of the party Qs to be fair

#

like gorou is the only one really worth casting with c2

#

and you just E+Q then

reef stump
#

Gorou E Albedo E ZL E Gorou Q is ~5s

#

And if you skip Gorou E Albedo doesn't get the Buff

#

Not sure if worth

storm tulip
#

another thing to consider though

#

is that you might just not even swap from itto if there is no need

#

if you got crystallize shards and extended gorou Q

#

oh wait nvm

#

c6 then disappears still

reef stump
#

You still lose the Geo dmg and CD

#

You can ofc back to back Q if you jsut need to finish off smth quick

storm tulip
#

yeah, but that is threshold based

reef stump
#

Yep

storm tulip
#

which is still relevant

#

just not a straight 25% dps increase

#

nvm me

#

was thinking you just dont gorou Q when you need to redeploy albedo, but again, c6 buff

reef stump
#

Going from 20s to 15s rots is a 33% DPS increase. So you'd have to pay 8% max in opportunity cost to get there

#

And actually 15s every rot seems unsustainable in any case

storm tulip
#

ok, then my consideration was 16 second rotation

reef stump
#

so that sounds like a pipe dream

storm tulip
#

I wasnt sure which one of the values was I just knew it was 25% increase

#

and 20 to either 15 or 16

#

which is purely based on wether hit lag screws with that or not

reef stump
#

20s -> 16s is a 25% DPS increase

storm tulip
#

ye

#

i doublechecked now

reef stump
#

But even then its not true bc you have 1 Ushi less in the second rot and don't have the 25% DEF from Gorou Q

storm tulip
#

yeah but again, you do get more stacks/second

#

because more c1 procs

reef stump
#

But not more Stacks per Q window

storm tulip
#

I think that would cover the gorou buff

reef stump
#

So you'd have to go long enough to get an extra Q window for that to manifest in more Stacks used overall

#

Or well, clear faster due to the shorter rot

storm tulip
#

yeah, but the faster clear is exactly what happened there

#

and since the damage output in the comp is pretty high

#

c2 might actually be even better than 25%

#

because again it is threshold based

reef stump
#

There will be a threshhold where that holds true

#

but I don't think its that easy

#

You'd need to improve from a 40s clear to a 32s clear

#

for 25% DPS

storm tulip
#

yeah which I think is pretty doable

#

like raiden hypercarry usually gets cooldown gated above anything else

reef stump
#

CD gating is why we have double carry blow ups, yeah

#

But Speedruns are a topic of its own

#

especially given that Itto isn't that well suited for it

storm tulip
#

I think he is well suited for big HP single targets, obviously just no one really competes with tao+ayaka for those

reef stump
#

Upper echelon of speedrunning is essentially Tao, Ayaka, Raiden, C6 Eula, C6 Ganyu, Childe(+XL)
I don't think he will be that, but he might come right after

storm tulip
#

he wont purely because no insant burst or insane AoE to compete with them

reef stump
#

Sure, its not a matter of his raw throughput potential and just his nuke capabilities

storm tulip
#

yeah

#

even though c6 r5 itto can reach like 100k per arataki charged on whale investments, that is not really enough for speedrun purposes

reef stump
#

At the point where he gets 100k CAs a C2 Raiden throws a 600k Slash and the floor is over. The classical issue of nuke vs sustained

storm tulip
#

yeah

#

tbf though, he could probably compete in that since raiden does need you to cast all your support skills

#

while itto could just take a quicker route and win through less animations

#

the issue is again, AoE

reef stump
#

Thats awfully specific since you'd need to know enemy HP pools and such.

storm tulip
#

yeah

reef stump
#

Like Xiao can technically do the same but he is nowhere to be seen in Speedruns unless its a solo challenge run or at a level where its full rotations till the kill

storm tulip
#

I dont think he can do it as well as itto can

reef stump
#

Itto should be better if not hindered by AoE, yeah

storm tulip
#

thing is xiao still has a lot of lag to his kit

#

because of the jump

#

and he would still need like bennet Q and shred from somewhere

reef stump
#

Thats very threshold based again

#

But jsut generally if you don't have Xiao getting a significant AoE mod advantage

#

Itto Comps jsut do way more DPR

storm tulip
#

yeah, one extra enemy isnt even enough

#

unless it is exactly 2v1, but I assume that 2 enemies itto can always hit them

reef stump
#

2 v 1 doesn't exist unless its Yoimiya

#

and even then its not applicable to Team DPS

#

So yeah

hexed ridge
#

I‘m starting to think that Itto‘s constellations are somewhat bait. C1 seems negligible, C2 could potentially be strong but even then - it‘s not as much of an increase like we‘re used to with other characters these days

#

It‘s also because his damage share in the team isn‘t hyper carry level, Albedo deals such a significant amount of damage too. There‘s also the potential of a 4th sub DPS unit

#

That‘s why CN has C0 -> C2 Itto only at a ~12% damage increase in team DPS, and that‘s with the most favorable conditions for C2

reef stump
#

I agree C1 and C2 seem bait-y

#

C1 has a pretty neat feel good factor to it, but isn't numerically crazy

#

And C2 is conditional. It can effectively have 0 value in some situations or depending on how you play

#

There is far worse and if you know how to leverage the Cons they might even be worth getting. But they are no HT C1 or Raiden/Kaz C2

storm tulip
#

because albedo overall team dps contribution is higher than bennet's overall team dps contribution by a bit

#

it is not a gamebreaking difference, but it also allows to bring ER requirments down on both team slots which is the main reason why albedo is such a powerhouse in the comp

#

if sara/raiden worked with beidou profitably, you would also see the comp just being raiden/beidou/sara/kazuha instead of bennet for example

In this case you could even see beidou be the top damage contribution for the comp in certain cases, wouldnt mean that raiden is not a good hypercarry

reef stump
#

Hypercarry level isn't really saying much if its just Team Dmg breakdown analysis

storm tulip
#

yeah

reef stump
#

on a per target basis

#

I have Itto with Geo Reso + C6 Gorou

#

at a similar level to full Hyper Xiao (Ben/TTDS/ZL shred)

#

w/o collision

#

But Itto gets Sub DPS dmg on top

#

So as long as Xiao doesn't get heavy AoE advantage it just doesn't matter if Xiao is more hyper than Itto

#

Same thing applies to Rai/Kaz/Ben + SubDPS comps

#

Its not Hyper

#

But Team DPS is very high

reef stump
#

Huh

#

I have trouble finding a C1 combo for Itto

#

thats actually a significant gain

#

with my current frames

storm tulip
reef stump
#

Nope, but I ofc accounted for them being continuous slashes

storm tulip
#

yes, but atk speed passive

#

is harder to account for

#

from c0 frames

#

since you only get 1 swing from the showcase

reef stump
#

Currently I work w/o the ATK SPD at all which has non-hitlag frames roughly the same as the C6 Whopperflower video from a while ago.

#

But like

#

Even if I cut 5 frames from each Slash

#

That doesn't change a whole lot

#

I get the same dmg as C0 with a 20 frame advantage. If I adjust slashes for 5 frames I can maybe add N1/2 but thats pretty much it

storm tulip
#

you were doing 2 full combos, na4 and na2 for c0 right?

reef stump
#

Yep

storm tulip
#

i mean with atk speed I assume you have time for SCA8 N4 SCA5 E

#

which still wouldnt be a huge gain, but more or less what I always assumed

#

that you would just do 1 normal attack rotation as usual and 3 extra chargeds vs c0 N2

reef stump
storm tulip
#

so that is 5% increase in motion value plus A4 scaling on top still I assume

#

or does that take A4 into account

reef stump
#

Thats raw MV

#

I also have this for C0 in the slightly over the frame limit corner

storm tulip
#

with a4 taken into account it gives me around a 7% dps increase, which is around what I expected tbh

reef stump
#

Oh and for cryptic combos C1 has this

#

But yeah 7% is probably the right ballpark after the NA Buffs

#

In case of doubt I'm gonna look for 0 Stack Starter Combos if the difference changes there

storm tulip
#

yeah NA buffs were so uncalled for, I hate them, it was 100% beta testers crying his normals hit lower than noelle

#

instead of giving feedback to parts of his kit that actually mattered

reef stump
storm tulip
#

yup

ancient pecan
#

buff ushi so sac double cow becomes a thing A_WishTao

reef stump
#

Top end C6 combo. Which doesn't look all that impressive for being perfect rng and not the norm

#

The 70% CD carry that Cons so hard

storm tulip
#

I mean, yes

#

the reducing stacks is a way to enable the cirt damage to keep coming

#

also norm is SCA15 iirc from my calcs

#

and then you would do like N2 into SCA3 or 4 i dont recall right now and I didnt keep those notes

reef stump
#

Can just check later what fits for me

#

Gonna write up a general Cons evaluation now and polish the Sheet up a bit

#

Also have to redo Sac GS

#

To see if R5 can keep up with scuffed WB and 0 Stack Blackcliff

reef stump
#

Sadly Sac GS remains a meme

#

So I have SS, Redhorn, Blackcliff, Sac GS, WB

#

other weapons that are interesting?

storm tulip
#

is that what you got more or less?

reef stump
#

worse than what?

storm tulip
#

oh sry

#

than scuffed WB and 0 stack Blackcliff

#

or more so, they were around 7% better

reef stump
#

Scuffed WB is 5% ahead (662k), 0 Blackcliff 3,5% ahead (652k) of R5 Sac GS (630k)

storm tulip
#

how did you do scuffed WB?

reef stump
#

Sac GS combo used

reef stump
storm tulip
#

and did you add defense to the a4 after?

#

or did you leave it at that?

reef stump
#

sure

#

Its set up to account for it

#

I idealize Stack uptime though. Not dynamically ramp it, so its slighlty overshooting

storm tulip
#

for me WB is 677k and 625k sac GS and blackcliff 667k, but whiteblind has ramp up still so I just say to myself that WB=blackcliff

storm tulip
#

it is probably just due to artifact difference

#

oh wait

#

nvm