#Itto Thread
1 messages · Page 7 of 1
usability is already 0 or near it
but infusion would 100% make sense lore wise too
look at geovishaps, azhdaha
ooh yeah thats very true
If you suggest a improved version I don't think saying the current version is even worse is the best argument
Its certainly thematic
but it should still be useful
I think it would be useful, places where it is not is versus elemental shields
where physical characters would be dead in the water regardless
like kaeya isnt doing anything with his autos vs a pyro mage anywyas
it is not because his autos are now pyro that he is suddenly worse than he was
Looking at current elemental Teams
either you have the infusion or don't need it. With some fringe cases where a wrong infusion can be a problem
looking at current elemental teams it would be useful nowhere, because the good ones all have an infusion
like the reason for so many of these chars to infuse is to fix their split elemental scaling
and with geo resonance + the petra buff I am describing you would still at a bare minimum have 50% elemental bonus of the element you picked up
It would have, yeah. Question is why include something that might have a higher chance fo being detrimental rather than being useful.
I'm certainly all for more ways to get infusions, but such a Set might not be the right place for it. Atleast not if its supposed to a Set that is supposed to make Geo more relevant in a Support capacity
As someone who already runs Noelle mono geo (with c6 ning more often than GMC), I'm already excited for c6(hopefully, but not guaranteed since I'll only have about 160-170 wishes to blow) gorou and c0 itto.
Something I'm not sure about with what leaks we have of itto though, his atk speed mechanics aside the final charge CA has >2x the damage of his building-up CA damage. Is his playstyle likely to be trying to cap his strength charges and dumping, or maintaining low stacks and spending them as they come in? Trying to figure if his C1 is actually much of a buff to his overall dmg or if it could actually technically be a detriment as things stand.
Final CA abuse is not what MHY wanted you to do anymore, not since they buffed his normals
and u would gain stacks as you CA, it will be very jank trying to get a certain rotation going
i imagine
Longer CA combos seem favorable. Doing N1CA to get more finishers doesn't seem worthwhile as every time you initate a CA combo you have a little forward dash that eats some time and the increased frequency of dashing creates an overhead that doesn't make it efficient to do
Hm, fair. Didn't consider his CA dash
as someone who doesnt play Geo or Crystallize, it feels so unfair Kazuha just totally writes off an artifact like that, imagine someone who has farmed Petra for ages
What MHY wants for a character and what ends up doing the most damage isn't always in line haha. Every single part of yanfei's kit goes against stacking pure EM and avoiding any source of crit rate, but her overload setup is comparable if not better than her vape setup.
So I wasn't sure if ignoring his supposed "right" way to play was still the way to go, even after considering the buffed his NAs to scale slightly better than noelles
oh yea, they are not very thorough with their game design, even more so lately
the way I see Itto C1 and C2 are they are supportive cons for his C6
for C0 get 2 CA sets in your Q and one E, and you're good to go
everything else is just optimisation or reset chamber kind of game
same like you can get 10N1C + burst on Tao, but you dont do that every single time you clear a chamber
Nothing can handle one rotation of hutao without health gating/invuln window mechanics lol
Not when you're doing 110k+ CAs anyway
I already have c0+homa (and albedo) and I realized that c1 wouldn't really do much for me when nothing lives through a c0 combo(or two, since we still have 3 mins to clear) as it stands, so I feel comfortable hoarding for the very niche and non-transferable comp I'm looking forward to haha
if ur really looking into 'maining' Itto comp, shield breaking might actually be his biggest problem
shield breaking with Eula for example is a huge problem, even when you have Diona and Rosaria
the application rate of Diona/Rosaria is pretty slow, and enemies can iframe and move around
that kind of thing
Ive 36* with mono geo on one side before, this team sounds a bit worse at (shield breaking specifically) but I also have the ability to run hutao, Raiden national, MorAYAYAna, etc where the comp just flat out won't work.
if ur a geo fan tho, im pretty sure u can make it work
Yeah lol
it's just more a caution to someone who 'should I get into Itto and Geo'
My Noelle pretty stronk with r5 SS and 4glad
i really want to pull Albedo for Noelle
My albedo is 90 with t9 E, but his artifacts are dogshit. New domain will be the opportunity to get him some decent ones
That's his 2AP2defender with HoD propping up his crit ratio 🤣
you can always sub out albedo for someone else better at shield breaking if that is a concern
as I said earlier today, ning isnt even that far behind albedo if you still want for geo in overall team dps and she can chew through shields pretty quickly, just dont be afraid to use her Q for that purpose, especially in a itto comp
Xinyan is really good at stripping shields
Sunfire Itto doesnt sound too bad too
you still get Bennet to clear fast
I think anyone is better than albedo at breaking shields xD
That's my alternate "steal ning and Noelle artis when your running zhong+albedo hutao" setup, I'm really looking forward to new set.
he is not too bad if your other teammates have some quickswap abilities for it since he can still cast E every 4 seconds
but geo in general is awful at breaking shield due to the nature of how the reaction decreases elemental gauge
I think 1 geo proc per 4 seconds is still behind... everything else in the game is what I'm saying
so is anemo, but then anemo has swirls, so when AoE happens, they just fucking melt shields
another reason why geo needs a proper buff to its reaction system
not everything, but a lot of chars, yes
Not to further derail an itto-focused TC thread though I guess xD
Sunfire itto?
Jean Bennet Itto Gorou, not really recommended as standard Itto comp, but people bring Sunfire (Jean-Bennet) to break herald shields

compared to the VV hutao team, itto teams will be much less complicated rotation-wise to play right?
Yes
in terms of support rotation about the same, in terms of dps execution itto is way way easier
than c0 ht
U just need to remember the order and not be aware of ICD and tight frames
Only thing about Itto is that you need to puzzle his combos together on the fly since your Stacks can vary from rotation to rotation
yeah a miscalculation might cause you to get the final E wrong for example
Missing the final E, ending on full Stacks, having time left over you can't use well since you made your previous combo too short
well we should be able to use the burst cd as a timer
If you know the hitlag extension you will get yeah
You can also easily use the E as a timer
You will eventually know what combo you can do post second E according to your current stacks
@reef stump have you tested geo mc for the itto comp?
instead of a non geo 4th option alternative
No shield
what I meant is itto gorou zl mc
Not yet
But I'd imagine it would be quite rough since GMC realistically only gets 1 E per rot
not sure how the ER reqs look with that to Q every rot
also depends on how much microwave you are with that with ZL around
Don't have any experience with that, so need to look into microwave stuff more before I can even do a rudimentary Calc
well I'd assume you can constantly have 2-3 constructs on field + burst assuming boulder, itto and zl
it's also worth noting that taking advantage of microwave might be easier than usual thanks to itto E taunt
Thats true
Its definitely worth investigating, as are quite a bunch of options in the face of Albedo + Itto in a single Patch being quite the strain on Primos
So the question how Itto comps look w/o Albedo is quite important
yep
don't forget geo MC has energy refund in one of their constellations 
depending on the number of enemies it can help quite a bit with their burst
I've played a bit of microwave
i'm interested in itto without gorou c6
i wonder if there are better supports than him
for context I think geo's burst needs zhongli's burst a bit as petrify prevents opponents from being pushed around by the shockwaves

in microwave ZL is built for damage so you want to use his burst anyways
my favorite microwave comp so far is ZL geo MC benny kaz quickswap
kaz helps a lot with keeping enemies inside the microwave
I think best course of action would be gorou E->zl EQ->mc EQ-> gorou Q-> itto
seems good, you will need the buff refresh after the microwave setup
but i dunno, without c6 maybe you're better using fischl instead
or benny
yeah probably
benny is worse for itto but he also buffs the microwave part of the team 
but I think the perspective of having 10% crit rate and 40% crit damage from supports alone is quite appealing
c6 gorou though 
If you use Benny you likely lose Buff Uptime on Itto if you wanna Buff ZL and GMCs Microwave setup
also let's say you put noblesse on gorou and millelith on zhongli
that surely benefits mc more than albedo
although on second thought noblesse on gorou wouldn't matter for mc
wait
How many ticks of his Q does GMC usually get?
If you Gorou Q first you lose 25% DEF on Itto
right
Also not sure if you can even override Q with E
since Q says it destroys the regular Banner
Its basically like Fischl where you can E into Q but not Q into E if Oz is still up
I see
4
Gotta see that I get to do a few Calcs this evening
@reef stump Uhm, I heard you might have a spreadsheet for Itto burst rotation dps with and without Albedo?
so you are prob looking at 1700% mv per rotation with geo mc
but compared to albedo rotation is also likely a bit slower
maybe
there is also a factor of frustration if you place the boulder in a way the enemy ends up on top of it on spawn
although prob itto's hits are vertical enough they'd hit him regardless? idk
Gorou you mean? Since Albedo doesn't affect what Itto does.
Newest version of my Sheet:
https://docs.google.com/spreadsheets/d/1FRBs_cNsi9eaOELHIOCtWSfFwhfWETK0lXj_gJU6vcQ/edit#gid=1146963229
As always take with a grain of salt since its pre-release and we can't prove if combos according to current frame counts actually translate into reality.
Itto Frames
Itto Frames,Framecounts by Jrm.Spirit,#834184944674537493 message
NA frames assume Q active (10% ATK SPD increase),Assumption:...
If you're looking for Albedo's dmg contribution:
https://docs.google.com/spreadsheets/d/180g95hJ6spiACpAQnwsESxhIIWXbVHuauFJTDu_zCh0/edit#gid=0
Tabellenblatt1
Assumtpion,Unit,Albedo,Stat/Slot,ATK%,DEF%,HP%,CR,CD,ER,EM,Ele Dmg%,Weapon,Level 90,R5
Level 90,Base ATK,251,Circlet,31,10%,Name,Cinnabar Spindle
T10 Talents,Base HP,13226,Sands,58,30%,Base ATK,454
30 Substats,Base DEF,876,Goblet,46,60%,Passive 1,80%,E DEF MV
Enemy Mult:,Crit Rate,5%
Take note of the investment level however since it is really high.
For both Sheets
so just for theoretical comparison, albedo gets 2880% MV worth of E procs with all gorou buffs
right?
9 Procs with Spindle are 2880% DEF MV, yes
Hello I’m gonna use SS for Itto and I’m worried rn, can crystallize shields be enough as shields for Itto? I’m not familiar with crystallize shields but turns out it scales in EM? How’s that going to work considering we stack the dugtrio with def?
lol geo mc + itto ascension + serpent spine + gorou c6 that's already 60/90 crit ratio right off the bat
100% crit rate is possible

Crystallizes are not gonna be nearly as helpful as a regular shield is. There might be some ways to make Crystallizes sufficient but for regular play I'd recommend using a shielder int he 4th slot, preferably ZL.
Eh so no Fischl?
Fischl isn't necessarily higher damage nor higher survivability, so there is no apparent reason why she would be better than ZL in that slot
you cant
you can override c6
but not the actual buff
So Q -> E rotations are pretty much out of the question unless you magically make sitting there for 10s worhwhile.
yeah
well they work really well in quickswap with c2 since that is also an option
like zhong /gorou/ning/itto
Noelle can use it I guess
yeah
Itto QS sounds weird
you just take advantage of your first charged rotation and ushi and then use ning/zhong/gorou and do a shorter rotation
Wouldn't actually mind if that was a good way to play him. Sounds fun and shorter rotations are more versatile
I think ER wise ning/geo MC are definitely needed, but not sure how viable geo MC would be, ning is just a lot more damage
but maybe construct synergy pays off in this case
thing is he is also more energy intensive than ning
Ning should take a good bit more time to do her thing though. Doesn't her C6 Burst Combo take like 5s?
mc refunds 5 energy for every opponent hit by his burst
doubt er is an issue for him
3.6 with proper cancels
Which is usually only 10-15 so he is still more energy intensive overall
yeah but does it realistically matter
Well yes, 10 energy is a full elemental skill worth of energy in their case
it's more in the lines of, how much er would he require then
how much more er than ning specifically
EQECA is jsut 3.6s? That would be pretty damn good
EQCAE
Or that way around
It has to be that way for a proper cancel
Thats only about 1.6s overhead, pretty good for the MV
is zhongli even used in itto teams if gorou/albedo have better synergy and last slot is reserved for crystallize
ZL > Crystallize in all likeliness. There might be some scenarios where you can get by with just Crystallize but the actual dmg gain of using a Sub DPS over ZL is questionable
so the added utility gorou gets from crystallize is less important than zhongli?
cool
i feel like the cap on geo constructs could be quite irritating in 4geo comp
especially with c1 zhongli
guess i'll find out
Gotta see how hitlag extension and such looks for Itto, but risking losing Geo Resonance shouldn't be worth getting a little more uptime at the end. C6 Gorou in particular also has an independent duration looking at the description so that part shouldn't even be affected by his C2.
in terms of investment, would you prioritise weapon over constellations after getting c0?
Depends on the weapon you have available
I'd always say constellations due to double dipping tbh
because of gorou
unless you got his c6 before itto c0 obviously
i have R5 SS but the stats on the signature weapon seem to synergise so well
R5 SS is only 4-5% behind R1 Redhorn
hm
So unless you can't stand the stacking mechanic Cons should be more valuable at that point
makes sense
the 20% attack/defense cons is c4 right? i kinda want it for hybrid albedo
For like WB I would have seriously considered the weapon but R5 SS is already such a huge powerhouse
Yeah thats C4
Not sure what your mileage on hybrid Albedo really is tbh. Casting Albedo Q might not necessarily be worth in an Itto Team and Spindle tanks Q value, while actually being capable fo beating R1 PJC.
i have c3 with PJC and very high investment
i think the plan is just to do burst rotations tbh
Itto is pretty field time greedy. Ofc need to see how it is on release to be sure but an Albedo Q would likely extend the rotation and would need to be REALLY chunky to be worth that. But that can ofc happen with C2 and target advantage in AoE.
as for the new artifact set, would it be used on itto/albedo with ToM/noblesse on zhongli/gorou?
or does gorou run it too
Seems likely. Gorou dmg is not gonna be worth investign much in so just with NO makes the msot sense
Whether you want to also run ToM or just build ZLs dmg can depend on how stacked your ZL is with regards to damage assuming you want to get his Q out
cool i will transfer albedo's noblesse pieces to gorou while farming then
i am running burst build with ESF 4p atm on zhongli
will probably just keep it instead of farming ToM from scratch
I think ToM would likely be the highest damage investment on zhongli while retaining the necessary shield tankiness for a 20 second rotation, even with itto being tankier
when it is being cast every 20 seconds instead of every 12
against a lot of things to be honest
If you already have a ToM Set maybe, but farming a new one just for that is definitely not worth
with shield refresh on burst is basically impossible to have downtime
ESF exists now luckily
dont need to farm for petra at all
at least 3/4 pieces of this ToM build can be used in a regular zhong ToM build
you have downtime
because itto doesnt allow you to cast it
you only get 1 ability per 20 seconds
be it zhong Q or zhong hold E
or albedo E
etc.
Itto behaves like Xiao field time wise
yeah
you don't get to quick swap around
so you refresh buffs and sit on field with itto for 15 seconds
pretty much
i still dont see shield breaking but guess i'll find out
is itto's field duration just the duration of gorou's burst?
slightly longer
gorou burst lasts for 9 seconds+2 extra after Q ends, up to 12.5+2 at c2 with crystallize pick ups
itto seems to have around 12-13 seconds of Q uptime due to hitlag+1.5 seconds of Q cast animation
we are saying he takes around 14 seconds field time and then rotation of gorou E-> albedo E -> zhong E(or E+Q if c2) -> gorou Q is 6 seconds (5.4, but close enough to say 6, with c2 zhong actually being 6.1 seconds)
so gorou e is never used if ER is high enough
Gorou E is to snapshot Albedo
no, i fucked up I wrote itto instead of gorou
and zhong
ah
so you use gorou E to give albedo the buffs
and then gorou Q to give itto the buffs for his burst duration
Gorou E for the Supports, Gorou Q for the big showtime, yep
yup, also keeps c6 up for the support rotation
also gorou E is to also... you know
snapshot gorou
(hopefully)
mihoyo please dont fuck him more damage wise
at least give him snapshot
so you are basically immobile from casting gorou E until switching to Itto
if you are spamming through all your support abilities inside gorou E
Given I calced him with HooD and full uptime on his own Buff and got 82k at the end with very high investment her better snapshot himself lol
Gorou E zone is as large as Ganyu/Kazuha Q
o that's quite big
So you have quite a lot of space
i mean as immobile as you are in any bennet comp, but in a larger circle comparatively
seems like the biggest bottleneck to 4geo will be getting onset def% timepieces
feelsbadman
Farming 2 Full HooD Sets is definitely "interesting"
is it any different than farming emblem guys lets be fair here
raiden national uses 3 sets of the thing
No but I have only 1 workable Emblem Set that is just barely worth using on Raiden
same
and I've been living there for 2 months
i only just finished farming raiden's 4ESF too
cant be worse than Emblem tbh
yeah that is what I'm saying
you also even get to convert all the shit pieces
to farm noblesse for gorou
2 of the same Set is always painful, not saying its worse, just bad in general
into noblesse which is kinda falling out of meta
it was just "better" before
because we didnt have any decent damage options for burst oriented characters
or even just in general
I still find plenty of use for NO, would be less if I actually had multiple good EoSF Sets but it is what it is
Rather a great mixed Set than a shit EoSF
Revenge of the Oni Kabuto's
Imagine not already having 200 bugs ready for Itto

The bugs honestly is only a pain for the initial run since you personally don't know where they are, but once you do it at least once, you'll remember it and things speed up a fair bit
And not being on fucking mountain walls like certain flower

so u raised qiqi
I stopped leveling up Xinyan because of Violet Grass
Used to play her when I was AR45
There's a lot in tatarasuna afaik
For the Itto SS users what are yo plans for flex? I’m going for Itto-Albedo-Gorou-Fischl but going in with an SS, I’m starting to wonder whether I should just use whiteblind instead or risk for redhorn
i'm gonna use zhongli
whiteblind has an even bigger stacking issue
you honestly just need zhongli or diona/xinyan for serpent spine imho
My Diona's using Ayaka though. I have C2 Xinyan but unbuilt. Won't putting a shielder mean I'm cutting his damage potential though? I was planning on getting Fischl for flex but realized that the crystallized shields may not suffice to keep the SS stacks :(
zhongli is his best teammate damage wise for the comp, but if crystallize doesnt allow for serpent spine stacks to be kept (especially since itto has like 6 seconds of field time where oz wont be there to even give crystallize reactions) you really need an actual dedicated shielder
with redhorn this wouldnt be an issue obviously, it is basically cause serpent spine stacks are super important
Is Albedo worth skipping for a guaranteed Redhorn?
Because I'm currently guaranteed with 70 pity. I'm assuming I can get either Albedo in just 10 pulls. If that happens the only chance I can get Redhorn is if I can win the 50/50 early in Itto's but if not I have to settle with SS
albedo is way more damage than redhorn, if you dont have zhongli/dont want to use xinyan/diona other options also consist of xingqiu and beidou as better crystallize enablers
Beidou? Wait how
xingqiu deals comparable damage to fischl within the rotation
I can use Xinyan just that I would have to build her from scratch
At what talent level I can cap Xinyan's?
and beidou has obviously better damage than fischl vs 2+ targets if she is c2, but beidou requires favonius greatsword in the comp pretty much
Oh I only got sac greatsword I think
But I do have her in C2
Let me check if I have fav gs
If I do decide to use Xinyan over Beidou, how would that work? Shield bot?
it would need testing but shield bot is a safe assumption
ahh true..
if xinyan is c2 I can likely see shield bot 4pc ToM to guarantee good shield from the Q cast
but all of these options require live testing
Okii. So far Itto SS options are Diona/Xinyan/Beidou right
xingqiu too, because of damage reduction 100% crystallize reaction enabling and still decent damage even if you are not normal attacking much
and obviously the best one serpent spine or not is zhongli
I wanna use either Xq or Diona too but Ayaka has them
tbh if you just need the damage reduction and crystallize enabler full ER beidou might be worth a shot
she will hit like a wet noodle but hey you still get crystallize shards and some tankyness
she even has a built in shield at c1 to instantly turn on the geo resonance damage bonus
and you can even swap to beidou for quick counters at any time if you replace itto with noelle
in a noelle comp i would just use fischl instead
she doesn't need the damage resist
or just drop gorou/albedo and go with fischl + beidou
but why would I want to lose most of my damage
probably not a very good idea tbh

in a noelle comp you would just use xingqiu
cause she actually uses xingqiu properly
and she lacks the single target focus
uh i dunno
i'd say fischl is better
low field time, good damage, easy A4 triggers
XQ by himself doesn't really do much and isn't enabling anything for noelle
How does Itto SS + Geo MC fav + Gorou fav + Zhong fav sound for Energy regen?
no, he is just better damage than fischl is the thing
would sac sword/bow be better?
way too much
are you sure? can you sustain solo XQ without hurting his damage?
you only need gorou with fav bow on that
What should Geo MC run
I don't want to rlly pull for Albedo since I have 90 wishes and am at 45 pity
festering desire, the inazuma craftable, lion's roar maybe if your 4th member is pyro/electro
And want to pull for Gorou cons as well
yes, dude sustains himself pretty much, you run sac or fav sword with emblem and that is enough to outdamage fischl since you arent really abusing a4 either way

well EoSF is a thing that's true
Any other good options?
I don't have festering and I want my amenoma to stay on Jean
the 3* crit sword
EoSF is just extra damage
Should Zhong have black tassel or Fav spear?
how much ER are you running on XQ? 
he should run damage and a damage build
shieldbot or damage? black tassel is only good for shieldbot
fav is... ok for damage ZL
itto/gorou comps are ridiculously tanky, shield bot zhongli is actually a waste
shield bot ZL is always a waste unless you keep him at like lv60 with poverty artifacts and low level talents

so ToM zhong or 2p petra 2p Noblesse ?
true I just didnt want to start a whole conversation about it, because there is always that guy
ToM
you're pairing him with geo MC right?
yes
then go with 4p ToM or 2p petra 2p gladiator/ToM
Since I don't have enough for both Itoo and albedo
with geo MC his pillar damage actually matters
ToM is barely behind petra/noblesse and it increases your whole team dps and tankiness
yep
but if you already have a decent 2p petra 2p glad/ToM you can use that just fine and save your resin for other stuff imo
for pillar damage it is actually ahead
hp/geo/crit or atk/geo/crit
atk is probably enough for this comp and is more damage, but that is really up to you, difference isnt that big between the 2 anyways
personally i'm using 2p petra 2p EoSF because i have literally 5% ER from subs and the EoSF rolled a lot of crit
yep, substats matter more
the piece with more crit is usually better
Hi I'm back. How about Itto RH + Geo MC + Gorou + flex. Would that work, assuming I choose to skip Albedo? (Which tbh is highly unlikely since I like Albedo)
@tidal violet I'd say you skip horn and pull albedo lmao
Has there been any demonstration of the husk set? I'm curious how it works compared to how it's worded/how it's going to impact setup and snapshotting on itto and albedo.
especially if you need to stack up SS on itto, it seems pretty hard to make sure the 4p is up and rolling in order to snapshot the def>atk conversion of his Q
SS can be pre-stacked and you will simply miss out on the DEF of HooD on the first rot, still get the Geo dmg though since that part won't snap and then have 3/4 Stacks from the second rotation onwards, since you only lose 1 Stack at a time rather than all at once.
I'm not sure if it's a passive "gains 1 stack/3s while off field", or if stacks are gained from off field when geo damage belonging to the character is done, i.e. albedo or zhongli or gorou (Q) off field damage.
if it's the former, albedo can be at full stacks while pre-stacking SS on itto, but it also makes it a strange 3s-6s-3s cycle where it forever maintains 3-4 stacks
english is incorrect
it has a period instead of the semicolumn chinese has
it should be "...triggering a max of once every 0.3s; when off the field, 1 stack can be gained per 3 seconds. Curiosity...." to be like chinese
I figured that would be more likely
did you see the gorou Q into itto transition in the new video
less than one second until you can swap (well, from the animation itself, obviously swap cooldown is still a thing when gorou isnt already on field)
Can 4ToTM Fischl solve the problem that Itto SS may face, since shield strength is inherently made stronger?
I realized Xinyan can be a good shield bot for Itto SS since she uses the 4ToTM very well like Zhong but my worries is that she takes couple of seconds of field time from Itto since you have to slap enemies to get her shield to "level 3"
But I might be having a poor take
she needs to hit enemies all at once for her shield with the initial E strike
I was initially considering Xinyan too, her shield should be sturdy enough with Gorou buffs to sustain Itto and she enables continuous crystallize procs. The big issue though is her lackluster particle generation which means she requires lots of ER while simultaneously increasing Itto's ER requirement compared to other options
You can build her with lots of ER/Def, but at that point you're better off using someone else as her damage will be non-existent
I suppose you can run Favonius Xinyan with a Def/Def/Def build. You'll get a guaranteed Favonius proc from her ult every rotation and a ~12k HP shield with a 12s duration. You'll get more DPS out of running ZL in that slot, but it's a fine alternative I guess
I actually just realized that since it was said to utilize her shield completely she gotta slap 3 or more opponents for level 3 shield. That alone takes time from Itto & I don't want that 
Can 4ToTM Fischl suffice though
The issue is not shield strength or tankiness, well it kinda is but it goes deeper than that
It is due to itto having half of his field time without oz being on field
If you want to actually use Xinyan, you want her at C2 at the very least. With C2 you can reliably get a level 3 shield every rotation
So you need a single crystallize shield to last for around 6-8 seconds which is unrealistic, especially since ToM will wear off
noooo
I do want to use Xinyan but not this way. This is more like "I don't have a choice" scenario if 4ToTM Fischl won't work
I need that RH, at least my dilemma with SS stacks will dissapear with it
I get you, Itto's team building is giving me headaches too
At this point I don't think there's any way around using a shielder as the 4th unit on the team, if you want something semi reliable
It's hard to predict how impactful his increased defense is going to end up being, for me at least. Personally I somewhat doubt that teams without a dedicated shielder/healer are going to be viable
even if it's XQ/Beidou adding some sustain
But zhongli is just the ideal teammate as with any geo comp
There is really no way to go around him with any of them tbf
Is Beidou shield sturdy enough to keep ss stacks?
I like her tbh so building her won't be a heartbreak for me. Been using her for daily comms just for the friendship card
But her shield as of now on my account is so soft 
It's 16% max HP only iirc
Not at all he takes 46% of the damage a regular melee carry would, so you can count on shields on him to be twice as strong
Basically you can go grab your xingiu and test crystallize strength with his damage reduction up, that is how strong his crystallize shields will be
True. Tbh in a day or two if there's no concrete answer on my concerns which I completely understand. I'll just hold off the pre-building for flex and focus on pre-farming talent books and other paraphernalias
Not enough to last the whole rotation, but she enables crystallize better than fischl and more importantly for a longer time, so I do think beidou will be enough or at least only lose you 1 stack which you will regain and then lose next rotation
Basically you will be in a loop of 4-5-4 stacks during itto rotation which is more than fine
This is obviously just how i see it in my mind and obviously might work differently, the thing is it is hard to judge how actual combat scenarios will end up playing out
I'd assume it's going to end up being personal preference to some degree. I play a lot of Eula/Diona in abyss and I definitely couldn't imagine playing that team if Diona only had her shield and no healing
My Diona shields for around 11k I think with pretty high investment, so everything below ~15k effective HP shields on Itto isn't going to work for me without healing I think
which would mean 7.5k base shield
No, less than that a bit
Geo resonance gives you 15% shield strength too
So, around 6.5k
A Beidou shield is probably pretty close to that
For 15k on itto you would need 40% hp from substats which is quite a bit of investment, especially considering her ER requirements on the comp
This is taking her damage reduction into account
Oh also I forgot to mention the other obvious candidate
Which is raiden
Since hers is the only other turret that lasts through rotation and the only one that is elemental
With an E oriented build if it is hitting 2 enemies consistently she ends up outdamageing fischl, but barely
Also, barbara works as a worse version of xingqiu too for crystallize enabling 
The crystallize uptime is gonna be really good, yeah. But you'll still end up running a team comp that requires a lot of skill to pull off, you can't really slack off and continuously tank boss hits
It's very much high risk with medium reward I think. How much do you even gain by running Beidou/XQ/Raiden instead of just a dedicated shielder like ZL/Diona/Xinyan? It can't be too much, right?
That is always the case when zhongli is not involved in an itto comp
Well xingqiu is just better than all the other shielders tankiness wise
Crystallize shields from 125 EM (which albedo by himself provides)
Have around 11k effective hp on itto and you would refresh them consistently
It doesnt allow you to tank the big boss hits but it does allow you to keep tanking consistently
Is the unforged any good for itto?
no it boosts attack which he does not need
Unforged is just as good as any other 5*, which is not very
Skyward Pride could work but there’s a f2p option that is miles ahead of it so there’s no point
What's the f2p option
White blind
Is it much better than pride?
does anyone have any ideas about itto and his strengths compare dot other chars?
Not sure because I haven't calced yet, but white blind's sub and passive all benefit itto
Cons: being geo
That's all I can say for now
Awesome ty!
Wait
He also revolves in geo teams(fully/majorly) and would want to stick with gorou,
Hmm
I'm considering getting him since my first main was Ning and it feels bad to have on the bench since 1.3
However I could just wait for eula instead, they seem similar gameplaywise
I wonder which one is better
Tbf he revolves around geo teams as much as any other dps revolves around bennet if you really want to compare it that way
He does want geo resonance like any other geo dps, but he could just run 2 geo and 2 flex as well
In fact gorou and bennet are around the same buff for him (gorou being very slightly better) until gorou is c6 where bennet cannot compete anymore
It is more so back to the original con:being geo
Which means that his support selection is narrow and you basically have 4 non geo characters that interact in a meaningful way with him at base kit
considering gorou before c6 is comparable to benny, has anyone compared the team damage output of microwave (ADC ZL + geo MC + benny) vs albedo + gorou pre-c6 + flex?
What's the optimal crit rate on itto
100% 
How about 97% 
Itto has no special Crit interactions so you just go for the best ratio you can get
just go for 1:2 until you start getting close to crit cap, then focus only on cdmg 
70/180 without serpent spine
3% below ideal 
that should be fine
remember crit buffers exist (geo MC is one) and abyss cards are a thing
If you wanna try hard 76% is ideal since you can get 3 8% CR Abyss Cards
Geo mc could work
Ofc he does, but its not like you actually need 100% CR
If you can't/ don't want to buy the BP I'd wait till release to see if his Q DEF conversion snapshots, since if it does your next best laternative to SS is likely going to be Blackcliff among 4*s
I kinda doubt we will see many universal weapons like that anymore. And for Itto specifically Redhorn is basically a Jade Claymore
Only 1 year of genshin has passed future banners will have greater weapons that will powercreep reach other
Eventually thats possible but if they keep making specialized weapons like they are now there is no guarantee that there will be a universal Claymore thats as good as Redhorn for Itto
eh sure but weapons like homa and redhorn are very hard to powercreep, specially for the characters they're designed for
I already have r5 whiteblind 
So the only solution is whale for redhorn in 100 pulls
That 88% cd is just dumb damage
If you can whale for Redhorn you can also get SS for a lot cheaper. But you have tosee whats the best plan for you
If they put freedom sworn and redhorn I wouldn't mind tho
If Itto snaps his DEF conversion WB goes down into the gutter pretty much
Ofc still better than the ATK% Claymores and such
but its really far behind R1 SS at that point
i mean sure it loses some value
but still beats all other f2p options
99% defence and 48% atk is bad 
Blackcliff beats it w/o DEF Stacks for the conversion
with the passive active? and by how much?
You will almost never have the DEF from the Passive if Itto snaps
Huh
Just atk 4 times

snapshot 
costs you too much DPS
and WB only lasts 6s so you will have a hard time maintaining Stacks across rotations
Its not really an issue for Noelle since she can swap freely
but Itto can't
SS is easy to protect with a shield you want anyway
R5 WB is ofc still fine all in all, but it looks fairly close to 0 Stack Blackcliff if I assume full uptime on the 48% ATK and 12% DEF.
Which would be N1 -> Q to get 1 Stack
If you can do rotations quick enough to carry Stacks over it comes close to R1 SS again but thats seems tricky
or extends rotation time which is unlikely to be worthwhile
To put some numbers on the table
R1 SS is ~6.4% above idealized R5 WB and 13,5% above scuffed R5 WB
Can you use PayPal on battlepass?
On the PC client you can
Unbuffed the gap is smaller as Gorou inflates DEF
R1 SS 2.4% above idealized R5 WB and 10.5% above scuffed R5 WB
And each refinement on SS is a bit over 2% more dmg
how much better is redhorn over SS
R1 Redhorn finally being 4-5% above R5 SS. So the total gap between R5 Redhorn to idealized R5 WB is (unbuffed/Buffed) 17%/20.5% and to scuffed R5 WB 26%/28,7%
R1 Redhorn is 4-5% better than R5 SS and about 15% better than R1 SS under current assumptions
looks similar to pine for eula for me
The difference is pretty much in-line with what you get out of a BiS 5*. But its ofc quite strong given how good R5 SS already is overall.
Technically the gap can be even larger in favor of Redhorn if you don't use E during Q. But from current dmg calcs it looks highly desirable.
Only problem I have with redhorn is that it's not as versatile as other weapons like homa or jade cutter
should be good on itto, noelle, c6 xinyan and maybe razor
its main issue is that it's competing against one of the release mistakes (SS)
so it looks worse than it is
btw how much damage should we expect from albedo after 2.3 releases?
with the new artifact set + his personal weapon
and gorou buff
my T10 30 Perfect Subs Albedo Calc has roughly 334k DPR with T13 C6 Gorou and Geo Reso. If you add ZL shred its another 10% so around 370k. He is roughly 40% of Itto's personal dmg in those Calcs.
have you calc'd microwave ZL by any chance? 
Not yet, wanted to get around to calcing GMC, ZL and Ning but haven't gotten around to it yet
you mean the three together + benny or as a monogeo comp with itto?
Just the individuals for one. Piecing them together to ballpark Team DPR isn't very difficult afterwards
ahh i see
Since the burden of Resonance is on ZL alone I can just look at different amounts of pulses with no issue

once you know his pulse damage it's kinda easy to calc his theoretical maximum or a more realistic approach with 3 or 4 pulse hits
Yeah
only thing is
that even some roughl ballparks will come with a ton of idp
Geo MC only gets to E once per rot with Itto
yep
not sure if that hurts the team's energy generation
So if you constructs gets smashed you drop pretty hard and you have a lot of wind-up
ZL's energy gen should be reliable with microwave getting multiple hits per pulse
I'm just gonna ballpark energy since Itto already runs around with only 4 Subs atm
ZL is gonna need none
there is also the issue of skill construct limit
i hope itto's cow bypasses it because it's considered a summon instead or something
GMC no idea, gotta see
in fact if itto's cow doesn't bypass the construct limit it would make ZL's C1 useless because it would destroy one of the pillars 
assuming you do something like pillar > rock > pillar > itto

But there is generally a bunch of stuff to look at with regards to comps
For Albedo-less stuff
and potentially even just Duo-Geo
Technically you can also play full Hyper Itto with Itto/Gorou/ZL/Bennett
this is kinda like taking noelle comps and replacing her with itto 
i wonder if you can do cryo resonance itto with rosa
Possible yeah, but no idea if its worthwhile
it's free crit, and if you don't use ZL you can use diona to heal and shield
Might aswell add it to the list of Geo Duos
Not very complex afterall
Just need to adjust Itto's CR for that since he has 90% CR in my Calcs xD
And Gorou generally can just run Petra in any case its worthwhile over NO
Although I practically don't ever see a scenario where its truly worth to farm a Petra Set for Gorou as long as you have units to build that actually do damage
i'm not sure if it's the best team comp for damage tbh
but considering most itto comps lack a proper shield and healer cryo resonance with diona seems like a good support combo 
he also scales better with crit than atk so i imagine cryo resonance > pyro
Cryo Reso is neat yeah
more concerned with overall Team DPS but gotta see how it looks
I'm probably not gonna go super in-depth and make it a bit more superficial
But it should be a good ballpark
What interests me beyond just Itto comps is if there is a point where you are better off with Noelle if you play with more notable Sub DPS that can take advantage of Noelle's flexibility
I have no doubts Itto beats her in personal damage at this point but Noelle with C6 Gorou looks very respectable nontheless
it is around the same, the defense stacks still help the ascension passive, but this is also no stacks blackcliff, basically 1 stack and from then on on that encounter whiteblind will always be behind
I think the main draw of noelle is exactly the subdps potential you open up, but she also requires slightly more ER than itto (just slightly because while she does not produce energy herself she allows for her supports to use their cooldowns better), but she also has longer downtime than itto has for that to be a thing
So careful considerations need to be seen if the extra subdps potential is worth the reduced main dps damage, both from less damage in kit and less field time window per rotation to dish out damage
I tend to agree, especially with a well-invested Noelle. I think Noelle will still have a niche beyond "weaker itto that also heals" and can work with gorou in some comps that itto can't, especially since she maintains her ult between swaps and can have an ult uptime longer than it's CD.
How do u have so much crit rate
r5 SS
Er sands would be good on Noelle R5 whiteblind?
maybe, but that's more ER than noelle should need if you have ning or GMC acting as battery
that's a pretty good sands
Every other pc is perfect
I'm not sure if new set will be functionally better for noelle than 4p gladiator, since she has the same problem as itto with snapshotting before she can do enough geo dmg to stack it
the geo% portion won't be an issue for snapshotting, so it's hard to say
Mine is like 51/180 with no er 
Or I can get albedo and just give him jade cutter with 80/200 so much to decide 
What's everyone thinking of fourth slot in Dugtrio?
Is it kinda just flex, is Zhongli good in there for just mono Geo?
I plan on keeping it mono-geo personally, but that's because I love mono geo already
Childe for passive 
Just wondering if someone like Beidou might slot in. Could always use some extra AoE.
Or maybe Fischl?
Yeah, I get 0 STack Blackcliff 1.5% below scuffed R5 WB. So from 1 Stack onwards at any refinement Blackcliff pulls ahead as you say.
Noelle comp trade-offs are a very interesting and somewhat complex topic. I'm not even sure if Noelle pays with much field-time comparatively since she needs no Support rotations and can just weave Supports on the fly. So her cumulative field-time might still be 70%+ if you don't take super intensive Subs.
As long as there aren't a lot of elemental shields to deal with, mono geo is more than strong enough, with either GMC or Ningguang as the flex. Gorou is going to take that and skyrocket it.
I'll made up my mind going all in for redhorn even if I miss Itto
ZL seems ideal atm.
For Crystallize or budget shields Beidou/Fischl/XQ/Xinyan/Rosaria can work aswell but their Sub DPS potential is very scuffed in an Itto comp.
Time to start saving
What about Chevy instead of GMC?
No, but thanks. That helps.
albedo not proccing against shielded enemies exacerbates the weakness of relying solely on crystallize to drain shields unfortunately. That being said there's almost no team that is good for every situation, so I don't consider it a major downside to swap to another team when mono geo doesn't function the best.
you still get 30% defense and 24% geo dmg vs 18% atk and 35% on normals first rotation, and from then on you always take advantage of the artifact set fully, so yes, I do think it will be functionally better
well her field time always is a bit less intensive because you need to generate more energy from them than itto requires, even if we take the 4 geo comp you still need to cast one extra gorou E per rotation so you have an extra swap there
Also the worthwhile supports to run while maybe not as intensive field time still are more intensive than itto's almost always, because itto comp is trying to optimize that as better as we can
Imma do a experimental and raise favonious claymore
yeah, I love geo chars so mine are heavily invested, but I'm getting sub 1 minute clears with mono geo, it is just really nice and very energy efficient rotations with pretty much 0 ER on everyone
Same in situations where I don't need to kill a lector/herald or can kill fatui before they armor up.
Or extremely uncooperative cryo cicin mages where the adds stay far away from one another
https://genshin.honeyhunterworld.com/db/weapon/w_2312/?lang=EN
I need 1 more claymore billet for r5
I use ning instead of noelle, cryo cicin mages never live more than a couple seconds for me
I just use zhong Q and instantly delete them with ning rotation
I honestly think noelle is pretty underwhelming in mono geo currently, next patch she is getting a bunch of upgrades though
Noelle's ST is pretty lackluster atm but has great AoE, she is basically the polar opposite of Ning who excels more in ST but lacks in AoE. And usually AoE situations are easier to solve than ST situations.
yes, but what does mono geo have right now?
it is AoE.team
ning brings target focus and honestly people completely underestimate her AoE
Jade screen has amazing AoE and you cast it twice
you don't bring noelle to a ST fight 
it's like bringing hu tao to a swarm floor and hoping she does well
my main issue with ning is how hard it is to get her constellations and how her jades sometimes go flying all over the place 
i mean it is as hard as any other character
ning has been featured in like 3 banners
and one of those was keqing's 
and ning actually functions at c2 if that is the argument
4
My Noelle does 24-37k hits in single target, ~+12k albedo hits, +any potential resonance hits. My ning is c6 and can routinely delete single targets with her* EQCAE burst rotation if the situation calls for it, but Noelle is fine doing single target in between Ning bursts.
yes, sure, but thing is
why do I give a fuck about the AoE scenarios in mono geo
when zhong albedo have that covered already
I'm not disagreeing with you. As I said AoE checks are usually easier and even with considerable AoE you usually tend to want either strong CC or Burst to ensure enemies don't scatter before you're done with them. And Geo has means to do that w/o needing Noelle, while bursty ST is something only Ning can provide to that degree right now.
Its in part why I don't have avery high opinion of Xiao. I just don't think his niche is a very desirable one, even if it has decent consistency.
I'm not sure how invested (or c2) your albedo and zhong are, but I don't really consider the aoe "covered" in the case of like 3x pyro agents or 2x kairagi situations
my albedo is c0, my zhong is c3
and again you are also acting like ningguang has actual 0 AoE
which isnt true in the slightest
I really am not
Not sure why you're attacking a strawman when I'm saying Noelle performs better than you seem to think
I play them both
As do I?
I know that my noelle performs very well
but in mono geo it is really underwhelming
compared to ning in the same slot
What are you using in the fourth slot?
i can kinda get what zack's saying
an invested ZL + geo mc burst combo should be enough to clear most aoe content
if anything survives ning's jade screen also has decent aoe and damage
I run Noelle/Ning/zhong/albedo
so in a way you don't need a dedicated aoe unit in mono geo
geo MC, which in the case of ning, I dont even need to use if the situation doesnt call for it
but even me just running ning/albedo/zhong as a 3 man squad outperforms my noelle/zhong/albedo/geo MC
yeah exactly
Geo MC can be an active detriment of blocking ning's damage, so I'd agree there. Whereas Noelle has higher damage in single target than Ning just doing NA>CA in her ult downtime.
like in 12-3-2 as an example, I completely ignore the ruin defenders, they just die to collateral damage while I focus the ruin grader
now noelle can do the same, thing is, the ruin grader just takes longer to die while the adds take just slightly less time to do so
noelle can slot in single target supports though, but that means you're not doing mono geo anymore 
yeah I'm talking mono geo
I'd argue moot point since any of the variations can handle 3* floor 12 on either side, but it sounds like feelscrafting/anecdotalcrafting from either position
my regular fast clear comp just has me run ning/zhong/kazuha/bennet and I clear in around 30seconds or so
they can handle this specific situation, where it is an AoE scenario with a very slight single target orientation and ning comp does better (which is honestly most AoE scenarios we have currently, a main enemy and some help)
and then in single target ning has her beat in the comp by a lot
currently the only chamber I get better results with noelle is 12-1-1 and that is more so because agents just get to ignore most of ningguang damage while invisible so you have to wait for openings while noelle just keeps swinging in huge AoE, rather than it being a full on "noelle just deals with the AoE scenario faster"
which is 100% a boon of noelle, she gets to ignore enemies like this or that routinely spread out a little bit
and next patch it is not even a competition between the 2 either, unfortunately mihoyo decided to really only care about half of the geo cast so far, hopefully that will change in the future
I guess what I'm not sure why you seem to have disdain over noelle/prop ning up when they can be very easily used together/you seem to be propping up having Geo MC present in a ning comp that has 4 construct-summoning characters with a 3 limit, when you don't use the GMC at all in situations
like, you seem to be comparing noelle/gmc/zhong/albedo or ning/gmc/zhong/albedo, but you don't seem to consider noelle/ning/zhong/albedo
and I dont run noelle
because when I do
I just play ning/zhong/albedo/ and emotional support noelle that gets to exist
and never gets swapped in to because there is hardly ever a reason when she is actually good to me there
it's kinda funny because the same used to happen to me with ning 
i did noelle ning geo mc flex (no albedo sadly) and i felt ning wasn't needed
that depends a lot on the flex
for example, fischl/xingqiu there can make ning be not needed in the comp, yes
fischl most of the time, if there is no elemental shield to counter
that is why I'm strictly talking about mono geo here, they both have way superior options for teammates outside of mono geo
yep
mono geo is cute but it's usually better to grab some supports of other elements
same boat, I like ning but I find that the emphasis on aoe doesn't actually translate to poor single target (or rather, she isn't needed to still easily 3* because chasing faster metrics than that is actually without tangible purpose). That being said ning is fun to include because she's way flashier than geo MC.
maybe with gorou that will change though
better is super subjective once you reach the floor of "good enough" in my opinion
yeah gorou will change it for noelle, not for ning I dont think
like even at c6 gorou I'm fairly sure you run ning/zhong/gorou/bennet
or you just keep mona as the best buffer there even tbh
c6 gorou should have been some sort of team wide def > atk conversion
something that lets him work outside def scalers
imagine something like xinyan c6 for the entire team
interesting idea, but weird design philosphy (needing c6 to be useful anywhere other than a super specific niche)
nah I think we will see some more weapons like itto's signature to try and bring that a bit
hey it's mhy who is doing that not me
remember sara?
gorou is following the same path
and honestly not even, because gorou does have a kit that can be useful outside of his niche
you mean as a... uh... crystallize shielder?
Partly he can be considered a shielder and healer
yeah
he does make your team considerably tankier too outside of that
for an average dps he is making you take 75% of the damage you otherwise would with a1+E buff
and he can run fav bow with EM/EM/EM or ER/EM/EM and some support gear, from 4pc petra to noblesse to just running some extra stats with 2 emblem/2 wanderer's
If Gorou is sufficient as a shielder he could also act as a comfy Buffer for a non Geo DEF scaler in the future should we get one
noir i think was tcing a pure pyro xinyan comp with c6 benny, redhorn, gorou and kaz
yeah but is like gorou better than say xiangling there
I know, although iirc he switched from Gorou to Rosaria by now
yeah or even rosa for rev melt
yea
lots of options
Realistically Gorou doesn't provide enough dmg for a non-Geo DEF scaler
But if you can combine that with covering for the defensive slot
that can be enough
especially since his damage is basically negative
so just looking at 700 EM gorou, that is around 4.6k crystallize shields at a base level, if we take into account that he is making you take only 75% damage that would be the same as me taking albedo with that amount of EM but gorou would have 6.2k hp shields instead of the 4.6
which if his Q has no ICD means 6k health crystallize shields (2.5x versus same element) every 1.5 seconds
so 50k shield health in the 8 procs of the 12 seconds c2 allows for
pretty reasonable
they wont be tanking any big hits unless it is from the same element, but otherwise I feel like he can suffice as a pure shield unit
versus corresponding element it gets close to diona shield like this but on a reaction proc instead of cooldown, so that is actually impressive imo
that sounds hilariously specific, and in a good way. Only thing it doesn't take care of is xinyan's split scaling on her Q, or take advantage (other than her Q) of her phys shred/phys% buffing.
kaz grouping into c6 benny+gorou flat def/def% buff into redhorn xinyan spin2win sounds really funny though
does 700em allow for a er sands?
it allows for stringless + ER sands or for fav bow + EM sands and you can always use 2pc emblem or 2pc wanderer's to bump stats up
oh yeah mb i forgot abt arti sets and that fav had er sands
so is the recommended gorou build (for now) to abandon his personal dmg in favor of his support capabilities? like higher ER and EM
what personal dmg 

This was not related to itto comp, just outside of it if gorou could be decent
With itto you would just run def/geo/crit or er/geo/crit
ayo do you guys think serpent spine is better than the new 5* claymore?
forgot the name of the weapon
R1 redhorn is 5% better than serpent spine r5 for itto
R1 Redhorn is roughly 4-5% above R5 SS and 15% above R1 SS under current assumptions for Itto
This is also assuming 100% uptime on full spine stacks which without zhongli is easier said than done
Especially at low serpent spine refinements
damn
Albedo can't battery itto if he's against shielded enemies, would geomc be better value then, or is him being off field nuke is still good value even with that weakness?
If you're faced with enough shielded enemies for that to be a factor then you might want to replace Albedo with a SubDPS that is good at breaking those shields.
Hello! Is 4p ToM could be worth in a Itto comp? Same for NO set? I thought about Albedo in 4p ToM and Gorou in 4p NO, but I’m not sure that attack bonus is good for Itto since he scales on def...Thank you!
NO/ToM is roughly 3% more dmg for Itto. On Gorou you can easily run NO since Gorou's own damage is pretty damn weak, but sacrificng Albedo's dmg for 3% more on Itto via ToM isn't worth it.
Okay I see, then I’m gonna run NO for Gorou! Is the new set good for Albedo? Or do we prefer 2p Petra-2p NO for him?
New Set is easily BiS for him
Okay thank you very much for your answers! 
also on gorou you aren even sacrificing that much damage since 2pc noblesse is relevant to most of it
itto with 3 geo characters < noelle 
Based on what?
Based on deez nuts

the godly double
Redhord not worth pulling if i have r5 ss right?
Also whats the best set for gorou on itto comp?
R1 Redhorn is estimated to only be about 5% ahead of R5 SS so its not really a priority.
Itto want the new DEF Set coming in 2.3. Gorou will likely jsut run NO, although Petra/EoSF/New Set are also options if you want to focus on his own dmg more or want to buff a non-Geo Sub DPS.
Call me excited, but I am trying to make a speculated geo team around Itto and would appreciate any suggestions. Itto, gorou(C4 for healing), Ningguang(quickswap burst) and geo MC just for the geo team member scalings. Considering this team, is it worth it to pull for c0 Albedo? And yes, i don't have Zhongli 
how good is c6 on itto?
There's been some interesting posts on NGA lately about constellation strength of different characters, including Itto. I don't want to go too much into detail but here's roughly the growth you can expect from C0 to C6
Itto is the black graph
every graph indicates a different top tier character, it's only to be taken as a very rough estimate and calcs were made at low investment. Don't spread it
how do the other 5 star weapons compare to redhorn?
How much C6 itself does can vary due to the rng factor. Just the 70% CD is 20-25% dmg. Overall Cons probably in the 30-40% range.
Haven't calced the overal C0 -> C6 yet though, thats just C6 in a vacuum.
For Itto non of the other 5* Claymores are noteworthy and get handily beaten by SS and are much less comparable to Redhorn.
Do you happen to have a link to this post if you don't mind me asking?
tyy 

Obvious lies, c3 should be the biggest spike
Cause ushi best boi
CN seems to value C2 quite highly though, that looks like a solid 25% DPS increase to me
That sounds like a lot
They also seem to believe in the Itto/Gorou/Albedo/Fischl comp
I don't see how you realistically gain that much out of C2
ER reqs are not high enough to gain 25% DPS just by lowering ER reqs
And rotation time is difficult to cut short w/o paying somewhere else for it
In a vacuum, going from 18s rots to 14s rots is powerful
But not realistically feasible
I think they lower rotation from 20 to 15
which is what I consider too
thing is is how hit lag enables that or not
Even with 0 hitlag extension that is difficult to do
not really it is more than enough time for gorou E and zhong E
and go back to smacking
1.5s cast, 11s uptime, even if you only attribute 1s to each other unit thats 15.5s
yeah but you only need to go to 2 of them in between
so it is like 15+16, something like that
which is still pretty close to the initial
but hit lag does fuck that
You have to redo that every 2 rots though
no, you just need to albedo E pretty much
Otherwise Albedo doesn't get the Gorou Buff
you can ignore all of the remainder of the party Qs to be fair
like gorou is the only one really worth casting with c2
and you just E+Q then
Gorou E Albedo E ZL E Gorou Q is ~5s
And if you skip Gorou E Albedo doesn't get the Buff
Not sure if worth
another thing to consider though
is that you might just not even swap from itto if there is no need
if you got crystallize shards and extended gorou Q
oh wait nvm
c6 then disappears still
You still lose the Geo dmg and CD
You can ofc back to back Q if you jsut need to finish off smth quick
yeah, but that is threshold based
Yep
which is still relevant
just not a straight 25% dps increase
nvm me
was thinking you just dont gorou Q when you need to redeploy albedo, but again, c6 buff
Going from 20s to 15s rots is a 33% DPS increase. So you'd have to pay 8% max in opportunity cost to get there
And actually 15s every rot seems unsustainable in any case
ok, then my consideration was 16 second rotation
so that sounds like a pipe dream
I wasnt sure which one of the values was I just knew it was 25% increase
and 20 to either 15 or 16
which is purely based on wether hit lag screws with that or not
20s -> 16s is a 25% DPS increase
But even then its not true bc you have 1 Ushi less in the second rot and don't have the 25% DEF from Gorou Q
But not more Stacks per Q window
I think that would cover the gorou buff
So you'd have to go long enough to get an extra Q window for that to manifest in more Stacks used overall
Or well, clear faster due to the shorter rot
yeah, but the faster clear is exactly what happened there
and since the damage output in the comp is pretty high
c2 might actually be even better than 25%
because again it is threshold based
There will be a threshhold where that holds true
but I don't think its that easy
You'd need to improve from a 40s clear to a 32s clear
for 25% DPS
yeah which I think is pretty doable
like raiden hypercarry usually gets cooldown gated above anything else
CD gating is why we have double carry blow ups, yeah
But Speedruns are a topic of its own
especially given that Itto isn't that well suited for it
I think he is well suited for big HP single targets, obviously just no one really competes with tao+ayaka for those
Upper echelon of speedrunning is essentially Tao, Ayaka, Raiden, C6 Eula, C6 Ganyu, Childe(+XL)
I don't think he will be that, but he might come right after
he wont purely because no insant burst or insane AoE to compete with them
Sure, its not a matter of his raw throughput potential and just his nuke capabilities
yeah
even though c6 r5 itto can reach like 100k per arataki charged on whale investments, that is not really enough for speedrun purposes
At the point where he gets 100k CAs a C2 Raiden throws a 600k Slash and the floor is over. The classical issue of nuke vs sustained
yeah
tbf though, he could probably compete in that since raiden does need you to cast all your support skills
while itto could just take a quicker route and win through less animations
the issue is again, AoE
Thats awfully specific since you'd need to know enemy HP pools and such.
yeah
Like Xiao can technically do the same but he is nowhere to be seen in Speedruns unless its a solo challenge run or at a level where its full rotations till the kill
I dont think he can do it as well as itto can
Itto should be better if not hindered by AoE, yeah
thing is xiao still has a lot of lag to his kit
because of the jump
and he would still need like bennet Q and shred from somewhere
Thats very threshold based again
But jsut generally if you don't have Xiao getting a significant AoE mod advantage
Itto Comps jsut do way more DPR
yeah, one extra enemy isnt even enough
unless it is exactly 2v1, but I assume that 2 enemies itto can always hit them
2 v 1 doesn't exist unless its Yoimiya
and even then its not applicable to Team DPS
So yeah
I‘m starting to think that Itto‘s constellations are somewhat bait. C1 seems negligible, C2 could potentially be strong but even then - it‘s not as much of an increase like we‘re used to with other characters these days
It‘s also because his damage share in the team isn‘t hyper carry level, Albedo deals such a significant amount of damage too. There‘s also the potential of a 4th sub DPS unit
That‘s why CN has C0 -> C2 Itto only at a ~12% damage increase in team DPS, and that‘s with the most favorable conditions for C2
I agree C1 and C2 seem bait-y
C1 has a pretty neat feel good factor to it, but isn't numerically crazy
And C2 is conditional. It can effectively have 0 value in some situations or depending on how you play
There is far worse and if you know how to leverage the Cons they might even be worth getting. But they are no HT C1 or Raiden/Kaz C2
to be fair you are saying it isnt hypercarry level because you arent running bennet in the comp
because albedo overall team dps contribution is higher than bennet's overall team dps contribution by a bit
it is not a gamebreaking difference, but it also allows to bring ER requirments down on both team slots which is the main reason why albedo is such a powerhouse in the comp
if sara/raiden worked with beidou profitably, you would also see the comp just being raiden/beidou/sara/kazuha instead of bennet for example
In this case you could even see beidou be the top damage contribution for the comp in certain cases, wouldnt mean that raiden is not a good hypercarry
Hypercarry level isn't really saying much if its just Team Dmg breakdown analysis
yeah
on a per target basis
I have Itto with Geo Reso + C6 Gorou
at a similar level to full Hyper Xiao (Ben/TTDS/ZL shred)
w/o collision
But Itto gets Sub DPS dmg on top
So as long as Xiao doesn't get heavy AoE advantage it just doesn't matter if Xiao is more hyper than Itto
Same thing applies to Rai/Kaz/Ben + SubDPS comps
Its not Hyper
But Team DPS is very high
Huh
I have trouble finding a C1 combo for Itto
thats actually a significant gain
with my current frames
did you use c6 video frames for it?
Nope, but I ofc accounted for them being continuous slashes
yes, but atk speed passive
is harder to account for
from c0 frames
since you only get 1 swing from the showcase
Currently I work w/o the ATK SPD at all which has non-hitlag frames roughly the same as the C6 Whopperflower video from a while ago.
But like
Even if I cut 5 frames from each Slash
That doesn't change a whole lot
I get the same dmg as C0 with a 20 frame advantage. If I adjust slashes for 5 frames I can maybe add N1/2 but thats pretty much it
you were doing 2 full combos, na4 and na2 for c0 right?
Yep
i mean with atk speed I assume you have time for SCA8 N4 SCA5 E
which still wouldnt be a huge gain, but more or less what I always assumed
that you would just do 1 normal attack rotation as usual and 3 extra chargeds vs c0 N2
so that is 5% increase in motion value plus A4 scaling on top still I assume
or does that take A4 into account
with a4 taken into account it gives me around a 7% dps increase, which is around what I expected tbh
Oh and for cryptic combos C1 has this
But yeah 7% is probably the right ballpark after the NA Buffs
In case of doubt I'm gonna look for 0 Stack Starter Combos if the difference changes there
yeah NA buffs were so uncalled for, I hate them, it was 100% beta testers crying his normals hit lower than noelle
instead of giving feedback to parts of his kit that actually mattered
Should've just pushed everything up 10% rather than 25% on NAs
yup
buff ushi so sac double cow becomes a thing 
Top end C6 combo. Which doesn't look all that impressive for being perfect rng and not the norm
The 70% CD carry that Cons so hard
I mean, yes
the reducing stacks is a way to enable the cirt damage to keep coming
also norm is SCA15 iirc from my calcs
and then you would do like N2 into SCA3 or 4 i dont recall right now and I didnt keep those notes
Can just check later what fits for me
Gonna write up a general Cons evaluation now and polish the Sheet up a bit
Also have to redo Sac GS
To see if R5 can keep up with scuffed WB and 0 Stack Blackcliff
Sadly Sac GS remains a meme
So I have SS, Redhorn, Blackcliff, Sac GS, WB
other weapons that are interesting?
for me it is around 7% worse
is that what you got more or less?
worse than what?
oh sry
than scuffed WB and 0 stack Blackcliff
or more so, they were around 7% better
Scuffed WB is 5% ahead (662k), 0 Blackcliff 3,5% ahead (652k) of R5 Sac GS (630k)
how did you do scuffed WB?
Sac GS combo used
1 Stack DEF, 4 Stacks ATK
sure
Its set up to account for it
I idealize Stack uptime though. Not dynamically ramp it, so its slighlty overshooting
for me WB is 677k and 625k sac GS and blackcliff 667k, but whiteblind has ramp up still so I just say to myself that WB=blackcliff
yeah same
it is probably just due to artifact difference
oh wait
nvm
