#Itto Thread

1 messages · Page 4 of 1

alpine crown
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ill try to find them

red umbra
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even going off that data as far as i can see raiden national and childe national both have higher usage rate and better clear times on average

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than hutao comps

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lol

storm tulip
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Spiralabyssappsample, do pay attention at how they rate teams, the top teams are top most used, not top speed

red umbra
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why should most used team = best team

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the most used team on 5 of the 6 floor 12 chambers is raiden national anyways

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lmao

storm tulip
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Fastest clear comp with relevant popularity right now is raiden, c6 sara, kazuha bennet with hu tao/xingqiu/albedo/zhongli and raiden national after that

red umbra
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in which chamber lol

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for one the fact that hutao/xq/albedo/zl is the fastest clearing hutao comp is already problematic

storm tulip
muted arrow
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unless I'm missing something currently the spiral abyss tracker only has hu tao averaging better time than a xl team vs kenki

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which is reasonable

red umbra
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^

storm tulip
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So only 1st chamber halvez have actual relevant comparisons

red umbra
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and in 1st half chambers xiangling comps are shitting on hutao clear times for 12-1 and 12-3

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lmao

storm tulip
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Look at hu tao+kazuha 1st chamber, 1st chamber is basically dominated by anemos and this is why you see that

red umbra
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on 12-3-1 the fastest clear times are raiden sara kaz bennett at 47s then childe and raiden national at 58s

storm tulip
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Also it did change since last week, but it has been pretty consistent for the last 2 patches

red umbra
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has it? i havent been looking at the numbers every week but i dont ever remember hutao being faster outside of ST content

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in the first place these numbers are an awful metric at assessing unit strength

storm tulip
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They are to assess comp strength for your average player that is cleaeing abyss

muted arrow
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well wouldn't say awful because as a general view it still highlights things like kazuha tao being the quickest hu tao comp in practice for the average player, just prob not enough for detailed analysis

red umbra
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i disagree with the initial statement that tao was crept by xiangling but spiral abyss data does not prove shit

storm tulip
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And again the way data is gathered makes 2nd half times be very weird too

vale pawn
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I just want to add

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That Itto is powercreeping Xiao

storm tulip
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Also any xiangling comp without bennet is also in the garbage can

vale pawn
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all Itto wanters want more powercreep in the game

red umbra
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bc xiangling requires bennett to get better performance than tao

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and the difference is only marked in aoe

storm tulip
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Like tao doesnt need bennet but he still imrpoves tao dps

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Especially if bennet is c6 in both comparisons

red umbra
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tao requires xq and technically xiangling doesn't but

storm tulip
red umbra
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tao still has more flexibility outside of xq

muted arrow
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really confused by this comp

red umbra
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yeah xiangling can work with childe

vale pawn
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why?

red umbra
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ur not getting vv

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first rotation

storm tulip
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And kazuha by himself is amazing

vale pawn
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it's ok, imho, because Kazuha has enough personal dmg to make up for that

red umbra
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kazuha dmg isn't incredible outside of transformative comps

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but i see ur point

storm tulip
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A well invested kazuha dps is incredible

muted arrow
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add either Kaeya/rosaria or a second pyro replacing zl and the comp is much better

red umbra
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are u assuming crit build or EM build

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lol

storm tulip
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If you want kazuha personal dps

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Crit obviously

vale pawn
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while he is a monster in OL, even in vape comps his dmg is also nothing to scoff at

red umbra
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i mean u can build crit but then u lose a lot of his buffing

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it's almost never worth it

vale pawn
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although, for that, Jean might be better

muted arrow
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he's very good in transformative comps damage wise and good in amp comps

red umbra
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yea

reef stump
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Kaz dmg should still be fine in a Vape comp. Its jsut that Kaz dmg in an OL comp is compeltely nuts

storm tulip
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It is not even close even in transformative comps, em only wins in echareged anyways due to how hard it is for chain reactions to occur anyone else and even then only if he is buffing 2+chars

muted arrow
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don't see the appeal of crit kazuha if you don't bring somebody like bennett along

red umbra
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his dmg is still good it's just not incredible outside of transformative comps

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in transformative comps his dmg is competing with the big boy subdps like beidou and xl

steep marsh
storm tulip
steep marsh
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I really doubt you are doing 65k per E with a reasonable build

vale pawn
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anyway

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this is Itto thread

red umbra
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it's insane how much work ayzel did on comparing kazuha builds and ppl still question EM build lol

vale pawn
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we should stay on point

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and point is

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Itto is bringing powercreep

reef stump
vale pawn
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and that makes me want to go full "reeeeeee" at MHY

reef stump
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Itto seems pretty in line

muted arrow
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until the ER situation is clarified I wouldn't even say he's comfier than xiao to use

vale pawn
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depends what you consider to be the line

storm tulip
reef stump
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Other Top C0/1 Meta comps

storm tulip
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With my jade cutter I do more

vale pawn
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Yeah, I don't consider Ganyu to be in line

reef stump
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If Itto is powercreep bow down to your new queen Noelle aswell

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bc she isn't far off

vale pawn
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Noelle is better than people realize

red umbra
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bc ayzel did a shitton of build comparisons

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and it didnt look very pretty for crit build kaz

vale pawn
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But she needs so much investment

reef stump
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Itto and Noelle are incredibly similar on a build and stat level

muted arrow
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itto and noelle are the exact same except itto has higher MV lol

vale pawn
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only thing between amber and ganyu is a truck load of MV on Ganyu

storm tulip
muted arrow
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🤨

storm tulip
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It also doesnt include any chain reaction damage if we would be comparing that to EM build either

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So overall it is a pretty fair assumption

red umbra
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it seems fair but i am still taking ayzels calcs over an isolated anecdote without sufficient context

muted arrow
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what's the thesis behind itto being powercreep

red umbra
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not that i distrust what ur saying it's just these comparisons are a lot easier to make when the numbers are laid in front of u by someone who has spent a long time accounting for most scenarios

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https://keqingmains.com/kazuha/ if u wanna see them they're here btw

KQM

Updated For Version 1.6 Scarlet Leaves Pursue Wild Waves A Kazuha Guide Written By: Ayzel#7399 Solitary cloud, shadow in the setting sun, stirs the drifter’s heart. Preface Kazuha marks another addition to Genshin’s anemo roster, and he certainly upholds Anemo’s reputation of being the “support” element, with his strong crowd control, buffing ab...

muted arrow
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he's one of the most limited characters ever in terms of comp flexibility and his top comp doesn't even deal insane dpr

vale pawn
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@reef stump do you have Ayaka sheet that uses same methodology as you used for your Itto sheet? I'd like to see comparison between these two

reef stump
red umbra
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like i would say this is prob the fairest comparison

reef stump
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Since Ayaka is just BS Stat stick with VV in her most prominent use case

red umbra
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well actually in the context of a hutao comp it's not fair

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since ur prob not running bennett

storm tulip
red umbra
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i like to assess support/sub dps in terms of contribution to total team dps rather than personal dps

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should have established that earlier

storm tulip
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But freedom sworn is actually very far behind jade or mistsplitter in terms of adx damage and favors em a lot more

vale pawn
red umbra
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fair yeah mist should have been considered

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for adc

reef stump
storm tulip
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Also adc value is a lot higher in chambers with waves like we currently have

vale pawn
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but if we are going for fairest, then, R1 Mist if we comparing to R1 Redhorn

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otherwise, it'll be a bit unfair, since you are going to be comparin R5 blackcliff to R5 SS

storm tulip
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With enough damage you have adc kazuha taking care of a full wave by himself (with bennet since he is literally the most synergistic character for him due to his absorptions and great scaling) saving you time on cooldowns on your main carries which can then clear second wave

vale pawn
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at least F2P ones

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Mistspliter is amazing on it's own

red umbra
storm tulip
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Ayzel's guide is very good, but as someone who has played kazuha in abyss solo, duo, full team with both EM and adc builds I find it to be more theoretical than pratical in actual gameplay with results to show for it

red umbra
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and in this case hutao vape comps

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where there's no bennett

reef stump
red umbra
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with chain reactions the personal dmg argument for kazuha crit build kinda goes out the window

storm tulip
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No, with chain reactions it still out performs is the thing, and I mean faster clears not his damage

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Dont forget chain reactions might deal more dmg

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But enemies dont have an infinite amoubt of hp

red umbra
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less frontloaded dmg maybe but the scenarios where that's valuable on kazuha are quite niche i feel

storm tulip
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I can have adc kazuha dealing 500k and chain reaction doing 800k but if the enemy has 400k hp adc kazuha killed it way faster

storm tulip
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Actually scratch that

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Even kenki

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You can phase him with just kaz

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And use bigger cooldowns for 2nd phase

red umbra
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i mean 500k per rotation assumes full Q right

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that's a pretty long time

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chain reaction build isn't gonna get the damage out in much less time really

reef stump
storm tulip
reef stump
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Since I do not own Ayaka I am not super knwoledgable about her carry rotations

storm tulip
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And c1 brings that to around 650 cause you fit an extra E in there

red umbra
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sure but it's not like chain reaction dmg is coming out much slower

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the delay between kaz's dmg and the chain reaction is like 1s at most

storm tulip
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Yes, but kazuha's personal dps to a single target with adc

red umbra
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ok yeah

storm tulip
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Doesnt also go down the drain

red umbra
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if it's ST

storm tulip
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Once enemies die

red umbra
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then there's an argument

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we were talking about multitarget

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i agree on the ST point though

storm tulip
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Nah, i'm talking multi target

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Talking about a place like 12-3 for example

red umbra
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when there's one enemy left in a wave then yea that's fair

storm tulip
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Once the adds die, the remainder of time on EM completely tanks dps wise

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While adc keeps its value

red umbra
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Yeah I agree that the personal dmg difference between crit and EM sheets a bit favourably for EM generally

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but it has to be a pretty significant difference

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to outweight the team dps loss by building adc

storm tulip
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As I said, ayzel's guide is good, but a bit shorsighted in pratical scenarios

red umbra
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it's quite hard to account for shit like that tho

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like the best u can do for a guide there is to say that adc gives u more flexibility

storm tulip
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Yes exactly

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Which he does the opposite

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Is my gripe with it

ancient pecan
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adc kills his DMG% buff though A_HuTaoSip
a free goblet for the team is a very strong buff

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unless you're playing geo

red umbra
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yeah, even when u account for potential practical increases in kaz's personal dps over em build it has to be a large difference to outweigh the team buff

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this is in ST too

ancient pecan
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ADC is also way harder to build A_HuPeek
EM only needs EM and maybe ER
ADC needs 3 stars + maybe ER

storm tulip
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Yes, adc is more expensive that is correct

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Not saying you should build it

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Just I find people saying why would I run kazuha crit when it deals less damage to be completely idiotic

ancient pecan
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... but usually you aren't extending your rotations by using kaz A_HuPeek

storm tulip
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Even with chain reactions on multi target an adc build wins

ancient pecan
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i dunno

red umbra
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it doesn't

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on paper

storm tulip
ancient pecan
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my kaz does 7k per swirl
it's pretty good as long as there are 2+ targets

storm tulip
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Is my point

red umbra
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yeah there is an argument that adc kaz can work to clean up fodder waves

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but like

storm tulip
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Adc kazuha basically takes a full rotation out of tbe equation

red umbra
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for that to hold, there has to be only one enemy left in that wave

ancient pecan
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why wouldn't EM kaz work as a fodder cleaner? A_HuLay

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fodder is what he wants to kill
weak but numerous waves

storm tulip
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Also benny+kaz by themselves can clear their halves in competitive time with 4 man squads either way

ancient pecan
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to maximize swirls and reactions

red umbra
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i think the argument is that there are sometimes scenarios where there's only one target left of a wave

ancient pecan
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there are only 2 scenarios i can see ADC better than EM
triple geo teams
and ST chambers

red umbra
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but again even then it's questionable whether that slightly increased utility in cleaning up weak waves outweighs the difference in team dps

storm tulip
ancient pecan
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and maybe whale kaz with crazy strong artifacts

red umbra
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not to mention that like these adc assumptions are assuming bennett

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which means kaz has to take bennett buff uptime

storm tulip
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He takes a very small uptime of that

red umbra
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does he?

ancient pecan
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does ADC kaz really do double the damage of EM?

storm tulip
ancient pecan
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but EM kaz also does damage in bursts

red umbra
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uhhh

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^

ancient pecan
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that same E is also swirling twice

red umbra
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and proccing chain reactions instantly

storm tulip
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Em kazuha does it a lot more sustained

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And em kazuha

red umbra
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idt it's any more sustained

storm tulip
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Needs someone on field

red umbra
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than adc

ancient pecan
storm tulip
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For those reactions

red umbra
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huh

storm tulip
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Like Em kazuha requires your other teammates to use their cooldowns is the thing

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Adc kazuha does not

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That is how he gains damage in my experience

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By having you save cooldowns

red umbra
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not really

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there just needs to be an aura

ancient pecan
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oh no i have to deploy my turret before using kaz instead of after

red umbra
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not having an aura also cucks adc kaz damage

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btw

ancient pecan
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using a cooldown before it's not a big deal

storm tulip
ancient pecan
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in some teams it's actually a requirement

storm tulip
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You need chain reactions

ancient pecan
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to setup an aura with his burst

red umbra
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the aura gets reapplied with kaz plunge

storm tulip
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Yes but again

red umbra
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that's why he's good at sustaining chains

storm tulip
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Just swirls

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Is trash

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Chained reaction is needed

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Who is doing second element?

ancient pecan
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did you miss the 1.6 EM buffs? A_HuTaoSip

red umbra
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i mean which comps are we talking about

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bc in general it's fairly easy to sustain 2 aura

storm tulip
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Not trash in actual numbers

red umbra
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most chain reaction based comps have fischl or raiden

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which is like 100% aura uptime

storm tulip
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Raiden is proccing an overload every 2nd kazuha Q hit

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Again, doesnt really compete

ancient pecan
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his MVs are good
but not good enough to dismiss reactions

storm tulip
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Ut does work in echarged

red umbra
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oh yeah i play EC rather than OL with raiden so i cant actually speak for the latter

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i never had that issue with fish but i havent played OL raiden extensively

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i actually dont rlly like OL kazuha that much

storm tulip
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Like i've had this discussion a shit ton of times, people have a hard time to understand it without having acess to both builds and testing it by themselves

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I thought em was vetter too

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Until I actually went in game and tested

red umbra
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i have tried ADC i have a 78-180 t8 kazuha w cutter

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my clear times were fairly similar on childe vape

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but on transformative comps it wasn't rlly a contest

storm tulip
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With em buffing characters like childe, xiangling, xingqiu, fischl beidou it never actually won over ADC for me

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Like adc won in clear time by a solid 7-12 seconds for me every time

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Even in current abyss

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I still run EM from time to time cause big pp numbers memes, but adc just always won

red umbra
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fair each to their own ig

storm tulip
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I do have him triple crowned I said this

red umbra
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it's defo true that it isn't completely clear cut but i think the consensus that EM kaz is better is not unreasonable

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even if it's not a universal case

storm tulip
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And talent investment matters a lot if we are talking 10/10/10 vs 8/8/8 for examole

storm tulip
ancient pecan
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not everyone has a 5* adc sword A_HuPeek

storm tulip
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But people saying crit build kazuha is bad is completely incorrect

storm tulip
ancient pecan
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and even then
if you're using 5* weapons you should probably compare the build with freedom sworn kaz
and the team damage buffs that implies

storm tulip
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And I also did iron sting tests with adc

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I ran 2.0 abyss like what 700+ times

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What i am saying is based on quite a bit of testing

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And still holds true current abyss

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Again for me, we all have different artifacts yada yada

ancient pecan
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in any case i'll agree in one thing
his best build is probably an adc+em hybrid
benny already provides the attack
you only need anemo dmg and crit to complete the build

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without sacrificing his support capabilities or personal damage

storm tulip
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And my Em sands are better than my atk sands

reef stump
# vale pawn <@!209617229216612352> do you have Ayaka sheet that uses same methodology as you...

https://docs.google.com/spreadsheets/d/15uA5-pXIh5STcOiEkFgaIwdNzbnslZOdZY5x2lgQFIs/edit#gid=0

Here is Ayaka, had to improvise based on frames for her on-field rotation as a carry since as so often nobody told me what she usually does (or how often) in a rotation.

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Ayaka has stupidly high raw MV

vale pawn
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yeah, to compensate for lack to cryo atk buffer and no amps

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only multipliers are her MV, Cryo, and CRIT

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cannot use either Sara or Bennet in BS

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Thanks a lot

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in perspective, Itto looks less unbalanced then I though

reef stump
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The thing is, if you rip out the AoE mod from Xiao

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and look at dmg per target w/o collision

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he actually sucks for being his whole teams dmg

vale pawn
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Well, there is also Albedo

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But yeah, I don't think that will do

reef stump
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Xiao w/o Bennett looks cope in personal damage, not even 600k iirc

azure dagger
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xiao personal dmg c0 r1 max single target is like 450k for me

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assuming 8 plunges and n1C

reef stump
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sheet or in practice bc afaik 8N1CJP doesn't even fit

azure dagger
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sheet

reef stump
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atleast frame wise its super sus

azure dagger
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is xiao's n1CjP rotation during burst less than 8?

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xiao's c0 r1 12 plunge dmg rotation for me is only around 380k

reef stump
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7 is what the frames allow, 8 is a bit over, not sure if ther eis some hitlag(extension) that allows for it in practice

azure dagger
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okay lemme recalc to 7n1Cjp

reef stump
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and 12 High Plunges is pretty much frame perfect execution based on frames

azure dagger
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okay c0 r1 pjws xiao by himself w/ average investment (20 rolls) lvl 90 t10 normals should be like 390000 total dmg single target

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assuming 7n1cjp

reef stump
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thats my Xiao Calc

azure dagger
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looks like we're p close

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oh wait you're using deathmatch

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r5 hmm

reef stump
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I'm using higher ivnestment on Artifacts but also R5 DM over PJWS

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since I usually do R5 4* BiS

azure dagger
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yea my artifact investment is less than yours so 400K ballpark single target seems reasonable

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and im only using r1 pjws

twin abyss
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Redhorn r1 vs spine r5?

alpine crown
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redhorn r1

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by like 4-5%

twin abyss
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That's kinda low

alpine crown
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spine is just really good

azure dagger
#

^

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bp weapon comparison for other weapons besides SS is much less lower since Dmg bonus scale heavier

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but R1 RS vs. R5 SS is like 4.3% increase in favor of R1 RS

fickle lance
#

SS also is conditional on the amount of stacks you have

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which if you're running a shield, shouldn't really matter

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but it's still annoying to deal with

alpine crown
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you want a shield for itto bc of the geo resonance anyway

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so shouldnt be a big deal

fickle lance
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you dont need to

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a lot of people have itto albedo and gorou as their core

alpine crown
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and 4th character is either off-type for crystallize or zhongli for shield

fickle lance
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I haven't done the math on crystallize but I imagine it's not as comfy as zhongli

reef stump
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And in situations where Crystallize shields are sufficient you don't have to to worry about SS Stacks either

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So there shouldn't be a situation where SS has issues w/o the comp in general being scuffed

muted arrow
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as some user said earlier you likely need a continuous source of sub dps

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like fischl

fickle lance
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Yea that's fair, I guess the question is how sustainable are Crystallize shields. Hopefully it's enough for you to take a mauling for the 12-13 seconds Itto is on field. It would suck for Zhongli to be a requirement

muted arrow
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to have consistent crystallize

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so bennett doesn't really make sense on albedo team

twin abyss
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Does corrosion remove SS stacks

fickle lance
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I don't think so

muted arrow
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I'd say the only option is fischl?

fickle lance
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even fischl wont have full uptime during Itto's field time unless it's C6 I think

muted arrow
#

yeah it's unlikely

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she'll need a lot of er

reef stump
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C2 Rosa can work but also needs a metric ton of ER and si stationary

fickle lance
#

C2 rosa doesn't sound too bad

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I guess Raiden if you really want to go that route

muted arrow
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how long does crystallize last?

reef stump
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Thoma could've been neat if he triggered with CAs

fickle lance
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I think the shields last a while

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I just don't really know what their effective hp is

muted arrow
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well thoma's damage is still like, really bad

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use xq with NA spam

reef stump
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most subs dmg in an Itto comp is going to be pretty bad tbh

muted arrow
#

he makes crystallize more durable too

reef stump
#

I'm honestly leaning towards just going with ZL unless you have an elemental check

muted arrow
#

yeah prob

fickle lance
#

ugh what an expensive comp

muted arrow
#

I wonder how zl with homa does here

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prob not bad

reef stump
#

Albedo has a construct, Itto has a construct, budget microwave

fickle lance
#

how durable is Zhongli's shield if you are running ADC?

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or I guess

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HDC

muted arrow
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durable enough

reef stump
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I ususally find it to be enough with HDC

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but my standards for survivability are weird

fickle lance
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thats without black tassel right

reef stump
#

My ZL has DM, so yeah

reef stump
#

Homa ofc helps the shield if you have that for him

muted arrow
#

nothing new but yea

fickle lance
#

I remember mine getting bopped after like two hits in abyss 12 a while back

muted arrow
#

also his attacks during burst are so damn quick

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his "recoil" after NA4 seems small

fickle lance
#

but that was without geo reso or TOM

reef stump
#

footage looks beautifully clean for frame counts

muted arrow
#

like raiden

fickle lance
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that clip is very helpful

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I might re-do my frame counts for the NA string

reef stump
#

I have him doing
E N3 SCA4 N3 SCA4 E

So, yeah he attacks quite quickly

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Still a bit uneasy about the energy in Q thing though

fickle lance
#

both Es during his burst?

reef stump
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Yeah

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by far his highest value action

fickle lance
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dang

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thats crazy

muted arrow
#

E is a big chunk of damage

fickle lance
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yea his E is actually wild

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good frames from what I see as well

reef stump
#

gives a stack and Its somewhere around 40 frames

muted arrow
#

just might be tricky if he has to use hold E ig?

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ideally you can just press E consistently

reef stump
#

aiming might be tight yeah

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whats also to be considered is

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if his E gets hit

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he is forced to do SCA5

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or longer

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so you have to manually adjust

muted arrow
#

yeah that's a pretty funny thing I noticed too, his stacks are so volatile it's tough to predict his combos

fickle lance
#

you can just let go after the 3rd one right?

muted arrow
#

during action

reef stump
#

worst case you have to drop the E at the end out of Q

reef stump
#

and you have Stacks left over between rotations anyway

#

due to E

#

So you will always have to adjust on the fly

#

YOu can randomly start with 5 Stacks at C0

fickle lance
#

lol that's pretty funny

reef stump
#

past the first rotation

fickle lance
#

it'd be interesting since you would have to adjust your string

#

on the fly

reef stump
#

C1 might be able to do a SCA10+ randomly with good E hit rng

muted arrow
#

final hit likely throws opponents out of E range

reef stump
#

I mean if you

#

E N3 SCA5 N3 SCA5

#

you lose 200ish MV

#

not great but not the end of the world either

#

Important is that you stay efficient in your choices

muted arrow
#

on second thought actually nah E range is not THAT small, prob fine

alpine crown
#

you can always use E after the burst ends

reef stump
#

I'd say his E looks like Ganyu E

alpine crown
#

not as much atk on itto, but not as big a loss

reef stump
#

Thats also true

#

So the loss is even smaller than 200 MV

#

and thats also 200 MV at T10

muted arrow
#

how is his combo looking with c1 instead?

reef stump
#

I think it was Q E SCA (6-8) N3 SCA4 (E)

#

You can at minimum do SCA6 right off the bat, if he gets hit or destroyed you get up to SCA8

muted arrow
#

I wonder how much better that is tho

reef stump
#

and 1 Stack left over generated after the finisher

muted arrow
#

doesn't seem insane

reef stump
#

It was 10-15% before the NA Buffs

#

so likely not much left

#

Haven't reiterated on his C1 yet, its been a while

muted arrow
#

yeah

reef stump
#

I'd treat it like Raiden C1

#

neat but not necessarily significant damage

#

helps make him a bit more bursty which has value for speedruns

muted arrow
#

I get it but his CA just confuse me tbh, seems like they only become a real advantage when you have c6 to me atm lol

#

if NA spam allows you to use somebody like xq then doesn't that possibly end up being the better option

reef stump
#

They scuffed the advantage with the NA Buffs. The difference is there but a bit limited

#

The longer the SCA combo the more they set themselves apart

#

but if it wasn't for the 70% CD C6 wouldn't look very good either

#

My combo is 3.9k MV

#

SCA21 is 3960

#

kek

#

Add 1 E and its 4.5k ofc

alpine crown
#

thats why the NA buffs made no sense to me

reef stump
#

gets more A4 value

#

but thats about it

muted arrow
#

NA spam is just NA4 x4?

#

with 2 E

reef stump
#

E 3x N4D E

#

is his best NA combo

#

maybe E 5x N3D E if it fits

muted arrow
#

you still can't cancel his NA

reef stump
#

His NA is almost exactly like Noelle's

#

oh right

#

so its N4D

#

But that combo is only about 3250 MV

#

so you definitely want to not just spam NA

#

but its not as crippling as you'd think it should

muted arrow
#

but is it really just 3 N4

reef stump
#

590 frames for me atm, maybe you can get a N1-2 squeezed in there

muted arrow
#

yeah that's what I'm thinking

reef stump
#

Optimistic Its E 3x N4D + N2D E

#

which is uhhh

#

~3.6k MV

alpine crown
#

does itto's skill do 4x the damage during his burst vs outside his burst??

reef stump
#

roughly, yes

alpine crown
#

jeez

muted arrow
#

does that consider gorou too

reef stump
#

yes

muted arrow
#

so final E won't be x4 right?

reef stump
#

w/o Gorou its maybe 30%

#

Gorou's DEF doesn't help Itto's E dmg

#

outside Q

#

and if its entirely expired it might be less than 25%

muted arrow
#

yeah so using final E outside of burst might not be insanely detrimental

reef stump
#

if you trade well and not just do N1 in its stead yeah

alpine crown
#

ya without gorou I have like 31% instead of 26%

reef stump
#

Whats so sad is

#

If I skip E entirely

#

assuming he gets Xiao'd

#

2x N4 SCA5 is almost a second over in terms of frames

#

but only 3637.3% MV

#

So if that actually doesn't work

#

it drops to like 3.4k MV or so

#

which is like 15% worse

#

bringing him right back into Noelle range

alpine crown
#

ya the two Es do so much work

#

each is like 40k avg with 0 substats

reef stump
#

Its super fast and hurts immensly

#

3 times the MV of a Slash, goes out in 1.5 times the speed of a single slash

#

while actually generating Stacks

#

I don't even know how to make use of single pre-cast Stacks in non E combos

#

If do E Q N3 SCA4 N3 SCA4

#

thats just terrible

#

and E likely doesn't expire in time for a save N3 SCA5

alpine crown
#

this is why i dont like coming up with strings lmao

reef stump
#

I think its pretty fun but C0 Itto just has quite a few restrictions on how he can act, so its bit like a puzzle

#

if it doesn't fit it doesn't fit

storm tulip
#

tbf c0 itto might be better than c1 depending on frames

#

cause N1CA is technically his best combo

#

since even just 1 stack gives you the final slash instead of it being just 1 normal hit

reef stump
#

Since his SCA combo always starts with a ~18 frame dash

#

Which is in most frame counts attributed to the first Slash

#

but has to be attributed to the SCAF if you do N1SCAF

storm tulip
#

I didnt get any frame data on dim's original video where he did a lot of n1CA

#

so I dont know

#

and video doesnt load for me anymore at least

reef stump
#

I know that from the early frame data it looked like N1SCAF was go to, bc it was assumign the fully ATK SPD buffed SCA frames w/o the starting Dash

storm tulip
#

but I'm fairly sure that going full 5 hits wont be the way, there is certainly a sweet spot in the middle to take advantage of the final hit multiplier better

reef stump
#

The final hit isn't actually that much better MV/s wise

#

double damage, double frames

#

I need to redo my sheet now thanks to sneaky Mhy

#

and also got new frame counts to work with from that beautifully clean new 60 fps clip

#

gotta see where that leads

#

So far I went with E N3 SCA4 N3 SCA4 E

#

But thats impossible to do now, so RIP

#

Or not

#

double sneaky mhy

#

new frames still

ionic cape
#

A_HuKek i just realize the gangplank wiggle also

ocean bison
#

what about both?

#

itto wont do nothing in the field when he is not on burst right?

ancient pecan
#

i hope itto's cow bypasses the geo construct limit Copium
that would help a lot if you go for pseudo-microwave with ZL

rigid bay
# reef stump double damage, double frames

I love how people still trying to advocate N1SCA1 when you need to consider that the speed buffs dynamically increases with every SCA, hence increasing the MV value of SCA4 against N1SCA1, which includes the final SCA. While the multiplier is indeed higher (hence why everyone who don't dabble with the frame data assumes it's the quote on quote, "the way"), the frames time needed to execute the whole thing takes much longer as well.

With the new frame data things will shift around slightly, but I hardly believe N1SCA1 is still better, considering the MV/s it has. If the speed passive was removed, then yes I'd consider, but as things stands, it's not the one and best way to do things.

Though on the other hand, if big numbers is all you're aiming for but losing a lot of DPS in the long run and inherently capping yourselves in the knees, go on.

storm tulip
rigid bay
#

The prospect of N1SCA1 has been offered even when Itto was first revealed with the frames counting, with the lovely effort TCers, but it never did really made sense.

storm tulip
#

also dont forgte that while, yes there is atk speed, hit lag does reduce the effectiveness of atk speed by a lot

rigid bay
#

?

reef stump
# rigid bay I love how people still trying to advocate N1SCA1 when you need to consider that...

The issue extends past that but that sadly wasn't immediately obvious with the first counts.

Whenever you initate SCA with Itto you have a forward Teleport Dash. Initial Framecounts attributed that to his first Slash, which will normally be the case, but was hence ignored for N1SCAF considerations.

In truth however even if you have only 1 Stack you will do that Dash, increasing the overhead of having a 18 Frame dash at the start and likely ending with a dash cancel (24 frames). So N1SCAf has a 42 frame overhead which is a lot for such a short combo.

rigid bay
#

If that's the case, do provide the sheet

#

accounting for hitlag extension effect against N3SCA4 by comparison

#

of N1SCA1

storm tulip
#

not saying one wont happen over the other, I just personally dont have any good data on n1SCA, n2SCA or n3SCA hitting an actual enemy, if you do and can provide comparisons, please do

rigid bay
#

There has been a shift in frames I believe?

reef stump
#

Newest Frames are pretty clean but sadly w/o hitlag so gotta see

rigid bay
#

Yeah, pretty much.

reef stump
#

Haven't found the time yet to redo some Calcs based on them. Gotta do that tomorrow

rigid bay
#

I'm operating in the assumption that this is only because we got provided the 60 FPS clip, to be honest

storm tulip
#

there has and I assume there will be some tweaks until live, itto is way easier to balance by fine tuning his frame values than his actual kit on mihoyo's end, so no real use in gathering much data on frames until he is live anyways

rigid bay
#

and that by official release, it'll be improved upon even further

rigid bay
#

We assume his expected performance, weaknesses, assess his value in fields and so on

#

To say that is is useless to gather data before official to make a hypothesis

#

Is a questionable statement

reef stump
#

We kinda need frame estimates for an early look at his dmg. Sure current frames are insufficient for the whole picture but its better than being completely in the dark

rigid bay
#

But yeah Raikh, same here. No time to revise my data for the time, I have work so I won't be able to do much, especially for this month and the next

#

Do let me know once you're done with yours so I could reference some points

#

in changes

storm tulip
rigid bay
reef stump
rigid bay
#

I think I'll just go get ready for work now

#

All the best, Raikh

reef stump
#

low quality videos can distort frames and having multiple points of reference helps with coming to a better conclusion

reef stump
storm tulip
# reef stump The point is rather video quality and precision rather than expecting animation ...

I mean, they have changed animations in the past with ganyu, xiao, eula, hu tao to fine tune their damage that actually made a pretty decent difference in their total output during beta testing, I think even with better quality videos going out of your way to figure out if something is 34 or actually 38 frames due to video quality is wasted effort for prerelease theorycrafting, since overall difference wont be huge and all that data needs to be corroborated when the character is live anyways

reef stump
#

Its ofc fair to say that a certain margin is enough for one's own pre-release evaluation, but that doesn't make trying to get more accurate results and thus predictions completely worthless

#

I personally am extremely tired of the underselling trend that happens in a lot of pre and early release evaluations, so I put a good amount of emphasis on a optimstic realistic evaluation rather than go the extremely save route, undershoot the unit by 20-30% and pretend I did a good job with that.

storm tulip
#

I personally dont think any unit was undersold, except maybe kazuha, and that wasnt even underselling, that was just people not realizing how fluid his kit actually was on a fundamental level

reef stump
# storm tulip what underselling trend exactly?

Unit evaluation early tends to be extremely cautious to the point of imprecise undershooting of a units merit. The most recent and most impactful examples being Kazuha and Raiden, were some early evaluations literally went out of their way to compeltely trash them

storm tulip
#

raiden?

#

whoever trashed raiden

#

deserves no respect whatsoever

reef stump
#

glances over at KQM

pearl bone
atomic sundial
#

hi Zack

storm tulip
#

hey vae

atomic sundial
#

but no speaking of Raiden

#

I saw randos saying she was gonna be bad with subpar damage and high field time blabla

storm tulip
#

yeah, people completely ignored her energy recharge and E

#

cause they were set on her Q dps

#

like seriously

atomic sundial
#

so there were definitely some doomposters out there underselling Raiden

storm tulip
#

that is just being blind

atomic sundial
storm tulip
#

yeah, but not any that actually deserve respect

pearl bone
#

reddit and casuals doomposting Raiden was a thing

atomic sundial
#

oh wait

pearl bone
#

but imagine being experienced TCer and doomposting Raiden

atomic sundial
#

the Raiden Beidou doomposting 10 seconds after release HuTaoStare

reef stump
#

And lets just take blaming random people out of the picutre. I can't say I have been very satisfied with a lot of early takes so I'm gonna do more work myself to my own standards and hope to get more satisfactory results that way

ancient pecan
#

flashbacks to ganyu being called cryo amber A_HuLurk

storm tulip
#

I honestly forgot that was gonna be a nonbo, but as soon as Live hit and knew about it I was like, yeah that makes 100% sense, that is what her autos being elemental burst damage mean, I'm fine with that

atomic sundial
#

Ganyu being called cryo Amber was because TC community wasn't all that big at the time

#

I think?

pearl bone
storm tulip
#

ganyu being called cryo amber is accurate

#

her kit is amber's

#

just better

#

that is pretty much the reason she is called that

atomic sundial
#

Yoimiya better Amber btw

ancient pecan
#

a lot better though

storm tulip
#

people just assumed "cryo amber" was an insult

#

for wrong reasons

atomic sundial
#

Eula is cryo Diluc? E_pepelol

ancient pecan
#

cryo razor E_KEKpat

supple sleet
#

There are just some things math can never figure out till a unit is released

#

Like how many slept on Kazuha till they found out how “fun” he was to use

#

Subjective of course

atomic sundial
#

5* Sucrose btw

supple sleet
#

5* Sucrose btw

reef stump
pearl bone
#

it just exposes to me that some parts of Genshin TC community is really immature

#

despite their immense work

reef stump
lethal shell
#

tbh at endgame

#

I wouldn't really pull for meta

pearl bone
#

Genshin doesnt require you to pull for meta

reef stump
#

tired of TC work not paying off, tired of Genshin content not supporting the dedication, tired of the time ti takes to get something fully built to actually play out whats on paper

atomic sundial
#

I collected so many of the limited banner supports

ancient pecan
#

yea once you can consistently 36* abyss there is no need for meta A_HuLurk

atomic sundial
#

so now I'm waiting for the carries

ancient pecan
#

you can start trying out weird off-meta stuff at that point

#

and that is when the fun begins

lethal shell
#

I was doing raiden fischl xingqiu A_HuKek

#

the number of electro numbers is insane

atomic sundial
#

is it just me or they are releasing a lot of 5* dps these days? E_PoliwhirlConcern

storm tulip
#

they will always release more dps than support

pearl bone
lethal shell
brazen garden
#

can sum1 PM me the raiden drama? dont want to derail the thread plz plz A_HuPray

atomic sundial
#

I'm hoping Shenhe plays with revmelt

supple sleet
# ancient pecan and that is when the fun begins

I personally run main DPS Kazuha with 4p VV and Mistsplitter with c6 Bennett, Zhongli, Albedo. Can confirm my fun in the game rose dramatically with it despite having a C4 Diluc with Gravy or Xiao with Jade, who “objectively” do more damage.

pearl bone
hoary robin
#

sorry I don't know if this is the right place to ask but can itto regain energy during his ult or is he locked out of energy until it's over?

supple sleet
#

I mean no unit is unable to gain energy during their ult ever

storm tulip
hoary robin
#

noelle?

supple sleet
#

Razor/Xiao just can’t get energy from their own E but they can get energy elsewhere

#

Noelle can’t generate her own energy without Fav but she can still gain it during burst

storm tulip
#

if he was completely locked out of genning energy from his E it would be weird for his c2 to reduce cooldown

supple sleet
#

It doesn’t specify Itto can’t gain energy from his E during ult in the description so for now safe to assume he can

storm tulip
#

especially because itto doesnt want to use E outside of Q

storm tulip
#

while for xiao it makes no difference

red umbra
#

Xiao has sucrose with ttds

storm tulip
#

yeah razor is locked because of his amazing self energy gen even with the restriction, xiao is locked because of c6

supple sleet
#

I was just specifying there’s no unit that can’t get energy from any source during their ult mode

#

Just units that can’t generate it from their own skills during them

hoary robin
#

ah ok

reef stump
#

Just based on Dmg Calcs I would assume E generates energy in Q. Its just insanely valuable dmg wise

red umbra
#

Imma max out geo mc subdps and itto together

reef stump
#

design wise locking him out of it makes no sense

red umbra
#

10% crit rate from gmc is too good

storm tulip
#

yeah, design wise, e not genning energy during Q goes completely against what he wants to be doing

#

and would make c2 nerf uncalled for on top of that

red umbra
#

Most ppl aren't going to pull for Constellations anyway which is better for newer characters

supple sleet
#

Wouldn’t the c2 nerf balance the fact that he has a 70 cost/18 CD ult now

#

Instead of 80/20

reef stump
#

The C2 nerf is non-existant if you run triple Geo anyway and most assumptions I have seen use Triple Geo, not quad

red umbra
#

If you use the skill at the start of the burst, the cooldown will be gone either way since his burst last 11seconds

reef stump
#

But in essence it coutneracts the CD/energy change, yeah

reef stump
red umbra
#

Inazuma claymore fixes that issue with ER

reef stump
#

The Inazuma Claymore is an excellent way for you to kill your damage

red umbra
atomic sundial
#

running ER claymore on Itto has the same vibes as running ER claymore on Eula

ancient pecan
#

but sac claymore for double baron cow A_HuBigbrain

atomic sundial
#

stop memeing

storm tulip
#

yeah especially when gorou can run fav bow as a free roll, er claymore on itto is a meme

atomic sundial
#

what about Rosaria Zack

red umbra
#

Itto, geo mc, gorou and Bennett makes up for the damage lost tbh

#

And you have 100%. Uptime

storm tulip
#

yeah rosaria too, but rosaria is kinda awkward with all the kncokback I assume he has

#

being claymore

red umbra
#

Funny thing is that the pasive matches itto skill cooldown

atomic sundial
#

B_ZhongliPain bigger aoe Rosaria when

#

Shenhe pls

atomic sundial
#

Zack if you assume I'll ever use Ganyu I'll toast you like a bread

storm tulip
#

I only ever use her as a q bot now if ever

reef stump
red umbra
#

Itto should get atleast 3/4 particles with skill

storm tulip
#

I assume 3

red umbra
#

So thats about 9 energy?

storm tulip
#

4 particles is usually reserved for skills at 12 seconds + cooldown, I dont think there is one below 12 where this is true except beidou counter which is a reward for using it correctly

red umbra
#

Imagine if his taunt is like ganyu

#

Double particles

storm tulip
#

well, kazuha hold E nvm me

reef stump
storm tulip
#

oh yeah ayaka too

#

ignore me

#

it is more recent chars they are being more generous with energy

red umbra
#

Either way Itto will be strong af either way with my artifacts and weapon

storm tulip
#

so hopefully itto will be too

#

and we did get a sussy leak saying 3-4 on nga and 2 particles for gorou, which I could see hapening

reef stump
#

Itto/Gorou/Albedo/Fischl calcs had him down to 126% ER with 3 on Itto and Gorou, Gorou with Fav

#

So I don't think Itto energy is going to be an overwhelming issue

#

Maybe it ends up in Eula range with 140ish%

#

But I have a hard time seeing it being worse

red umbra
#

Geo mc with favonious sword D_ZhongPogU

atomic sundial
#

fav lance Rosaria

ancient pecan
#

pls no A_MomTao

atomic sundial
ancient pecan
#

geo mc's damage is good

red umbra
#

Yeah geo mc skill can hit like 40k damage every 6 seconds

reef stump
#

Geo MC dmg is gonna be pretty scuffed in Itto comps, since you cant quickswap like with Noelle

#

1 E per rot isn't really what you wanna do with GMC

ancient pecan
#

yes A_HuLay
but he still provides a bunch of constructs to resonate if you go the microwave route

#

instead of albedo + gorou

red umbra
#

Geo mc ult is a big factor

reef stump
#

If you go microwave you should probably play Noelle and not Itto

storm tulip
#

so you start just deleting random zhong pillars

ancient pecan
#

baron cow will bypass construct limit A_WishTao

#

i have faith

red umbra
#

Zhongli belongs with xiao A_MomTao

storm tulip
#

construct limit just needs to be raised period

#

or c1 zhongli needs to ignore it

ancient pecan
#

construct limit should not exist A_MomTao

#

geo the most oppressed element

frigid hound
#

If construct limit does not exist

red umbra
#

You mean electro

frigid hound
#

I would be abusing something rn

real phoenix
brazen garden
#

geoMC is just good on paper, boulders lifting enemys kills a run

frigid hound
#

It would get limited no matter what anyway

ancient pecan
#

ok maybe only geo MC needs construct limit

red umbra
ancient pecan
#

every other geo unit has it built in into their kit

#

ZL -> only 1 pillar, 2 with c1
itto -> only 1 cow

frigid hound
#

Boulder stacking

ancient pecan
#

albedo -> only 1 flower

#

so why have a separate global limit?

red umbra
#

C1 zhongli is kinda a waste after buffs

brazen garden
storm tulip
red umbra
#

C2 zhongli is a decent stopping point tho or c4 if you have homa

storm tulip
#

c1 zhong subdps is actually pretty nutty already even with just 1 construct if your comp has bennet, with gorou incoming it is gonna be even better

reef stump
red umbra
#

Probably a typo Copium

reef stump
#

Itto casually eating 50% more dmg over night

storm tulip
#

especially if the character is ning cause you can just have everything on top of jade screen, for very easy overlaps

red umbra
#

Just realized Itto might be able to hit enemies inside venti ult

storm tulip
#

well itto still takes 55% less damage than your usual carry, this went down from 66% less

#

but it is still pretty busted

red umbra
#

Why can't we see his VA as yet A_MomTao

storm tulip
#

since you can use regular auras from enemies, or auras on yourself thanks to his Q being centered and his E

red umbra
reef stump
storm tulip
#

res below 0 is halved

#

we have 0 at a base

reef stump
#

Ah, for us aswell

#

ok

#

Makes sense then

red umbra
#

Would 200.6% defence be good enough on itto?

storm tulip
red umbra
#

R5 whiteblind

storm tulip
#

are you not gonna use the new set?

red umbra
#

That might take months to farm while getting trash healer set so mostly no

#

Still farming emblem domain

storm tulip
#

then like for bollide 200% is fine

red umbra
#

Gladiator since I never farm geo domain C_HutaoYEP
I just passively farm glad, wanderers and emblem domain

storm tulip
#

2 husk 2 petra is also around the same as bollide if you cast 2 ushis during Q just as a heads up

red umbra
#

Can't wait for Physical itto videos to pop up 1 day after release

storm tulip
#

with redhorn it is honestly pretty decent

#

especially with the most recent buffs

reef stump
#

Its at the very least more functional than for other elemental DPS

#

if you build for it

#

still very meme-y

red umbra
#

Itto powercreeps diluc so hard just with his continuous autos even after dashing

brazen garden
#

if Itto is applying geo at the same time as albedo in the one hit, whose EM is used to generate the crystallize shard?

storm tulip
#

so itto's

#

but if aura still remains 2 crystals are generated

jolly dragon
#

is itto good on paper? on par with whom? A_ThinkTao

#

should i consider pulling him (i am pulling for albedo as guaranteed) B_ZhongliChad

ornate salmon
#

ill be doing barbara dps calcs soon

azure dagger
#

c0 R1 RS with just geo resonance is in ballpark of 400+K personal output

#

can reach 500K+ with high investment

#

goes to 7/800K with gorou c6

opaque nimbus
#

is he likely going to be better than hu tao?

ornate salmon
opaque nimbus
#

mostly abyss

ornate salmon
#

single target? aoe?

opaque nimbus
#

oh you mean single or aoe?

ornate salmon
#

cant speak for aoe

#

but for st hu tao is still better

opaque nimbus
#

ok

ornate salmon
#

his comps encourage you to go triple geo

#

while hu tao only needs xq

#

your pick

opaque nimbus
#

ok thanks

onyx junco
patent galleon
#

at this point i dont think Itto's dmg is really a concern, everything points towards it being solid/competitive. its probably a bigger question of playstyle and case use. we dont know how easy it will be to manage stacks and energy off paper, and ofc being Geo he can get cucked against certain enemies.

ornate salmon
proud leaf
#

unless both sides of abyss cucks 3geo teams I think he'll be fine

#

have people considered 2geo instead of 3geo btw?

#

at c6 gorou you lose 40% cdmg and 15% geo damage, but in return you can potentially get another resonance and a better off-fielder than zhongli/albedo

#

A well rolled Itto with the new claymore should have ~200%+ critdmg, so we're comparing 240%+ vs 280%+ which is still a decent damage increase, but nothing too crazy

hexed ridge
#

You can neither give up Albedo nor Gorou, if you care about doing good damage unfortunately.

Giving up C6 Gorou would mean losing ~400 flat Def, 25% Def, 15% Geo Damage, 40% crit damage as well as valuable geo particles. He‘s expected to increase Itto‘s and Albedo‘s DPS by around 40% in total, so if we account for his geo particles as well, you‘d lose out on 40%+ team DPS by removing him

Giving up Albedo is pretty rough too since his damage is going to be quite a bit higher than this patch and he‘s expected to contribute around 1/3 of the team‘s DPS, there‘s not really any sub DPS unit that could compete with that

proud leaf
#

huh

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didnt expect albedo to offer that much

#

the new weapon + artifact really that strong?

#

gorou's E buffs only apply to the active unit

#

does albedo's E snapshot?

hexed ridge
#

It‘s mainly Gorou that is a really big increase for him, but it‘s also the weapon and the set that‘s contributing to around a ~100% increase in damage compared to this patch

hexed ridge
proud leaf
#

oh okay that changes everything

#

lul

azure dagger
#

if you have <c6 gorou with only 2 geo members, losing his crunch passive is like an 8% dmg difference for itto

#

which is fine, but 3 geo will likely be optimal

#

cuz albedo is getting cracked

hexed ridge
#

I‘ve been thinking a lot about using Xinyan as the 4th slot, however even the thought of it makes me cringe a bit A_HuBlankie

proud leaf
#

still trying to decide if I want to roll c6 thomas first, else I'd cash in on the geo team because it sounds fun

#

i think fischl's the logical choice? easy crystals because of constant application, A4, itto also has pretty high attack speed

azure dagger
#

i was thinking fischl too altho it's sad that itto doesn't proc fischl c6 during his CA

hexed ridge
#

I don‘t think crystallize is viable anymore by itself, especially not with SS

proud leaf
#

SS?

azure dagger
#

serpent spine

hexed ridge
#

Serpent Spine

proud leaf
#

i mean, having a shield is still nice

azure dagger
#

depends if crystallize drops a tons of shields to refresh in practice

#

itto even with the resistance nerf is tankier than every character in the game

hexed ridge
#

Floor 12 mobs are just going to hit through crystallize with 1 hit and remove a SS stack I think

proud leaf
#

you need crystals for gorou c2

hexed ridge
#

125 EM crystallize shields on Itto are around half as tanky as well invested Diona shields on a normal character

hexed ridge
#

and SS even with Diona isn‘t super easy

azure dagger
azure dagger
#

was assuming RS

proud leaf
#

im assuming the new weapon

azure dagger
#

new weapon makes him even tankier

#

if you have RS on itto crystallize should be enough

proud leaf
#

but anyway the last slot needs to be either a healer or some way to get shields, right?

azure dagger
#

but zhongli might just be optimal as 4th slot if abyss allows 4 geo comp

proud leaf
#

perhaps

hexed ridge
#

I‘ll just copy paste my thoughts on Xinyan from another server here, I genuinely think she might work

azure dagger
#

if gorou keeps his constellation for healing you might not need another healer

storm tulip
red umbra
#

What about itto zl gorou bennett

azure dagger
#

my albedo already can hit 18-19k can't wait for him to oneshot hilichurls after the new patch

hexed ridge
#

On Xinyan: Even after the nerfs to Itto‘s damage reduction during his ult, he still only went from -66% damage taken compared to an average character to -50% damage taken compared to an average character

He has access to crystallize and C4 Gorou healing already, so he‘ll only need a bit of additional defensive support to work I think

Xinyan‘s shield value in a team with Gorou is actually fairly decent as you get 25% + 400 Def for free. That means that even with a full Atk/Cdmg build, you‘ll shield for 6k at TL12 if you can get to ~1,5k Def. Due to Itto‘s high Def and him only taking 50% of the usual damage, the effective shield strength of Xinyan‘s shield goes up to 12k - basically even with a well invested Diona. And that‘s on top of crystallize/C4 Gorou

Additionally Xinyan ult is one of the best shield breakers in the entire game, it clears abyss mage shields pretty much instantly on cast. Her shield provides a pyro aura to proc crystallize and her shield uptime (12s duration/15s cd) fits Itto‘s rotation very well. The main issue Xinyan has in a geo team however is her high energy requirement and I‘m not sure how to solve that

storm tulip
#

Best part is that initial E cast now scales a bit from defense too

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Just 1st hit after wont get the weapon buff

proud leaf
#

other than the crystallize reason i guess

azure dagger
#

4 geo will entirely depend on abyss enemies

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if abyss remains as bosses or ruins / fatui, 4 geo will wipe cake

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if it's just one or two abyss mages, it would be doable too

#

heralds / lectors? gg

proud leaf
#

every team hates lectors and heralds

azure dagger
#

not ayaka C_HutaoYEP

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using her on heralds is so fun

hexed ridge
#

You can always just accept the big inflexibility that is 4 geo and just not use that team at all in circumstances where it doesn‘t work

azure dagger
#

just dash A_HuSmug

azure dagger
#

free bennett xq for your other team

storm tulip
#

Also are you guys sure about itto vs hu tao personal dps of hu tao single target being higher than itto's? Like for me it is around the same when they are fully buffed r1 redhorn vs r1 homa itto/albedo/gorou/zhong vs hu tao/xingqiu/albedo/zhong

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Same amount of relevant substats on both

azure dagger
#

if their investment is the same personal dps output seems like hutao always wins w/ xq

proud leaf
#

think they use thoma + anemo?

azure dagger
#

for ST

storm tulip
#

Yeah with thoma + sucrose/kaz i can see it for sure

azure dagger
#

yea i wonder if thoma will be enough to make ppl play VV tao

proud leaf
#

for sure

storm tulip
#

Like hu tao comp would win in single target dps due to xingqiu but not due to difference between itto/hu tao from my calcs

azure dagger
#

i never calced him ive just been seeing a lot of doomposting about him so no idea how he is rn

proud leaf
#

thoma?

storm tulip
#

Thoma's personal dps isnt great but him enabling vv and sucroze/kaz is good

proud leaf
#

yea

azure dagger
#

yea thoma

proud leaf
#

never saw calcs but

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his skill set is just made to allow players to break away from 2geo

storm tulip
#

Like no reactions and max procs c6 vs c6 he is slightly behind xiangling

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But then xiangling has snapshot, no ICD, etc.

tepid stream
#

No ICD on xiangling was 100% a mistake

storm tulip
#

And thoma has animations that take dmg away from him

azure dagger
#

i redid some calcs and hutao is still doing like 20k more personal output during her uptime than c0 r1 itto

proud leaf
#

applies pyro for VV
provides shield so you can drop zhongli
provides pyro resonance
provides 15% NA/CA buff at c6

personally he sucks but as a hutao support I think he deserves a chef's kiss

azure dagger
#

true he's perfect for her

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altho pyro res is whatever for hutao

proud leaf
#

yea

storm tulip
#

He also used to have the xingqiu shred on c2

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And they removed it

#

I feel like that was a mistake

proud leaf
#

probably too strong sadge

#

except you see gorou doing gorou things lmao

storm tulip
#

Well geo has no supports is the thing

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So gorou is fine

proud leaf
#

They needed a weapon to match the benny gear

azure dagger
#

gorou's buff in total are actually quite ridiculous in a vacuum even comparing to bennett for def users

#

future def chara stonks up

tepid stream
#

tfw gorou is a better unit than the person he looks up to

proud leaf
#

itto teams really interest me tbh, its nice that we finally have an entirely new team skeleton to team build on

storm tulip
azure dagger
#

100%, geo mains always sounded appealing to me

proud leaf
#

personal damage though

hexed ridge
#

Itto teams are pretty exciting because it frees up every single important character in the game, meaning you have all the freedom in the world regarding your 2nd abyss team

proud leaf
#

xingqiu swords hit pretty hard

tepid stream
#

well so does albedo

azure dagger
#

oh shit

#

i forgot to give him gorou

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lel

tepid stream
#

and you have a 4th slot considered for oz

tepid stream
proud leaf
#

welp

tepid stream
#

He was 20k behind hu tao without gorou?

proud leaf
#

so itto > hutao for aoe and st????

storm tulip
proud leaf
#

and hutao has to be sub50%, counting vapes on her Q and hits?

storm tulip
#

Hu tao has better uptime

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Once itto is c2 he wins even vs c2 hu tao

proud leaf
#

and the EM/dmg% buff from the kazuha/sucrose?

azure dagger
#

okay

storm tulip
#

My calcs were with albedo em and zhong +geo resonance

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Not with vv suc/kaz/ thoma

azure dagger
#

gorou c6 + itto personal dmg output for itto is around like 40k better than hutao + xq

storm tulip
#

That comp wins ye

proud leaf
#

that comp also kinda hurts my brain to rotate on

azure dagger
#

total dmg output for itto sitting around 700k

proud leaf
#

geo unga bunga let's goooooo

azure dagger
#

hutao at 660k both at c0 r1

proud leaf
#

press button win game

#

who needs to think about skill order

azure dagger
#

previously he should have been 160k less than hutao single target by himself alone

storm tulip
#

Yeah I think this is fine though cause vape/melt always have room for a lot more imrpovments

tepid stream
#

Now the calcs are clear, I wonder which hero is more consistent in maintaining their rotations average damage targets

proud leaf
#

what does that 660k use as assumptions

storm tulip
#

While itto will always be around this level

proud leaf
#

team, buffs, debuffs, etc

tepid stream
#

hu tao is considered more 'mechanical' but the extent of mechanical in genshin isn't a high bar

azure dagger
#

hutao c0 r1 homa lvl 90, T10 talents, + xq and geo resonance

storm tulip
#

Like c6 vs c6 with whaled supports hu tao wins no competition

azure dagger
#

lvl 100 enemies

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8 n1C + burst

tepid stream
proud leaf
#

<50%?

tepid stream
#

HT is the single target queen

azure dagger
#

yes

#

she has around 3800 atk with the artifacts i gave her during T10 E

proud leaf
#

if it matches <50% then geo teams will really be better because they don't need to get low

azure dagger
#

pyro will always have higher ceilings tho

#

so i think this is appropriate

tepid stream
#

That's natural so yeah

storm tulip
proud leaf
#

to be fair though

#

the calcs should be with a VV team

tepid stream
#

I wonder how team dps will compare, itto opens up a 4th pure damage sub dps which hu tao cant afford in most cases

proud leaf
#

since we're already in unreleased lands

azure dagger
#

itto and hutao personal dmg output being close should be good imo since hutao gets infusion through skill and has greater uptime at c0, and both are berserker types during infusion

tepid stream
#

Doesn't itto have higher uptime?

azure dagger
#

only at c2

storm tulip
tepid stream
#

11 vs 9

azure dagger
#

as in like rotations

tepid stream
#

Wait like that

#

Yeah

azure dagger
#

should have clarified

azure dagger
#

VV tao should do more dmg but idk by how much yet