#Itto Thread

1 messages · Page 3 of 1

supple sleet
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we dont know how much energy they make yet

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😔

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wish the next dps unit has their infusion on E instead of Q since it's been a hot minute since we last saw one of those on a new unit

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...I completely forgot about Yoimiya's existence

humble gate
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So like, I got zhongli and albedo and I have 180 pulls ready. Don't know if I should go for hu tao or wait for itto and get him + weapon (I assume every banner worth of time/events would give me a pity with welkin/bp). I use XL as pyro dps but I feel like I lack single target dps. Also I have a good shimenawa set ready for hutao so idk what to do xD (I guess I could get hutao + itto and use serpent spine on him?)

reef stump
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R5 SS is a sidegrade to R1 Redhorn and even R1 SS is only 10ish% behind. So pulling R1 Redhorn isn't really worth it

frigid hound
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C1: 2 stacks. After 1s 1 stack every 0.5s for 1.5s
C2: 6s => 4s CD, 24 => 18 Energy.
C4: After Q state ends, DEF for nearby party members +20%, ATK +20% for 10s. (NEW)
C6: CA DMG 50% -> 70%

Warrior's Burden passive removed.

Redhorn:

ATK: 44 (f542)
Crit DMG: 19% (88.2%)

supple sleet
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rip the no NA interrupt on dash

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you will be missed

frigid hound
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At the cost of giving mhy more money

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U get ur qol passive removed

gusty turret
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wtf.... i hope they're adding something new?

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to replace it

supple sleet
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probably not

humble gate
supple sleet
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they did buff his auto damage so

reef stump
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Units usually don't have a foruth Passive, so unlikely that he gets something in return

supple sleet
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so far only Raiden/Kokomi

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but their 4th passive ain't really anything big

frigid hound
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Like those cons buff are unrelated to that passive

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But its a really good QoL

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Oh wait

gusty turret
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i think they're trying to force

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4 geo

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with zl

hasty quail
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lol they're really just making Itto worse and worse ain't they....

frigid hound
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U cant do cancelling with it

reef stump
# humble gate Oh really? I am looking around but haven't found anything relating to his weapon...

https://docs.google.com/spreadsheets/d/1_Aoh92fw_5k5g9Zm-yx72wdGIz6BXtyYwLdkdi66ukQ/edit#gid=1684736596
I made a sheet comparing atleast R1 Redhorn, SS, WB and Sac. Investment is really high but should translate similarly to lower investment as long as the stats are properly balanced out.

frigid hound
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Unless Im thinking of something else

pearl bone
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no more big brain rotation

frigid hound
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Monke time

reef stump
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Actually confusing rotation since you might end up with different Stacks between rotations as I realized they last 60s

hasty quail
reef stump
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and the time lost factor with dodging is always there

pearl bone
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70%CD C6 + 88% Redhorn

reef stump
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The man has both ATK and Crit insanely inflated

pearl bone
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210% base Crit Damage

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lmao Itto

frigid hound
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This makes u

pearl bone
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CD circlet 270% base

frigid hound
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Want to pull for atleast a c0 r1

reef stump
pearl bone
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i actually like what MHY is doing

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they go ham for once

frigid hound
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But why did they just removed an unrelated passiveE_pepelol

reef stump
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His Stats are much more ham than his multipliers though

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so it balances out

silk patrol
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Redhorn is the new weapon right?

reef stump
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yes

frigid hound
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Yep

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Hows this new redhorn on noelle?

reef stump
reef stump
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max stacks, ofc

pearl bone
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very nice Redhorn if max stacks

frigid hound
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?

reef stump
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yes

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already accounted for the Buff

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its like 1.5% ahead on Gorou buffed Itto now

frigid hound
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It really good if u dont have r5 ss ready Ic

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Itto is really lucky to hit the market on december

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On 14 no less

reef stump
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If you have SS in any capacity are not bothered to death by the Passive R1 Redhorn isn't really worth it

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R1 SS is only about 10% behind

pearl bone
reef stump
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which is a small gap for a 5*

frigid hound
humble gate
reef stump
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Itto feels a bit too baity for my style, even if he does look quite good overall

frigid hound
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I have this feeling that they might just do that

pearl bone
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Itto will look and feel really good to play for casual players

reef stump
pearl bone
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and Geo TCers/hardcore players will love him too

reef stump
humble gate
frigid hound
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Mhy doing a big brain

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Reminding u thats its christmas

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Even in game

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During 2.3

pearl bone
frigid hound
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So u pull for 2 5*

pearl bone
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no it's the, C2 5* + R1 + C6 4* trick again

reef stump
pearl bone
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and C6 is actually power spike unlike Raiden

frigid hound
reef stump
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Itto C2 looks trash on its own ngl

tribal osprey
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The claymore got a buff, nice

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Raik did you do weapon comparisons?

pearl bone
reef stump
frigid hound
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Like a lot of casuals

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Who want to try abyss

tribal osprey
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Is redhorn actually significantly different from ss now?

pearl bone
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not rly

frigid hound
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Gets the 'just use raiden national'

reef stump
frigid hound
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So i reckon the starter Mono geo on itto banner might be great

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Since u can have 50% of his comp there

pearl bone
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just go Albedo-less and ER sand

frigid hound
humble gate
reef stump
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Sheet has both

humble gate
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Oh yeah I didn't notice sorry

reef stump
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Only case where Redhorn can pull ahead is

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if Itto doesn't use E for dmg

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NA/SCA dmg is a bit higher for Redhorn, but E is so chunky that R5 SS benefitting E aswell makes it close the gap

onyx junco
reef stump
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I'll have a look later how it relates if E drops off the rotation

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for SCA specifically R1 Redhorn is 5.3% ahead, so thats about as much as you can expect if E drops out

jaunty junco
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I agree with this whole-heatedly

ionic cape
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HuTaoTeeheePoint hello people, all i mention before became true

jaunty junco
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Anyway how much gain/loss is r1 SS to r5 Whiteblind?

jaunty junco
jaunty junco
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I should be active in this thread more often to see Eru-chan's chats

ionic cape
pearl bone
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Redhorn change is good, the passive was/is undertuned

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with they could make it lower scaling but convert DEF into ATK instead of damage instance

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they would sell more of it too

hasty quail
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More Itto and Gorou buffs please

reef stump
patent galleon
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They just want red horn to be good enough Over Ss for people to spend for it

pearl bone
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that tbh

reef stump
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Gonna look at R5 Redhorn now, refines should be very powerful

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R1 to R5 Redhorn 16% with E and 20ish% w/o E

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now in the sheet aswell

pearl bone
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that's p good margin for R5

onyx junco
muted arrow
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so here is the c2 adjustement lol

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they just straight up nerfed it coz of the reduced burst cost and duration

reef stump
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It was already looking bad though xD

muted arrow
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yeah it was cool for the energy tho

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now it's okayish ig

reef stump
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The thing is he might already get by with around 130% so it'd be cool but not high value

muted arrow
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it was great because most of the time when you do the final rotation in abyss you're not able to execute it fully before you kill all opponents, meaning you can't execute your particle gen recovery process fully either, so an instant automatic energy refund is pretty nice

reef stump
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Its basically like Raiden C1, where it can have value if you play towards it, but can also be non-existant. I'd say it would be good for flexibility if it wasnt tied to Geo units on the team

muted arrow
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aside from the pure general ER argument

reef stump
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Its good QoL for sure

hasty quail
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His c2 was never good tbh

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It was bait just like Childes c1

muted arrow
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well if you consider just the cd reduction sure

hasty quail
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I wish his constellations were actual damage buffs instead of QoL

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The c4 nerf esp is lol

unique rover
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is the redhorn passive still flat or

fickle lance
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yea

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just higher now

unique rover
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i c

rare pendant
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itto and mostly redhorn got buff
well ayaka got many buff and nerf during beta
let's see if itto buff gonna stay

onyx junco
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she didnt get nerfed iirc

ocean island
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Did they change redhorn back to 88.2 crt dmg or smthn, what's going on

unique rover
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yes

misty idol
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hmmm

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why are they keep buffing itto?

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based on current calcs

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isn't he already pretty decent?

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what's the issue?

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or are current calc being to idealistic

pearl bone
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cos it's Merry Itto Christmas

misty idol
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hmm

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isn't his raw damage already on part with hutao without vap?

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and next patch we get gorou, and bunch of albedo buffs

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also his aoe seems pretty good

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wonder what's the problem here

onyx junco
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what buffs?

misty idol
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some changes to cons and weapons

pearl bone
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no problem and

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this round of buff is out of reach for C0 anyway

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Redhorn buff is minor but nice

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they could buff Itto more and he will still be okay

misty idol
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RH feels already kinda good on him

pearl bone
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like someone said before, they buff Redhorn to make it slightly better than SS

misty idol
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wonder if he will completely powercreep xiao

pearl bone
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so people will pull it

misty idol
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welp

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i mean, tbh

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to use ss, you need to bind to a zhongli instead of an albedo

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which is still damage loss

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i guess casuals don't see that

onyx junco
misty idol
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if you are c0, and not willing to pull weapons

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yeah, probably

onyx junco
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his former c4 was a lot better, the only thing that really got buffed was his weapon

misty idol
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depends on your investment

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crit is very nice for sure

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but if you already have high crit, like whale level artifacts

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the new one probably edges out a bit more damage

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like those whale xiao's crits

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90/260

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or even higher cuz RH is bonker

onyx junco
misty idol
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probably

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but rn mhy seems to put more focus on c2

pearl bone
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just get C6 Itto and C6 Gorou

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easy 300% CD

misty idol
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nah, gonna skip

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don't like his stupid smile and muscle brain

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but i do want to know about numbers

pearl bone
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imagine having base 310% CD

misty idol
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if he can powercreep xiao, then i can skip xiao in 2.4

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and save for someone else in future

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like, yae, or baizhu

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kinda hope yae is the fixer for raiden not working with beidou issue

smoky copper
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I HAVE RISEN FROM THE DUST TO GIVE GANYU A BIGGER BUST.

misty idol
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really wish she is the off field dps, even it's unlikely

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yeah, ganyu really needs some buffA_HuKek

smoky copper
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Sorry, thought someone pinged me here

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Carry on :)

misty idol
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GANYU DEFINITELY NEEDS SOME MASSIVE BUFFS

ionic cape
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@real phoenix how many frames is the difference based on your findings?

real phoenix
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here's the blurry video

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here's the whopperflower video

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Slash 2 seems oddly fast, 3 seems to be alright, and Slash 5 seems strangely long

ionic cape
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ill ask first pong/waffel if the itto version they use on the new vid is updated A_SovietTao

real phoenix
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in the blurry video slash 2 would be 28 frames long at 60fps compared to the 34, and slash 5 would be 46 frames at 60fps compared to 30/29, and slash 6 could be pardoned because it's the whole slash animation without going into the next one

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in this new video there was something going on with the boss's hitbox i think? or whatever forcing itto to like zip around and reset his NA string which is why he did four N1s in a row

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there was also an odd latency issue when switching to itto and itto only because it happens twice in the video where you can Hear the character switching sound being spammed when trying to switch from raiden to itto, and then itto just pops in and replaces raiden eventually

ionic cape
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pong didnt reply yet probably in class

real phoenix
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Slash 2 is the only strange one

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Slash 5 being so long was a mistake on my part because the video was so blurry i only counted 6 slashes in total when there was 7

ionic cape
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HuTaoDead4 my head huts when watching the vid

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too many bugs

real phoenix
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blurry video frames make more sense now, except for Slash 2

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5 and 6 only look off because they have no hitlag

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Slash 1 without the little teleport is only 15 frames

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which also doesn't make any sense

ionic cape
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pepefix pong say he doesnt know, and ask waffel

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i cant speak russian pepefix

ionic cape
sharp sinew
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Is Itto bad now?

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And what did they replace the passive? It already sounds good

atomic sundial
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you mean the deleted passive?

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it got integrated in the normal attacks

atomic sundial
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they just moved it up into the NA bracket instead of making it a passive

sharp sinew
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Oh I thought they nuked it

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What's the new passive now?

atomic sundial
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no new passive

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he has 3 passives now

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just like Ayaka/Yoi etc

cursive kestrel
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This is what I fucking hate

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I was pretty sure I wasn't gonna go for R1 RH but now my dumbass looking at that 4% over R5 SS and I guess I'm considering it now

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Felt nice not to want to go for a sig. weapon

sharp sinew
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I want the sig weapon but no primosE_RaidenDead I'll just get Itto and make him use Serpent Spine

velvet shore
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Tbh that still looks ass to me

cursive kestrel
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yes cuz im an addict @velvet shore

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I also just like the idea of a 88 CV weapon and it frees up SS and it looks good

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But at that point I'm giving myself excuses

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Also unconditional passive that doesn't rely on not getting hit or waiting 20 seconds. But again, giving myself excuses..

rigid bay
patent galleon
misty idol
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so, any current estimation on how good itto will be?

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I heard some say his team is balanced, but his own MV during her ult is around the same as noelle.

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some say even his single target is higher than hutao

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seems people's view about him is a bit extreme on two end

ornate salmon
misty idol
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kit wise?

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or are you talking about damage potential

ornate salmon
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did you see my calcs?

misty idol
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no, i haven't

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i only used the damage calc sheet a few days ago

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this was the damage calc i saw

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i think is before the changes this morning

jaunty junco
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hold the fuck why does Itto Ult description say "decreases elemental and physical res by 20%"

misty idol
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cuz it does?

jaunty junco
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the old one said gains 20% elemental/physical res

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so does that mean in the new version, itto will be frailer-?

misty idol
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not sure which version you see

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but even the first one i've seen is decrease

jaunty junco
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i saw gains

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holon

red umbra
jaunty junco
jaunty junco
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old.

"Itto gains 20% Elemental and Physical Res."

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"Itto's Elemental and Physical Res are decreased by 20%"

misty idol
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probably just early translation error?

lusty leaf
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hey i just wanted to pop in & ask: so itto's 4th passive was just removed and added to his normal attack description?

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jk just scrolled up and got my question answered, my apologies!

jaunty junco
# atomic sundial

Wait. Tell me if I understood this correctly.

if Itto uses E or sprints mid Attack Sequence, Attack Sequence won't reset?

real phoenix
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yes

dapper bramble
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if itto defense conversion snapshot like noelle, isnt new def arti bad for them?

ornate salmon
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theyre killing snapshot

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it'll come to older characters sooner or later

dapper bramble
ornate salmon
dapper bramble
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👍 thats all i need

hasty quail
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Really glad to see they just moved his old passive into his normal attack skill. Still wouldn't mind if they gave him his old c4 tho lol

low valve
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i thought they scrapped it

rare pendant
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is itto playstyle gonna be doing charge attack or it's dead passive like diluc ascension?

unique rover
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Which ascension

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I think he's a mix of na ca since he needs stacks from na

rare pendant
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oh that's interesting

unique rover
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CA is his main point, but ud need na to use ca

hasty quail
ornate salmon
knotty lion
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Really copium that Itto's new passive is his old C4.

strong escarp
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One question, itto recived a Buff or a Nerf?

hasty quail
azure dagger
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cmiiw, but c0 R1 RS itto is looking to output around 45000 DPS during his ult duration? im calcing it out to be around 495,912 dmg purely by himself, but with geo resonance, i put about average investment i.e. 20 subs

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some rough math comparing how he does w/ gorou and bennett, vs. SS

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looks like the newest buffs to RS makes it about 4.3% better than R5 SS, about 14% better than R1 SS

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at equivalent investment as this itto, a xiao c0 R1 pjws with 10 plunges + N1C can output 545,753, or like 36000 dps; 12 plunges is 25500 dps

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same investment, hutao c0 r1 homa seems to do ~520,518 output w/ 8 N1C vape burst, or around 57,800 DPS single target

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to me it seems like C0 itto now is in line with liyue top 3?

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or at least xiao / hutao

storm tulip
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Answer is we dont know how good c2 is

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And if their energy gen is good it is at a bare minimum a 20% dps increase from 18 second rotation down to 15 (leeway ftom 14s cooldown)

azure dagger
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also interesting to note is that gorou C6 with only E (no 25% DEF buff) is only like 1% better than a high-investment Bennett (lvl. 90, T12 burst, aquila favonia)

ionic cape
azure dagger
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although gorou is comparatively easier to build since he isn't reliant on his weapon or his level for his buffs (besides talent levels)

storm tulip
azure dagger
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bennett is using 4pc NO

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gorou i did not include a supportive set

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i didn't think 4pc NO was suitable since his burst is 20sec cd

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btw the high investment bennett is also c5

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so +3 levels and +20% atk

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it's honestly mostly due to ushi

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if you only use one ushi, then bennett falls behind by a lot more

storm tulip
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4pc nobless3 on gorou is suitable enough due to lack of better options (only emblem is really relevant for gorou apart from 4pc noblesse or a 2 husk/2 petra(noblesse) combination for stats but gorou deals no dmg anyways and the set also doesnt have to be on him it can be on someone else on the team

azure dagger
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yea i wasn't sure what his best artifact set was

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itto's NA and CA dmg will still be higher with gorou

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it's only ushi that gets a substantial increase w/ bennett

pearl bone
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not familiar with Xiao calcs, but Tao def can get higher than 500-600k range

azure dagger
muted arrow
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I'm really confused

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it seems people just forgot it also gives energy

pearl bone
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maybe it will enable him to go Albedo-less

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open up his comps

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although Albedo himself benefits alot from having Gorou

azure dagger
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hard for me to imagine a better partner than albedo when you're already using gorou

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yea

storm tulip
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PSA: Albedo isnt even a good battery, he is just a great teammate because of gorou and can contribute to energy

pearl bone
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Albedo is just everything Itto wants

storm tulip
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Seriously albedo energy generation is on the low end of generation, on average it is 2 particles per 6 seconds, that is not good

azure dagger
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i think geo also has a skewed perception rn because geo bursts are some of the lowest at 40

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so i think ppl are too used to geo never running out of energy since 40 energy barely needs anything

storm tulip
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It is more so albedo/itto are what gorou wants

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Than itto+albedo

pearl bone
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the case for Albedo-less is someone who don't have Albedo in the first place and dont want to pull for Albedo but want to play/pull Itto

pearl bone
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just too much synergy

storm tulip
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Yes, but he isnt synergistic with ittou is the thing

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He is sybergistic with gorou

pearl bone
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Itto can have synergy with other units, it's just Albedo is the obvious at the moment

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I mean I haven't seen anyone calced Itto-Gorou-Fischl-Beidou for example

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cos everyone already worries about Itto energy even with Albedo

muted arrow
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also it'll take a while for people to get a good new set for both albedo and itto

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months

storm tulip
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Like zhongli is more synergy than albedo, cause he actually improves ittou's damage and itto has a construct so he improves zhong damage

Albedo/itto have no interaction whatsoever with each others kits until albedo is c6 or itto is c4, gorou is the lynchpin that makes the comp work there, saying albedo is what itto wants is incorrect, gorou is what itto wants and gorou wants itto/albedo/noelle

muted arrow
#

and zl's shield has good synergy with spine

storm tulip
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Yup

pearl bone
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im not convinced u will gain net dps when using ZL instead of Albedo tho

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but at the same time, Albedo timing and dps is jank in my own Itto calc

azure dagger
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does anyone know how much em boost from albedo + itto's high def will mean in ballpark shield strength from crystallize?

muted arrow
#

zl provides what, 100k dpr?

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by himself

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damage wise

pearl bone
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not Albedo EM boost value to crystallize shield itself, but some people calced the effective HP of crystallize shield for Itto

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after all the DEF boosts and extra resistances

storm tulip
#

But his dps contribution is higher than albedo purely because of the shield yes

muted arrow
#

I'd say it depends on who the 4th member is because univesal res shred naturally favors another sub dps presence over bennett when you compare zl to albedo

storm tulip
muted arrow
#

well as long as they keep putting bosses in abyss I'd say zl has the advantage

azure dagger
azure dagger
pearl bone
azure dagger
#

i thought his cap was like 20k previously lol

pearl bone
#

havent even updated my calc with the buff to normals

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just wanted to have a glimpse at Itto

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a bit dissapointed with that buffs tbh, rather have them buff the kesagiris

azure dagger
#

if there's anything last i'd like them to add it's a multiplier for his kesagiris haha

pearl bone
#

before the buff Itto was a big brain character

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cos his Kesagiris are the highest MV component in his ult rotation, normals are dps loss

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now it doesnt matter that much anytmore

red umbra
#

Now Itto is caveman

pearl bone
spiral frost
#

true unga bunga

storm tulip
red umbra
#

HE EVEN HAS A CLUB IN ULT STANCE

azure dagger
red umbra
#

Does Itto get poise on Q

azure dagger
#

i think he only gets it for his CA

storm tulip
red umbra
#

CA based Itto

red umbra
#

And SCAs cost no stam at that

azure dagger
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why tho LOL

storm tulip
#

They just balanced him because he was WAY too tanky

azure dagger
#

dam i didn't know you could get like 2.2x more tanky

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with high def

red umbra
pearl bone
storm tulip
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He was taking 1/3 of regular damage, now he is taking 45% of regular damage

pearl bone
#

he actually gets penalty during ult E_KEKpat

storm tulip
#

He is still WAY more tanky than any other characters

red umbra
#

Oh also he scales with DEF so you really have to 90 the dude

storm tulip
red umbra
#

Bennett tier base attack btw C_KEKTao

pearl bone
#

okay, interesting

storm tulip
#

But hey you can add xingqiu to the comp and cut damage received in half again

muted arrow
#

well of course it's not enough to make him fragile, but now crystallize is a bit more sus as a defensive tool to keep spine stacks up

azure dagger
storm tulip
#

Yeah crystallize needs a good off field applier now like raiden, (hmm i wonder why raiden fits, almost as if mihoyo is pushing for the last slot in the comp to be raiden, weird right?), xiangling, beidou, etc. Someone who can deal some consistent elemental damage sustainabily with raiden being the best due to being able to carry 4pc tenacity and contributing to team energy if you want to ho off of crystallize

storm tulip
red umbra
azure dagger
muted arrow
#

lol unironically now NA spam might make more sense because it enables you to use xq?

azure dagger
#

as in like she's just worse than say fischl or zhongli in that team even with the ToM buff

storm tulip
red umbra
#

TOM RAIDEN KEK

storm tulip
#

She would be pure battery

muted arrow
#

NA spam doesn't seem to have the vertical aoe issue either

storm tulip
azure dagger
#

her E burst dmg bonus is wasted on itto's team tho

#

itto doesn't get any dmg bonus and albedo and gorou have low dmg ults

storm tulip
#

Albedo has a very high damaging ult that is incorrect, it is just not reflected in the build he is using there

azure dagger
#

well, i mean, im assuming 90% of albedo users are going to end up using his new sword for him which doesn't really benefit his burst dmg

storm tulip
#

But the reason to use raiden

#

Is team energy

#

It is not to improve dmg numbers

#

But dps

azure dagger
#

plausible, i guess it'll depend on how reliably itto and gorou can get back energy

#

my thought was that fischl's energy would be enough will doing more dmg for their team / more crystallize procs

storm tulip
#

Fischl is single target, has a range limitation on a comp with no grouping cc (cant redeploy oz) and a lot of knockback, c6 only triggers on normals which itto wants to do but less than chargeds, and we dont know any kind of ICDs so fischl a4 might be very dead because I assume default ICD for everything itto does but ushi

muted arrow
#

A4 isn't even THAT strong anyway

#

it's a nice addition

storm tulip
#

No, a4 is why fischl is broken in sucrose/beidou/xingqiu comp

azure dagger
#

ah i forgot fischl c6 doesn't work on ca

muted arrow
#

I meant here for the geo comp

#

purely damage wise

storm tulip
#

It is AoE damage at no cooldown whenever you trigger a reaction

#

For example imagine a world where itto charged attacks have no ICD

#

Then fischl is REALLY good because of her A4

patent galleon
#

has anyone done frame counting on the newest video?

storm tulip
#

But in the real world where they almost definitely have regular ICD it will be meh

dapper bramble
unique rover
#

accounts for lvl diff, res, etc i think

azure dagger
#

this ^

#

i assumed lvl 100 enemies for floor 12 abyss

#

so you'll do about half the dmg

#

i just wanna know now if c1 allows itto to squeeze in another N4CA4CAF at the end

tepid stream
azure dagger
#

it might be because im only dividing it by 11 instead of more likely 14 lol

#

but i kept the condition the same for the other characters (dps dependent on skill or burst time)

#

45kDPS will be like 25K charged attacks and 20k normals

storm tulip
#

When fully buffed (c6 gorou, c5 bennet, zhongli) he outputs around 50k dps

#

And that is one Q per 20 seconds

#

Margin for error

#

Vs a lvl 90, 10% resistance enemy

azure dagger
#

what is your rotation?

#

if i remove the 2nd ushi from my rotation, itto c0 R1 with just geo resonance is still hitting 40k dps for me

storm tulip
#

This is with 2 ushis too

proud leaf
#

any tldr for the itto theorycrafting stuff? Saw someone above saying Itto should match a hutao dps? That sounds pretty strong, any caveats with that, etc?

frigid hound
#

Can I see the sheet?

azure dagger
#

with gorou C6 im reaching 64K dps O_O

frigid hound
#

Or atleast the calcs?

storm tulip
azure dagger
storm tulip
#

One Q per 20 seconds

azure dagger
#

lemme recalc with that

#

okay DPS over 20 seconds for my itto

#

25,000 DPS at R1 RS C0

#

35,000 DPS at R1 RS C0 w/ Gorou C6

#

so w/ bennett and zhongli i could see that reaching 50k

#

but idk if you'd run bennett in the team tbh

#

when you already have gorou

storm tulip
#

It is just meme territory yeah

#

But hey c6 r5 itto with c5 bennet c6 gorou and zhongli and whale artifacts can reach 100k per kesagiri slash with some whale comfort for anyone who is going to go that far

rare pendant
#

how important is albedo in itto comp?

storm tulip
#

Not important, one of the best teammates though because geo doesnt have a lot of good supports so having a subdps that cares about the same buffs your main dps does is good

azure dagger
frigid hound
azure dagger
#

i might be biased though bc rn im of the opinion that itto is at least xiao and eula level

storm tulip
#

What comp is that for hu tao, zhong/albedo/xingqiu ?

azure dagger
#

just hutao and xingqiu

frigid hound
#

Lol

storm tulip
#

Well, from sheet data

azure dagger
#

itto dmg is calculated without gorou for comparison, but with Geo resonance since i expect you'll have that

#

i also included geo resonance in hutao calculations

storm tulip
#

He is mainly gameplay based in what his powerlevel actually is

frigid hound
#

On practice it might be different

tepid stream
frigid hound
#

C0 vs c0

tepid stream
#

Nah cuz

#

eula is spreadsheet queen

frigid hound
#

C0

storm tulip
#

C0 vs c0 there is a lot of them

rare pendant
#

as long as i can get around 300k per rotation in
like 15-20 crit roll i think itto is good enough for me

frigid hound
#

Literally its c0

#

Not c6

tepid stream
#

I am talking about C0

#

C0 Eula had the spreadsheet controversy lmao

frigid hound
#

Theres a lot of characters that would easily beat Eula

tepid stream
#

I am speaking in terms of spreadsheets not practicality

frigid hound
#

Show it then

storm tulip
rare pendant
azure dagger
#

maybe not 0 lol but 300k is very low for a 20 crit roll itto

#

you'd have to use sac greatsword or something

#

hurl that double ushi

storm tulip
#

Nah, literally 0 crit rolls with + 20 artifacts and geo resonance with r1 redhorn/r5 spine can reach 300k per rotation

rare pendant
#

20 crit roll is the most my sanity can handle while handling artifact farming
beyond that just rng cancer

azure dagger
#

20 crit rolls is p cracked imo haha

tepid stream
frigid hound
#

Nah dont bother

#

I know what ur about to dm lol

#

Just ignore that sheet if ur talking about the Zak's old dps sheet

tepid stream
proud leaf
#

How does c0 itto compare to c6 Noelle btw? Is there a damage increase and is worth it over the uptime flexibility Noelle offers?

#

Noelle probably has better aoe too actually

azure dagger
#

based on my calcs, with the same artifacts and R1 RS, c6, noelle's output is around 330K

#

while itto's is almost 500K

proud leaf
#

Includes downtime?

azure dagger
#

no

#

that is only during their bursts

proud leaf
#

Noelle's plus point is she can swap out at anytime too, and she basically has 100% uptime on her burst

azure dagger
#

noelle i have included her c4 and e talents as well

storm tulip
#

500k for itto is low unless that is him by himself

azure dagger
#

that is him by himself

#

only geo resonance

storm tulip
#

Yeah and he scales better with buffs than noelle does

azure dagger
#

noelle heal w/ R1 RS is like 1272 per hit

storm tulip
#

From my calcs itto does around 25% more dmg than noelle including downtimes

tepid stream
#

personal or including buffs?

storm tulip
#

Both with c0 gorou and zhongli shield

#

And obviously geo resonance

proud leaf
#

Noelle doesn't need zhongli though

tepid stream
#

does c6 gorou benefit itto or noelle more or is it the same

azure dagger
#

itto more

tepid stream
storm tulip
proud leaf
#

Albedo

storm tulip
#

Like itto doesnt need zhongli either, he can sustain purely from crystallize very easily

proud leaf
#

Or Geo mc

storm tulip
#

Zhongli is just good for the whole team

proud leaf
#

Both solve energy issues

storm tulip
#

Albedo doesnt even begin to solve noelle's energy issues without some fav weapons on the team

#

Geo mc does

tepid stream
#

Does anyone have frame calc comparisons for ittos attack strings

#

I'm curious to see if his frames are faster or if my eyes are deceiving me

storm tulip
#

But gorou doesnt care about his weapon at all so he can run fav/sac bow for free in either comp

azure dagger
#

c0 itto will verifiably do more dmg than C6 noelle at the cost of fully healing a team and being able to switch / have 100% uptime seems to be the gist between the two

proud leaf
#

Don't quite agree with zhongli in itto teams too, you unironically get more damage and utility from Albedo

storm tulip
tepid stream
storm tulip
#

Full eula string

#

Is 4 seconds

tepid stream
#

So he's now the fastest claymore character MonkaS

azure dagger
#

thank god

#

i actually loved using razor when i was leveling cuz his attacks are fun for claymores

storm tulip
#

Fairly sure noelle is faster than eula too cause you can cancel the last hit quite early

azure dagger
#

noelle is resident sleeper for me

tepid stream
#

yeah using razor is fun

storm tulip
#

Yeah keqing mains has noelle na4 at 174 frames

azure dagger
#

damn that feels faster than when playing hahaha

tepid stream
#

how about itto na4 during ult vs razor na4 during ult

azure dagger
#

i think itto's is slightly slower but haven't really compared

#

then again razor's 4th na is so long

tepid stream
#

yeah i'm just excited for a claymore character that can attack quickly again lol

azure dagger
#

conceptually itto is like the perfect geo character

#

unga bunga clobber enemies with rock

tepid stream
#

we love to see it

muted arrow
azure dagger
#

albedo crystallizes easier than zhongli since his aoe is so small

#

i wonder if itto's high DEF makes crystallize shields strong enough to just pick up and refresh as you go

muted arrow
#

I'm sure you have enough sources of geo to crystallize without albedo just fine

storm tulip
#

The thing albedo provides is good subdps due to gorou and new weapon

azure dagger
#

inhales copium 125 EM is what makes or breaks albedo's utility

muted arrow
#

that's the only albedo utility

#

zl having a shield already trumps that utility by a mile

azure dagger
#

sorry i should have added /s haha

muted arrow
azure dagger
#

i unironically think 4 Geo w/ zhongli albedo gorou itto wont be that bad

#

i feel like lectors / heralds are the only true counters to geo

#

in terms of abyss meta

muted arrow
#

well

#

bosses pretty much stomp albedo's E

azure dagger
#

im hoping zhongli burst + itto NA will be enough to break through mages shields and whatnot

#

abyss rarely has bosses tho that can break albedo's e

storm tulip
#

It is his best comp besides bennet being in the mix

muted arrow
#

still think there is no way itto's CA doesn't get a buff if the NA spam is just as strong

#

it just makes no sense

storm tulip
#

It is not just as strong

#

CAs are faster and have a final hit

#

That is basically 2 hits

muted arrow
#

I think somebody calculated the chains here to have similar output, frames considered

proud leaf
#

albedo provides more damage, provides more energy, you dont need to force yourself to play around the pillars for energy, you're a 3 geo team and having a shield is probably the least of your concern, is what I meant by more utility

storm tulip
#

You basically get 6 hits in 3 seconds versus 4 hits in 2.5

azure dagger
#

wait is CA4 3 seconds or CA4 + CAF?

#

there's no current way for itto to go beyond a 5 stack CA sequence besides C6 and a possible ushi stack right?

storm tulip
#

Ca4+caf is 3 seconds

azure dagger
#

you right

#

c1 looking yummy

storm tulip
proud leaf
#

even with the new albedo weapon, artifact sets, and gorou buff?

storm tulip
#

Zhong's personal is lower but itto's and gorou' are higher and your 4th non geo char's is a LOT higher

#

Just that 4th character dps with zhong vs no zhong gets a 17% dps increase

proud leaf
#

what about energy

storm tulip
#

Energy zhong is worse if c0, better if c1 vs albedo

proud leaf
#

are we assuming zhongli + gorou is enough to battery itto at 0ER?

tepid stream
#

the c2 energy reduction is looking yummy too

storm tulip
#

This is with gorou holding fav/sac

tepid stream
proud leaf
#

yea still not sold on zhongli, sounds like too many caveats just to match albedo's set and forget E

storm tulip
#

And c2 zhong is even easier

tepid stream
storm tulip
#

Cause you never actually hold E with c2

#

Also zhongli is always good where albedo is kinda useless in scenarios like current 12-3 for example

#

The geo aura shockwaves just destroy his E over and over

#

Kenki also destroys albedo E very easily

#

While zhong at a bare minimum has the shield to improve team dmg

#

They are both good in different spots, if you have all of them you can run them all together and have a great team

Only reason to not run all 4 is saving albedo/zhongli for your second team as a support

proud leaf
#

yea you have good points

patent galleon
storm tulip
#

Thing is, again

#

Albedo is not a good battery

#

He is really not, he helps

#

But he is not actually a good one

low sable
#

who's a good geo battery then?

storm tulip
#

Geo mc

patent galleon
#

something less vulnerable like Geo traveler with Fav sword or C2 ning with Fav codex

storm tulip
#

Ning, if she is c2

low sable
#

o

#

i only have c1 ning sadly E_KEKpat

storm tulip
#

Yeah like deus said

low sable
#

if that's the case ig i'll build geo traveler

#

what about gorou? is he a good geo battery?

patent galleon
#

we dont know, but prob not

storm tulip
#

We dont know gorou/itto energy generation

lethal shell
#

with the recent changes to the weapon, how good is it now

low sable
storm tulip
#

All we know is that gorou can run favonius/sacrificial bow at no cost at all

#

Since gorou has no good bows for him

rare pendant
#

trying 100% uptime noelle is pain in the ass to do
im gladly play with some cooldown
and frontloading damage is good when you fight enemy with high immun animation like hypostasis

storm tulip
#

Well, he has the 5 star crit bows

#

But His dmg also isnt great

patent galleon
#

10 sec CD E, 80 energy burst. usually means the unit wont be a good battery by default. but yeah a Fav bow would help since gorou can just be a buffer bot

storm tulip
patent galleon
#

3 particles isnt gonna be good to battery on a 10 sec skill

#

and sac wouldnt help since his E is meant to buff with a circle

storm tulip
#

It is fine with sac bow or fav bow on top

#

Which again are free rolls

patent galleon
#

Fav sure, not sure id use sac.

storm tulip
#

It makes no difference

#

I dont know what you mean with the circle thing sac bow just lets his 2nd E be buffed by the first E and then it works the same for other party members

patent galleon
#

well its not like his E is gonna do dmg regardless

storm tulip
#

It is not amazing but it is usable

#

Like 40k damage from 2 sac bow Es together

#

More if he is c6

azure dagger
#

14% better than R1

#

for specifically itto

#

i imagine it's also noelle's new bis

storm tulip
#

And that goes up if you ever attack with itto outside his Q

storm tulip
azure dagger
#

R5SS will only yield higher dmg for ushi

tepid stream
#

can you actually squeeze in two ushis in one rotation

azure dagger
#

i think it should be possible

#

expecting hit lag to push hit burst to 14 seconds

storm tulip
#

Nah

tepid stream
#

animation + hit lag 14 seconds??

storm tulip
#

Hit lag will push it to 12.5 at most

#

3 seconds is way too long of an increase

azure dagger
#

really? from leaked videos of him it seems his burst can last at least 13 seconds

tepid stream
#

the duration starts right after his ult animation right?

reef stump
#

12.5 is Itto's baseline since his Q has 1.5s cast time

tepid stream
#

so maybe thats why

reef stump
#

So around 14s total is very plausible with hitlag extension

storm tulip
patent galleon
#

him being a claymore user should make the hit lag longer than others no?

storm tulip
#

Not his burst duration

#

Cause you cant actually act in animation

#

So no use counting it

reef stump
#

Just not the options for his personal combos within the time frame

azure dagger
#

in this video he activates burst at 0:58

#

he attacks 15 CA until 1:08 cuz c6

#

burst ends at 1:12

storm tulip
#

2 ushi casts should be possible at a base during his Q if it is the first thing you do (and it should be)

azure dagger
#

given he's not attacking for 3-4 seconds at the very end i feel like 14 second burst should be doable

storm tulip
#

And his animation has no factor whatsoever in this cakculation

azure dagger
#

and therefore ushi at start of burst and at end seems reasonable

#

although what might be more likely to happen is ppl forget to use ushi cuz they spam CA until burst ends 😂

#

i also wonder if itto has xiao's energy limitation for E during burst

#

i assume not cuz xiao's e is balanced around c6 presumably

storm tulip
#

So actual duration of the burst is 12.5 at most 13 seconds

proud leaf
#

Isn't that because of hitlag?

reef stump
azure dagger
#

i think you can see itto starts his burst at 0:59 and it ends at 1:12 so that's already 13 seconds

#

add in another 3-4 seconds of attacking and you might reach 14

storm tulip
azure dagger
#

average will probably be 12-13 seconds tho

storm tulip
#

I think this will be exact duration of his Q to be fair

#

Cause you do want to cast ushi twice

#

And no hit lag on that

tepid stream
azure dagger
#

yea it's good his animation is p snappy

#

for ushi

storm tulip
#

Although if you time it correctly buff will only expire after ushi animation and damage is dealt so if you cast ushi on the last Q frame it is extended through its animation

tepid stream
#

pog itto can have additional 1100 MV during his rotation!!

azure dagger
#

i find it so funny when reddit ppl look at c4 or c6 changes and vilify mihoyo for nerfing inazuma characters

#

c4+ is irrelevant to 99.9% of players A_HmmTao

proud leaf
#

they're just balancing for the increase in critdmg from the weapon's changes

azure dagger
#

love hate relationship w/ genshin community

#

watching new players play on youtube and stuff is fun

#

but man the takes you see on reddit A_HuDisgust

storm tulip
#

With c2 exiting out of Q early isnt a huge deal and you can take advantage of that and with c6 his 2nd rotation onwards got stronger

azure dagger
#

how are the 2nd rotation onwards stronger? is it spillover from the 10 sec def/atk boost?

#

cuz i thought the 20% crit dmg increase didn't outweigh the crit rate loss but maybe not

reef stump
#

It will reach till his next Q, but not much. You still spend ~6s on a Support rotation, 15s on Q cast

#

So you're left with 2-3s of the C4 Buff on himself

#

Albedo could snapshot Itto's C4 which is neat I guess

stoic wagon
#

anyone know the general consesus of how much better redhorn will be than wb?

vale pawn
#

Wait, did they buff him again?

reef stump
#

If Itto's Q snapshots his DEF conversion however the 20% DEF would indeed be permanent

stoic wagon
#

some nerfs some buffs

stoic wagon
#

im not expecting a 2% difference

vale pawn
#

It's going to be amazing even if passive sucks

reef stump
# vale pawn Massively?

They mostly just reaffirmed the datamined Buffs form last week, buffed Redhorn a bit more and changed some Cons

vale pawn
#

Just by the pure 88 CD

stoic wagon
#

i was just curious to see what the difference was

lament hazel
#

Is itto good

#

Just wondering

vale pawn
#

Itto is powecreeping Xiao now

lament hazel
#

Also i saw a video with him doing 38k dmg? Was that with artifacts?

#

Whats powercreeping?

#

Im sorry

reef stump
vale pawn
#

Come on

stoic wagon
# lament hazel Whats powercreeping?

just imagine diluc, and how he was probably a good dps at 1.0, but by 1.3 hu tao came and was way better, thats basically whats happening here

reef stump
# vale pawn Come on

We can't compare Itto and Xiao AoE directly and if we jsut look at paper DPS Xiao only looks good in personal dmg but not in Team Dmg

stoic wagon
lament hazel
#

So you comparing characters?

#

Ahhh

azure dagger
#

powercreep is basically when new characters out-perform old ones to the point that the old ones struggle with new content

lament hazel
#

Okay

azure dagger
#

there's some nuances to the definition but it's the gist

#

xiao still benefits from greater AOE than itto

proud leaf
#

gotta wait for xiao rerun for them to release a new anemo 4star that supports xiao like gorou supports itto

lament hazel
#

Also i saw a video with him doing 38k dmg? Was that with artifacts?

azure dagger
#

and the possibility of getting a dedicated artifact BIS released for him and a dedicated 4* anemo buffer

vale pawn
azure dagger
#

was that his CA?

lament hazel
#

Aint no way

#

With his ult on?

vale pawn
#

I'd rather have him have less radius for more DMG

lament hazel
#

Only 38k???

#

Just NA

#

Wait

reef stump
stoic wagon
#

its a long duration

azure dagger
lament hazel
reef stump
lament hazel
#

Here

stoic wagon
#

oh yes the 120 fps to 2 fps vid

azure dagger
#

38K is quite high

lament hazel
#

CAF?

#

nvm

reef stump
#

okay, maybe completely annihilated is an exaggeration but Itto's personal dmg is higher than non-collision Xiao there and Gorou buffed Albedo is miles ahead of non-gorou buffed Albedo

azure dagger
#

actually wait

#

38K is average

lament hazel
#

38k and C6

#

Bruh

azure dagger
#

is it c6?

lament hazel
#

Yup

tepid stream
#

You can do 38k without c6

azure dagger
#

hm, then 38k is low for c6

#

c0 R1 RS average investment Itto (~20 artifact rolls) should be doing 38k crits

stoic wagon
#

yes c6 10/13/13 talents, r5 redhorn

tepid stream
#

38k is pretty low

azure dagger
#

their artifacts have to be really bad then

tepid stream
#

In that case

lament hazel
#

Damn

stoic wagon
lament hazel
#

Yeah the artifacts must be bad

#

Look at the hp

stoic wagon
#

i expected either no artis or really shit artis

lament hazel
#

Cant see it clearly

azure dagger
#

C6 Gorou + C0 Itto should lead to ballpark 66K CAF

reef stump
#

Really high investment C0 Itto can get 60k+ avg Finisher dmg

azure dagger
#

that's super high investment

lament hazel
#

Oh wow

#

What happens if i dont get redhorn?

azure dagger
#

you got SS?

reef stump
#

buffed though, unbuffed just with Geo Reso its 45k

lament hazel
#

Yes

#

R1 ss

azure dagger
#

use that

stoic wagon
tepid stream
#

I'm aiming fully buffed itto c2 40k SCA 80k CAF

lament hazel
#

Damn

azure dagger
#

that seems reasonable

reef stump
tepid stream
#

With c6 gorou

#

No Bennett

#

It's super high investment

fickle lance
#

R5 redhorn?

tepid stream
#

R1

lament hazel
#

Do i need albedo to support itto?

fickle lance
#

Gonna be tough with no bennett

reef stump
#

Certainly higher investment than I use in my Calcs and those are already pushing it for non-whales

azure dagger
#

you're already using gorou and gorou gives everything albedo wants

tepid stream
#

I'm too obsessed with him to not go above and beyond investment

fickle lance
#

80k final ca might be easier to hit with r5 SS

reef stump
fickle lance
#

Even the final?

vale pawn
azure dagger
#

yes

reef stump
#

Yeah, not a huge difference but Redhorn is ahead

tepid stream
#

Yeah that's counted as CA

reef stump
#

SS is only ahead with E dmg

fickle lance
#

Oh hmm my calcs had the opposite

#

Yea e dmg for sure

reef stump
#

Have you already incorporated the second row of Redhorn Buffs?

fickle lance
#

The 40%?

tepid stream
#

Society if redhorn had def to atk

reef stump
#

28/40, yeah

fickle lance
#

Ya

#

It could be the buffs im assuming tho

lament hazel
azure dagger
#

based on my calcs Itto R1 RS final charged attack slam is 5% higher than R5 SS

fickle lance
#

I need to double check my calc later

azure dagger
lament hazel
#

Yeah i dont have zhongli

#

Mf i lost 50/50 during his banner

tepid stream
#

How many SCA finishers are we expecting c0 vs c1

reef stump
#

C1 gives you more Slashes, not finishers

tepid stream
#

dang I thought c1 could squeeze in a third

#

Yeah..

reef stump
#

I mean, perfect C6 rng has only 1 FInisher

#

Finisher is also not more efficent than a slash, roughly double dmg, roughly double animation time

tepid stream
#

The frames for those sca looked crazy fast at c6

reef stump
#

30 frames/ 0.5s roughly for a slash at Max ATK SPD

#

with current counts

azure dagger
#

i think when itto gets chaining in c6 he is the fastest claymore user currently, even more than razor?

reef stump
#

Should be, yeah

strong escarp
#

Its better now itto C0?

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I mean they have buff Itto C0?

onyx junco
onyx junco
storm tulip
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It is 2-3% stronger, but stronger

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Unless bennet is in the mix, cause bennet always skews things in favor of crit/dmg% because of all the atk he gives

red umbra
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Does ittos consecutive keisagiri slashes hit faster than n1cd hutao?

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Nvm looks like it does from the recent video

inland dagger
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But then again, powercreep is not the term imo

muted arrow
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yeah most people can't play hu tao that well

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xiangling is considerably better in most cases

patent galleon
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yeah id consider xiangling universally better

red umbra
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i think u can say generally but not universally

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universally is an extremely strong word particularly in this game

reef stump
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If you're universally incapable of playing Hu Tao its true

muted arrow
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let's say a lot of stars need to align for hu tao to be better

reef stump
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STish and you need to have hands, the latter is pretty rare, yeah

muted arrow
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well in general she has bothersome caveats whose negative impact is amplified by some time of opponents I'd say

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in particular having to chase really hurts her imo

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although I think if you have kazuha on the team you can overlook a lot of things

reef stump
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Most of her caveats are skill related issues. So the degree of them is gonna vary on player skill. Unless we're talking really tight mechanical exploits a la Dragon Strike, I wouldn't call mechanical skill requirements a negative and reserve that for actuall itneraction problems that cannot be necessarily mended by playing better

patent galleon
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i mean optimally alot of characters can be good or better* when played to perfection, but thats not always practical for all situations/people. tbh i think ease of use is something to consider, having a character who is good and yet effortless to play is also strong.

muted arrow
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well I'm not saying perfect skill scenario should be ignored, but hu tao is kind of a spreadsheet queen just like eula

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imo

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although eula's issues are worse I think

reef stump
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Spreadsheets in general suck pretty badly for practical unit evaluation. They are baby steps towards actual unit evaluation

muted arrow
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I think they can be useful as a rough estimate, but there needs to be a distinction between characters who can realistically, consistently get close to those estimates in practice, and characters who can't

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for example raiden hyper is something I'd consider really really consistent

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although there is still some random factor like bennett's circle, which I think is really volatile as a buff for most characters who don't snapshot

reef stump
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The thing is you don't even get to do the clean rotations most of the time, or the cleaner rotations aren't optimal most of the time. So the actual validity of your basic spreadsheet assumptions can be completely off the mark

muted arrow
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yeah that

reef stump
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I also compeltely ignore AoE mods, since they are so incredibly arbitrary that they might not apply to a single realistic scenario. You invite bias if you decide from the get go how much AoE a unit can do

muted arrow
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I consider raiden hyper really consistent because the support rotation is extremely straight forward, and then you have a main dps rotation with a character who can't get staggered

reef stump
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unless there is a mechanical cap on a units AoE ofc

muted arrow
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and has some sort of auto tracking towards opponents with her attacks

reef stump
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Rai/Kaz/Ben is an extremely consistent and flexible shell, yeah

muted arrow
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yeah there aren't really opponents it's weak against

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itto is also trending in that direction imo

reef stump
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I'm sceptical bc Itto's window is so long and sustained

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You can much more easily lose uptime

muted arrow
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oh yeah it's basically like backloaded damage

reef stump
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Not as bad as Eula but if Kenki teleports away half rot Itto's dmg is dead

muted arrow
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yep

reef stump
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Its an issue for a lot of teams

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But the degree varies

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and shorter bursty windows take less losses

muted arrow
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yeah I consider xiangling's damage backloaded in the same fashion for example

reef stump
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XL is a weird case bc so many rotations are designed around extended funneling

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International's uptime DPS is amazing, but so much of it is voided by the 24s back end

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I've seen that on a lot of PMA Abyss clears

muted arrow
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yeah and immunity frames really hurt these teams whose output is spread throughout the whole rotation

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teams with really strong frontloaded bursts work better in these cases imo

reef stump
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Yep. So I always deduct some value mentally when I see very sustained DPS comps. A lot of Genshin fights are also too short.
Bursty Comps can usually gain mileage by ending a fight before their rotation is at an end amplifiying their advantage

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The more rotations you have the less that matters

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but if you end things in 2 rots

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and say sustained and burst have the same overall dps

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The bursty one might end the chamber in 30s

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the sustained in 35-40s

red umbra
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yeah i actually think that like

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skill requirements are important

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but what's more important is margin for error

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in a rotation

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if that makes sense

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like how well can a comp perform when u have a number of factors that would derail optimal play

muted arrow
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there is also a tactical argument. For example the elemental shields given by the floor's aura every 15 second, since they have some sort of icd and don't apply twice in a row on the same opponents, in current 12-1 killing the first wave of samurai quickly, before the shield applied on them, so you can take advantage of the icd against the tougher pyro agents has been really helpful

reef stump
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How important skill is depends on the Team, but rotation feasability is ofc the frame you play in and if your rotation jsut isn't executable your skill won't solve that, yeah

red umbra
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flexibility in rotations has been hugely important in recent abysses i've found

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there's lot of shit to play round

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phases iframes auras

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multiwave content

reef stump
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Either flexibility or fast rotations

red umbra
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yea

reef stump
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So you can cycle fast enough

red umbra
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fast rotations basically negate the need for flexibility

reef stump
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primary reason I don't buy into dual carry comps and rather look for shorter rotation options

muted arrow
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I think more times than not if you don't synergize well with either kazuha or venti you're already a step behind in terms of flexibility, realistically

red umbra
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dual carry comps are a purely multi wave and high investment thing

reef stump
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I'd also rather get C1 Childe and 200% ER on XL and run 20s International over 24s with less ER if that was my staple go to comp

muted arrow
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for example the geo comp has basically no cc whatsoever

red umbra
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yeahh

storm tulip
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You can look at abyss data

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And see how hu tao comps perform way better than any others

red umbra
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sigh

storm tulip
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Except c6 sara/raiden comps

red umbra
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i really thought we were past the era where ppl thought abyss usage rates were a good way to assess units

storm tulip
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If hu tao was worse than xiangling she would be worse

alpine crown
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where is this abyss data?

storm tulip
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In fact in terms of clear times yoimiya competes with other amazing characters despite her dps being way lower due to how easy she is to play

storm tulip