#Itto Thread
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yes
Ningguang is better
Abs supremacy
abs hawt
Fuck it I'm an Itto main until Shenhe leaks happen

Geo buff let's go
Itto x Gourou fan art when?
It is for me because with the new artifact set on albedo I'll be running a geo dps zhongli
im going for itto (and gorou) then waiting for shenhe and yae... baizhu too.
with itto, could ningguang work instead of albedo? i have her c6 from ayaka banner so i figure she could be pretty good
so true
Do you guys thing there are any good artifact set aside from the upcoming set for itto?
you can try go with 4 glad I guess... but I still think that it will be worse than the new one
or 4 retracing bolide 
Was thinking Bolide yeah, but I was curious if the special thing on his CA is counted as CA
We can't confirm it right now, but I guess it is safe to assume so.
Mhm thanks!
anyone already made framecounts?
frame count should be pinned here
but it kinda looks like he can fit 2x4C + 4N in ult
Anyone know what skill was itto dash on 1:21
that's Kesagiri final slash
can we call itto Q as Bonk Mode
wait 2 x (4C+N4)?
or 2x4C + N4
also when you say 4C
is that 4 combos and 1 final
or 3 combos and 1 final
ult string (most likely): 5C + 4N + 5C
forgot final attack
where does E fit
depends on cons, C0, u E at the beginning of rotation to gather stack
C0 most likely wont have the full Kesagiri stack on second 5C
is 5C including a final?
im still a little confused on that
last stack always get converted into final attack
look at the vid, Itto got 1 stack only, and it's Kesagiri final
no 5 stacks on second charged attack set, some Charge attacks will be just plain charge attacks
playing Itto is managing his stacks
or at least at C0
once you go C1/C2 it's unga bunga
at c0
then n4 would lead to an 4C?
cause it says the last superlative stack consumed is a final
were doing full sequence of his auto?
assumption, when u run of stacks he will switch to plain charge attack (Saichimonji)
then if you gfinish his CA is when the final happens?
ig in that regard, once the final Kesagiri come out u switch to normal strings to stack for the next ult
aight makes sense
in that case i probably want to revise my combo a little
do we wanna notate it a little different?
like C4F
4 combo 1 final
C3SF
umm i'm unsure if rotation is strict thing with Itto
3 combo 1 sachi 1 final
like gathering stack will be very dynamic at C0
like if ur baby bull gets attacked alot it's 5 stacks easy
but if u fight say, maguu or PMA
ew
wait
that's where C1 comes in, it guarantees 5 stack when u Q
what if youre in the middle of a ca
and you gain stacks
does that mean you wont get to reach your final
u will consume stacks faster than u gain, just from the baby bull
they can also make it that once u gain 5 stacks, u have to spend it first
is there some visual cue for when when you consume all stakcs?
probably not, just the orb count
yeah this is so much simpler
though if he gains stacks while he spends them
that would be annoying unless there was a visual cue or they snapshot the number of stacks you have when going into a CA
most likely wont, C6 will be useless
haha
i dont read cons
can we pin some shit here?
like itto honey
considering it's the itto discussion
:catstare:
wait a minute
his ult
says that he only gains superlative stacks on N3
his ult gives u 5 stack yea from N4, i forgot
theyre like explicitly leaving out his N4
with N4
wait wut
N4 still gives u stack from the NA skill desc
yea
that's pretty pog
yeah extra stack on N4 sounds big
wait why do you think he wouldnt be able to gain stacks while he's consuming them with his CA?
his C6?
in that case
do you think you can gain stacks while youre CAing?
i dont see anything that would be explicitly against it
that being said i havent read his cons

yeah, nothing that says against it
C1 explicitly gives you stack unconditionally on intervals though
3 stacks
oh
what if it just stores stacks
like you are using up 5 superlative stacks but youre building up another set of 5 while youre CAing
so you can CA5 immediately again
either that or being able to continue using the arataki combos during CA is my other theory about what happens when you gain stakcs while youre consuming them
C1
Using Royal Descent: Behold, Itto the Evil! provides Arataki Itto with further buffs to Superlative Superstrength.
• Using it will grant Arataki Itto 2 stacks instead.
• From the first second of the skill's use, 1 stack will be added on until a total of 3 have been added.
C2
After using Royal Descent: Behold, Itto the Evil!, each party member whose Element is Geo will decrease that skill's CD by 1.5s and restore 6 Energy to Arataki Itto.
A maximum of 6s CD can be decreased and 24 Energy restored in this manner.
mono Geo stonk
making those early cons so damn juicy
yeah then also patching the energy hole that mightve been there because of shorter cd
Itto is designed to go all in kinda banner
theyre getting smarter
with Gorou too
you either go all the way with him or not at all
which is why Im skipping
all this and then we have hutao's c2 which is like a 1.5% dps increase from c1
yeah i think im skipping too
it's another, C2 Ittou and C6 Gorou kinda thing
oh yeah
c6 gorou is pretty stronk too
for geo
im going for thoma though
he seems really interesting
i might go for Thoma, knowing what Itto is now
is there something you dont like about his kit or more that he seems "cons loaded"
kinda like raiden
i mean there is nothing wrong with Itto, think he's gonna be really fun, and pretty good dps wise too
just can't see myself going all the way playing Itto/mono Geo
yeah, I can see playing Itto being really fun
i dont have ZL (hate him), dont have Albedo (wants him)
for someone like me, i just can't see myself getting into this
are you going for albedo?
will see his banner
you think hell be before itto?
i think so, the sword is for him
honestly with the new set and new weapon im pretty excited
yea it's a Geo party
pick's opinion on albdo changed from sour to aight in a day just from the set and weapon
there is hope
for me and my c1 albedo
also i have half built Noelle with LVL90 Unforged

Itto def gonna do more damage than Noelle tho (Pick dont bonk me)
i mean prolly yeah
the pros of noelle prolly
heals
less selfish
aoe
other than that i think itto takes it in like every other category
at the same time, they kinda want to phase out Geo players away from Noelle
the less slefish one is actually kinda important though
considering the existece of gmc
well, I mean there is nothing wrong with using Itto's team setup and build them for Itto and Noelle too
so ig u can still play Noelle
i mean you can see gorou as a support for noelle too
i've got too many teams already
honestly same
i didnt need to pull for ganyu
or raiden
or koko
but i did
so like

i really didnt need koko considering i had all other hydro units in the game
honestly hutao and childe teams are like all i need
the Q auto in the vid is 3s 1000ms
N4
N4+2*(C5)
wait ill frame count the CA
oh
so C5 + N4 + C5
said it before, E at start of rotation
srry mustve missed that
how to download the streamable vid
henlo
hi

c5 n4 c5 seems pretty reasonable
that rotation also translates into C1 and C2
i mean i guess we'll see how long his CA looks

maybe not
can someone give me as sample of a framecount sheet bc i only know speedrun frame counting
yeah 4 Kesagiri + 1 final
Create a new spreadsheet and edit with others at the same time -- from your computer, phone or tablet. Get stuff done with or without an internet connection. Use Sheets to edit Excel files. Free from Google.
this is the one artesians references in his framecoutning vid
needs access lol
https://docs.google.com/spreadsheets/d/19jtKm0nGkg8XINZewVuebrHpnuzt69vZMR8WjmjGjdw/edit?usp=sharing
Notes
Raw hit frame data being collected for damage simulation purposes. The frame count starts at 1, the first frame out of neutral, and ends after the hitmark or neutral frame. It is possible to use a skill or cancel the same frame the hitmark appears. All data unfortunately has (medium) hitl...
whoops
Itto sure could fit more
try that one @static mural
frame count
im too lazy to do it
i think one time someone told me a software to do it with
but i didnt have enough space on my computer
woah he fast
so yeah 3s-ish for the full string
i hope u dont have to dash cancel his hair combing
tbh i need someone help to download and upload the vid on youtube to do initial framcount

idk how to download
im screen recording the vid 
where is download button 
fuck if i know 

which one
the one with N4
link me
does the animation of his Q must be included when counting frames?
or ill start directly on atk sequence
i dont have the tool but ur supposed to count how many frames an certain animation takes, for example, pressing Q takes x frames, swing the sword takes x frames
so zades is right this tool is not for this kind of thing
ok i let other people do framecount then for minimal error
btw any video editor with internal timer can do the framecount
someone already have framecount
Note that even if you didnt do it in time, you can still do it!
As long as you can prove you did your own work its ok even if its duplicated work
this help for frame counts right?
keep?
https://docs.google.com/spreadsheets/d/10aeQK0YsiSXMTQMMASKb7BHilnXy-AoDFX8yLH7XX5A/edit?usp=sharing
COMPS
DISCLAIMERS BELOW,Rotation Sim,NO
DMG,Rotation,swap,Bennet EQ
Itto,562,775.23,Itto E - Bennet EQ - Gorou QE - Albedo QE - Itto Q - Itto C5 N4 C5,swap Gorou,Gorou QE
Gorou,75,435.97,swap Albedo,Albedo QE
Albedo,367,936.00,Itto E,swap Itto
Bennet,11,071.22,0,1,2,3,4,5,6,7,8
Disclaimer
This i...
The damage formula for albedos e damage is definitely wrong
Check all the other damage formulae as well
9 proc is the maximum reasonable for albedo in this comp
ok, i dont TC Geo, will check later
what is the 171K transformatives dmg from albedo?
lmao, that was from an old Kaz calc, thanks for pointing that out, deleted
def needs to recheck my Albedo calcs
I wonder if its better to have bennett buff after albedo so you could maybe get one or two more transient procs
idk, like this is for me to gauge Itto where he sits, and how he would play
one thing I learn about putting Bennet into Itto comp, is Bennet and Gorou has overlaps and sort of compete in terms of buff up time
so putting Bennet there eats a good 2-3 seconds of Gorou's and vice versa
I haven't calced ToM ZL, it might ends up being better than Bennet with full up time
and Gorou can use NO
and I think, there are good possibilities for Itto Gorou - double flex comps too
Itto just has a really long Q up time to cover with buffs
or if u have a cracked Ning, split Gorou's E and Q to cover Ning, Albedo, and Itto
yeah Bennett's buff isn't as impactful to albedo unfortunately
i've also tried calcing Itto, Geo Flex, Fischl and Beidou. But that'll likely run into energy issues
i hope Itto Gorou combo won't have insane ER req
also... if u get to C2 Itto, playing triple Geo is just too tempting
how much better is itto sig on him? and how much is the new set important for him and albedo?
the superlative superstrength stacks are used up during ca right?
yes
comparable to serpent spine means its bad as BiS 5star weapon. still ok if you dont have SS and have fund for it.
4p new set is way too good for both of them. RIP resin
Pretty sure Itto's ult doesn't deal damage? So NO is useless on him.
Do you know how SS compares to whiteblind? Unsure if i go for whiteblind and save money or take SS the next 2 BPs since i have none
this is early numbers from ittomains. but everything is speculation at this point take 🧂
damn whiteblind R5 is really bad. Kinda thought it would be decent atleast
guess ill just go with spine ty
its actually good enuf as f2p weapon.
yeah if you can afford it. spine is never a bad weapon to begin with.
i kinda expected it to be like top 3 since hes basically just noelle in scaling
and i have wgs so never had a reason to go for spine until now
It's interesting. Serpent Spine's DMG bonus being multiplicative to Talent MV makes it scale better for his final CA blow versus Redhorn's passive being a flat additive MV
yeah they really need to buff itto wpn. i expect it to be atleast 20% more dps than any current weapon as a BiS.
Is moving from DM to jade or homa even a 20% increase on xiao? Same with DB vs homa on hu tao
dont think most signatures are 20% better than the best 4 star alternative
i only has hutao wpn rank and its way too much dps increase. as expected from her BiS
that feels weird had no idea it was that good
25% on r1. 55% on r5. compare tu dm r1
was bigger than i thought
What are the assumptions here?
saw someone in itto mains say that the math was off on that
ok lol
How does the Redhorn's passive work in dmg%
is the formula just flat dmg total number added into your outgoing dmg, or?
like pike
you sure? The wording is very different. Pike says additional dmg. While redhorn says increased
both are practically additional MV
difference is that horn adds it on top of your damage, which matters because it means it scales off geo
while pike just generates a physical it regardless
but then its not like pike
then its totally different
the only difference is that one is gonna be phys the other is geo
the damage is calculated in the exact same way
raiden resolve related buffs are also like this
and so are zhongli hp related buffs
to make it even closer to the context, it works in the same way as itto's passive
the english translation is exactly like his ascension passive (which can be wrong if its mistranslation). but if its true then its a bad passive.
his passive increase AK dmg by 35% def which is measly 1k dmg if you have 3k def, while redhorn passive r1 is lower than that.
i wish its a mistranslation but if true the passive is very bad ngl
Did some calcs on Itto's potential survivability, may be potentially useful? Unsure about defence and resistance formula but if assumptions hold it would appear he can run with crystallize as his only source of defensive support fairly easily
If someone well versed in dmg and defense formulae could check i havent fucked up somewhere monumentally that would be appreciated
So itto can tank magu keni attacks 
I can't buy bp on mobile 
Gotta fix my laptop and get back into PC gaming
would the unforged be worth considering? for those who tried to pull engulfing lmao
SS pog
Unforged (and WGS) won't be of much use to Itto since he doesn't scale well with atk%-
someone just pointed something out to me thats pretty important for Raikh's combo calcs, which is also, I assume, the reason as to why Brizjk's calcs show a different combo
I cannot be sure about Brizjk's numbers, since of course I dont know what stats he assumed or anything
so I dont know if this affects his numbers too
but since Raikh's are through pure MV, they are off since they dont account for Itto's innate defence scaling on his A4 passive
and since this scaling only affects Arataki Kesagiri, and not the other NAs
I assume the combo will change slightly
I dont have any theorised combos to suggest, but I do suggest that it is checked again
my unforged is still gna be useless 
Diluc with Diona can use it 
https://docs.google.com/spreadsheets/d/10aeQK0YsiSXMTQMMASKb7BHilnXy-AoDFX8yLH7XX5A/edit?usp=sharing
COMPS
DISCLAIMERS BELOW,Rotation Sim
DMG,Rotation,NO
Itto,536,350.80,Itto E - Albedo QE - Gorou QE - Bennet EQ - Itto Q - Itto C5 N4 C5,swap,Bennet EQ
Gorou,70,984.62,No hitlag extension accounted for,swap Gorou,Gorou QE
Albedo,243,399.05,swap Albedo,Albedo QE
Bennet,11,071.22,Itto E,swap Itto
0,1
just removed 1 2 Albedo procs from Noelle, shorter rotation time on Noelle
why is albedo's damage higher on noelle comp?
his QE is outside of Bennet and Gorou in Itto, both QE gets Bennet and Gorou in Noelle
why? Isn't it better to start gorou E > bennett Q > albedo EQ then itto Q?
u lose uptime on Itto
hmm
Itto already missing 30% buff uptime with Albedo outside
too lazy to create a calc with Albedo inside for Itto
hope itto get some buffs
41k dpr for itto comp
And 43k dpr for noelle right?
lower for Noelle, cos Albedo got same amount of procs in that one, but he actually got 2 less
and if u play Noelle u would extend rotation anyway
If this was posted in #・tc-lounge, it would be kokomi x Barbara all over again 
idk, Itto look good, my calc might be wrong and just add 100k more to him
or I might overinflate Noelle by a good 100k
who knows
i know this is really early to ask but how is itto looking? kinda need to start casually picking up onikabutos 
Scroll up, we had a few people doing some calcs and discussing about teams
Im curious on how good of a beidou driver he would be
Right, Can you proc beidou's Q with CA? 
so is ss looking to be stronger than redhorn 
at higher refinements yea
Itto C6 is very interesting
so instead of letting u finish the usual Kesagiri string and preserving ur stack, it allows u to do continous Kesagiri until ur stack is exhausted
15 Kesagiri + 1 Final
honey impact says its a 50% chance to preserve a stack?? 
So noelle is stronger at c6 than itto lol
Oh god this is sucrose vs kazuha all over again
stronger where 
Itto's number's higher
Oh I confused the 2
Well its still not looking good though 
for anyone who says he's not good, Itto's doing Raiden C2 damage at C0
What rotation are you assuming for his Q window?
2C5 + N4
How do you manage to do that at C0?
E at beginning of rotation outside of Q, starts Q with full stack and C5, so rotation is C5 N4 C5
E gives 1 stack on hit and on expiration, so even if you precast it thats 2 Stacks for the start of Q. Are you doing N3 outside of Q or assume his E is getting hit perfectly on icd?
assuming perfect hits and enemy hits
Ah, ok. That is certainly ambitious.

C1 definitely looks interesting for his possible combos
C1 looks more tempting than C2
C2 is an unknown cos of energy
and the cd reduction is weird
feels like C2 exists just to help with C6
like they split it into 2 constellations
C2 feels like bait in regards to the cdr. I don't see how you can utilize that much with hitlag extension and a Support rotation
I'm still not quite seeing C0 Itto = C2 Raiden in regards to personal damage, especially not with that combo. I have used a higher MV combo and still only get him around C6 Noelle levels of personal damage, potentially even less.
quick rotation reset to get immediate damage if you need it, combined with c1 ig
otherwise mostly good for the energy
Raiden C2 with Ben/Kaz = 500-600k personal damage
If he gets full energy by the end of his Q w/o any funneling sure, but if not then you can cut maybe 2-3s at best
Itto is 500-600k with Ben and Gorou
is it worth to bring bennett over a sub dps on itto team
he doesn't even properly buff albedo
i dont like the rotation that im seeing with Bennet
At what level of investment? With 30 Perfect Subs under idealized conditions I have C0 Raiden at 600k+ with Ben and Kaz. Itto similarly idealized with C6 Gorou gets me to around 550k. Bennett is around 25-30% for Itto, C2 is around 50% for Raiden and idealized Buff Uptimes favor Itto more than Raiden aswell
C0 Raiden at 600k is really high, my calc on C2 Raiden is high investment, more like 20 subs R1 Grasscutter
you can pump C2 Raiden to 700-800k with more buffs
well for 10 less subs that seems a reasonable difference
idealized conditions is all crit subs?
Sure, 30 Perfect Subs is very high investment, but I used the same assumptions for Itto and only got him to around 550k with Geo Reso + T12 C6 Gorou and that is with a more damagign combo than you assumed
100% Buff Uptime. Subs are split 10/20, 10 for ER first then ATK/HP/DEF and 20 Crit subs optimally distributed
did u include Bennet?
I'd say raiden gets more than itto from Bennett
itto is very mobile
raiden gets the initial slash for sure
plus I expect those big swings to stagger a lot
his kit is literally designed for him to dash while combo
I'd be really surprised if itto will be played with bennett honestly
excluding static fights
Bennett is not included for Itto, no. But the point is that C0 Raiden with KazBen is already winning, while C2 is a larger deal for Raiden than Bennett is for Itto.
Its been a while since I did the Raiden one, should probably make a new clean one to make sure there weren't any silly mistakes
But even Raiden aside, I have C6 Noelle winning with 4x N4D and tying with 5x N3D for Geo Reso T12 C6 Gorou, assuming 100% Buff Uptimes (which is ofc not realistic but is also not really favoring any of the 2 in particular)
why are we not considering C2 Raiden with Sara as well? She can be hitting over a million with her.
yeah u def get Raiden C0 to 600k, but that's a very on paper vs real world kind a of thing too
idk raiden is very consistent
her aoe is also pretty meaningful
raiden hyper has to be one of the easiest rotations
ignoring energy for a second itto should also be similarly easy to execute tho
now that i checked back my Raiden calcs, ig it's not fair calling C0 Itto doing C2 Raiden damage
i just have this in my head that Raiden C2 does around 500k, ig cos I unga bunga with her and do 200-300k initial damage plus the normals
Raiden init slash is usually around 30% of her total damage across a rotation, if stuff actually lives to see that, unless maybe Buffs expire quite early.
not only that but from the numbers I remember, kazuha should even outscale albedo in sub dps
thanks to overloads
so raiden hypercarry should do more as a whole even
mmm with the new set and weapon Albedo looks kinda similar to Kaz, but Albedo doesnt shred or buffs
when I calculated kazuha on hyper i assumed maximum AoE on 2 targets thanks to his grouping
maybe that's why
but overloads literally doubled his dpr
with physical DPS or Geo it's very easy not to shift meta or DPS envelope
they are inert DPS game design wise
yeah but I'd argue a team as limited as geo should have better raw numbers
Ig their niche is that they can't die
honestly i worry abit with Itto about not dying
if u play Eula for example, it's very easy to die
but if ppl play ZL with Itto, ig it's fine
yea but he got gorou heals, a taunt, pretty consistent crystallize, and way higher deense
should be fine
I'd say zhongli might be required to keep spine stacks
i forgot his 3k DEF
mostly
Gorou cons, what a trap/bait by MHY 
they took what they did with Sara and make it even baitier
funny part about these noelle vs itto calcs is that they both include c6 gorou, and if you get him that high odds are you end up with a c1 itto lol so the comparison is hard to make at this stage, realistically
yeah
but i mean, what's the point of playing Geo now without C6 Gorou
Geo powercreep

im skipping Itto, so the calc is to look at my Noelle (cos im thinking of pulling Albedo), and it's a fun comp, or double Geo
if ur a serious Geo player, there's a lot to look at and invest into
C1/C2 Itto, C6 Gorou
team rotation and comp, where to slot in Albedo rotation
to Bennet or not to Bennet
to ZL or not to ZL
so there is still a lot to TC about Itto
yeah ig, zhongli with itto-bennett would prob have the same issue in rotation as albedo to boost his burst
maybe some itto gorou zl fischl team
wanted to say xq but his swords won't proc with itto's swings
now if someone does a calc of Ittoless and Gorouless Geo comp that is close to Itto, I'd be worried
Noelle-GeoMC-Bennet-flex for example
ZL driver is not really playing GEo
yeah yeah jk
the thing about Itto is, his damage ceiling doesnt change much throughout his cons
the way I see it c1 and 2 just remove any kind of potential clunkiness from his kit
yeah
In addition to the DEF he also gets 20% Omni RES in Q. He should be pretty sturdy
yeah it should make everything outside the hardest hitting enemies do only chip damage
or ig facetanking Kenki for 1/3 health might be bad ass too
although increased crit rate and crit damage consts are pretty guaranteed damage increase unless u meant just the first few ones
Probably can cover most situations handily with a bit of Crystallize and Gorou C4
Just gotta have your Geo Units at 90
eeeh forgot those existed, C6 50% extra CD is nice
but he will be pretty saturated with CD as well
C6 might end up taking more DEF% Subs when you have 25% CR from C4 and 90% CD from Itto+Gorou C6
if you use spine he's gonna be saturated at everything pretty much
which would make it fine for everything, in turn
you have 2 million attack, something like 130% damage buffs, and a bit higher crit damage averaged down by crit rate
shouldn't hit diminishing returns for cdmg
his C4 is copy paste of Yanfei's C2, not sure I like it
i dont like relying on conditional buffs like that, especially one that conditional
so in short, itto is looking copium?
he's looking geo

geo specializes in mediocre, yet comfy runs
he's gonna be as easy as noelle to build so
that's another factor
just slapping the 50% CD quickly, the C6 is 9-10% increase
I'm a bit bummed by his current throughput estimations but then again our current frames are janky as almost always this early and a lot of units got some MV Buffs over the course of Beta
let's pray for a shit ton of tweaks and buffs then 
like Itto is gonna be very comfy and consistent damage
imagine the average players with ZL and just N4 C5 in his Q
From what I've seen E -> N3 -> SCA4D > N3 -> SCA4 D -> E might be back on the table, which is a pretty promising combo
yeah and his dashes don't cancel combos
which is quite nice
considering that even tho his apparent dps ceiling isn't that high, it still is more enough for abyss, if you add the comfy playstyle you have... uh noelle

shld i skip hutao for itto
Question is how much above Noelle he is for me. Like Noelle can do some interesting stuff as she cna switch out freely for maximum Buff uptime and skill use uptime. So Noelle could possibly outoptimize an Itto depending on how large the difference is
well to me an unwritten advantage noelle seems to have is definitely range
itto's swings look large but aoe wise noelle seems superior to me
might very well be the case
Itto has more vertical reach it seems, I wouldnt be surprised that Itto's almost as big as Noelle's AoE even if the animation look smaller
im a bit sad that his animation is not a bonk but upward slashes
Is it still Itto C2 that people are theorizing as the best to pull for, or is it higher or lower now? 😮
we dont know for now, depends on ur team too\
In a vacuum I have Noelle matching or beating Itto atm. Ofc it might just end up being the case that Noelle realizing that dmg is not happening but it looks too tight for me right now. Especially givne 4* vs 5* and the utility Noelle brings on top
and dont listen to anyone, especially me cos im not pulling Itto
I wanted it to be the HoS Ult Bonks, would've been great
also noelle has no issues using ning's c2 to battery
so I'd say she's also more versatile in terms of team comps as a whole
for now
how much better is noelle getting tho? in terms of dps ofc
and i just slapped 18Kesagiri+1 Final vs 2C5 N4, it's around 23% difference
so C6 is looking like 30+% damage gain
combined with the CD bonus
dpr or just his uptime dps
The C6 combo in that video is only about 8s though, he can fit something else in there
and he can extend with E
in vid, he got 15 Kesagiri, I added a few more to 18
would be funny if his best combo is actually C2 N2 C2 N2 chain something like that
maximising final slash
This combo: E -> N3 -> SCA4D > N3 -> SCA4 D -> E has ~3.7k MV and might actually be doable. Ofc less additonal A4 dmg but still
Short combos don't seem that greta since the Kessagiri start-up has a roughly 18 frames dash start up
So if you do super short combos you stack up quite a lot of wind-up and recovery frames
i dont hope short combos will be optimal, cos it will be anti fun
and it doesnt look like it as well
Yeah, would seem kinda silly
but with the start up and the stacking ATK SPD
they should have covered for that for the most part
Generally still super on the fence with him though. I really want something that exists outside of the Bennett-Kaz sphere but not quite sure if Itto is gonna be the fit for me.

where
Sounds interesting but no idea how to evaluate an energy related Buff when the energy situation is unknown to begin with.
energy change might also change cd remember
If they made Itto a 70/18 or 60/15 they'd kinda need to rework his C2 though
maybe they can rework his duration too tho
a shorter rotation would help him
and he'd fit better with bennett
Pretty large scale change but would be interesting
"Dealing damage of a different element will reset this buff".
lmaaaoooo
mono Geo let's goooo
lol they went ham
tbf 2.3 abyss doesn't seem the easiest
maybe it's to balance that?
Still need comps to abuse that
any reaction comp is immediately disqualified form that Buff
was this speculation btw

just trust


wait some people can also view this right even they dont join this thread?

time to delete
A bit late but still want to clarify:
The Dmg Calc is a proper one and not just a MV translation, so Itto's A4 is included.
The difference in combos between Brizjk and me come from taking different ends of the framecounts for the SCA Finisher. I took the high end at 80 frames, he took the low end at 44 (or 40 and 22 for the original 30 FPS count). So for me the combo he used doesn't actually fit in Itto's Q window.
That isn't to say I'm right, most likely not. I simply took a more conservative first look and I absolutely expect final combos to look better. I've already found a few combos that are stronger than the ones we got so far and they might actually be quite realistic if the more optimistic end of the frame counts turn out to be closer to reality.

not a leaker btw

Oh, one last thing on that. According to the newest Itto clip the fully A1 stacked SCA frames are 28-29 at 60FPS each with hitlag included according to Jrm.Spirits counts. So in those 3-4s left Itto could potentially get another 6-8 SCAs out.
the SCA came out faster in that clip I felt
buuuut, 28-29 frames each, 4 Kesa+1 Final = ~3s still line up
The clip already includes the Final though, so if you get enough C6 procs you would just get more Slashes. If you need to start another combo then things look a bit different anyway.
does the FinalCA frame still true? the new leak has FinalCA + DashCancel.
388 votes and 364 comments so far on Reddit
told you


they want to give Itto 100k CA after all
yah
EULA POWERCREPT 
20 flat damage added on top of each final hit
I'd expect the usual 10-15% higher MV on the AA Talent. Thats what they usually do. Unless Itto was way off expectations.
From the new frame counts vs the Fel Whopperflower the final SCA looks to be faster than what I assumed but not quite as fast as the best case scenario from before. But given its with hitlag this time around thats still pretty good.
Only thing I'm not sure about is if the dash was as early as possible, quite hard to see.
no way
Itto still worth pulling if I don’t have zhongli? I have albedo tho
ZL doesn't look particularly important for Itto, more of a good comfort option, but not necessary. Albedo is great to have though as he seems to be shaping up as the best Sub DPS for Itto Teams.
we still dont know how much increased right?

nope
yes albedo works with itto more than zhongli anyway
we still don't know if it has increased
beta update is usually on monday
but at times they do some preload and stuff later in the week
however if he got buffed we should've known by now
let's wait for Gintel ig
these are the old scalings
actually huge buffs
damn
just NA tho
idk how much this helps him
lol
although maybe this leads him to different rotations?
who knows
dam
pretty big
the NA buffs help big time, as it was a bit of a dps sink in his rotation
1.25x increase on his N4 huh
So pyro itto is an option
60% increase
did... i read it wrong?
156.62/126.43
oh?
i only looked at the screenshot above, where did it say about the attack speed?
His ult has atk speed
hmmm, plugging it into the last tc-template-v.1.0 sheet gives me a 5% increase to the 21 second rotation, but maybe the energy cost changes the rotation
im gonna need to see more of a change than just this buff to pull itto probably :p
46 ult cost with 4 geo team lol
7seconds down time enough to switch to every teammate
Well if C2 that is
5% dps increase to a rotation isn't crazy but its still material
5% ignoring rotation changes, I'd assume the energy/cd change gives him a bit more than that
what combo are we assuming for itto
If you can trim the rotation to 19s that's pretty huge
did we have new calculations for weapons?
i mean can his weapon outdamage serpent now?
what are you guys assuming for just Itto's portion of the rotation? 2x 5CA and N4 in ~13-14 seconds?
Noelle gets more ATK by def tho, right?
Someone did a video showing that a 5CA>N4>5CA ends up running a perfect amount of time for his burst iirc thanks to his attack speed buff
can you even lead with 5CA without C1
Just buffing his NA combo that much is a bit weird tbh
Redhorn Buff is roughly a 5% total dmg increase
making it beat out R5 SS by 1-2%
people were mentioning how his NA combo was weaker than Noelles so they saw fit to buff it to silence that stuff
makes sense
it looks like his CA can potentially hit enemies to the side of him, almost behind him?
Going off the current frames I have, with those NA Buffs, just spamming NA is legitimately not that bad anymore.
Like, seemingly competitive even
that might be the f2p c0 option
yeah I'm getting similar results. in a 5 CA > 4 NA > 5 CA rotation, the NA's resulted in a dps loss, but now its slightly above even
although I'm not sure if I'm accounting for hitlag correctly in the NA string
Hitlag is still in the open, but so is hitlag extension
So how much that really matters in the end is up in the air
need some footage of him hitting multiple enemies
and what kind of knockback his attacks have
His A4 is probably gonna cover some ground to keep CAs ahead past the initial MV considerations. But it still looks too close for comfort
so tier for tier Redhorn is slightly better now than R5 SS? tho the difference honestly still seems negligible
yea his N3 dash looks solid tbh
Its still absolutely negligible, yeah. Rather than slightly below its now slightly ahead
his a4 only really gets value at c6, otherwise you're ramping up to 40% atk speed then getting the bonus for one hit before resetting
oh woops
his C6 is gonna suffer from that change quite a bit though. Even some mad 20 SCA chain doesn't look overwhelmingly more powerful than what other combos based on current frames can do. And C6 can still betray you and give you only a small extension which would be absolutely negligible
Overall Buff is welcome, but it feels like its endangering his core mechanics a little bit. Doing some mad big brain combo to do only a small amount of damage more than somebody just hammering N3D/N4D would be a bit sad.
mad big brain combo that consists of winning consecutive coin flips 
I also mean generally doing some more complex combos at C0/1
ig the argument for redhorn is qol basically
no worrying about stack building and maintenance, no waiting a patch for each refinement
still not rlly worth tho
Considering itto is a tank that shouldn't need a shield due to his sheer defense and damage reduction, I think not having to maintain SS stacks is huge.
yeah SS actually limits his team comps a bit. he either needs to be able to get crystalize shields or run zhongli
or be really good at dodging I guess
speaking from experience, i dont have zhongli so i run diluc with kazuha and no shield. SS stacks are a pain
yeah, if u want to run crystallize as ur only source of dmg mitigation/heals then spine becomes a little problematic
well not "Heals" but healer slot
Crystallize is smth you might want with Gorou C2 anyway and given just how much effectice dmg reduction Itto has those might take care of a lot.
And tbh if losing Stacks all the time is an issue you mgiht want a shielder anyway
would be interesting to see how redhorn compares to smth like 3 stacks spine
Thats not hard, lemme check
Still think c6 Bennett is bis for this team cuz you can easily crystallize 
I think lower refine spines and/or lower stacks spine would be interesting in general
R5 3 Stack SS = R1 5 Stack SS
as a general rule i dont like summoning for weps with less than a 10% increase over 4*s
R1 Redhorn /w Buffs
although it does depend on the other weapon on the banner
sweet
Still quite tame
Atleast in opposition to stuff like Homa and Mistsplitter that clock in at 20-30% over their respective 4* alternatives for HT and Ayaka respectively
Still gotta update the sheet for the Buffs Itto himself received though
Higher MVs skew it slightly in Serpents favor due to the extra MV from Redhorn mattering less comparatively but likely won't change much anyway
yeah kind of a shame Redhorn's passive is just a flat MV add as opposed to something like homa where it adds attack based on defense
I just realized Redhorn got changed to a 88CV/561 or so base attack like jade cutter
That's pretty hype for itto/noelle, how much does it affect the difference between it + spine tho?
there are two pictures right above
What would I put on the 4th slot for an Itto/Albedo/Gurou team? (I don't have zhongli)
fischl would be good
A different shielder, Bennett, an off-field damage dealer
eru what's up with this buffs revert mess
honey dont want mihoyo attention again ig
so the NA are not getting buffed?
its gonna get buffed, someone said it to me; aa dmg, energy cost, weapon
im holding on that info
where did these buffs even come from then if they arent real? seems odd that Honey updated but then reverted
Isn't the site hosted in a country where leaks cant be taken down as easily?
maybe honey deleted it because it's preload stuff and not even yet in live beta?
but they are not fully immune
Honey should get their stuff from data mining, so feeding false info shouldn't be a thing unless an entire Beta Build was pulled
they get data from clout, so its very volatile to changes
Guess I keep the updated sheets and just wait what happens before I revert and have to update again a few days later
theoretically, does the burst change mean itto can run a shorter team rotation?
No idea, yet. I won't do any team rotation stuff till the character is live
especially given we have 2 new characters for that team
and still don't have confirmation of their energy gen
i think this is a spine problem, not the new weapon
well that's good to hear
spine is too broken
spine is a 5* labeled as a 4*
i think the weapon is getting changed further tho
It is to a degree, doesn't help the poor 5* Claymores though because SS isn't going anywhere and easily accessible to anyone not entirely f2p
the passive being a flat increase is incredibly bad
as opposed to all the recent weapons
shld i aim for spine refinements from now on then?
probably the best refinements out of the bp weapons
the best weapon in general*
....who are you using that on?
technically its r3 but i got a spare lvl 1
keqing is unfortunately benched alr
so i decided to build sub-dps kazuha
though he doesnt benefit from the refinement
black sword refines pretty well from what I recall if you have characters that can exploit the passive
so if you have characters that use it then its fine
yeah keqing uses it quite well
there isnt a single claymore that cant use SS tho
and refines are insane
it compares to stuff like wgs
maybe he doesn't main any claymores
bis for beidou, noelle
the only claymore i semi use is diluc
near bis for diluc
but i got unforged from losing in raiden banner
yeah just start refining SS from now on if you plan on using a claymore character

im still stuck between hutao/itto tbh
yeah fair atleast you can hold onto your next bp weapon until hu tao banners basically over
Is this with 88 crit dmg redhorn?
Yes
That's a lot of crit dmg but
It was updated to show redhorn doesn't actually have that right?
the changes were reverted on honey
For now they were reverted
I will leave my sheets as is however, given that we don't know whats up and I don't want to play a back and forth
it cld be honey just not wanting to be blamed if mihoyo doesnt actually buff
he really needs those buffs so I sure hope it's just a for now-thing
yeah hopefully...though not expecting anything till next tuesday
Neither of the Buffs seem like massive game changers. Cumulatively possibly significant but a lot of it was up in the air
the cost though...
I would actually welcome if they reiterated on the MV Buff, because the overall dmg gain for intended Itto Gameplay is small but it seemingly allows for him to just skip on CAs entirely for not too much of a loss
would have been good
is Itto buff even a buff if it only affects his normals and not Kesagiri
Raikh did u calc that normals are better than Kesagiri now
I got 6-7% on regular mxied combos for the NA Buff
Not strictly better but comparable
the CD/Ult cost buffs were nice tho IMO. i would prefer they keep those out of everything else
when technical itto
Was there any explanation to what happened on Honey with the buffs or...?
A4 would surely make CA combos pull ahead, but it looks a bit too close for comfort
Wait for it
Its probably just a mistake
Or mhy doing some pepega changes
would have been nice if they buffed it so like they can adjust his ca's or sumn
just my thought
domino effect or sumn
dragonpunch input for Kesagiri final slash
Plunge then the final hit does its thing
i actually dont mind if they overtune Itto a bit
but with Geo, every powercreep u have is hard powercreep ig
every power u give Itto rn will eat into future Geo characters
cos it fits his character
Atleast in a vacuum I have C6 Noelle beating C0 Itto prior to any of these Buffs. That can ofc change with the nature of rotations, although Terra confirmed that the combos I used for Noelle fit in a 20s rot.
And Noelle can also freely swap for getting Buffs back up and such, while being shielder and healer
if i change my Itto combo to follow yours and tweak Noelle, she can outperform Itto too ig
The combo I used has more effective MV than SCA5 N4 SCA5 even
honestly tho if Im MHY I'd at least get Itto to have 30% margin from Noelle in any situation
I hope so, yeah. Especially given that a 30% advantage over Noelle doesn't even mean a 30% Team dmg increase
with how chunky Albedo becomes
Itto doesnt bring any utility
yeah Albedo getting chonky, and actually a big consideration in rotations
i wonder if double rotation length (2x20s) calculation is going to make Itto better or worse

cos u definitely want to snapshot Albedo
I'd probably give the advantage to Noelle since Noelle can do a never-ending rotation with her ability to swap freely
Whereas Itto is bound to actually design a rotation around his uptime windows and energy demands
yeah, its still very speculative
Honestly they really should. imo his best comp (the mono-geo team) oughta be about as strong as Hu Tao's best team
||we don't talk about Ganyu||
I think where caution is advised in any case is looking at the shiny Itto numbers with the new Set and a C6 Gorou in his back
and forgetting Noelle gets the same stuff
I mean Itto has his CA. That's where his big damage comes from
is atk speed accounted for ady
i dont mind Itto getting another 100-200k dpr, or even around C0 Homaless Tao. I was thinking that his animation and hit box will be really big but it's looking very normal
like Itto players should get 50k Kesagiris 100k Final
maybe abit too strong, with Albedo on top but idk
yeah I was seeing....60k? kesagiris and 97k-ish for the final one
I have 33.5k and 61.7k avg For R5 SS C0 T10 Itto buffed with a T12 C6 Gorou and 30 perfect Subs which is mad investment for the average player
I'll have no complaints if Itto at best ends up around Hu Tao's at-best level. If he's only at around Xiao's level I'll be p disappointed/upset
I don't have a problem with him being Xiao level
My problem is he being Xiao level while fucking Noelle is better than him at DPSing
xiao level is good wym
i dont get this xiao shit
xiao performs well even on sheets, and 0% of his damage is lost to aoe
even at st he can collision plunge so theres 0 problems
feels like there's a big gulf of difference between how xiao performs vs. the other new post-launch DPS's
just feels like half the time I'm punished for using him and not rolling for Ganyu/Hu Tao/Ayaka/Eula
i dont think you should regret not getting eula tbh
xiao definitely performs really well even if it doesnt look like it
comparing big numba to tao is an easy way to lose sight of shit, theres a reason why they specialise differently
is this also the place to ask about ittou claymore?
you can ask but no one has answers
I see this a lot as well, I’ve never had an issue with my Xiao’s performance In game/abyss. But people seem to think his lvl of DPS is now bad/underwhelming
Itto being at Xiao lvl is more or less what I would at least expect of a Geo DPS
Its a raw dps unit
More or less its gonna be around those areas
Unless they give him some big ass multis
xiao can function with anything while gouro needs a high con gouro with high tallents and gouro limits your character selections
for this draw back
an itto team must out dps a xiao team because its not worth the extra effort for the same output
do we have any idea of Itto's AoE potential? thats honestly the one thing about him that worries me. His CA is where a majority of his dmg comes from right?, yet his slashes look very vertical rather than horizontal.....which makes me think he might struggle against multitarget situations on his own.
whoever told you xiao can work with anything needs to check their math
Xiao needs sucrose or jean for energy, zhongli,.diona or Noelle for shields and a buffer like Bennett which is overall more flexible than full geo team
And due to being anemo and plunge collision he can take out almost any abyss shield quickly the only down side are anemo immune enemies 
Xiao cannot run only jean, he needs specifically a sucrose, in a very tight rotation that only gives him 3 ults anyway. For a shielder, both noelles and diona uptime is too trash to be significant, and he pretty much requires zl anyway cause shred. Buffer wise, bennett isnt tthe best, he needs a specialised geo to do shit, aka albedo. This is a comp that drastically loses damage if anyone is swapped out
Id say its just as stiff
Jean with sacrificial or favonious sword can work
Sucrose provides 12 particles, sac sword jean is only 9
Your rotation will be worse and your xiao will run more er
Xiao has just as inflexible a comp as monogeo
Less resources to spend then 
Rlly strange that some ppl consider xiao to be definitively worse than hutao eula ayaka
Ig he’s less bursty and provides consistency over ceiling which makes him seem worse than he is but still having played xiao I have no idea how ppl come to that conclusion
If itto is xiao level I’d be extremely happy tbh

i dont want to fight about xiao in itto thread, but as someone who triple crowned and used him from the 1st day of his release, 100% used him in abyss after that, never leave my world team. he is definitely abit lackluster. imo.
He himself, Sac GS Itto, you heard it here first. His E has the best MV/s of his kit anyway

i might give zhongli and gorou favo if he needs it. i dont want to build er on itto.
Not needing any ER on Itto seems incredibly optimistic. 130-140% ballpark shoud be expected imo, looking at Eula or Noelle.
If he needs more, I bring the shovel for the burial
he might need more tbh
eula has diona and rosaria as options
noelle can swap in and out
itto is in the element with the worst generation on average, with an incredibly long selfish period, and is thus unable to fully utilise even the less effective batteries his element has
I still have some hope that with both Itto's and Gorou's particle gen being unconfirmed that it will work out with moderate levels of ER. If not I'm not sure what to think. He doesn't seem highly tuned enough to me to be able to get away with running high amounts of ER.
But ofc the tuning itself can also change till release
genshin logic
high ER requirements on hypercarries that aren't super strong like itto or eula
meanwhile ganyu
burst carries get penalized for having a kit focused on burst
meanwhile non burst carries get it for free
feels like it should be the contrary
Ganyu doesn't get her Q for free either, more a product of her Teams or her not relying on it.
they should make it easier for burst carries to use their burst since their dps drops off otherwise
that's what I meant
ganyu has the perfect battery in her team in relation to cost
eula has it rougher due to higher cost
I think its fine if ER is desirable, but units should be tuned around it or have secondary gains from ER like Mona or Raiden
Gotta spend a few hundred bucks to get a 20 cost reduction on Itto
devs be like, your rotation is clunkier due to stacks building process? C1. Energy issues? C2
create issues sell the solution
I can do that aswell:
Itto has unbearable energy issues: the problem
not pulling Itto: the solution
Gacha will be Gacha but I hope they are not doing dumb shit where a 5* character is just half-disfunctional w/o Cons
yeah if itto comes out so disfunctional it's a skip for me
I'm on the fence of thinking about attempting to go for both
idk if albedo is that worth if ur not planning on running a comp with gorou tho tbh
maybe nice for xiao geobros ig?
why would you not run gorou?
if ur not running itto/noelle
geo is just a massive expense that doesn't seem worth the price, I mean compare getting raiden c2 + sara c6 vs getting itto c2 + gorou c6
the expense is the same
ah i thought you meant with itto lol
but for one of them the pay off is much larger
yeah was just in reference to someone saying pull albedo instead of itto
Albedo still gets 20-30% more dmg out of Cinnabar + new Set, so Duo Geo Tao/Xiao is getting a bit stronger
In case of doubt of Itto/Geo comps not getting off the ground smh
yeah he's not bad now but that niche isn't rlly enough to be worth pulling imo
even then pulling albedo is painful
double geo tao will still be suboptimal












