#No problem
1 messages · Page 3 of 1
otherwise reset
Yeah cause you can stick if you by chance miss the window
no, against anemo
It said that the element that swirls has decreased resistance
So that way hyperbloom would be at a disadvantage since you can never swirls dendro
yes you can bring any team there but anemo will feel sluggish
your hyperbloom team will have hydro and electro
and hyperbloom already brings its hp down before you stun it
This is what I was saying
How?
by damage alone
I am using DMC for dendro though
He need to be in the circle for dendro to be applied
Also just a question hyperbloom cores always hits your enemy right
As always, only two 4 stars unit with C6 and no BP weapon for this challenge!
Overall, Spiral Abyss 3.5 become a little more annoying! Triple Kenki is no longer here but our good old friend Maguu Kenki is back once again! Husks are really bulky and the last chamber Wenut is so disgusting to deal with! Melt/Reverse Melt is back once again since...
dmc wouldn't be the best dendro here
but you can google some 3.5 abyss runs for ideas from your own roster
it chases enemies yes but there's a distance limit
Do you remember the distance limit?
Hmm
Also in this one the hyperbloom against the wenut was a pretty close call
And most of the time dendro application was consistent more cause of yaoyao
xingqiu yaoyao version will be like that
because you have to chase
and also save xingqiu's burst
drop dmc, take fischl or yelan
It's a short rotation team?
Sorry don't know the concept of rotation that much
no wenut and the chasm snake enemy is why short rotation teams are recommended
keqing agg, tighnari spread etc
but a furina based hyperbloom team is fine
short rotation teams: 15sec rotations
long rotation teams: 20sec rotations
anything with xingqiu will not be short rotation
but yelan can (15 sec)
you can take navia with an archer
or navia hyperbloom
fischl doesn't need 4gt if you have rainbow set with decent substats
2gt is fine if you're already getting good pieces
Wait let me show you what I currently have
sure
I was just looking at this and I am just happy seeing how much less tries it took me to complete the abyss this time
Thanks again for all the help you have provided me
I had one question
How does the knowledge of elemental gauge theory and ICD change anything between kazuha c0 and c2
Like kazuhas buffing overall requires this knowledge for the double swirl and everything cause every reaction has an elemental cooldown and all and also about how long the aura will last
But I don't think the 200 em buff should affect his rotations cause it's just some extra em for more swirl DMG and extra buff
between c0 and c2 kazuha gives himself an em buff (and therefore gives the swirled teammates a small increase in elemental dmg buff) but more importantly 200EM to the onfielder
so for characters like keqing, ganyu, childe who really appreciates the em you you want your rotation to focus on their reaction damage
especially important for childe teams
kazuha c2 is one of the high priority 5* investments for a childe team, above childe's own cons
Yeah but the rotations would stay the same only
optimized rotation yes
but if you were foregoing double swirling before
you really shouldn't now
or you wouldn't really want to go for the kazuha c2
so: do you know double swirl rotation for childe?
Yeah it's kinda like childes e has more gauge(that u thingy) than Bennett burst so if I do childe e then burst then I will have hydro aura on the enemy and Pyro self aura for the double swirl right
yes
write out the full (main) rotation for kazuha nd sucrose
kazuha is easier to write and pull off
sucrose's is harder
try XD
sucrose always applies 1u anemo on enemies
her trickiness is the timing, not the unit amt
Yeah cause sucrose can't swirl self infusion
when you're double swirling on sucrose in a childe team you have to make use of guoba swirl (technique name)
Wait don't tell me
I know that
but how to do that, it would be a good exercise to try to figure out or look up info
work hard, zeo
good luck
That's what I want to answer exactly
This actually answered my one question that I had that why you actually use childe e first and not Bennett burst first
It's cause hydro aura Pyro vape is rev vape so it is 0.5 times the unit gauge which lets hydro aura survive but opposite would remove the Pyro aura but not apply hydro aura just by the reaction cause the trigger can't so pls the aura
This would cause waste of Bennett burst duration which is a major buff in this team right
Also I got the answer to the gouba swirl
It was wrong leave it
Oh and if by chance my answer is wrong pls just say that it's wrong
Don't tell me the correct answer
so yes, Childe E -> Bennett Burst, this part is correct
after that, write out the rest of the rotation
for kazuha first (easier)
then sucrose
Ok so I just tried out some things and heres what I found out
My first thought was that goubas flames could be swirled by sucrose but that I just found out is wrong so my next thought was that since timing is the key maybe there are two elements on the enemy but yeah I am sure that the reaction occurs immediately so that's wrong as well
the thing you swirl is actually guoba and not guoba's flames. When guoba has a red ! on him he briefly has a pyro aura
work from there
So yeah I took a little help sorry but if you see this clip that I took from kqm childe guide gouba is getting swirled
I was about to write that
He has Pyro aura when he breathes fire
Tried it myself so can confirm
So for kazu
First childe e(2U) then Bennett burst(2U) but since it's rev vape then it is 0.5*2U =1U so 1U gauge still remains and we got the self Pyro aura and then kazuha burst or e will double swirl hydro on enemy and self pyro
For the gouba swirl
Childe e(2U) on the enemy then gouba and then switch to sucrose and then time her e to when gouba shows the ❗
This way we swirl the hydro on the enemy and Pyro on gouba this will give us the vv proc and if by chance the timing is a little off then also since gouba gauge is 1U in rev vape is becomes 0.5 U so 1.5 U hydro still remains and in the end it becomes Pyro because of the 0.5U for anemo swirl hydro and 2.2*0.5 =1.1 unit for swirl vape
Did I got both of them correctly @teal garden
Now a question does sucrose take gouba as an enemy like if I swirl gouba would I get the 50 em buff from her a1
guoba is not an enemy
there's no a1
I think I should take you the rest of the way
kazuha:
childe E -> Bennett Q -> Kazuha EQ -> Xiangling QE -> childe QE comboes
childe applies 2U hydro -> Bennett applies 2U Pyro leaving less than 1U Hydro -> Kazuha Swirls Hydro, Applies Pyro, Swirls Pyro, and therefore both xiangling and childe benefits from vv and kazuha's buffs, especially childe's vaped burst.
sucrose's answer ideally should be more technical:
childe E -> Bennett Q -> Xiangling E -> Sucrose N1E -> Xiangling Q -> Childe QE combo
there is a timing issue here between guoba being summoned, character swapping, guoba becoming pyro etc. Sucrose N1 already swirls and wipes childe's hydro while also timing the E to line up with guoba self-infusing pyro
if something happened in character swap in actual practice you can EE on sucrose to wipe hydro quickly, but N1E will be faster
So technically we are just doing two instances of swirl
yes
And it's n1e cause of icd right
The icd of na e and q are different so while the na of sucrose might be on icd the skill won't
sucrose E has no icd N1E is to time your character swap to align with guoba becoming pyro
so if you don't mind staying on sucrose longer you can go -> sucrose E (swirl hydro) wait for enemies to becomoe pyro to E again ( swirl pyro)
it just is slower
yes
In the end is still got it wrong
you understood the important concepts
and after this you will know how this is done and also how to look up resources for this
well done
Thanks
after this, you can dive into ~sukokomon~
Infographic version: https://imgur.com/PKaVW10
Album containing other rotation guides: https://imgur.com/a/Im4DazZ
Timestamps
00:00 Intro
00:55 Rotation Breakdown
05:06 Second Cycle
05:45 Closing Remarks
the key here is also sucrose guoba swirl
most people do not play this comp, despite it being strong
but it's a good fun way to see the game mechanic at play
So what I understood of sukokomon is this
Fischl e-applies electro
Kokomi e-applies hydro to trigger electro charged and have both hydro and electro aura on the enemies
Xiangling e-xiangling gets kokomi ttds buff gouba comes on field for Pyro swirl
Sucrose na and e- na swirls the electro and hydro for the vv shred and em gain and then e to swirl Pyro(here timing is essential to make sure the skill is there then gouba has ❗that is he is having Pyro infusion(but I think here we only proc the vv shred and not the a1 proc since there was no hydro aura on the enemy) also has a lot of swirl reactions
Xiangling burst- snapshots the ttds buff
Kokomi burst-na chains though I don't understand why it's preferred over her most optimal combo of N2C though
Then when oz disappears (10 sec at c0 and 12 sec at c6)we go to fischl burst-refreshes oz
Xiangling e-gouba again
Sucrose-n1e for the electro and Pyro swirl then 2strings of na and burst and then chains of na till 2sec after oz disappears (4sec at c0) this part is just sucroses ability to proc a lot of chain reactions of I get it right since sucrose burst and skill has no icd she is very good for chain reactions
Did I got it right
Although I wasn't able to find any info about the icd of her na so I am assuming that it does has an ICD
kokomi and sucrose's onfield NA combo matter the least. They're filler for when fischl's cooldowns are ready. Because they're on field you'll also be dodging and chasign enemies. NA on kokomi is just a way to save stamina
icd info is on kqm tcl for character individual pages as well as the wiki page under the character data tab of internal cooldown
Ok
Did I get it right though?
yup
get familiar with erc
Is there some guide to how to use it or something
Also by learning all things I am also learning the proper theory crafting right
Can you pls pin it
And this?
yes these are tc skills
Yay
Isn't kokomi na useful as it is providing hydro aura for rev vape and overload on xiangling and also overload with fischl
yes
I was just thinking that since at c2 kazuha gains a 200 em at burst so here instead of the usual eq that we do at c0 wouldn't we benifit more from qe since kazuha burst can do a maximum of 6 swirls at a time it can also double swirl and since the burst starts before swirl it will increase his er which will lead to more damage bonus to the double swirl
Just a thought that popped up
you can do a trade off calculation based on the er needs you want for this rotation
if kazuha has enough ER QE is fine, if not, EQ to catch his own particles
the E swirl buff you get from extra em is not a big part of total team damage but if you're speedrunning you would do the calculation
No no not the swirl buff
The DMG bonus buff
He gives damage bonus for the element he swirls based on his em no
Or maybe now that I calculate 8% bonus isn't that big to use this method
oh hm yes, if you want 200em dmg buff for both elements yes, burst before E
you're right zeo
Right at what the calc or the rotation
QE kazuha for max buff at c2
Yay
and just try to build enough ER
Yeah now just 2 kazuha cons to go
Also gella
Would I actually benifit from getting a kazuha c2 or just trying to get more c0 characters
Cause well it looks a bit too good on paper so I wanted to ask about its practical use for me as well
c2 kazuha is an incremental dmg increase to a small number of teams that are still played, so it depends on whether you want to invest into them:
international
kokomi taser
keqing agg/sometimes other forms of agg
very high skill requirement types of ganyu melt
freeze teams will get a damage increase yes but you're better off getting mist instead of kazuha c2 for ayaka if you already have kokomi over his c2
yeah that's a reasonable conclusion
How is this build for wriothsley
build looks useable
Should I change something in it?
you have room for more crit rate
esp in the circlet
and if you melt, potentially a little room for em
So ideally I should change the curclet
The remaining artifacts other than the circlet are good imo what do you think
good is just relative it depends on what you'er comfortable with in abyss and how long you want to invest
but after circlet change you're going to start running into deminishing returns in artifact farming that's all
where it will start becoming harder to get improvements
Hi gella
Can you pls tell me how much is the dps increase between 2+2 atk and 4pc nighttime for navia
10~14% early calc, given kqms standards
if you'd like to check for your own account you can load navia into optimizer, and change her sets in the theorycraft tab to see the difference for your team and current build given exactly the same substats
Don't know how to do that
The optimiser is still tough for me
have you done an account scan yet?
I did the artifact scan thingy
ok we can use an example. I don't have navia but I'll use someone else
I can send you my navia stats
- go to navia and go to theorycraft tab
- copy from equipped (this will copy what you already have equipped on navia)
- change the sets and choose whatever set effect you have to set up
then scroll down ->
check your multi target number (for navia if you can't find a multi target number and don't know how to write one let me know, I'll come with one for you)
compare the number between 2 sets
There isn't any multi target number here
you can use navia's E damage number as a pretty good estimate
Didn't got a multi target number but the e DMG increase shows about 17.2% increase
And this is with almost trash substats on the 2pc
Guess it will be worth it to farm that domain
for navia yea
I think you don't have bennett set up right?
set up his burst in team buff
I mostly use her with furina and jean
usually without jean since jean doesn't do much for navia
I don't even think her talents are leveled up right In here
I use jean for purely for healing purpose
Like this?
yup
How come the DMG didn't increase at all
Like Bennett buff itself should increase the dmg
screencap your team buff page
It's blank
it should look like this
Like this?
Also my furina is c0 so how much fanfare do I usually accumulate I know I have never reached max
yeah bennett is set up your navia numbers should be different now
how many flashes of her guest on the screen do you get after you use burst
record a video
it will give you a rough idea
Yeah it went up like crazy
Let me record
Usually I just am a bit too busy trying to survive that I don't see how much flashes there are
Also I just recorder the complete fight so you can't skip a bit
I didn't even saw a flash?
Skip to 35 seconds
the white flash is when you have full stacks, yes at 45sec
when jean used her burst you immediately got about 200
I got full fanfare
It's crazy I have never gotten full
I thought you can instant get to full only at c2
And it just took 5 sec with jean
I am so surprised I don't know what to say
Wait how come furina fanfare bonus decrease the difference between pieces?
Since Charlotte is a partywide healer is her healing better than jean?
well with charlotte you forgo jean's vv debuff which helps furina's damage (and only her damage) and instead get some more aoe elemental app in case you need the crystallize
because atk/atk will underperform against nighttime whispers when you have bennett in the team, but furina's dmg buff will make atk+atk perform better (multiplicative) while her buff is additive with nighttime whispers buff (dmg bonuses)
I think furinas hydro application for crystalize purpose is kinda enough cause those salon members really do follow the enemies everywhere so yeah I am good from elemental application point of view
then jean for higher furina damage
But still a 15% DMG increase
I think it will be worth my reisins to build a proper navia as she has the capability of becoming one of my best dps
Maybe even outdo raiden
the issue is both crit raiden and navia currently want bennett
so they're playing on the same side of abyss
just different bennett teammates
Well I don't use Bennet with navia cause his healing never gets me full fanfare plus it wastes time to switch to every single character to manually heal
Bennett healing stops at 75% max hp if iirc
bennett isn't there for furina damage he's there for navia's
in a furina team, build bennett hp/hp/hb so that he can heal above 75% with 1~2 ticks
I don't know why I am this stupid
Currently I am just thinking about furina fanfare
no you're doing well. When you're trying to balance buffs trade offs you sometimes forget stuff
Mine is currently er hp hb
Yup was right about that
This will heal above 75% ?
I suppose it's because of high ping that he is able to heal more than 75%?
I remember I read about it once but don't remember
bennett will always heal above 75% if you're close but not quite at 75%
building for max healing just maximize the chances
But doesn't his kit discription says that he will heal till 75%
it works like this, when your onfield character is on bennett circle, the circle checks every second whether the onfield character's hp is above 75, if it is, circle tick does nothing, if it's below, the tick heals for the amt determined by bennett's burst scaling
so for some low level characters you can heal them to 100% with a single tick
even if you're 1hp below 75% and the tick is for 6k, you get 6k of healing
So that's why it's recommended to go hp hp hb so that the healing overflows the 75% mark
And since furina fanfare considers 100% hp heal as 100 fanfare it's 100 fanfare easy
So should I change it to hp sands?
if your er allows it yes
Don't know
is it still for the navia team?
I use Bennet in a number of teams
Based on what I have to fight
So I usually prefer a general build
if you can get more er rolls in other pieces you can switch to hp sands
otherwise stay with this
Ok
How much er rolls are we taking about exactly
try to keep bennett around 230ER or so
in a navia team if you swap off navia to refresh bennett and jean E you can switch to an hp sands now
but for generalist bennett build where he's sometimes a buffer for selfish long field time carries, maintain higher ER
Well I don't have navia 4pc currently so yeah the navia team will have to wait
Like I am on this domain for some time and still haven't got any good flower or anything
Not to mention all my geo goblets are trash
for a dps character it takes a few months, budget for 2 month initially and judge yoru progress as you go
I see
Well so I am gonna be in that domain for some time then
Whom do you recommend me to strongbox for
eosf for xiangling(either er sands or cr circlet
Vermillion for xiao(kinda almost everything except circlet and flower)
Or mh for a good cdmg circlet for wriothsley
Also I can do gt for fischl
Also another question how do I plant for talents and weapon mats?
Do I just do them after 2 months when artifact farming is done or I just do them in between when I see them on their day?
you can do that any time. Typically boss and talent time is fixed and you'll have to do them no matter what, so you can get a character level high which improves their survivability if you want to get used to playing them on overworld. But artifact farming is open ended, you stop whenever you feel you're done.
I also tend to only focus on necessary talent to the degree I'm comfortable with. lvl 6 for some freebie damage and lvl 9 for the important talents. For em scaling characters leaving kuki burst at 1 is fine etc
as for strongbox it's also somewhat open ended. If you're feeling like emblem is done then move on to other characters. 4tf is a good set to have for keqing and cyno, and you can use 2tf on some characters like yae or beidou if you don't want to farm full emblems for beidou
typically when you're farming 4pc sets you'll end up with some decent extra 2p, this can be a factor in what artifacts are efficient to farm/strongbox
for xiao I would just start with 2atk2atk or 2atk2anemo and do vermillion at a slower pace.
make sure you have good vv sets for your vv characters. after that you can decide if you want tenacity bad enough to go for some tenacity or just go back to doing tf, emblem, xiao set etc
Got it
I was wondering there must be some place where all the spreadsheets containing the data about weapon dps DMG etc is stored cause some of them that I have seen being used have WFP written on them
Where can I find those?
wfp ones are in the website as they are part of wfp's pre-tc guides pipeline
Wait WFP also makes guides?
yes the first day info we have are based on wfp pipeline
and then characters are playtested and make it into kqm quick guide
then eventually full guide
So these are tc guides
tc team makes them
No no I mean like they are based on pure release information
they're based on pre-release info whatever we can get
Then when they are released they are tested on game and then the kqm guides are made
yup
That's why kqm guides are preferred I guess?
the difference between quickguide and wfp guides tend to be very very small
so the helpers use both because you can sometimes find some extra info between them
Yeah it's almost exactly similar
then when the extended kqm guides are released they tend to have a lot more info as well as more mature teams. these also take a while to update if they do need to be updated
Yeah I was seeing this and it has only 6 guides?
Like isn't a guide made for every character
Is there some website for kqm guides spreadsheets as well
on the individual pages of the longer guides you'll find links to their mastersheets
and you can also join kqm and get role access to their public tc channels to get early access to some things not yet ready for the website but nearly so
I am a member of kqm
But don't know how to get the role
Yup just as I thought it isn't a part of react roles
Alright got them
get the guide submission role (or as many of these as you want)
Wow it has so much tc stuff
yeah
you know zeo I think you may enjoy tc role now
and you'll probably get in now
tc doesn't have the barrier to entry that helper has, and tc you'll be with people who can answer your questions and double check each other's work. You do have to contribute to stay in tc tho at least once in one of the guides process
nat (one of our helper team lead and also in tc) has discussed your application and progress with me and think you'll fit right in in tc
Nah I understand it's obvious to contribute otherwise what is the use of getting the role
How to apply
Cause out of the two goals of mine one is to become tc researcher and another helper
Wangsheng Funeral Parlor Theorycrafting Team is now hiring!
We are looking for those who are enthusiastic and interested in all types of Genshin Theorycrafting (game mechanics, math, frame counting, etc.) as TC Staff that can contribute in any way to WFP TC or TC Moderation.
Prior experience is very welcome and will influence our decision, but ...
if you apply lmk I can tell peep we've been working together on game mechanic
and natc can also look over your app
I just saw it
And I don't know much about most of this stuff
Can I still apply if I don't know much about GitHub and frame counting
yes
people will teach you
frame counting there's a video to get started. I didn't learn it until I got the role either
Follow up to my motion value video. Just a short quickie on how to frame count without too much detail, but enough to concisely explain it. The video isn't really for general public, but it's good for the few of you theorycrafters that are brave enough to dive in.
Keqing Mains Discord: https://discord.gg/Keqing
My Character Guides: https://gen...
A tc researcher has to moderate the chat as the helper role?
depends. tc-mod is its separate role but if you're a participant in one of the public-facing tc channels then you want to keep an eye on things, at least while you're there
Ok so I just filled it up
okie I'll let nat know
Thanks God it's via a software
I thought you have to farm count mannually
you have to load a video into a softwhere where you can advance the frames one frame at a time
because you're counting fractions of a second
it has to do with maximizing damage. So you know how different characters have different scalings for their n1, n2, n3 etc? But the time it takes for them to do n1, n2, n3 etc are also different. So with framecounting you will be able to know whether you want to do N5 looping or N3D N3D N3D etc. Same applyes for EQ/QE or animation cancels
infusions like hutao etc also has a time limit (you get 12 seconds let's say) so in order to maximize the number of worth-it hits to do you may want to skip some hits and animation cancel others
Oh yeah
So that's why all those leaked vedios of the kits are so important
They give the frame count
I always used to think what godd they were
One question how is poise DMG calculated
Like I know it's the DMG that could make your character stagger
poise is fixed for characters based on your weapon type and sometimes exceptions (wrio heizou has melee poise)
Yeah but how is it calculated? From the code?
scroll down to poise damage
Kinda got it
a few things to keep in mind: raise your character level to be within 30lvl of the enemy, use teammates that give you damage interruption if you can (and they're multiplicative so all of it helps)
these are the only things you can control outside of knowing certain characters and certain skills give higher damage interruption
This build is way too much copium I guess
cv on the lower end, er is fine, you'd be able to start taking her to abyss like this
Yeah I also think her cr is way too copium
It's just that this domain hates me
I got 4 freaking flat atk
I should try for 70/140 right
yes
otherwise you could have just gone for a higher cv 2+2 on her without farming nighttime whispers for the same damage
Yeah I guess you are right but I just need a better flower and circlet
Cause I believe the feather and sands are good
And well my luck with geo gobs is just terrible
This is what she was using previously so I think this is indeed an improvement
Also gella an important question is there any limit to how many times you can apply for the helper role?
But for that I will kinda need like pure cv 2+2 artifacts which by themselves are pretty rare
Do you think it will we worth it to change to this flower
The other stats are completely trash but I think the 14% cr is something
Like the atk decrease is just by is just by 28 units which I don't think is that much but I am a bit worried about the 11.7% er
Cause without this the only er she will have is skywards 2nd stat
depends on the er situation
if you have enough ER, def switch
if you don't, def do not, her ER helps her get her dmg stacks
It would be 138.6 from skyward
Or I can use this goblet
It has about 4% less cd but I don't think it should be that bad
Sorry I am still not that good with numbers to know if the cd decrease is significant or not
What do you think?
This would be her build then
Also pls do tell if you find it good or not and if I can now call this build complete
7 crite rate is worth twice 7cd, switch
go straight to artifact page in game
do a quick cv calculation
it doesn't factor in anything like atk or er but will give you a good estimate of build quality
What should be the ideal cv?
I think you have what, 220cv now? it's done
180cv for low to mid-ER builds should clear comfortably in the right team. viable well before that
Artifacts alone have 172.6cv
oh I missed something somewhere, was it her ascension I missed
ah yeah
172 should do pretty well
if you want to farm further you still can and expect some reasonable improvements, if luck allows it
but anything after that you tend to run into artifact statistics wall
so it can be a personal decision to farm into the asymptote but we don't really recommend doing that anymore. Esp if it's for something like less than a percent difference in improvement you can farm a whole new character to "comfortablly clear abyss"
So I can call it complete till it comes in strongbox?
What's artifacts statistics wall?
it has to do with the drop rates for low to high rolls of each substat and the chances of getting 3 and 4liners
oversimplification but it tends to go like this
rv is roll value, total number of relevant rolls in a build
The steepness is way too much
But I seriously don't want to be stuck in this stupid domain any longer
It's way too inefficient
navia you can go a bit further if you like, mostly because she doesn't have any reaction multipliers and appreciate cold hard stats. And she's also capable of doing a good chunk of team damage. So farming a bit further can be good for geo dps's. But if she's already clearing and this is an inefficient domain for you, stopping now is fine and you can farm more whenever you have an opening
if I recall you have a lot of characters you pulled previously
fwiw I also stopped around 170cv for neuvilette, where he clears very comfortably
Can I see your neuvilette once
Guess I will go back to gt domain for 4 PC on fischl
But since mh 4pc gives 36% cr shouldn't the cv become 242%
Just curious
Or when you are calculating the artifacts cv you don't consider 4 PC effects?
when you're counting cv you count without the set bonus
when you're just using cv as an estimate for farming time and room for upgrade, does that make sense?
Now that you put it this way yeah it wouldn't make sense for static stats that would be there no matter what
yeah, you don't count weapon, ascension, team buffs, you also don't count set bonuses.
you would count ALL of them for team damage
Thus actually explains why the kqm standard specify the artifact cv and not the character cv
Just one more question gaming benifits from mh right
allegedly yes, either mh or cw
Got it
Hey gella
Just wanted to confirm once that I can fill the form to apply for helper again right
Like it has been 2 weeks
Why does this weenut move so much
That Drake was easier than this
Please help me
I just don't understand what I should do to even hit that weenut
https://youtu.be/QOUW3wGeDh4
time stamp
Thanks for watching!
I stream sometimes, follow so that you can hang out for some gacha games and chill:
Twitch: http://www.twitch.tv/touhousniper98
Twitter: https://twitter.com/TouhouSniper98
Discord: https://discord.gg/touhousniper98
Links to videos/images I use in this video:
https://www.reddit.com/r/Genshin_Impact/comments/10gbyfl/the_ba...
you typically get 2 boss movement cycles to bring it down
so orb stage twice
warning the youtuber makes some dirty jokes I didn't notice them when this guide first came out
Thanks for the heads up
So how much time in total would I need?
try to budget 1:30 or more second half
I had almost 2 minutes and still couldn't do it
watch the video from the begining for the movement patterns
if you have long rotation teams that need a full set up (raiden national) you will split your rotations instead of doing them fully in the first 4 or 5 movements in a way that you have your burst for when the boss is down
if you have short rotation teams you can typically do full rotations in the moving around phase
Got it
Do you have any vedio of how the weenut done with the rational or kuki hyperbloom?
Cause I tried a bit but the weenut just takes a bit too much
🕒Timestamp:
00:00 - 12-1-1 Xianyun
00:54 - 12-1-2 Raiden
02:19 - 12-2-1 Xianyun
03:16 - 12-2-2 Raiden
04:31 - 12-3-1 Xianyun
05:20 - 12-3-2 Raiden
06:23 - C1 Xianyun Build
06:56 - C0 Xiao Build
07:12 - C0 Furina Build
07:27 - C6 Faruzan Build
07:44 - C0 Raiden Shogun Build
08:00 - C0 Yelan Build
08:15 - C6 Bennett Build
08:30 - C6 Xiangling Buil...
ok I'm doing the 2nd chamber now. I remember now:
try to do 50second first half
for 2 full stuns second half you need more than 2 minuters
navia can do it as long as she has the right teammates for takign down wenut and aeonblight
she's definitely good first half
So for first half I can go with navia furina Bennett albedo?
But if I use Bennett there I won't have anything for phase 2 except hyperbloom
yeah
I really need to get characters that don't rely on Bennet xiangling core
hyperbloom or keqing agg (yae agg) is a good team second half
you have furina right?
she's also good second half (both halves acltayly
Neither yae
hm, in terms of comfort you might have some sacrifices
I just want my 50 primos
Even if I have to stay at it for how long I don't care
but you can do jean furina beidou fischl and quickswap first half
furina fischl kuki flex can be second half
But in the second team it isn't that strong cause my kuki has em built
second half without a healer is doable if you have a team that's good that way
With the weenut the only problem is that's thing takes way too much time
I almost need like 2.5-3 minutes to kill it
Don't have a vedio
you want to get it down to around 2min and try to do first half 50sec. sorry I gave you the wrong time before (1;30)
Tried the navia team it failed
Tried hyperbloom but since I am using yaoyao and traveller it is a bit uneven application with most cores hyperblloming when it isn't around
ah you want to switch one of the dendro to fischl or xingqiu
so that you have more damage when you need it
yaoyao traveler takes a while to set up and you do not need 2 dendro on second half
I did got a nahida recently but currently she is at lvl 40
rip
I don't think she will be able to help currently
So I should use one but who
I used yaoyao this time because I didn't build dmc
but either one works
the bosses spawn predictably
Yeah the weenut has fixed movements but it just moves too much
you can time yaoyao e in a way where you have enough dendro every time it shows up
How do I do that
it spawns in the back of the room twice before going to the top of the room, put the first e in the lower left then go to the top of the room for another e. it goes up vertically in the top of the room for a decent amt of time for you to do damage and then goes in the 10 or 2oclock location briefly, enough for you to battery. Then it comes up in the top of the room for the big aerial orb movement where you can damage and battery at the beginning and you should stay in the top of the room anyway so that you can stun it instantly when it comes down and makes 2 orbs. This way you don't have to shoot any orb
^ you do this twice, 2 minutes.
Do you happen to have a vedio of it
Cause tbh I didn't understood most part
This Genshin Impact 4.4 Spiral Abyss guide will help you beat Floor 11 & 12 bringing back the Ruin Serpent, Wenut, Aeonblight Drake and more. My runs will feature 4-star characters (plus Traveler) and weapons, using Reverse Melt and Sucrose Hyperbloom templates. These Spiral Abyss runs show gameplay tips, enemy strategies, and team comp suggesti...
try a video or the video I linked to yesterday
the movement pattern is like this
it comes up in the center most of the time initially, then at 2. so put yaoyao e between 1 and 2
then it goes in the 3 direction for A LONG TIME vertically, enough for you to do a lot of damage, then it goes in the 4 direction or the 4 direction in the other side of 3 (so 10 and 2 o clock)
then stay near 3 it will do movement 5, where it goes up and around the room and when it's where you see 2 blue dots it makes the orbs. Stand where the 2 dots are and use a single aoe skill, if you do it right the boss goes down instantly for you to unload your maximum damage
remember try to get the first half around 50sec and no more than 1 min
Would try that
So I just tried the abyss and I am able to do first part of abyss with navia jean albedo and furina in approx 1 minute and 10 sec
What could I do to decrease the time taken here
I did try to use Bennett but I need him second half for raiden national
So you think maybe I might to able to perform better by improving on my rotation
So based on my experience I have found out two things
The rotations of raiden national are way too long for the weenut and hyperbloom takes way too long
Hence I need some other team for this
Do you have some recommendations
Also that with navia furina jean and albedo I am able to do first half in about 1min
drop jean for bennett
oh hm
show a video
1min 10sec is about right, you may be able to shave 20sec off with better grouping, mostly jean's E when enemies can be grouped
raiden national can do it but you will have to split your rotation well on movements 1 through 4
there's not a whole lot you can do except know your energy management well and wenut movement well
I believe my energy isn't good enough
Cause if I use their bursts during the movement phase I just am not able to have them back by the weakened stage of the weenut
I was thinking of using a quickbloom team with kuki DMC xingqui and navia
And raiden xiangling Bennett furina first half
Cause navias nuke DMG is pretty good for the weenut
Also would navia get the dmg bonus of quicken
navia has nothing to do with the quicken reaction
and quicken somewhat interferes with her crystallize
overall can still work
This is what typically happens with rational
Why is it not letting me send the vedio?
Also I was thinking that since you said that a freeze team with ayaka and ganyu is good for the weenut what if I use ganyu ayaka furina and a healer for the second half
I don't have 2 bs pieces but have a melt ganyu and ayaka can be made with 2pc bs and 2pc atk
Do you think it will work
Also both are 80/80 unascended
yoru damage is fine but I think you should look up sevy (or similar) video guide on 4.4 on which enemy to target first. On chamber 2 start with the right enemy will group them a lot easier.
no need to use albedo burst unless it's to dodge damage
I actually did try that but then somehow it takes more time to kill them
Cause that bird is way far away
This way I can kill the bird easy and then go there cause the other guy will follow me anyway
However the problem is still the weenut
zeo I'm in the middle of a thing but I will come back and look at the video more closely and read your things more closely. But I agree the key is how you handle wenut no matter how long first half took. It IS possible to go 1:30 first half and do wenut but it will require rotation management. do you have a video of you doing wenut actually, thats the one I wanted to see
Sure you can take your time
Do ping me though
ok I reviewed this more closely. I think your dps is excellent but I think you may be able to shave some seconds off this way:
first side I still think you should start on the right side (lady) first because you can see in your run that when you ran behind the guy towards the lady, the lady jumped backwards and ungrouped your enemies. But if you start on the lady side the guy will come towards you no matter what and you can will be able to hit the guy with spillover damage from attackin the lady. wave 2 you did fine, you can target whichever enemy it doesn't make much difference.
Wenut you're doing well predicting where the enemy will go. But when you Raiden E Xingqiu EQ just hit wenut with NA on movement 2 and try to get xingqiu energy back. Bennett Q Xiangling Q took too long. Unless you cast it before wenut comes up out of the ground and battery through its movement 2. You want to try to get enough energy back for maybe 1 more rotation when wenut comes up out of the ground vertically in movement 3 (top of the chamber). Then just battery as well as you can. You did well stunning it. But you may want to review the comprehensive guide video for how to stun it faster. Did well overall.
But if I want to do the weenut with rational I would need 2 round which means more than 2 min time
Genshin Impact Spiral Abyss 4.4
C0 Raiden National Spiral Abyss 4.4
C0 Ayaka Freeze Spiral Abyss 4.4
Comment down below, which team do you like guys? what do you think about my video, tell me your suggestions about team comp that should I try?
If you like it please support me by hitting that likes button, subscribe to my channel, and also don't...
no actually raiden national can do it without 2 full stuns!
because you can do damage in the movements 1~4
but you often just want to skip full rotation, dont' try to do xiangling vape on movement 2
just NA on xingqiu since you already used his burst
another trick is dont' use visual cues
just go where your'e supposed to go, slap down bennett burst xianglign burst, and wenut will come out where you expect
if you want to vape on movement 2
^ this video has an example on how to do damage on movements 1 ~4
they took 1:15 first half
How did he even do it
The artifact level is more or less equal to mine
Well now it is since I am using pjws on xiangling for this one
one difference is he stun it better than you did (using EC) and also went to wenut locations faster (you knew where to go but second guessed yourself and lost some time)
Yeah
also you were using bennet circle when the boss was nearly disappearing
I just assumed it's rng so wait and see
just go where you think it shold be. After a few tries you def will know exactly where to go
Humm
Well since I am doing only this for the past day I think I have come to understand his movements
Well I will try it
Where did I use Bennett circle when the weenut is disappearing?
movement 2 first before stun
So what I understood from that vedio is saved the dmg window by using the burst animation during the waiting time and using the window just for dmg
start 2:42 and watch a bit
Seeing this vedio actually made me realise I was actually going to the right place but stopped and then go again
This way I wasted a lot of time
Plus if I use xiangling burst after movement 2 I can get more dps window during the third step for more dmg
Just like the vedio
https://www.youtube.com/watch?v=05tiKC3ALhc
this video does the wenut rotation splitting even more elegantly
new spiral abyss 4.4 genshin impact - alhaitam hyperbloom & raiden national
Please like, subscribe and comment if you're enjoying my content !
See u next time ^^
Team 1 : alhaitam,DMC,xingqiu,kuki
Team 2 : raiden,yelan,xiangling,bennet
00:00 12-1-1
01:16 12-1-2
02:10 12-2-1
03:03 12-2-2
04:30 12-3-1
05:18 12-3-2
06:13 Build alhaitam hyperblo...
you're getting there zeo
less about who it is and more about how they're doing rotations
also this is fav c0 yelan
she does the same dmg as xingqiu
Their rotations were crazy good
I don't even know how they did it
But a point to note is that you can make the weenut come to the side movement 1
That way I can just use the complete rotation movement 1 and 2 one itself
One question pjws perform better on xiangling than db right?
if this is raiden national, no actually
the difference is so small tho that stat distribution could make a difference
so you want to use the raiden national opti target and do a test
Ah looks like I did a mistake changing from db to pjws then
Well can really do much about unless I wanna do chamber 1 again
dps looks good when you were attacking them tbh, maybe try a few more times before deciding if changing weapon is worth a try.
Ok
Finally it's done
This damn weenut took me 3 entire days
Thanks a lot for those vedios though they were a real help in able to understand how to do it
Do you know how to change gamings colors to blue purple
it's just time of day
congrats on wenut. it'll get easier the next time around
I hope so
So there is technically no way of controlling it other than changing the day to desired time?
Also day as in real time day or game day?
game day
so you can change the game clock and wait for his idle animation
at night it will be blue
Wait the color change is only in his idle?
It's not like his skill color also change?
I don't understand why but for me gaming colors didn't even change with time
And yes I am talking about his idle animation
Can it be a bug
so make sure your game clock is properly night
if it's near daybreak it will be red
So by proper night can you tell me the time period
Like from 9-8 or something like that
Which 4* character should I take for the event?
if you plan to build gaming, gaming, if you don't, yunjin or yaoyao
Ok so how do I build gaming
Mh with atk DMG crit ?
before c6 yes
at c6 you can overcap crit rate pretty easily
so depends on how far you are from c6 (alternative is crimson witch)
otoh you can always pass the mh set to the next character in a furina team
even meme teams
Just 3 cons left and I still have to get the lantern rite character
I do intend to keep wishing for xianyun so yeah I expect to c6 him
with xianyun you don't need that many crit rate rolls to overcap
so it depends on how your substats are rolling
Guess I will just hold building gaming for now then
yes because another thing you have to think about is whether you want to c6 bennett for him
he appreciates it quite a bit in a furina xianyun bennett team
Mine is already c6
Did it the day I got his final Stella fortuna
then he's a pretty good onfielder
just competes for bennett against xiangling that's all
Hm
And for weapon?
I don't have flowers mail sadly
The two options I was thinking were rainslasher and the event blade from 4.3
Which one is better
rainslasher
Is the even claymore good on him
Cause his er requirements are kinda high
Oh yeah 35% er is reduced with his c4
My bad
Then rainslasher it is finally that weapon will have a owner
4tenacity
build her subdps with high ER now that she has c6
ER target depends on how many anemo you ultimately plan on using her with
xiao triple anemo, her er is very low
wanderer double anemo, she still wants fairly high ER, give her around 210 or so with fav
So er anemo crit?
Also I don't have tenacity as of now would any other set works or she prefers tenacity only
when you have c6 you can reasonably have enough ER to build atk/anemo/crit on fav
can you get over 200 with fav?
if so, atk sands
try to get ER kind of high, a little past what she needs
since you don't want anybody waiting for her burst
meanwhile with atk sands she is a subdps in anemo teams, so it's worth trying to get her to around 60/120
noblesse still works or 2+2 if someone else has it
in anemo team she tends to hold tenacity while someone else (bennett or xianyun) holds noblesse
Wanted to ask does getting xianyun would benifit my team or not?
Cause I do have furina and all the plunge attackers
yes she works well in gaming and xiao teams currently
diluc as well
or meme teams in a bennett xianyun furina core
How is this childe build
crit rate too low
cv is useable for many characters but childe wants higher crit to be comfortable, over even a 4pc set
it's better to go for 2+2 with highest cv (and higher crit rate, 75+) so for the AOE burst damage critting
remember if you have a 50% crit on 2 enemies you crit on both of them 25% of the time
childe NA does very little damage
level his burst
But if I try to go for 75+ cr his cd would be very low?
yes, this is why i strongly recommend farming for 2+2 instead
stack crit (both of them)
try to maintain your ER
are you strictly f2p?
How much er ?
120 minimum but 130 is very comfortable
it all depends on how much crit you can stack
at lower crit rate you'll have to give up one rotationing a wave of enemies in a reliable way and just keep doing your rotations instead
do you have stringless actually
instead of proto
Yes I have stringless
Ok and how much cv should I aim at
try to go for 75/130 for regular abyssing but if you want to speed run you can crit fish instead and flip the crit ratio
speed runners typically do something like 60/200 with a crit weapon on childe and just reset until all enemies crit in aoe
if you can't get past 60/120 then settle for childe being a xiangling enabler
dps is still good when enemies are grouped
Watch as in?
save his burst for when it would do the most good
when enemies have enough hp to take it
Ok
Btw in this case I will burst every other rotation right
roughly yes
early on I had childe around where your ER is and he did ok
but once you get more crit and a bit more ER things feel quite a bit better
So currently it's being speculated the neuvilett might have a rerun in 4.5 so just wanted to ask who would be better neuvilett or xianyun
I feel it would be neuvilett considering he is practically the best unit in game but still
they're completely different directions to take an account. Neuvilette is an onfielder with some decent team slots but c0 without interrupt resistance means you'll be building around the lack of interrupt resistance.
Xianyun at c0 without sig isn't much better than bennett in a xiao team in terms of sheer dps but a complete xiao team (c6 faruzan xianyun furina) now allows you freedome from circle impact, which makes xiao a lot easier to play in different environments. Outside of xiao you'll very likely be forming teams around xianyun that are NOT free from circle implact
neither are must pulls but if you definitely want to pull something now you can consider what you like better
we're also middle of the nation patch, there may be more dps and supports down the line that we don't know about
So it's gonna be completely my choice then?
Guess I will go for neuvilett
@teal garden would you please teach me tc stuff
We kind of are already doing that zeo
don't worry we will do erc next
Btw when are we starting the ERC?
any time you like. You may want to list some teams you're interested in
and we'll go through how to use ERC for them
and after that you can try branching out into unfamiliar teams
you asked about gaming glowing blue
at first I thought it was time of day
but I think it may actually be random
Games mostly follow a common logic code so I think there has got to be some pattern to it cause of it was random the blue one wouldn't be that rare
Also if you don't mind can we like put the ERC on hold for some time cause my exams are finally over and I wanted to have some free time
please
No prob zeo these things can happen as you become ready for them. This is a hobby. There are no deadlines
Thanks a lot
Alright so like I think currently let's just focus on international and rational as typical examples for the teams cause I think their rotations are simple
So how to use ERC for them
rational is the easy one to do, you can pick a rotation you prefer or copy one someone else did frame counting for
one such is: raiden E xingqiu EQ(E) Bennett QE Xiangling QE Bennett E Raiden Q4N E 3(N4D)
you'd count the rotation length: assume it's close to 20sec, count the number of skill use per character
and enter them into erc
so the work is done for you
you can change it up for your own rotation and see what er you get and test it in abyss
learnign to use ERC is practice
as you do new teams, you'll have to learn new character energy mechanic and understand rotations and that's how erc teaches you game mechanic
it's not just knowing how to do it for one or 2 teams
it's knowing how to do erc for all of them
for international, you can go 2 ways: short 20sec rotation or long 30ish sec rotation
the ER for xiangling is drastically different
but now is a time to practice your childe team rotation that include batterying XD
try, don't worry if it's wrong the first time, that's really normal
but doing the steps will help you understand where knowledge gaps are
and finding the knowledge gaps is what's important in this exercise
While everyone is discussing childe strength right now,
no one really talk about how to PROPERLY play his rotation, which is where he learning curve is, so today,
we will cover rotation for:
national team
international team
firework team
discord https://discord.gg/GQwx46XYMj
twitch https://www.twitch.tv/tentengames/
twitter https://twitter.com/...
you may find this guide useful
not sure if you have seen it before
So like suppose if I do 3 Bennett skills for batterying and 1 skill energy has to go to Bennett and other two to xiangling how should I do it??
Is dehya good for anything at all
I just lost 5050 to her so wanted to know if it's a waste character of it has some use
niche use in burn-melt ganyu and neuvilette teams
as dps, damage is on the low side
Meaning technically she is useless
currently if you don't have ganyu, neuv, lyney, no strong reason to raise her
How are these two builds
very in progress builds
for childe forget 4pc bonus and focus on crit ratio
4hod isn't that great on him
if you have atk+atk with good ratio and crit value use those instead
ganyu looks better but with freeze you want about 130ER on her (team dependent) and you want more crit rolls over all
So technically all the pieces are kinda useless
ganyu: keep going where you're headed
childe: start looking for pieces in atk, noblesse, hod, em sets
childe's flower and goblet is pretty good, that's a 2hod already
look for better pieces elsewhere
The only reason I am trying 4pc hod is because this game is being pretty generous with giving me hod pieces
Also isn't like 4pc hod better than atk+atk at same cv
ganyu has a strong flower and a useable goblet
no, 4hod is slightly better on paper only when you're up against enemies with infinite hp. But childe is strong in wave/aoe content where enemies die early in a rotation
So which one is strongers practically??
2hod+2no, or any 2+2 combo with best cv
Atk+atk or hydro+hydro or hydro+atk
the difference between 2+2 is small enough that you'd go for better cv
if you already have a good 4hod, sure use it
but you don't. and it's not recommended to spend resin on hod pieces much further beyond a 2pc
I am kinda forced to do the domain for bs
do you have other artifact domain to farm?
for ganyu I'd strongbox blizzard and forget hod
Yup gt
And the dendro one
So I just got chiori and wanted to know what weapon I should give her I do have cinnabar but it's currently on albedo and I was thinking of using the team of Noelle gorou albedo and chiori so please help me what weapons to give to whom
Home
Chiori Mastersheet
CREDITS,CHANGELOG
Chiori
Vladutsu,25/02/24 - Creation
Emiliabyss,02/03/24 - Ready for verification
The owner of Chioriya Boutique. A tailor renowned throughout Fontaine.,NatC
RESOURCES,Full KQM Guide coming soon.
Contact Vlad, Emiliabyss or NatC on Discord with questions...
tldr of it is that if 4star weapons are all you have and you don't have bp, chiori and albedo compete for cinnabar
but you can give harbinger of dawn to a character you have a higher chance of maintaining 90% hp on
Both harbinger and cinnabar have similar DMG output??
Albedo is on 4pc husk so I think he will benifit from cinnabar more
that's fine, but also because you don't really have a choice if you want 2 geo teams at the same time
you either share cinnabar
or you use hod
No I mean who benifits from cinnabar more albedo or chiori
albedo works better with cinnabar but in terms of total dmg output chiori-cinnabar and albedo-cinnabar is similar, with chiori slightly ahead
Total DMG output as in?
meaning chiori does a little bit more damage than albedo
and since you don't have good 4star weapons for chiori, cinnabar is the best you have
You mean wolf fang?
wolf fang is also only slightly better than cinnabar
if you already get bp, put wolf fang on chiori
otherwise share cinnabar or put someone on hod depending who you want to put in a furina team or in a team
Like I was seeing this spreadsheet and wolf fang and hod dps difference wasn't much
wolf fang isn't f2p, so someone may or may not have it. Assume they get bp put wolf fang on chiori
Cinnabar also
otherwise if they have cinnabar use cinnabar
So hod on furina team is a no go
if they have neither you only have hod or you go further down the list
you have no uptime on hod passive
and make hod only slightly better than the craftable
Which Craftable one?
finale of the deep
In a team of Noelle chiori albedo and gorou I don't think I will have problem with hod passive uptime I think??
Also just a question do you think that I maybe made the wrong move by wishing for chiori and should have gone for itto?
yes noelle will keep off-fielders healed, but you may have a little trade off with geo resonance up time here since noelle's shield tends to break. Against elemental enemies you'll be mostly ok
geo teams like anemo dps teams want high primo investment. If you like the characters and/or team dynamic...you won't get to play them unless you pull, so for people who simply like the characters and can afford it, pulling isn't a bad idea.
However if primo budgeting is a consideration, I'd tend to recommend this:
you have itto, you're on your way to c6 gorou or have c6 gorou: pull chiori instead of albedo
if you have navia, chiori is technically still a tiny bet better than albedo and gets better with chiori cons. But navia neither wants albedo nor c0 chiori that much.
if you already have albedo and cost is an issue, don't pull chiori, but chiori is in most cases an upgrade to albedo
how much chiori gets better over albedo depends :
at c0, whether your team has geo constructs. without constructs chiori >= albedo. with constructs chiori > albedo clearly
at c1 and c2 frees up chiori from needing geo constructs, but as a result you won't see as big a jump in geo-construct (itto) teams as you would see in constructless teams (navia)
Can you tell me what did I do wrong in this that it's suddenly showing 100% er for all
Also please help me in 3starring chamber 2 of floor 12
childe doesn't use 24 skills per any sort of rotation
chamber 2 first half doesn't like raiden national but you can brute force it. You'll have an easier time there with sucrose national
second half: freebie, a dps check
Remaining is right?
Most of the characters are thrown off by overload so brute forcing takes way too much time
I never build a sucrose how do I do it
the remaining can be right if that is your preferred rotation
international rotation varies a lot based on preference
but since kazuha cd is 6~9sec if you want 2 kazuha skills per rotation you can likely fit 1 more bennett E funnels to xiangling. If you do you probably want to do hold for normal set up and press for battery phase unless you want to fit in 1 more bennett funnel on top of it, or do E guoba aimed shot funneling
It's 2 cause kazuha is on sac and I am assuming passive proc per rotation
sac kazuha doesn't apply here
because the first time you use skill before going into childe, whether sac procs or not, kazuha CD will be done by the time you swap off childe
so essentially it did nothing
sac kazuha is for when you want to use two skills quickly before going into childe, such as for difficult to group enemies
Ok
Also why is this chamber 2 so tough
Everything in first part is staggering so that rational takes way too long
My personal best is 2 minutes first part and I just can't do the array in less than 1 minute
Navia team might have done better first part of not for those Armor guys
Please help me
first chamber doesnt' want you to use rational, switch out raiden for a grouper (sucrose or kazuha) or use a freeze, hyperbloom, taser team. Any time you see whopper flowers you want to think maybe not raiden
if you can get under 2 min second half is just a dps check
I am using navia second half and I believe I should be able to do it in 1.5 minutes
But those sheild guys are a real hassle to deal with especially when they power up
don't bring a shield to avoid their power up
you can either bring ganyu or wriothesley if they're built, which take care of them pretty fast, and it doesn't have to be freeze teams for them
xiao team also is good since I remember you have furina now
you can force whopper flowers against a wall by going to the top of the chamber opposite where they spawn right after specters
No the geo one creates should via the ground attack and Pyro dmg
but xiao can push the specters apart
I have furina but couldn't get xianyun
you just dash behind him. He blocks the ground attacks for you when you're in the right spot, where the ground is coming towards you from behind him
Really?
yes
you can also dash to the side out of the rolling ground attacks
as long as you're behind the giant geo shield you'll be able to damage everyone
So you have a vedio of how to do it
go here after you're done with specters and face the wall
try sevys video I'm headed out
This Genshin Impact 4.5 Spiral Abyss guide will help you beat Floor 11 & 12 bringing back the PMA, Jadeplume Terrorshroom, Shadowy Husks, and the new boss, Arithmetic Enhancer Mek. My runs will feature 4-star characters (plus Traveler) and weapons, using National and Quicken Hyperbloom templates. These Spiral Abyss runs show gameplay tips, enemy...
This one?
Alright I will try it
The geo rolling thing if i remember correctly you have to stand really close to the big geo husk for him to block it with his hitbox. But if you have a healer in team you can tank or dash and be ok
How is she able to do it so easily
My sucrose is just way too less built for sucrose national and kazuha just can't replace sucrose here
Please help me
she is timing her sucrose skill and bursts well and placements well
if you can't do it with national try a freeze team
freeze or melt
but you tend to be able to take a grouper in freeze
record a typical run or resetting it several times if you have to
For freeze or which team?
whichever you think you have a best shot in
but since you have ganyu and ayaka I would say freeze team
do you have kokomi?
is barbara built?
Yeah I think so
jean isn't great chamber 2 but if you think you can group the whopper flowers the other 2 waves can be brute forced
wait is charlotte built?
No
or built with enough ER and healing
She is still lvl 50 so dosent have enough er
barbara isn't great here but you can try double hydro freeze team with barbara on ttds and furina on er sands
or drop ttds for fav on barbara
Then how about I use raiden national once?
you can try but I don't think you'll like it
whopper flowers and specters want you to not use raiden national
I personally feel that navia team would work nice due to her long range attacks
yes she will work but you don't want to bring zhongli here
But since she needs crystalize those husks are a trouble
bring someone like chiori or albedo
husks don't really trigger on crystallize
that was a change made after player outcry
when you shield breaks the husks don't power up
so crystalize, baizhu shield, you can take them to husks floor
Ok and second half can be raiden national then right
Yeah all 3 stars
yeah navia team is fine, if raiden national wants bennett you can take beidou fischl first half
Like even in that chamber I can complete it be I am taking about 30 seconds extra
I mostly use navia furina jean and albedo
Should I change to beidou and fischl
you can stay jean furina
neither are ideal but should do fine
with jean, group whoppers against the top wall of the chamber
This one?
yes
Ok I will try it and send you a vedio
Should I also include my retries in it?
Or just the successful run?
Ok
alternately I think you probably have a good hyperbloom team for 12-2-1
yaoyao, furina, kuki/raiden, fischl/flex
I can use furina nahida kuki and yaoyao(just for healing)
My hyperbloom team is kinda good I believe
Btw what about the dendro specters?
furina
I might head to bed soon so if you're recording video, record all the teams you want me to look at
and I'll look at them all tomorrow
typically videos show your positioning habits and team rotation habits and they don't have to be perfect to be informative
I personally think that hyperbloom might have better chances since I believe the husks are getting the buff
dps in your teams look alright but you have some rotation issues that is dragging your time out:
in the hyperbloom team build er on yaoyao and skip nahida burst if you want to skip any burst. You should always be doing: Furina EQ (don't split stay on field, don't split her EQ into different character swaps) and yaoyao Q, for highest damage. You can delay using yaoyao Q if you want everyone's HP to go down a little bit before healing. There is no need to use normal attacks on this team outside of nahida normal attacks since you're ungrouping enemies with stagger.
Raiden team: you're failing to catch your funneled energy. Bennett QE -> Xiangling QE to catch. You're currently catching energy before using xiangling Q and thereby extending your rotations. Use xingqiu Q before Bennett Xiangling. He has longest E duration (rule of longest durations) to get more vapes But overall raiden team is fine here. You ust need to save more time first half with better rotations and placements
Navia team rotation is fine but don't go into the middle of specters and whopper flowers, this is how you're ungrouping them (also happens in hyperbloom team). Stay on the outside of them. You're not saving time by starting rotations right away due to ungrouping. Group the whopper flowers on a wall. Use ER sands on your furina and jean. Target the shield or geo husks and let other husk come towards you. Remember you can dash through or sideways to dodge the rolling ground effects which cause corrosion
Since you have a habit of wanting to use normal attacks in melee range, use the hyperbloom team instead first half so that you don't think you have to use any normal attacks and can stay a safe distance for grouping and dodging of the ground attacks
for navia team
there's actually no reason to normal on jean and furina unless your'e 1~2 energy short
dps is fine, you lost time in ingrouping. Once you ungroup, you effectively just have a single target team
I see
it's natural to want to run into the middle of enemies and start dpsing right away. However this time you're clearly running into ungrouping issues. A thing you now want to practice is running to the OUTSIDE of enemies and grouping them back into the rest of the group. Or pausing in your rotation to observe enemies in order to not lose time. If you like using normal attacks sometimes, look up stagger grouping as a technique and practice it
not understanding why you can only SOMETIMES Stagger enemies? well ASK NO MORE, LEARN SCIENCE TODAY
discord https://discord.com/invite/9rGMsN6Ce8
twitch https://www.twitch.tv/tentengames/
Subscribe here
https://bit.ly/2ZHRzPl
join keqing main discord
https://discord.com/invite/Keqing
keqing main youtube:
https://www.youtube.com/channel/UCNMBc...
The only reason I use na is because either my skill or burst are on cd or something
don't use it all the time
use it only when you know how to group enemies with stagger
practice not using it
So like should I just stand there?