#・wuwa-lounge
1 messages · Page 26 of 1
And jinhsi does not take any of those slots at all
https://ww.hakush.in/echo/390070074 moonlit clouds healtefi maybe
If Jinshi wants a support that can build stacks quickly, maybe its Jianxin's time to shine 
She even has an ult that ticks off-field
yeah which lasts like 3 seconds
jianxin already shining wym
True, any team with Jianxin is 100% more based
But fr a 12 or so seconds off-dps rot with Yinlin into Jianxin then back into Jinshi could be good way to go
Pity 53 still no stringmaster for encore 
I have murdered every single electro/fusion/aero predetor and not a single one has given me an electro set with a cr sub yet today
I feel you bruh
Damn I think I’ll go down that route as well
soft pity starts at 66, so before that there is really low chance
Oh I didn’t know that
13 more pulls to go
i am gonna uninstall this game ,.,fffffffffffg
forced to explore to reach soft pity on stringmaster
at least its guaranteed .. . g
I assume you haven't played genshin, and I am happy for you coz of that 🙂
ive been playing genshin since day 2 of launch
thats why i said at least its guaranteed
65
1-2 pulls left hopefully tuegehrnfjsks
abt to reach ul 43 from exploring too
this is xianyun and sig all over again
i 100% or nearly 100% most of my map to get her and sig
I love the optimization for this game even the event tab is so optimized u need to relog like 1-5 times for an event to function

65 pity char n 65 pity wp nothing yet
prob a sign to save up for 1.1 frfr
Do we already have pull tracker?
A powerful pull tracker for Wuthering Waves. Astrite.gg's convene tracker counts your gacha pity, generates luck stats and lets you share it with friends.
Also how viable would Jinhsi Mortefi Yinlin be?
Jinhsi + 2 off field elemental subdps
may as well use midwu if you're just hoping for stacks
easier to maintain coordinated attacks
I aint raising yuanwu + dont have jiyan so mortefi is free atm
Unleess yuanwu is better at it that is
yinlin takes up a lot of field time is the problem
and her buff doesnt help jinhsi
im wondering if cruisewing would be a legit echo for sustainless comps though
they'll probably eventually add a 4-cost with a legit heal
since teams are only 3 atm
pretty big opportunity cost for that heal
Does she? She feels like she takes like 4 or 5 seconds max
If you start with her intro ofc
thats a pretty long time
I guess its not Mortefi/Sanhua levels of short sure
Its still pretty usable for quickswapping around to generate stacks
Tho the 3rd unit in that team really gonna be a tossup
I dont have Yinlin rn so idk, but isnt yinlin made for quickswaps and lots of swap cancels?
Though idk how trustowrthy prydwen is
not that much

some ppl take prydwen's stuffs as godspel
believing her dps is 1.7 times higher than Jiyan's
This tbh, I cant trust a website thats so commercialized, does prydwen provide calcs/sheets for their TCs even?
I just want a KQM but for wuwa

no, just rotation iirc
Yeah screw their calcs then, but having rotations are nice, you can use their rotations and calc everything on your own
Still slowly learning how the dmg works in this game tho
Oh right thats a good point, am i rly forced to pull yinlin for jinhsi 
She's just currently her best partner for overall team damage and building stacks. Surely they will release more kits like Yinlin in the future right 
surely 
account bricked already
Wait fr? I was half-joking about pulling Yinlin
Pulling her rn right before Jinhsi's banner is a bit..
just swipe
For Jinhsi the Rock? If her dupes are good then id swipe
But Yinlin? dc bout her tbh, id pull onyl if shes good for Jinhsi
Ye, looks like S6 or bust
instead of S2 u'd rather get a standard 5* instead 
jinhsi rocking jiyan sig and changli getting her sig 

I know where my luck went @cobalt apex
I got my friend great echo upgrades today, and also 2 emeralds of genesis in a single x10
He went from both cost 3 having 0 crit to thishttps://media.discordapp.net/attachments/1097234024537264179/1251059431106547785/image.png?ex=666d3363&is=666be1e3&hm=fc8e0eb2c06f1737a7aa5a5d4a1dd1e5bf06bb134ad0ca6441dc3522c7fe6c0f&
holy shit what the fuck is this
thats like 160 cv from subs alone
u shouldnt have donated all ur luck to them 

Union Level 50 Tacet Field Drops for Wuthering Waves....
I mean I guess its more tuners... https://t.co/Y588k16EAg
💖 738 🔁 30
UL60's our max WL I believe, or the WL we get 90 on
100 tuners per day's worth
The echo exp is the most disappointing aspect
1.1 pls come sooner
The artifact echo grind is real
its artifact hell all over again
Ngl this feels much shittier unless they shower us exp on events

I have alts just for main stats farming and this shit is ass
1.1 pls fix everything
pls break I actually need more weapons I need a weapon selector
It's definitely grindier for sure
But exp and tuners are timegated, not the main pieces we'll lvl up
In late endgame, ppl can hoard tuners + exp, and when a new BiS echo drops we can farm them non stop
our standards will prob be very high by then too
like at least a 4.5/5 rolls an echo
or fodder
I think we are going for perfection a little early..I mean in genshin we started artifacts grinding at lvl45, before that we used whatever we got
i think its mostly because of the influence from genshin
since we've been playing it for so long
yeah
Assuming kuro doesnt release new sets, we'd only have to farm a few new echoes per patch if theres any Like Jue if it's BiS, since wed alrdy have other good rolls for most/all sets
I am pretty sure, 1 year later when people make guides for wuwa it will advised to wait for lvl50 for echo grinding and stuff
this is prob the lowest standard in wuwa endgame
This tbh, most ppl that are complaning about echoes grind came from genshin where we're alrdy late endgame.
In 1.0 genshin F2Ps couldnt event farm for 5* artifact substats since we're still looking for main stats

Yeah
we're already too familiar with gacha game mechanics
that we're just trying to speedrun the game
tho ill prob start saving up tuners and xp after next week 
Def% = dog
Where my liberation dmg% at
Also the echo system kinda looks messed up. From the design it seems like we were supposed to reach db lvl 20 way later then we got. Coz this way we would have actually used purple echos and tuners.
Min roll

nah
But it isnt time gated
Literally artificial extension for play time if u choose to engage in it
Thats the tradeoff
if they did it 100% , people would be done with the game the 2nd day of playing it
it does get very repetitive over time
They should have implented 100% and 100% 5 star chance on level 20
It's literally genshin's artifact investigation routes, but you can keep doing it over and over. As it isnt timegated

||its 100% at lvl 21 in 1.1||
Already level up resource gated
not 100% drop rate
Yeah I know that should have been on release either way
The gold echoes are
yea
and i think stocked said that it might be for testing on beta?
dont know about that
Who knows 
actually if they did the 100% drop, then people will complain more about the rng, tuners and exp
Imma just wait for the stream for the actual changed
if we're stuck with 20 ill cry
Wuwa is level up resource gated, while genshin is level up piece gated, choose your poison
Hopefully the stream ain't dogshit again

gacha games moment
One lets me sink time to be disappointed by time wasted+ sub wasted
Other lets me drop in drop out and be disappointed

Yeah wuwa is grindier overall, i agree
why did you upgraded to lvl25 when you got no crit stat at lvl10?
Ngl the upgrade from main stat alone is pretty big
I do like that you have the option to save tuners and exp in wuwa, then when a new BiS echo drops, you can farm it non stop without being timegated
But thats an endgame niche few ppl truly appreciate
and also ive had enough
its better to take chances rather then no chances when you have no exp and tuners

Very enjoyable grind
Imagine coping on dreamless load and reload for 10 hrs
And u get like more 4 stars
i have over 300 4 costs echoes ive endured enough
ive just been exploring the last 4d
cant force myself to grind echoes anymore

and i havent leveled up any piece for a while cause ive been farming mats for chars
better to do guarantee upgrades than rng ones 
not really. If you wanted to do Abyss, you had to start at 30-35 and make do with purples in the beginning, a lot of ppl waited for AR40 for golds and those who were really patient went all the way to AR45. It was mostly the same
The only saving grace is that substats only roll once
a little bit more crit rate needed 
coinflip
only one answer
Hello. Anyone has any picture or graph calculating echo exp cost to level up from 1-25 ?
Appreciate 
thats quite a lot of atk
Atk set + Mech abomination is very helpful, although this build made me realise how important ability% substats are
Due to losing a good amount of skill%, even with the high atk she does quite a bit less on her skill
funny enuf i have the complete opposite mindset from calcs that have been done lmfao
dmg% subs on a majority of chars looks like ass
most of the time on par or even worse than a flat atk roll 😭
even in a perfect jiyan scenario iirc heavy% was still 2% worse than going for another stat like crit or atk% lmao
was looking at this with a few others yesterday
rare chixia main
flat atk isnt bad at all
well
its a decent roll
im not saying its good coz its on par with dmg%
at least
still need a balance
so dmg% in many cases are just ass
mhm if it was elemental% itd be a bit different
realistically you'd take anything u get
well yeah
but if we're looking at perfect stat optimization
you go for how much ER you need
then take CRIT and ATK%
5th stat almost doesnt matter lol
is wuwa dmg calc same as genshin's?
yesnt
its the same shit of multiply everything together
but some different values
need to change deepen to amplify but
ohh
im gonna cry
im at 69 pity on weap banner
where is my stringmaster
why couldnt i have gotten yinlin weap at 69
it wouldve been perfect
gacha gamers when they have to actually play the game
better explore now
its the same thing as hsr
wuwa feels easier to explore than genshin at the very least
dont the rewards change up around 51 to echoes?
yeah thats what i mean
ok done w dailies
im at 60 astrite
time to grind . ..........
i better get it next single
🙏
that lootmapper is so useful
cloes to 40 or 45 or?
let me try more tower
ngl the fact the BP is just morphable echoes
and literally 0 moldables
is a scam and a half
😭
im never recovering from this
morphables are the same thing as me going out killing shit for a bit
moldable?
item that lets you select an echo with a guaranteed set and mainstat
we have 2 rn for 3 costs for set + DMG%
There’s two
i hope 1.1 fixes echo farming altogether
At one point
in the battle pass?
just went thru the whole thing none are moldables
Yeah I have two unused and didn’t do anything special
nonono
we're talking from the battle pass specifically
not just given out in general
Where else did we get them from
probably events
i think another 2 in the current event?
Alloy was the parkour?
wave pve
Or the glitched 90 vs 140
parkour was dogshit lol
no overdash club is parkour
90 vs 140
I had 4 of them before this started I’m pretty sure
But I’ll check when I can
ive already used any i got so
I only used 2 from rogue thingy
we also got 2 through points shop or sth
That’s the rogue like
ok nice i got 3 stars on floor 3 on jiyan side
i can do another single now
pleaseeeee kuro
just give it to me already
single pulling
🙏
should be the same soft pity as genshin and hsr right?
cant do more tower so now i have to explore again
so 65?
ur at 36% rn
its around the late 60s range anyways
done all ur tutorials?
gonna finish those up rn
🔥
i got some resonator tuto still
i just realized i did none of them
was illusive realm
who is first in 1.1?
jinhsi supposedly
should be jinhsi
lol
jinshi according to leaks
stc though
mayb i can clear more tower if i invest more into my encore
but i literally have no weap other than 3 star for her rn
cuz yinlin has bp weap
and i need stringmaster!!!!!!
fuck u kuro
i've managed to get 15* with my encore team
u have plenty of time
i brute forced my way with danjin and havoc mc to get 15*
it was the worst way to spend my time
ever
i swear on floor 3 yinlin side the enemies havoc res cuz my hrover yinlin team not doing shiittt
im gonna try it again rn
wait fuck my verina doesnt have enough vigor loo l
yea the havoc res is very annoying
unbuilt lvl 60 sanhua calling
50% res goes hard
main dps yinlin calling
this game so ass
maybew i need to play jiyan here cuz these guys do NOTTTT GROUP!!!!!
jiyan yinlin mortefi calling
In return for giving her a crit rate mech abom I have to refarm another one for Calcharo
The real painful grind is at the 4 costs imo 
You are forced to grind them
Rather than having contigency plans with data bank merge + tacet fields
My opinions on 3 costs are a lot more positive in comparison to most of what I've heard
I do feel that a lot of our damage is lacking due to level scaling calcs as well as talent + weapon levels, those offer a lot more than a slight upgrade on an echo imo 
Fr 
Yup. It will be a LOT easier once units are 80-90 with T8-10 talents.
personally i think that my problem with 4 costs and 3 costs are different
Holograms especially, I'm already seeing level 70 characters with f2p builds clear Aix 6 in 2 minutes
Of course, Aix has the lowest hp, but it goes to show how much easier it'll get later on
holograms aren't real endgame shit, yeah. They have some crazy/questionable moves with really high damage but the DPS check part is a symptom of us being underleveled and geared, not it being tuned tightly
ANOTHER SINGLE CALLING MY NAMEEEEEEEE
You'd think otherwise based on social media 
no way ..
Those shill the hell out of the Holograms, and I agree to some extent assuming you're fighting them under self-imposed conditions
Once you're level 90, though, the positives may start to wear thin
imo holos are moreso a training ground rather than actual endgame
Never played a worse game in my life
Thats like people calling SU THE thing in HSR week 2
just let you stage a fight
worth building? (no encore)
I'd agree, but the hologram moves aren't even on the ToA bosses
not at s3

Up to you, she's a very competent ST dps but Changli will come in 1.1
I'd say leave her be for now and focus on the ones you are currently building, while prefarming for Changli
Hologram bosses having extra moves is a neat idea, but some are just incredibly questionable in terms of quality aswell. So I have VERY mixed feelings about them
yeah I'm definitely getting changli (skipping the other limited chars till her)
idk if changli can do main damage role tho
changli seems fine being a carry
So cooked this is the only quest that gives me astrite
shes designed to be a carry lol
just her outro was her main value till they fkd its duration


(already prefarmed stuff to 70 changli lmao)
i forgot that
explosive speartip testing gives you 3 chests for 25 astrites aswell. Silver-haired Echo Trainer gives 30 via a starter event
generally, all quests that have no astrites usually spawn chests
It's something that was shilled during the earlier stages of the game, until its real qualities and gimmicks are understood once we reached full endgame
Just like Simulated Universe despite it being an entirely different mode
guysssssss next single trust
Oh well, it'll be funny to watch at least 

But the self-imposed difficulty really showed Waves' combat potential
Despite their issues, Holograms are the best part about Waves' "endgame" that is available to us so far
wtffff whzy is lingyang here
oh all i had to do was talk to lingyang and i got 20 astrite and achievement lool
thxxxxx lingyang i hate u a bit lessn ow
I think it also shows a huge design conflict though. On the one hand WuWa works well as an almost souls-esque format where you play a single character with an emphasis of dodge/parry - punish kind of gameplay.
On the other hand you have a rotation oriented full Team dynamic that is more Genshin-esque. And those two don't mesh very well because doing more or less strict rotations doesn't offer you the flexibility to interact with the Bosses very well
And then 1.1 also comes around with wannabe DMC units that are 90% in the air for fancy combos no enemy actually gives a fuck about and just swats you out of the air
yeah i like how u can play the game as if it were a souls game
coz of the mechanics alone
dying from getting one shot mid air is my worst wuwa nightmare
air combat needs some reworks
That is very fun, but its also more incidental than what the game is pushing. If you do solo Danjin or Encoree runs, that does indeed play fairly well. But once you include support rotations for a full team it gets very messy very quickly
because the value of your Supports hinges entirely on you being able to do their thing quickly
is there like some way you can know if the other members have their outro skills filled up?
I agree, I feel that the enemy design and character combat design (mainly Ling Yang, some intros such as Verina and Rover, Changli and Jinshi) do not mesh together well
Simplistic kits like Chixia's and most of the 4* damage dealers work with the game's mechanics greatly in comparison
There's also the SFX concern, where it forces you to focus on the pretty animations over what the boss is going to accomplish
I have died so often coming out of an Ult cutscene before I could take action its not funny
I have died by intro skilling Rover + Verina, as it launches them into the air while doing so, leading to unnecessarily tighter dodges and almost immediate death against certain attacks
especially this weird partial timeslow is so bad. Either make it a full stop or make it nothing at all because as it is rn its hard to use as an i-frame while still allowing the boss to snipe you
I'd like to assume Jiyan enjoyers suffer from this issue as well
As he is also flung into the air during his intro
Thats not too bad because you Ult mid air and are on the ground
but you can still get instakilled coming out of ult
Hopefully they refine it over time with the newer characters post 1.1, but I feel that it may go the iframe route quickly
Which is fun in its own right, just loses its defining niche over other hack n slash gachas until ZZZ
the way its already going we're headed for Genshin gameplay more than souls or DMC
simply because fully levelled and geared Teams are gonna kill Diff 6 holograms in a single rot and go home
and limited units so far all had aspects that really want team rotations, rather than engage with the dodge and parry loop
A dynasty warriors mode would be funny to see
i need 60 astrite immiediately
wait i have enough resonator tuto for 60 astrite
THEN I CAN DO ANOTHER SINGLE
AND THEN I GET STRINGMASTER
dont say that
that means there would be more pulls
and id have to reach hard pityyyyy
say crystal u a badieeee u gon get it next pull trustt i pray for u
u would have a better chance surviving a meteor strike than reaching hard pity
my prayge didnt help
i lucked out with very early s1 jiyan and very early yinlin actually
6 pity yinlin
oops not early s1 jiyan
early jiyan i mean
at 3 pity
and then i got s1 at 60
i was gonna say deserve but i realized thats a bit too mean
time to explore............................
It feels like it's hard to make a team-based dodge-parry combat loop unless you center it around swap dodges, which is not the case in WuWa. Otherwise you are either bound to stay on a single character and drop team-based characteristic of combat or use team members and drop dodge-parry system
yup and I don't see them solve that favorably rn
what boardblade do I give Calcharo? I have discord & dauntless evernight
well, I don't think it is possible to implement a soulslike gameplay in a mobile gacha. So in this part WuWa was doomed from the start. Now we will have to see what Kuro comes up with. For now it's a hodge-podge of mechanics that work because players are underleveled and optimal strategies are not yet established
The intro animations are the bad part imo
If they would buff it so parry/countering does more dmg (and make sure bosses have a lot of health so people arent one rot)
But then theres the time limit to worry about and you’re stuck waiting for bosses to attack you first
This is simply because soulslike ideology is that you can't and must not be able to bruteforce everything, and gacha ideology is that you must be able to bruteforce everything at super high investement
technically its possible, but its gonna be more challenging to monetize as these games are exactly team based to make you pull for more units.
WuWa rn is headed for a state similar to Genshin where proper enemy interaction is gonna be overshadowed by Team rotations just bruteforcing through things with overkill damage
Tbh if someone pays for s6 to bruteforce everything idc, let them
But there needs to be a way for s0 to clear within time limits by using the games actual combat mechanics
Genshin is a good example that shows that we get to c6 levels of power just by playing the game eventually. Either that, or new players won't be able to play the game as intended
And obviously gacha games need to prioritize new players
souls absolutely let you bruteforce, but it involves knowledge checks, rather than it being the natural result of just levelling up. So its unlikely that you get to brtueforce everything by playing organically and since its largely a single player game and not a live service, the long-term issues of these kidns of bruteforcing matter very little
nah, the point of bruteforce is that you ignore all the mechanics involved. I don't think soulslike games are playable at that stage
Yes as i said, s0 chars need to be able to clear using the games mechanics
ANOTHER SINGLE TIME

maybe u should go and take a luck test
Gl
maybe not in its full entirety but for instance Elden Ring has builds that absolutely let you forego large portions of the game by just deleting things w/o worrying about mechanics
Maybe we were expecting too much from Waves, it is still a gacha game at its core, has to have the usual gacha mechanics 
magic builds go hard
Can't be too difficult for the majority of the playerbase
sure, but that's the point of the argument, that the nature of powerscaling makes the game lose its soulslike flavor. At which point it might as well be Genshin
There was no shot its gonna be a legitimate souls-like experience. But my main criticism is not that, but that the game has an identity crisis where the souls-esque elements clash with the Genshin-esque rotational Team gameplay in a pretty unfun way
S0 clearing with combat mechanics is good (not just brute forcing)
S6 whales can do whatever they enjoy they’re the ones funding the game
Still sad that yinlins outro got nerfed. I wanna be swapping cal and yinlin on/off a lot more than able to now
yeah, I agree. Elden Ring walks a fine line. But gacha systems would just skew the balance towards bruteforcing everything. It would be the same as if Elden Ring would let you get thousands of runes from the Battlepass and best weapons from a banner, without any gameplay involved in getting those items
yall got encore weapon calcs? speradsheet
The issue is largely the same once you scale it to a live service model, yeah. For souls the levelling process itself is the game. There is no explicit "endgame" you work towards to. If you turned ER into a live-service and everyone had level 500+ builds things wouldn't look very souls-y anymore, even if softcaps stop scaling fairly early.
For live service the levelling part is mostly an initial phase of timegating rather than the core experience, so it goes straight to the part where things fall apart
thinking of getting std recti since i got sword and gun already
yeah, but long-term players wont stay at s0. WuWa is already attempting to postpone that by moving important damage upgrades to s4 and above, because in genshin, you can get a team of c1-c2 characters that easily reach power levels of a c6 character allowing you to bruteforce EVERYTHING. In Genshin since OG Abyss I had only 2 enemies that I was unable to bruteforce: Wenut and Mirror maiden (before she was nerfed)
tbh, I feel like if any soulslike live-service could exist, each season it would need to reset most of the non-material progress by converting it to something valuable like primogems
probably, yeah. The souls-like formula isn't something meant to scale infinitely where you can just keep introducing things to make players stronger w/o eventually giving up what the game is about
and if you just increase diversity rather than power its not gonna do super well financially in the long-term.
21k...
anyway, while dodge-parry is interesting, I find swap cancels more interesting still. There is something novel in being able to see all three characters play out their moves on the field tbh. Kuro just need to convert that gameplay into more combos

Surely they're actually gonna make changes
3 gold and purple exp is actually criminal
for 60 stamina
They just didnt design the game past UL30 
havent thought that far 

Shortened the patch by a week so they can quickly rush out the next 5 onion levels
"wait shit people are already past 35?!"

went full on time-gate mode afteer 30 because nothing is done, people do not care and just full speed into the "under construction" sign
they shouldnt be surprised tbh
they put an event that gives 1800 exp daily
and gave us hella crystal solvents
"roadworks"? I sure hope it does

and people will see free 5 star weap at ul 45 and wanna rush to that point
and i mean same
i want the sword
Jinhsi sig or Jiyan sig for Calcharo?
Jiyan sig doesnt rly do anything for him
swap to xiangling
Jinhsi should be very slightly better?
But even then the standard weapon is better than all 3
Yeah not much but slightly
dang
if you already have Jiyan sig, it's not really optimal to go for Jihnsi sig too
Yeah if u have 1 already dont worry
Jinhsi sig isnt massive over our current 5 star weapons on jinhsi either iirc
Jinhsi and Jiyan Sig are kinda the same, one buffs Heavies, the other Skill damage. Cal doesn't get much out of either but Skill does a little bit
Jinhsi should be nicer since it's crit main stats
That one odd Mercy cast 
What to do with this event
click proceed, go talk to the guild woman, get some fetch quest, clear that, profit
do a quest at Pioneer Association
I wanna give Calcharo a chance but the game refuses to give me decent echoes for him 
i want to play calcharo
i even pulled yinlin and got s1 on him
but his echoes are so bad
It's just painful without crit weapon
(and another excuse i have is to wait for his 5* broad
)

why are u tortuing urself like that
ok maybe u deserved it
not the 4*s
i like taoqi evenb tho ill never play her
Yinlin's S1 is kinda whatever, isn't it? Since her actual Skill casts, which it increases, aren't a huge part of her damage
its her initial cast?
so gambling addiction 
resonance skill magnetic roar and lightning execution deal 70% more dmg
both parts, but it doesn't affect her mark damage, only the direct skill cast hits
i see
i mean tbh yinlin is prob gonna be a char ill play for a long time
so im ok w any dupes
and i never save currency in gacha games
Man is justifying his addiction by rambling something non sensical
even if i rlly hate the chars on banner
Just alt f4 my guy, you'll thank me later
i like taking the risk that i might or might not get a char i hate
how to alt f4 on mobile
surely its not gambling addiction 
i only spend on genshin and hsr (which after like 4 months i stopped cuz i realized it isnt worth it)
love how it cuts off before she fails her pulls
Gotta give him that hope
average hsr 5* animation giving false hopes
ive been scammed by the path 2 times
You want tempest though
thundering is ass

That thundering requires 4-5s field time to get the effect
There is Thundering Mephis and Tempest Mephis
Only after you unleash the final attack you get the buff
Tempest just requires 1.5s like a chad
jumping off a cliff in game
surely i get these rolls on a tempest first try
this game so ass cuz i made a mistake
or just screw the 2nd hit and dont waste any time 
blame the game not the player
me when i got two pretty good thundering mephis pieces and sac’d one to raise a tempest that was only mid in comparison
shouldnt have raised thundering in the first place
honestly i didnt even know tempest mephis existed that time when i was farming thundering
Where is he
underground'
this game soo ass
you have to go to the hole in the nearby tacet feild looking thing
near the healing waypoint
portable waypoint calling my name
Yea I use a waypoint there as well
ok found it
gonna get cdmg main stat double crit atk% ult dmg skill dmg max rolls first try
isnt crate main better most of the time
He have stringmaster
depends on ur subs
oh
even with cr weapon if u dont have enough cr subs and use the cd mainstat the ratio will be horrendous
ill prob get UL 45 in like 2 days
but my builds are still poo poo stinky smadge
f2p ahh take!!!!!!
sorry .
nothing wrong w f2p!
dont spend money on gacha games!
f2p is great
i dont want to be f2p but i cant convert cash to online money
smadge
i want bp and lunite sub!!
and even if i spend i never go past bp
pass bp is all im willing to do for GI/WW now
with the first time top up and everything mnhgmhghkjjj~
my calcarrot is so sad rn
i dont have yinlin for him, and my mortefi and sanhua do peepee dmg
Not rly, more often than not it's harder to build crit rate than cdmg
Cuz if u can spam cdmg and get the bare minimum for crit rate, it checks out
Ok!
i think i need like
12 more er
my ourple bird could be a lot better .., ., sigh
That's a high rolled crit
I would keep it for cal even if you get a double crit later on
thats a max roll
ya am gonna keep it but ill roll more
atk% er and crate is nice
but i want cdmg and skill dmg bonus too !!!!!!!
I'm over here with 6.3 and shit
i need the perfect yinlin
dont feel bad about it wuwa favors low rolls

swapping to tempest holy shit
this changes EVERYTHING
feels so much better to play yinlin now . .
Youve been using thundering? 😭
Bruh moment
FR. I have yet to see 10.5 cr roll on my account. Always 6.3%-7.5% cr on my DPS echoes
I did see a 9.9% cr substat roll, but it's on Verina's ER echo 
Are there any jiyan sheets out there? I want to know how much of a increase S6 jiyan is
apparently the game's only barely made back its dev costs so far
so its "profitable" now but lol
Now it'll be a steady stream of increase
at this point it might be easier to do what cygames did with priconne and just pull the plug and come back with a wuwa re:dive
Nah I don't think that's a good idea
worked for squeenix and cygames
Yeah but those don't translate to CN video game companies
Sometimes what works for them, might not work for others
Cuz different environment
the other alternative is to keep pouring money into a failed launch while players continue to complain about issues and leave en masse
idk i invested plenty much time during a short period. i will not come back to the game if that happens
When I heard that the beta story was changed to what we have now bc CN bros didn't like that it's too realistic, made me think
I think they're cooking, they're listening very well
look at diablo
im sure its good now but its too late
everyone just goes "i already played it and it sucks"
they're not gonna reinstall it even if they actually fixed everything
if they made diablo re:dive people would probably try it though
sometimes its better to just cut your losses while you still have players rather than continue to flush money down the toilet while continuing to piss off players
Fairs
making back its dev costs in less than a month is huge. It's a thing of a very profitable game
^
As long as they keep communicating and fixing issues it should be fine
Its still just 1.0 after all
Thats assuming they have the option to re-develop the game and I highly doubt it. And if its already made its money back there is no reason to stop now, especially as 1.1 and likely patches after that already in the pipeline
ylsimp do u just say random things like it’s stating to get annoying 
if you and 20 of your buddies spent 3 years and $10 million doing nothing but making a game and made exactly $10 million back would you consider that to be huge
simp is always doomposting something or other
the constant confident loud and wrong is too much
$10m in one month, yes
If it made that money back in 3 weeks while planning to run it for years, absolutely
This
and remarketing a reboot game also costs money
And there is just no way to copy Genshin's success, if thats your bar you dont even need to start
^
you can make a generic autobattler gacha for much less time and effort than a genshin clone
Id like to see wuwa push into the combat mechanics more. I’m not playing it to be casual fights like genshin is 99% of the time
and for way more profit too
WuWa has the makings of a good game, they don't need remarketing or remake. They just need to chisel it out.
thats why theres so many spinoff gacha games
^
so if you're gonna spend the effort to make a new ip to compete with genshit it better actually be able to compete
If they manage to make it distinct from Genshin, they would be in a good position I think
Yeah but would the same audience for wuwa WANT to play that same game?
otherwise you might as well have just made the autobattler
and if ToF is still running and being lucrative while having way more issues at launch, then I don't see why WuWa would be in any sort of trouble

^
have you played PGR lol
whats ur point?
No I can't say I have but that doesn't deter from my point
I play genshin for the funny colours (reactions) and for chars
I’m playing wuwa for actual combat
ToF at launch was literally unplayable. Like not counting all the bugs, boss desyncs were atrocious lmao.
I played some PGR, was fun
though I stopped playing it cuz no time
Genshin music though >>
If someone like kuro games just made a copy of pgr when it already exists and I assume that auto battler experience is what PGR delivers based on what you've said then I see no point in playing it
Genshin can hire a whole orchestra with the profits they made
Tof requiring whales for coop vs bosses was atrocious
And every single char powercrept the previous
Of course their music will be stellar
hopefully WuWa gets enough money to get Vanguard back on track for OSTs
And very much appreciated
ambient music atm is uninspired
yeah that was my reason for quitting
honestly ToF music was better than genshin
Never played ToF so I can't comment there
But requiring whales for co-op vs. bosses sounds terrible
don't remember the music 
not the first bosses. Bosses before the expansion could be done by knowing mechanics and properly dodging their comboes. Which was a good thing. Ofc you could do that only if there were only 8 ppl or less, otherwise it became a lagfest and no mechanics were possible
no the coop whales bit was terrible
thats just the natural consequence of trying to make a Gacha MMO of sorts. Hence it being a apretty shitty idea in practice
People would literally group up, one whale would party with 3 non, and then the whale from each party would go fight the boss while f2ps just stood there dodging bc you did like 5 dmg
definitely better than WuWa. I still remember the music in the central region. Great stuff
true Especially the one that turns on at the afternoon
by the time 2.0 came out you couldn't do the highest lvl domains and stuff without whales 
you kinda could, if you fully invested in electro team
Not with c0 chars
And by the time f2p got to c6 their team was powercrept by like 10 other chars
I quit a while back but the new c0 chars were stronger than the old c6’s
the game gave decent amount of rolls, and its gacha system allowed you to reach c6 on 2-3 select characters rather soon. Like when you finished exploring the main continent
well, yeh, powercreep was atrocious because of that specifically. Since f2ps could actually get c6 chars rather soon
Pvp in a gacha always leads to crazy powercreep
in the pvp you had c6 by default iirc
there's no relation there lmao
kinda true. Though I don't think it's the pvp part that is the problem. It's just devs see the way to earn easy money and go for it lmao
I'd blame that on incompetence, powercreeping THIS hard all the time doesn't help anyone
oh yeah, that was a thing actually, I forgot. Pretty good decision on their part tbh. PVP wasn't bad, just a bit unbalanced, since the electro team was OP
yeah they tried to tune the numbers down compared to the cn version but didn't do anything against powercreep that happened in cn
pvp was fine (was winnin without electro) except for bad servers and lots of bugs
I was using ice when I quit
Saki was powercrept
But alyss, that martial art (support form) and the newer flying sword lady
would calcharo be better off using this compared to a 3 star atk% sword
Fenrir was definitely fun though but I think got replaced too
No he wants atk
this is the one i have atm
well i kinda only have 3 stars 💀
you could select standard broadblade once you get 45
hmm true ig, altho calch is my only broadblade user
Or wait for jinshis for cr main
Standard sword is too good unless you hate hrover or something
don't use selector for calch only tbh
i dont quite have any otherheavy sword users
my current setup
are you planning on getting jinshi?
not sure tbh, not that interested atm
does danjin use 5pc havoc set
yeah
aight
First on YouTube. Can't find anything that isn't S6 Yinlin/Jiyan so i decide to post it.
#wutheringwaves #wuwabattle #encore
Good god Stringmaster is good
Talent priority for encore?
Basics > ?
I think Liberation > Forte > Skill
and else is whatever, lvl4 it
So shes more like cal. Using ult makes her do liberation dmg ?
While jiyan ults then is just doing heavy(basic talent) 😭
Yeah but its scaling off ult level?
yeah, it has separate scalings from ult lvl
Its basically like most Genshin stances
Multipliers are on Ult talent but the dmg type is still Basic Attack etc.
tbh, they didn't need to make it this confusing this early in the game lmao. Most ppl just won't have attention span for their essays of a char mechanic
like nobody would have died if there were a bit less diversity at this point. If Jiyan did Liberation DMG instead of Heavy DMG, and Mortefi boosted Lib DMG. I don't think that diversity would have suffered that much
Thats why I wanted a summary button (like how realm lets you see full description or just a quick outline)
Genshin did Childe in 1.1, don't think its too much of an issue, but them focussing so much on characters doing specific damage types is a bit weird
There is nothing that really screams "Heavy Attack" about Jiyan's Ult
I just need to know
Char ults > scales off ult level > deals basic/heavy type dmg (so yk what support to use)
and a lot of ppl outside of husbando clique skipped him, because it took half a year to understand how to play him kekw
Well tbh. Jiyans ult is just. Hold basic
Which is how you use a heavy atk normally
So that does make sense
most other characters were pretty straightforward in genshin 1.x
but on the flipside, despite them focussing so much on units doign specific dmg types, most of them still have a rainbow-ish dmg profile. They confused the heck out of people with Cal and in the end he still only does a little more than 50% Liberation damage
for the exception of Eula
I think it's better to run Encore with Yinlin or Hrover than a dedicated support, + Verina
holding it is more a convenience, you can also just press every single attack, its not like he can still access his Basics
Feels like for echos
Ignore all dmg types for subs
Cr cdmg er atk% atk (or def% def) is just the way to go
But if you have to pick a cr cdmg heavy vs cr cdmg liberation itd still matter depending on char
Do I mald for 21*s in ToA before UL40 or do I just lean back and casually grab it at UL40? 
I accepted 19* and gave up lol
If ToA doesn't end before UL40, wait
do you have Yinlin and Jiyan?
yes
Same here, game does not want to give me good echoes
With exception to a few
Id say my jiyan is very well built
But I can only get 1* on mephis
you could mald 21* I think, if you find it fun. Like 1* on felian, and both f4 before UL40 is definitely possible
I could 1* Mephis right after hitting UL30, haven't been back in a while, 2*s might be doable now. ALso set things up in a way Jiyan can do both Bosses, so I'd jsut need to get Heron down at all
Third Team is not setup yet for me to do Feilian, would be 2* Mephis and 1* Heron if anything
I’m trying to get cal/yinlin echos decent enough rn
My cal has more def than atk its so sad
I think it's easier 1* Mephis and 2* Heron. I couldn't 2* heron so last iteration I gave up on 21*
is this wep fine
I managed to do 1-2, 1-3, 3-2 and 3-3 with Cal+Yinlin+Yangyang, wasn't very fun but I wanted thee flexibility
Haven't done Heron, yet, mostly assumed Mephis was gonna be easier because of the Aero Buffs on that side
I feel like buffs are not that important. Heron has a simpler moveset and more opportunities to dishout damage without dodging
I always dodge too early on heron lol
just be greedy and do damage and dodge as an afterthought kekw. That's the true heron tactic
I’m basically healerless there, I have to dodge
you need to dodge, the point was by being greedy you time your dodges later kekw
I'm too lazy to build Mortefi any further 
gratz, I am hoping to get Stringmaster for my Encore and possibly get 24* this iteration
Good luck to u
I will wait until jinhsi come
tbh, I am not even sure he needs building before he gets a 5* pistol
She should open up more cost and hopefully getting me 24* in the process
I got it alr
anyone
ah, well, yeah, then it's ok. Maybe.
Not that low ig
Lv60 char+pistol still dealing 500 dmg per hit
But I kinda need his S4 still
More uptime
yeah, I expect him to do around 1000-1200 dmg per hit at lvl70 with a 5* pistol at s4 (due to his additive DMG buff from the ult duration). Which is good, but you need both 5* and his s4. And it still is barely viable tbh
How many hits does he do overall?
1000 per hit, considering his quick coordinated attack speed and how often it hits, is not bad at all
discounting the bug, around 40-50 procs at s4 for Jiyan
Sanhua should be prioritize here
probably less considering the bug

I can't do anything rn cuz electricity is out in the local and I don't wanna play on phone
And I haven't farmed today's tour yet

Prolly gonna get my laptop somewhere so that I can play
yeah, but the amount of investment is rather big. Outside of Jiyan, any burst bot would be more effective with that amount of investment
sanhua then danjin then?
anyone else i have to focus on
Danjin is not much recommended to play unless you have mad skills in the game and really like her 
man every time i try building someone new after people say she good someone pops up with a caveat the next day 💀
That is one reason u should build sanhua
She is very well balanced for her role
Also easy to play around
Is Sanhua worth building at S0 with no basic atk abusers?
I build her as dps tbh

Her CA is fun though could be frustrated sometimes when mobs are too aggro
I have only S1 too, i see no different from s0
At s2 she could be a more proper onfield dps with interuption resistance
Tough call given the amount of resources
But I can see why, her burst cycle is very quick
How are you supposed to do this event?
I’m so confused
It says there are tasks but there’s nothing there do I have to wait till refresh to play it or something?
relog
I’m losing my mind over this map marker bug
I just want to track all the echos I’m needing not have to sweep the map 5x by the tracker for 5 types of echos
She rotates her stuff so quick that yeah she can be a good slot in regardless
Shits out more overall energy than yangyang i believe xD
Or at least around that
That's fair, will consider her after UL50
Encore hrover duo is fine? I could keep building danjin but definitely dont have 2 havoc sets yet
danjin and encore both use field time so hrover is probably fine
Honestly, anyone + HRover is fine
HRover is such a good burst nuker on their own that they can fit almost anywhere
Alr
That’ll keep me busy for another week
Have to farm for both their echo sets
How much er recommended on hrover? Ngl havent bothered to use yet since I was waiting for the 5* sword
125+% is good, although others may have different thoughts
Okay and unrelated are we stuck at s4 spectro and s2 havoc for the moment?
Making sure I havent missed a Sequence
yes
And I also realize I should find a cdmg dreamless instead
Cr sword + 4-5 cr subs
And eventually s6 hrover gives more cr
Like 20% but more would help too
i wonder if they'll ever add more simulated universe stuff or if that mode is just on indefinite hiatus forever
Hopefully new chars get added
the op versions of existing characters is funny but im sick of them trying to ram jiyan down my throat every chance they get
But they have to alter everyone’s kit to work in dream with the upgraded skills
It's been confirmed that they will update the mode with new characters and echoes
i dont think anyone even likes jiyan
The mode itself will not change for some time
Thats a lie
You just hate everyone & doompost everything daily


