#Epic Fight Mod discuss
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this mod doesn't work correctly with Dungeons Gear mod and textures of some armor from other mods can also be bugged
and may not work with modded weapons
Epic Fight Mod discuss
Its not very practic mod
@sly osprey I ran through the modded weapons and armors in the modpack on a singe player sever and as far i can tell the latest version is quite compatible with pretty all of them, only hic-up can be using magic while in battle mode and having to make some stat config files for the weapons and maybe some armor
what about animations?
in armor from dungeons gear for example
Damn ya only checked a few but some of the more complex ones like the wizard are still borked 😦
But at least good to keep a eye out when it get fix on. The mod author is making pretty good work with it
so author of mod can't do with this anything
only author of dungeons gear mod need to make fix
Bit late to the party, but I've made a config for the modpack's (Medieval Minecraft [Forge]) weapons. It was made on modpack Beta version 36, on Epic Fight mod v5.1.8. Should work for a while but will eventually get outdated
Gives a bit of depth to many weapons and weapon types (impact, armor penetration, targets hit per swing are different per weapon type). Also took some liberty on deciding which weapon is what type based on what felt right visually. It should be comprehensive, every item that deals damage was accounted for
If you use it, I'd appreciate feedback. I really can't test 600+ different weapons in gameplay. Let me know if something feels too strong or too weak