#Modpack: Otherworld Suggestion: https://www.cur...

1 messages · Page 1 of 1 (latest)

limpid yewBOT
tranquil ivy
#

While it is good mod , damn it is unbalanced - and that's why it gets No from me - I played with it, I did combos with different relics and yeah..
Unless you make them be ... literally relics, where a player gets like 1-2 per campaign and it alters their gameplay in big way - for example you have starting relic and you get additional choice after reaching nether (ch3) and end (ch6)

sage halo
tranquil ivy
#

modpack already incentivizes more exploration dog_kek
I still think you should have limited ammount of relics to choose from - like uhh, you get a choice of 1 relic for necklace, one for ring and one for gloves , from a list of choices

sage halo
tranquil ivy
#

yes why I think it should be limited, because imagine it like... legendary items in some cases, that can alter your whole build glad