#Modpack: Otherworld Suggestion: Boss Arrow Imm...
1 messages · Page 1 of 1 (latest)
i've patched a few others to allow arrows already, it's a weird arbitrary block and i'm totally fine removing it
will make this change for cornelia next update, let me know if you run into any other campaign mobs that need this
Will do!
Ill acc test out the campaign mobs to see soon
@simple wagon so, both of the nexus knights not only are immune to arrows, but entirely reflect them back at you
and the lady after Ignis is resistant(?) to arrows
i could hit her sometimes but like 85% of the fight she was immune
same with the Nameless Gaurdian/guling
thank you!
also, there (might) be a bug with the quests?
the black mirror quest is labeled as optional, and it just skips to the Nightwarden eye quest without needing to complete the black mirror
idk if thats intentional or not
It's not intentional, but it should be harmless since you have to get the drop from the mirror to activate the nightwarden
but I guess that could be confusing, so I'll fix it as well
oh also, a question
why does the lore item drop from the Champion (chapter 1) and not the shade?
shouldnt it drop from the shade instead?