#**Modpack:** MMC4 [Forge] **Suggestion:** Mod a...
1 messages · Page 1 of 1 (latest)
please only suggest 1 mod per suggestion, as it defeats the voting based system in place to add this many in one.
Also, just to answer a few of these:
- Irons Dynamic Skill Trees - we use Passive Skill Tree instead, totally different system and we have it integrated with Iron's and Ars
- Mutant Mobs - we have Mutant Monsters instead
- T.O Magic 'n Extras - Pretty bad balance issues
- Ice and fire x Better Combat - Totally unneeded, we do this with our own datapack
- Dungeons and Taverns - too buggy on 1.20.1/doesn't really have content on this version anyway
- Mystical Agriculture+addons - Ugly ancient dinosaur of a mod and I don't really want to retexture it, lol.
Some of the other ones looked interesting but yeah please one per post!
1 - first off thats cool as hell.
2 - Mutant mobs (I believe, could be wrong) is an addon to mutant monsters.
3 - Not wrong, spells are pretty cool though so I figured I would throw it there.
4 - Wonder why it wasnt working for me, ill have to do some testing.
I guess the mod I will suggest for this post then is the one below.
https://www.curseforge.com/minecraft/mc-mods/untamedwilds
ill throw it here sense I cant post anymore haha
Are you just timed out?
Right - we use some weird bot to do suggestion slowmode
OH got it, I thought my ability to make suggestions got taken away sense I fumbled the bag XD