sup guys i was wondering if anyone who has experience making their own personal modpacks and hosted a server for it? i wanna learn how to optimize it and stuff (easier ways to track bugs/glitches like spark, finding the right optimization mods (i have embeddium and other stuff related but ik theres other mods that are more focused on specific issues (etc. mods from someaddon), if you guys have used datapacks to adjust structure spawn frequency or found mods that can help you do that, etc.
here are some issues I'm facing right now.
- based on curseforge i have 344 mods but once loaded, it says about 400 (just for reference)
- i'm using bisect to host my server which is loaded with 8 gb of memory and hosted in my home city
- view distance is set to 10, sim distance is 5
- when playing, there are freezes when i open up inventory, click on certain items in inventory, some interactions with crafting tables, furnaces etc.
- theres freezes when picking up items (i am also using item physic full)
some approaches i made to solve these issues
- tested how stable the modpack is in singeplayer with each added mod
- tested optimization mods (idk if having too much is bad or if it makes the other perforamnce mods redundant)
- adjusted spawn rates of configurable mob-focused mods
- added datapacks to adjust structure distribution (ex. when dungeons arise - spacing tweaks; fyi idk how to make datapacks)