#Modpack: Fear Nightfall Mod Suggestion: Remove ...
1 messages · Page 1 of 1 (latest)
Do you have a screenshot of how it shows on the map as well?
just for extra measure of seeing how wide spread it could be
Sorry, what do you mean?
fear nightfall has a map mod right?
I don't play the pack so I don't know
No it doesn't have a minimap
ah nvm then.
But also, when wardens spawn they continuously spawn and follow you, which makes noise which attracts the warden
So you literally cannot spawn a warden or it'll follow you everywhere
To add to my initial report
Just so you're aware, I did a /kill command for Corrupted Skeletons only and this is the number of skeletons that were removed
for time being you may be able to adjust them in configs maybe on how much they spawn, if the you shall not spawn mod is in the pack you can add those to the list of blacklisted mobs if you just wanna get rid of them entirely
Thanks I'll look in the config for now. It looks like they continuously spawn if a warden is active, because I just killed another 700 using the command
Apologies for the second ping, but I wanted to make sure that this looks correct in the YSNS config.
put a , behind the line above your entry
Thanks didn't even notice
should be good to go then
Appreciate it!
if you have issues pop to #1101994549259284520
Perfect I was wondering where to go
Should I keep this report/suggestion in here or duplicate it in elocin's projects?
nah keep it here, but if you have issues just take picture of that screen again and people would be able to help adjust if need be
these skeletons are also very op