#Modpack: Prominence II: Hasturian Era Mod Sugge...
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I had a articact idea it was taken down idk how I dont think it was ment to be taken down but its basically gave the artifact more pecificaly for corruption and aarcane. I like the idea for a healing one bc we need more mage artifiacts
Pretty cool idea. Don't think the two modes thing is very realistic tho but smth similar could be implimented via the artifact corruption/etyr nodes
ye it also wasent modes it was combos to work towards that make the item take a shape allowing you to cast a really strong attack before it resets and as I put at the end I did not think it would be added bc it would be really difficult do add and take away the thunder or want for the other artifacts bc they'd seem mundane. but I do really like your idea of a corruption/etyr artifact and if you never read the origanal essay I wrote lol or if you where talking about the healing artifact I apologize from the bottom of my sad sleep deprived heart. but all I want is a different atifact for corruption then xal, the faceless eye or dreadtide smt made with the molten core sorry for writting another essay mb.
The idea was just a more realistic addon of the original 2 mode mechanic from the poster. I wasn’t suggesting a corruption/etyr artifact as these two skill nodes exist on every artifact tree
I just meant one path would allow for more damaging attacks (corruption node) while the other is pure healing (etyr node)
Idk how effective a healing artifact would really be tho. Theres only so much a healer can do 😭
Artifact is cool idea but not needed
im just really confused I also thought you brought up my old idea and idk any more send help
What? I was just talking about the corruption nodes and the corruption resistance nodes lmao
Yk? The ones at the ends of the artifact upgrade tree?
ye but I thought you where talking about smt else so I wrote a essay mb
we confused each other
they comfiremed its coming