#Modpack: Prominence 2 RPG Suggestion: Set the S...

1 messages · Page 1 of 1 (latest)

scarlet sageBOT
trail tusk
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Yes please

rocky rock
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wtf

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The only not boring energy

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and elocin upvoted

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😭

past lagoon
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Yes!

copper flicker
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Nope, would make MI too easy

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It’s the endgame tech mod of the pack and removing the difficulty of the MI power system would be like removing the half of the challenge that makes it fun

lunar pebble
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MI isnt really that hard, just sayin. I dont really disapprove of the idea that you should be able to power MI machines using 3rd party mods/power but i also dont approve of it either.

Might as well just remove MI and keep the rest of the tech mods since its so "daunting".

I mean, im a tech player and i mainly deal with MI with bits of ae2/indrev machines. MI in prom2 is meant for end game tech with its own unique mechanics and requirements.

If you can simply power MI machines while using other external power sources then whats the point of having a steam turbine? a fusion reactor? a nuclear reactor?

Unfortunately, MI requires an investment whereas the other tech mods do not.

At least thats my view.

past lagoon
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MI doesm’t feel too end game, it just feels really bored and repetitive. You spend a bunch of time making a nice power system with power and then you have to spend a bunch of time doing it again but this time in a way that takes up a bunch of space. I have grinder out MI before and I get that some people like the added challenges but that doesn’t seem worth it considering that the different power system stops so many people from trying the mod in the first place.

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MI can be a great mod but the different power stops a lot of people from having fun with it.

copper flicker
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It’s almost like it’s meant to be a challenge

past lagoon
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Yes, but for the modpack I feel like it would be better if it were less intimidating to new players.

copper flicker
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That’s what Indrev and TR are for

past lagoon
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I’m saying it would be better for MI to be less intimidating, not tech

copper flicker
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Well if MI got nerfed, there is no late game tech

past lagoon
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Not nerfed, there are still challenging parts of the mod, it would just give you more space in your base and make tech less repetative

rocky rock
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MI isnt even required, it gives you nothing unique, flight can be obtained from botania much easier imo and with mana mirror thats also fairly easy to automate, indrev mining drig rills can just be used for enough ores for everything except mi. MI is the only energy that isnt boring. Id say it could be cool to have MI energy be buffed compared to other mods and make mi machines take a lot of power to the point where you would struggle powering a decent amount of electric machines with tr reactor/powah energy production, then this would provide a better late game energy production, but its extremely expensive and it still wouldnt be required for the other mods

past lagoon
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If that happens basically no one would use MI

lunar pebble
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I would.

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Imo, the gravichest is better than the botania wings. Plop down an anchor/forceload chunk and you can fly as much as you want without mana restrictions or rather the cooldown.

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However botania wings are certainly easier to get.

copper flicker
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idc about gravichestplate honestly since theres a lot of different flight methods to choose from, but the efficiency of MI for most processesing recipes is so much better than any other tech mod in the pack that MI needs to be hard comparative to the others

livid ravine
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MI is my main mod, I don’t like mixing mods, but I’d also like to see others do MI. They all stop the minute they see its got its own power and cant use what they already worked into their build layout.

You can still strictly use MI power, its not like I’m suggesting to remove it, but I feel like itd make people fear it less

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The suggestion isn’t for me, but for others that I see are struggling. I like MI bc its a busy mod, buy I also understand why people stop after steam

copper flicker
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the struggle of MI is the fun of it

livid ravine
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For me and you, yeah, not for everyone though

lunar pebble
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Sounds like a skill issue.

livid ravine
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¯_(ツ)_/¯

kind blade
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MI already has so many steps for each part that that part alone makes up for the complicatedness of being able to use other power, that isnt exactly "easy" to get in the first place.

trail tusk
rocky rock
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Well theres a good amount of other tech mods + mi ore processing isnt even the best and def not required, graviplate also isnt required and neither are quarries, other mods offer decent ore processing, flugel offers easier flight and ir offers almost automated orss

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So mi doesnt give anything unique at all really

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So its literally just a slow tech mod with the entire point being to purely be a slow tech mod

past lagoon
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If MI is as bad as you say then why do you care what happens to it?

rocky rock
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Its just useless, doesnt mean its not fun

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Mi fusion reactor go brrrr

copper flicker
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MI is good. I like MI and I want people to try it. I just don’t want it to be easy. MI is the most worthwhile tech mod in the pack

past lagoon
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If it’s fun then it should be more accessible to people.

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In my opinion

rocky rock
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Theres already multiple tech mods that have what you want, if they did that to mi then it would just be another one of those

past lagoon
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Are you saying the only fun part is the power?

rocky rock
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Its a great part of it

livid ravine
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I just want my favorite mod to be more accessible

lunar pebble
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Know what? Let's add to this suggestion.

I think MI should be able to convert power into Botania mana so I don't have to make a mega spark farm which also helps the server btw.

I think around and up to 20EU = 1 mana point. And should be able to convert it back into MI power 🙂

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Less sparks and mana pools floating around = better server performance.

rocky rock
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True i agree