#Modpack: Prominence II RPG Hasturian Era Mod: C...
1 messages · Page 1 of 1 (latest)
Zenith already overhauls the enchanting mechanic. Obsolete.
Kay
It's designed with Apotheosis/Zenith compatibility though?
the liquid experience, disenchanter, and deployer changes would also be nice
This mod does not overhaul the enchanting mechanic
the only thing I could potentially see a problem with is the printer
but if the cost requirement scales with the enchants, then it would be fine
any crazy books would take an obscene amount of xp to duplicate
i must say
we already have
liquid xp
but what we dont have is the ability to print books
since elo made the crystaline flower lvl 65
i dont really see it being added but i wish it would,farming exp is super easy in prom
so its hard to balance
is it even obtainable? I couldn't find a way to get it
funny enough
we found out just a few days ago
use a create drain
on a bottle of enchanting
this is the full process
from making the enchanting bottles to draining them and storing
and refilling ofc
so it's pointless
pretty much, unless this is added since exp chunks and other ways of getting xp are just simply better
best for you to keep this in the back of your head for later if the other xp things get nerfed hard
there’s still a lot of shit that enchantment industry adds that could make it worth it like a lot of the actual create disenchanters or the blaze enchanters to actually automate stuff a bit more
plus some people might not want to use a lot of the more techy stuff to do their automated enchanting, it’s a lot more thematic for a fantasy modpack to have more steampunk-ey enchanting stuff as usually in a lot of fantasy works tend to have a little bit of steampunk technology.
agreed
sir you have a entire xp build that doesnt use a single atom of tech and the bumblezone isnt tech last time ive used it at least
isn’t the bumblezone just a dimension?
Yeah
True
i am for this addition