#Modpack: Prominence II RPG Hasturian Era Mod: C...

1 messages · Page 1 of 1 (latest)

olive hedgeBOT
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Thread automatically created by 𓆩 Vee 𓆪 in #suggestions

modest coyote
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Zenith already overhauls the enchanting mechanic. Obsolete.

pure rivet
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Kay

blissful umbra
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the liquid experience, disenchanter, and deployer changes would also be nice

dapper lava
blissful umbra
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the only thing I could potentially see a problem with is the printer

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but if the cost requirement scales with the enchants, then it would be fine

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any crazy books would take an obscene amount of xp to duplicate

copper juniper
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i must say

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we already have

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liquid xp

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but what we dont have is the ability to print books

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since elo made the crystaline flower lvl 65

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i dont really see it being added but i wish it would,farming exp is super easy in prom

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so its hard to balance

blissful umbra
copper juniper
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we found out just a few days ago

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use a create drain

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on a bottle of enchanting

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this is the full process

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from making the enchanting bottles to draining them and storing

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and refilling ofc

blissful umbra
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so it's pointless

copper juniper
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best for you to keep this in the back of your head for later if the other xp things get nerfed hard

smoky meadow
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there’s still a lot of shit that enchantment industry adds that could make it worth it like a lot of the actual create disenchanters or the blaze enchanters to actually automate stuff a bit more

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plus some people might not want to use a lot of the more techy stuff to do their automated enchanting, it’s a lot more thematic for a fantasy modpack to have more steampunk-ey enchanting stuff as usually in a lot of fantasy works tend to have a little bit of steampunk technology.

blissful umbra
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agreed

copper juniper
smoky meadow
modest coyote
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Yeah

south hollow
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i am for this addition