We made our own server that- to play, explored the world, made a netherite armor and went to the bosses, and Nether Gauntlet just kills with one hit, after 2-3 deaths netherite armor just broke. And so it is with every boss.
Decided to check in singleplayer, created a world, summon a boss, and to my surprise he had very little damage.
Apparently, damage and health of mobs increases with world exploration. How can this be disabled or fixed, what mod does this?
#Prominence II The bosses kill in one hit
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#1101995173430448208 unless you modified the instance
didnt an update happen for mob scaling
had the exact same thing happening on my server. myself and others have essentially perfect armor, but get 1 tapped by the nether gauntlet. our server is still on 3.0.1 so im not sure if this has been fixed on the newest version or not.
ive come to this exact problem, i spend so much time exploring and crap that when i got around to bossed i catn kill them even with topaz armor and yoked swords, why on earth did they set it up like this and why???
did you guys find fix???