#Modpack: Prominence II RPG Mod: tech mods Why: ...
1 messages · Page 1 of 1 (latest)
just to be clear, you mean either editing worldgen/using blockswap to “unify” ore blocks, to match the raw materials/ingots which are already unified?
I can see how that would be nice, but maybe it would be more helpful if you were a bit more specific about which ores from which mods you’d like to see disabled/swapped.
don't they all (or most) substitute for eachother
yeah, and for that reason it seems pretty minor, but I think they just mean it’s slightly inconvenient to have 3 different block types/raw ore drops even if they unify later
oh fair enough