#Modpack: Prominence II (and any other modpack t...

1 messages · Page 1 of 1 (latest)

toxic joltBOT
bold mural
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  1. laggy
  2. buggy
  3. elocin would have to remake all the quests again
grave zinc
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Aight fair

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Guess ill archive then

frank nest
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i mean if they fix the issues would be great to have vs ftb

bold mural
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true

grave zinc
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whats been causing said issues

bold mural
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but then you would still have to remake the quests

grave zinc
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there may be a mod or program that cna help translate the quest files

frank nest
frank nest
grave zinc
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yeah im asking whats causing the lag like is it just bad coding efficiency

frank nest
grave zinc
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imma archive this then, sorry for any inconveinence

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bruh

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nvm i guess

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no perms 😭

frank nest
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dw it’s ok

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keep it open

grave zinc
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👍

north pecan
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They were initially in Prominence, I kinda beta tested them when they initially released it. It wasn't great. It was buggy, not friendly at all, caused more trouble for players than it should have, and it was extremely lacking in features.

I would give it a second chance if it actually improved but it seems to only be updated for newer versions and is kinda abandoned. I guess the Modrinth team just commissioned the mods to be made but not improved further, sadly it's nowhere near FTB Quests, and I personally despise the FTB suite of mods and would def switch if only it was better

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They did also provide me with a tool to convert from FTB Quests into their mod, but it didn't work great and had to redo more than half of the quests anyway so yeah, a switch would even be less likely due to most of the quests needing to be redone

grave zinc
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im completely in the dark as to the difference in quest file formatting between the two mods but i would assume that it may be possible to just make a new program to convert between the mods more simply depending on how simple or complex said files are written

also to avoid spamming threads: https://modrinth.com/mod/dynamic-lights
this may be a nice addition for lighting, utility, and immersion

bold mural
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i like lucent better tbh

frank nest
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shaders do the same thing so idrc for it YEP

north pecan
eternal temple
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It's a difficult task to get started in making quests as well, imagine having to redoing them all again, in the same category, layout, and more.

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It takes hours, and using a different quest system where it doesn't seem beginner friendly, at least for me, it'll probably take a long while to get used to.

bold mural
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this right here is one of the main reasons I want to make a questing mod