#hehe fps issues lets go
1 messages · Page 1 of 1 (latest)
this serves as a massive potential fps problem for many people, i like the idea but the idea of hundreds maybe tens of thousands of particles dropping when you get hit is a little tooooo much
tamz that's not more than 50 particles
lol
performance impact shouldn't be noticeable in modern mc
see in a lil
dumb
but many particles 
it looks so much more
Honestly it doesn't lag
My pc is really bad, running the game in single player is unplayable as it is
I tried using the simple flashlight mod and whenever I try it the local server in single player just dies( can't break blocks for like 10 seconds )
But the particles aren't that bad fps wise
I'm gonna do a fps test with my pc again and send the result with cinematic sharers and with no shaders
(my pc has 12gb of ram, i3-8100 and rx6600)
yeah see i saw many particle and went (hehe too many go kaboom)
Just did some testing, with shaders on and off, hitting multiple enemies, same enemy multiple times. Also tried to modify the particle settings of the game (all, minimal, decreased)
Looks kinda silly, looks like you are vomitting blood after one machete hit
Standing still after all things all loaded, I get 300fps, while fighting something without the mod it does drops to 200/230fps. With Shaders cinematic profile I get 60 to 90fps in general. With the mod on, if hitting the same enemy, it still drops to 200/230fps. Tho hitting multiple entities with high burst damage it goes down to 100fps. I don't know if this only for my pc, since when I load a chunk in single player my fps are 30 or lower lmao
Also hitting hitting multiple enemies with the shader pack in cinematic doesn't change fps, probably because they are already low? Idk
I do agree, in some cases it's really cool
I'll show you a picture
If you look other type of mods in 1.19. 2, they are much trashier lmao
And this one is also somewhat configurable, but it all comes to personal preference