#General Suggestion from my side Your

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crude nymph
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"like they do"

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you are acting like this is our fault in some way

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or is a common experience

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you took no steps whatsoever in trying to make the modpack run better - allocating more ram, actually looking into what the issue is usage-wise, asking for support in literally any channel

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all of our modpacks have upwards of 20 performance mods

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i can run medieval mc (300 mods) better than i can vanilla minecraft

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there is nothing for us to "look into"

cloud pivot
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theres no issue with ram or anything on my side. neither is my pc slow in any way. and yes, that is a common experience i can assume. because my 3080 is above average pc performance, same for my processor and my 32gb ram + pci4 ssd

crude nymph
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300 mods with 4gb allocated will result in a negative perfomance impact

crude nymph
cloud pivot
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i have located more ram = it does nothing

crude nymph
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how much did you... locate

cloud pivot
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i have seen your performance guides - they do nothing for me

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8

crude nymph
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okay send a screenshot with f3 open ingame

cloud pivot
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and its not used 100%

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it was a suggestion from my side. and you go like "no it cant be the mods fault". YES, it is the mods fault. i run vanilla alot better

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100+ fps with same settings

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and this is <60fps

crude nymph
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i never said its not the mods fault?

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LMFAO

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i've repeatedly said that having 300 mods is going to cause a performance impact

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minecraft was not built around having 300 mods adding thousands of lines of code, mostly made by different people

cloud pivot
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and my suggestion was: check your pack performance wise aswell when you apply them

crude nymph
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this is not our problem

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acting like it is is counter-productive

cloud pivot
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it is a suggestion to make packs more enjoyable for everyone

crude nymph
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its

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not our

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problem.

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i am trying to diagnose your issue but you'd rather complain

cloud pivot
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its not your priority that people enjoy your packs?

crude nymph
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you have come to an arbitrary conclusion that your experience is shared and that it impacts the modpack's quality in some way

cloud pivot
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i mean, i just suggest you to look at fps when you do your packs. just my 2 cents. i dont need help with my performance, i can disable mods and look into it myself. was just a thought and i expressed it here

crude nymph
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disabling random mods will not magically fix your FPS.

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this is not our issue.

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things like spark profiler exist for a reason. we include it in all modpacks.

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nobody can help you if you refuse to cooperate

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i asked for a screenshot with F3 open and you've repeatedly ignored me

cloud pivot
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i have lost interest in better MC for today

crude nymph
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thats a real shame

cloud pivot
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because im not going to diagnose another MC version. im tired of stuff like this with MC

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thats why i suggest, have an eye on performance aswell when doing packs

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becvause my PC is not potato and it runs dogshit

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it shouldnt to be a good experience

crude nymph
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everytime we update any of our fabric modpacks, 100,000 people download the update

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you would think that

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if one of those updates made performance so bad that it's noticeably terrible

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there would be a lot of people complaining about it

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but nobody is complaining about it.

cloud pivot
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i think most minecraft players do not have a PC worth as much as mine, yea. theyre used to play at low fps

crude nymph
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every complaint about performance is because people do not understand how to optimize a computer

cloud pivot
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but minecraft can be better

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i build computers for 25 years now. i think i know a bit

crude nymph
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built computers for 25 years but can't spend two minutes to properly diagnose an issue

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the time you've spent complaining you could've gone into any channel and asked for performance help and it could be fixed by now lmao

cloud pivot
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dont feel offended please but it was just my 2 cents. the pack does run bad (this time i played better MC fabric)

crude nymph
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it objectively doesn't

cloud pivot
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i wont ask for performance help anymore. i figured it out already. people just keep repeating the same all the time (ram, read pinned stuff) nothing of that changes anything xD

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as i said. my vanilla game with sodium and my shader (continuum) runs at 100+ fps

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with mod pack <60fps

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its a mods issue. or its just too much for MC to handle

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but i experiences that the mod journey map alone did kill performance. so, i made the suggestion

crude nymph
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if journeymap is causing lag, go bother the journeymap devs lol. and minimap mods are going to be laggy. it's just the nature of minecraft as a whole

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it's not built to have a detailed minimap

cloud pivot
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sorry to bother chorb. seriously. have a nice day

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all has been said

zenith otter
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i get 650 fps with my modpacks

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so i dont see an issue with fps issues for myself

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maybe there is an issue with your pc?

crude nymph
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this happens almost every day where someone with a really good pc will be like "why fps low :(" and every single time it's something simple they are overlooking

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a screenshot of F3 is all I have ever needed

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sometimes curseforge doesn't actually allocate the ram. because curseforge sucks.

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sometimes their game is using graphics card instead of GPU

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sometimes they're in an area with 1000 entities and 900 particles

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this is on BMC forge with several other programs open that eat a lot of memory, while the game is still loading chunks

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forge is much worse than fabric performance-wise because of things out of our control

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and i can guarantee my PC is worse than yours

cloud pivot
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then my settings are wrong in a way. i just suggested to take fps into consideration when doing mod packs. because my vanilla runs much better than my betterMC. just my user experience without analyzing for hours. i put 8gb ram to mc in GD launcher btw. my MC options.txt is the same as for my vanilla. my shader options are the same for vanilla (copy paste)

zenith otter
crude nymph
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in most modpacks we have more performance mods than bosses

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lol

zenith otter
cloud pivot
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but chorb straight away felt offended and spammed me

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no reason to be offended. just say you take it into consideration and we done^^

zenith otter
crude nymph
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to be blunt - you were being ignorant & refused to be wrong

zenith otter
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and you are saying you are using shaders then I can almost guarantee that being the issue for your fps

cloud pivot
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but my options.txt and shaders settings are exactly the same in vanilla than in better mc. thats why i was wondering

zenith otter
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how would that help? you are using shaders with mods

crude nymph
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when our modpacks first release, they have very few mods. the mods that do exist are either very small or large, established mods that have existed for years. none of these mods will have a considerable performance impact.

as we add more mods over time and update the modpack, we would know if major performance issues started to occur.

zenith otter
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and depending on what shader it would perform worse

crude nymph
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theres a lot of factors that can come into play here with your specific issue. it's very hard to pinpoint without screenshots or a spark profiler.

zenith otter
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and thats why we get annoyed when people like you come in asking us to do shit you know nothing about and thinking we dont look into fps.
What do you think we do? Just add mods and hope that things work without testing and no care if the pack runs shit as long as we get downloads?

crude nymph
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16gb ram, 8gb allocated
intel i5 2.9GHz
gtx 1650

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and i'm using curseforge. at the time of the screenshot i had 94% ram usage. minecraft was only using 3 gigs.

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we can not stress enough that this is an issue on your side. it's very demeaning to spend hours adding & testing performance mods and actively updating a performance guide for some guy to arrogantly decide that the performance guide is useless and that it is indeed our problem in some way

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you probably came here with the best intentions. i appreciate that. i would also appreciate if you were more open-minded about the thought of you or your PC doing something wrong.

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this is very likely an issue out of your control. you were blaming me & our studio's ability to optimize a modpack for something your computer probably decided to do by itself.

cloud pivot
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its all good

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i did some testing and it is indeed not much different

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then it was probably the area i was in or its not a straight fps but a "my pc needs to load alot thats why its fps arent consistent issue"

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vanilla + bettermc

crude nymph
cloud pivot
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yea it goes up and down because unlocked fps

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when i play i limit it to 60fps

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then its not 100%

crude nymph
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then your GPU is the bottleneck

cloud pivot
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yea with 130fps in complementary shaders it becomes a bottleneck

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๐Ÿ˜„

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but i want solid 60fps because electricity bill

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and streaming

dire breach
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what's the point of saying "i have 32gb why does it don't work" when using the same amount of ram (8gb) i'm using when playing with my laggy potato pc adidas_doge

cloud pivot
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more ram =/= always better

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java will have more junk to deal with afaik if you put too much

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and who knows how much ram which modpack needs - idk at least

dire breach
# cloud pivot more ram =/= always better

then why don't you try using more "just to try" adidas_doge 6 to 8gb is the minimum for most modpacks, don't except to run it perfectly with a shader and non optimised visual settings with that

cloud pivot
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my shader settings i actually did optimize with a guide and testing it myself too. took hours^^ and i did try different amounts of ram. even 32gb but ram was never an issue if you have at least 6 or so

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thats why "look the ram guide" gets me frustrated

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so many people in MC think RAM = everything. there are tons of guides on youtube like = how to get 1000 fps - just put all settings to off and alocate more ram

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thats bs xD

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its not helpful at all because often its just A setting or A mod that can ruin your day. no reason to disable all fancy looking graphics

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its like saying "just stop eating" to a fat person. too simple

dire breach
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using fancy graphics lmao xD

cloud pivot
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i like fancy graphics ๐Ÿ™‚

cloud pivot
# zenith otter

what is rubidium renderer? isnt iris sodium what betterMC is using? and 1.16? just wondering

crude nymph
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Iris is for Fabric

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our 1.16.5 Forge modpacks use Rubidium

cloud pivot
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ok^^

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confusing when i check my own screenshot. in better mc it shows "fabric active renderer Indium" and on the right side "Sodium Renderer"

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also, some mods suggest or require java 17 or 18 and others or vanilla java 8

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i have no idea what java i should use when and how i even do that

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also an issue when you wanna limit fps in rivatuner because java.exe =/= java.exe

crude nymph
crude nymph
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before 1.18.2 you need java 8

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1.19.2 is compatible with java 19.

cloud pivot
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but when you go to the java page it gives you java 8 - isnt it?

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isnt that "the java"

crude nymph
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not really

cloud pivot
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i dont know how to change my java version. glad my mc seems to work

crude nymph
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minecraft comes with the correct java version under most circumstances