#medieval-mc-fabric
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we've all jumped at least once
cos we've all wondered
dont let us spoil the experience
so put it in a chest if youre worried
i mean your screenshot didnt exactly show.. good.. stuff ;D
ik lol
better stuff in inv
like base building stuff so ig not "good stuff" but i got a lot of stuff
ill put in chest ig
bruh
all i got was a min and a half of haste
OMG
how do i tame owl
s
oh you got a good outcome
π
bewitchment
Itβs raw rabbit
makes sense
anyone know the mod that adds most of the enchants cause i would like to look it up and learn what they all do
omg thank you
yeah if anyone knows how to stop moss destroying stone blocks that would be great, also the grass growing is too fast
playerEx
if youre actually loooking for it in game, its the scroll icon in your inventory above crafting window
oh, with the crummy font
well i mean "medieval font"
so, no way to convert existing levelz values to this new system on upgrade?
listen be thankful he didnt go with: 'noone could read back then' appraoch and make it inelgilble
i mean, you can cheese some levels
theres a command
nah, just the rendering on small fonts in the gui is not the best for my eyesight
cheese how?
not sure what the mod is for the new system, would be nice if there was way to migrate
near impossible, especially if there isnt a 1 to 1 map
i get it, so no more "unlocking" featurs
yeh, doesn't look like there is anything preventing features like before where swords, axes, alchemy, etc. all had to have certain levels to use
there was also an issue where walking on soul sand with speed would crash the client, is this fixed?
erm hang on let me check which enchant was causing it
if its the levelz one, then yes, by virtue of it not existing
yeh, seems like upgrading without the barren isles is not going so well
correct, henc ethe big ole warning about new world
getting some serious client side lag, not sure why
if your world is converted, its got a lot of things to think about
oh, well, ok client got new instance, forgot to update memory settings
that makes sense then
but touching back on your world. converted to 15.5 worlds wont be able to access nether or end
withotu some hacking of files
yeh, had that issue with the nether
i just wiped the DIM-1 folder, will that help?
we haven't gotten to the end yet
but we have like days into this 14.5 pack
nope still can't access
yeah its more hacking then that
you have to edit the nbt within level.dat
and remove level.old
ok, what settings
hang on, i took a picture of the successful instructions
youre going to need nbtexplorer
also take a backup right now whilst i dig it out
π
thats all done, just waiting on what to change in level.dat
doesn't look like there is a WorldGenSettings dimension for the nether
and then delete the level.old entirely
and the session.lock
no
too late
get it from the backup
you just made it not evne show up as a world now π
..well maybe
see how it goes
but delting it wasnt required
ok booting it up
still throws that "Can't find block cozy_camping:ripped_tent" error on startup, not sure if that is fixable, but separate problem
is that a kube error?
not sure, so may unknown structure errors from missing barrenisles
hard to get back to that one
nether is loading, just need to restore the nether files
is barrenisles only in overworld, or also nether?
it had its own dimension which was the trouble
usually worldgen stuff will just sort itself
not sure if the stuff is actually getting fixed when it finds an unknown reference
so some of that is always going to happen
mods that have built in compat for other mods not present
then theres the worlgen stuff where it goes 'using default' afterwards, meaning its sorting itself
then theres stuff left behind by scripts which just try to add recipes or anything
not knowing the mod isnt there at all any more
often the alt recipes
ok, well said my eyesight wasn't the best with small fonts π
reloading with the old nether files, will see if everything is there
another issue, not sure if it's been reported is that the Gobber2 stuff doesn't populate the custom biomes, only the vanilla ones
we had to change the weighting on the biome generation in bettternether to allow more chance for the vanillas in order to find nether gobber ore
ok, so looking good other than the spamming on the barrenisles structures
i'd hope thats a one off spam
the gobber stuffs been brought up and i thiiiink thats on that mod to do stuff with the biome dicctionary to accomodate
if thats even a thing in fabric
might want to consider the rebalancing of the vanilla biomes vs all the other biome variants
in the betternether's generator.json
with the starmute stuff there are so many variations
like 46 non vanilla biomes to the 5 vanilla ones, so I think we upped nether_wastes to 50, and the 4 other vanilla ones to 10, and left all the other 46 or so variants to be 1 or less.
that way half the time you have vanilla biome
also made the biome size 100
so heres teh question on that. should gobber ore generate in all the biomes, or betternether be adjusted to suit a mod which isnt generating ore outside of vanilla
keeps spamming same message over and over for the barrenisles
not sure where the problem lies in the ore generation.
i'd have to look at how gobber2 is trying to add to the nether the ores.
i mean, looks like it's just adding a decorator.
fishing doesn't work
so if betternether is replacing the generator and no considering that mods might be adding decorators to the vanilla generator, then I'd say it's on betternether to fix
but in the config for better nether i tried adding the nether ore to it, made no difference
and thats exactly the problem. who should be the one to accomodate who
and why i think we dont touch much of it at all XD
i believe fishing is either properly bugged out, or twitchy as hell
we havent found which mod is doing something it shouldnt b
well afaik, gobber2 is adding to the vanilla the ores. so it's adding features, and that's probably how it should be done
sigh hardships of being a modpack developer
yeah i cant speak to that one, not my area of expertise at all
best to get both developers to look at the issue
i'd say it's up to betternether to accomodate if they are the ones modifying the biomes from the norm
doesn't seem like the barrenisles entries in the region files are ever getting removed.
hmm, tools from NBTExplorer are primitive for replacement.
How exactly does Magic Amp work from PlayerEx? I'm really new to modpacks in general so I'm a bit confused as to what mods do what. Which mods add magic and does that stat (Intelligence) get buffed when* using it?
from what i saw, there was fairly extensive tooltips it adds
and then the 2nd tab on the playerex screen shows the resulting bonuses
Yeah I had saw that! I was just mostly curious what exactly that specific stat impacts and in what way. ^^
well best guess, magic dmg would be things like any weaposn that have added fire on them. i imagine itd effect that
obv any literal magic spells
Ohh! That'd make sense!
Thanks! Yeah that makes more sense. Super cool interaction that adds, then.
yeah its actually a little bugged right now
it giving too much dmg
dev is fixing it in a couple days hopefully
Ohh, well that's good then! I hadn't progressed far enough to utliize it just yet so I hadn't noticed.
Really excited for this pack to be fixed up. I'm having a blast with it.
what ive rapidly learnt is that for every bug fixed in a mod, another is waiting to take its place XD
xD I mean it makes sense. All these mods haha
and of course, you can test everything, and its all good. release it and instant bug found that kills it for everyone else
though thats just development in general π
Hahaha yep!
shads, i think the problem is in the fabric API used by gobber to get the list of biomes for the nether. Its BiomeSelector.foundInTheNether() will never return any custom biomes that are added, only the vanilla ones.
now that sounds like something you can go straight to the gobber dev with
he already had a recent battle with his ore not dropping anything due to fabric api conflicts
gobber would have to be modified to create a that parameter from a list in a config file that includes all the biomes.
referencing this issue: https://github.com/FabricMC/fabric/issues/1703
if you press the dev to make it get the selector from a list in a config, then at least modpack devs can modify the default list if other mods add new biomes
otherwise you might have to rebalance and have more vanilla biomes for gobber to work, or add in those additional dimensions with the separate mod
for the 1.17.1+ gobber
which IMHO for the modpack doesn't make sense
to add that Mining Dimensions mod
the errors in the loot table, any idea how to fix?
not strictly no
and being fabric it prob doesnt make life easy in the log file to find it
i dont have any errors in mine, chuck me a quick log file with it ?
cozy_camping:blocks/ripped_tent, tutorial:example_block, deepslatecutting:deepslate_slab, deepslatecutting:deepslate_wall, endrem:end_crystal_block, deepslatecutting:deepslate_stairs are the unknown strings
log errors
i already tried removing the tag files from kubejs and rebuilding those
rofl i have just the way
settings.logErroringRecipes = true
in the server_scripts\script.js
sweep it under the rug by setting to false :p
Does anyone know how to dual wield?
or i guess just enable the recipes in the mods, in their respective configs
guess that feature is broke in the deepslate mod
oh hi klugeπ
@pulsar tinsel You equip your mainhand and you put the other in the left-side sword icon of your inventory. You can swap between the backslot items with g/shift+g
Took me aages to figure that out haha.
Oops, not the sword icon spot, sorry. One goes in your shield slot, the other on your main bar.*
hi! are there any recommendations on how to warm up the house in winter?
the cold mechanics of EnvironmentZ seems to be very unrealistic with cold just being instantly everywhere, so I am at a loss on how to counter that
How often does this pack update? I started playing with V13.5, and saw that 15.5 is already out.
I might stick with 13.5 as I've already put a good couple of dozen hours into that world and I sort of want to see it through, unless the new version is really a lot better. I have issues completing a playthrough of minecraft on top of that soooo XD
I started with 14.5 and then 15.5 came which kind of makes the world from 14.5 incompatible, so I just made a custom fork now :D
I've done this:
-
added all the new mods that 15.5 adds
-
manually updated all the remaining mods from 14.5 to the latest version (which is today for some mods even more recent than what's in 15.5)
-
did NOT replace LevelZ with PlayerEx because that would break the progression I had, and honestly at this moment I like LevelZ more since it has more skills and is funnier to manage imo. PlayerEx is only about combat (although it has more details about combat) which kind of steals that RPG feel from the game since everything turns back into the plain boring Minecraft you-can-do-everything
-
had to keep the Barren Isles because without them Fabric goes crazy. I never had a crash with them, so maybe I'll keep being lucky and the author updates the mod before it starts making problems for me
-
could not make XP Storage and XP Obelisk mods to work together because Fabric goes crazy again here, but wanted to keep both, will try later again
-
and added AppleSkin and Enchantment Descriptions since I was already on the roll
-
desperately wanted to add Spice of Fabric but it was breaking the recipes mod (REI) so I didn't but made an issue on their github
if you dare to do anything like that -- I'd say it's very much worth it but be sure to keep backups of your working configuration and world!
and I think that now I just gonna continue following the official releases as closely as possible but keeping it up with my fork while the world lasts
Gotcha gotcha. I do know LevelZ had a fair bit of issues and whatnot, so using a different one makes sense, even if it does take away that mining progression path.
When I poked around in 15.5 I noticed REI was back and dehydration was gone. I did notice the ui got a bit of an overhaul and the open to lan button works again.
Personally, I think I might just restart in 15.5 since it does look like it was touched up a lot, it just sort of sucks since I did spend a lot of time in the 13.5 world, and ended up using some tricks here and there to bypass the LevelZ restrictions (using a fire charge to open a nether portal since I didn't have level 8 smithing. Mining glowstone stalagmites [stalactites?] to get the glowstone for an aether portal instead of normal glowstone. Stuff like that).
...but I did have a fair bit of issues and crafting in 13.5, so yeah I don't mind restarting if it is more stable.
π well yeah, Minecraft is all about restarting, actually, as you might have noticed
How often do the updates require new worlds though? That's the only time you really have to either do world editing black magic or a fresh start right?
yeah, but I've only ever "completed" minecraft once. As in the ender dragon fight... once
I didn't ever, lol
this can't be known since new world requirement depends on so many factors that it's unpredictable for a modpack creator
touchΓ©
sometimes it comes down to their decision, and sometimes the situation with mods makes further modpack development impossible without breaking changes
gotcha gotcha
how do you survive cold btw, do you warm up your house somehow?
or do you just always wear warm clothes?
jump into lava π
do we have any items that let us capture mobs? would be nice for transporting mounts
You can craft warm armour, or you can heat up some rocks to make hot rocks
How do you get wither skulls? they dont seem to be dropping from wither skeletons (spawned from a spawner found in the graveyard)
do they need to be in nether or
yeah, puffy armor and the pocket stones :D I have those, but was just wondering if any "warm home" mechanics was possible where you get your base warmed up on the inside, without the need to constantly wear warm stuff... like, you know, just normal heating :D
the only way that I can think of, so far, is putting fires under the floor thus making it a "warm floor" :D
but it's very sad that the cold just gets everywhere instantly, like, if you are in a huge house (that should stay warm long) or you're 1 km underground, winter starts and immediately you are freezing... I'm sorry, but this is BS
so was just thinking maybe I'm missing something and there's some mechanics to actually work with that
Gobber wand or something like that can do it
I use to move Villagers
anything besides gobber?
ended up removing that one since it would have taken more time to balance than it was worth. all the armors were basically 2 tiers above the rest in their class, even without effects
I really don't know, I use only the utilities of the mod
and didn't found anything when I looked for way to move passive mobs
mm
i know you can use carrier, but then it doesnt let you teleport while carrying mobs
yeah...for that you would need to do nether travel and build alot to be safe
did someone ever get into a situation when it's impossible to heal over 4 hears in this modpack?
old save and updated the mod?
strange...I just make a new world for make some tests, and it works just fine the nether portal
Im going to create a new world in creative and check if it works
it worked perfectly on single player
but on server is not working
could it be somethin about permission?
hmmm, I really don't have the knowledge to speak that
this occurs when an old world gets updated to new version of the modpack v15/v15.5
noone really knows why xd
all i had to do personally was edit the level.dat and delete the dimension folder
as well as delete level.dat old
deleting both level dats entirely will stop game from launching though
also might need to leave that seed file inside level.dat, its in the folder
didnt matter to me, because im using a custom seed
nbt explorer can be used to easily edit and find the folder to delete inside level.dat
It seems that PlayerEX isn't working as intended. When you get more health using constitution and you have levels in strength for the health regen, you health keeps getting reset to the normal 20, before going up to the health you have, and doing that over and over again.
Drains hunger like mad
yes
its a known issue atm, something with the modpack
Gotcha. Glad to hear it is an issue that is known. Here's to hoping it's fixed in a coming update
same
been having an issue with eldritch mobs
idk if it was the update, or simply that i transfered my map to the new version
but it occasionally spawns a mob that breaks the server without any crash report
and stays there
untill i either clear the entity data, or get rid of eldritch
downgrading that mod for now... since it was updated in the last update, and it only started tehn
Do you need to pregen the world still on the fabric version? Or is that forge only?
does anyone by chance have an idea on which mod might be causing the chunk im in to be corrupted? or a way to feasibly check?
all good if not though
Does anyone know why I cant fish in the modpack?
I would love to know the answer to that too
totally unfounded, but try removing or downgrading the eldritch mobs mod
but seen someone fix a laggy, unusable chunk with that
so if that helps you (and others) then we have our culprit
You need to make a normal fishing rod and then create a diamond fishing rod.
My friend did some digging and found out how
I wondered if that would solve it, still annoying
very interesting, that fishing bug is annoying
ok clarifiation on fishing: the diamond rod is a workaround which is why gofish got added. disabling that mod and the vanilla rods still broken
thanks
was anybody in here experieincg that wierd health issue in recent versions? playerEX had an update which is worth checking to see if it fixes
its fixed the over the top dmg bug it had
It does seem to fix a good number of bugs with it according to the Github
yeah, didnt fix fishing though. nfi what mod is messing with that yet
I may of found the problem mod
I believe one of the mods adds weapon slots and a hotkey that lets you switch to them without taking up hotbar space but I have yet to mess with it
aha ... and my first question?
fires, and theres some stone i think
like you warm a stone in a fire, then you can put it in the inv
dont shout at me if im mixing fabric vs forge features though
I am redownloading a fresh install of the modpack before I point a finger at the mod responsible for the fishing bug
Pretty sure it is Magic Fungi
...
not one id put high on the list lol
willing to test though
whats it doing do ya think ?
It has a jar file in it called Multi-Item-lib-1.4.0.jar that is getting pulled up when I searched all the mod files for fish and when I pull it the fishing rod works
booting up my fresh install to see it that fixes it like it did on my other one
sounds like you found it
I went through the mods and pulled like 4-5 at a time and when I pulled it suddenly fishing worked
thats some dedication π
The stuff I went through to get a modded bethesda game to work has trained me well
bahah
That was indeed the problem mod
Inside that jar file are 2 files, FishBobberEntityMixin.Class and FishBobberEntityRendererMixin.Class gottem
theres an updated version of the mod, just trying that now
Was just about to check for one too
i got this one :p
think youve nailed it though
can confirm removing it got things working
so now we play.. upgrade or uninstall π
It should work
It doesn't have the jar file in it anymore
and it indeed works, would of never guessed it was the Fungi mod tho
me either
but grats, you def found the issue :p
also he doesnt even make mention of it in the update notes
I think it kinda was they mentioned the Clypeus shield was temporarily removed due to library issues and it just so happens that the library that messed with fishing is gone, he just doesn't say what those issues were
Either way I can fish before diamonds now π
... I have extraordinarily bad luck with them it seems
Huh it seems that with the Temperature mod you can also get Polar Bear fur and add it to your armor at a smithing table to help with the cold
Now the real question is can you shear them or do you have to contribute to their extinction?
i checked github
the shield library also mucked with bobbers
and shears too apparently
Odd
I am lowing the pack coming from forge ones that tend to focus on tech, so I am glad to of been able to help, I get ocd about bugs and hyper focus on them.
well we're not going to turn away any help with that sorta stuff π
I hope that PlayerEX update fixed that regen bug someone mentioned before, else I will have to disable it again
i wasnt able to recreate that one to tet
test
it did fix the inredibly broken dmg scaling
I haven't had it happen but it sounded irritating
Recreated it and it still happens it seems
Ok I gave myself exp and just pumped up Con and Str and it happened
hmm
It went up to 20.99 and reset back down to 20
Using splash potions to full heal did nothing either as it just reset again
str and con
Found a post on the curseforge page where the author says it is a problem with Totemic Overhaul and the author of that mod is aware of the issue
aww shit =
Updating to the current version of Totemic Overhaul doesn't fix it sadly
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excus eme bot, shush
Because it is Totemic Overhaul I guess that means removing health regen from PlayerEX would solve nothing
Well I removed my Health Scaling and just buffed the other bonuses to the stat but I hope Totemic Overhaul fixes that soon-ish
someone know how to fishing?
is there any servers for this modpack? it seems like an interesting thing to play with some others
so fishing is bugged, but if you manually update the 'magic fungi' mod, you can fish again
or, craft the diamond fishing rod
ok, thanks
I can't enter the Nether on my mp server
you didnt read the notes that said 'new world required'
in capitals
and upgraded to v15+
Sorry I'm new here
theses notes are on the rlease notes for the pack
is that what happened/
v14 to v15 upgrade?
Yea it is
Is there any way to force the generation? maybe using a command block to teleport there?
I didn't go to the Nether in v14 but I get it
Sorry if I'm stupid and can't read
Medieval-minecraft-fabric 1.17.1 wiki points to a video on how to pregen your world
But the mod used in the video is only up to 1.16, no?
Is the wiki incorrect? Or is there an alternative mod/tutorial on how to pregenerator your 1.17 modded world
so the problem is its not just the nether
its any dimension and its a manual hack job to get it working again
the video roughly applies. you can download an equiv mod for fabric and step thru it
Thank you, for some reason "look for other mods" didn't even cross my mind
Yea I think I'll just scrap my world and start a new one. The modpack updated 2 days after I got a server up, so to say the least I was rushing to update.
the potential for it to be an mmo-type minecraft server would be amazing
what version you on?
im on the most recent 1.17.1 one for fabric
ahhh yhea my server is on 14.5
mhaan bewitchment is so awsume
any idea how i slay leonard the high demon XD
i summoned him + caged him but cant seem to kill him at all
also is there any wiki for the modpack?
if i put heated stones in my inventory i wont freeze anymore?
i believe so
thanks π
not one for figuring the game out
i just wanna know what all these strange enchantments do
very much a vanilla approach of figuring it out (or reading wikies for individual mods)
theres the usual advancements for figuring out what each mod wants you to do
oh
yeah
good luck. half the mod authors dont even document what they do
'introduced new enchantments'
????
i found one buried in a bug report as to what it actually does
so yeah if the curseforge page doesnt show it
HAHA I FIGURED OUT HOW TO FIND THE MODS THE ENCHANTS ARE FROM
using the /enchant command it shows the prefix or the mod name before the enchant name
ah you were looking for the mod that adds it,. doesnt that show on the tooltip already ?
not super familar on fabric version
no it shows vanilla minecraft because its an enchanted book which is technically vanilla
i forgot those are turned off with new minecraft instances
Hey so a question, what is the difference between Better Minecraft Fabric and Medieval Minecraft Fabric? From the looks of it, they seem to have a lot of the same mods, but Medieval has the leveling / rpg aspect to it.
do you know how to access that player levels thing? i havent found it yet-
Can I ask a tech-supporty question here? I'm not sure if I have enough info to even file a support ticket. Edit; nevermind. Apparently Eldritch Mobs was the cause of the problem as searching this discord for my problem (ticking entity that doesn't actually crash the server so I had no idea what the heck was happening) -- brought that up. Deleting it fixed it (for now...).
scroll icon in your inventory
awesome, i like the self help approach there :p
Lol I'm a super-noob when it comes to this. I've spent 2 days avoiding bothering anyone with questions about it, but had to restart my server twice because of it. ><;
yeah someone narrowed it down to potentially that mod and now it seems fairly clear
although
what type of ticking entity was it
No clue. I kept trying to force the server to crash but it would never do it. It would just hang indefinitely until I force closed it.
No errors, no clues, nothing.
yeah
thats how it goes a lot of the time
ok well im gonna go see if theres a known issue with it
Sorry for the trouble, thank you so much though!
For pre 1.15 modpack you had a keybind for the levels, and with this one theres an icon you click in your survival mode inventory (doesn't show up in creative)
my max health with the consitution stat is bugging, i keep regenerating a liiiittle bit and then get put back to 20 health
can anyone help?
known issues, all you can do atm is do /playerex refund <nick> <amount of levels in constitution>
you then just click on constitium levels to unadd them
I just died with a totem of undying in my charm slot.. does that not work?
As i have learned the golem kit is very powerful
I only have iron armor and was able to fully decimate a pillager camp with one of them and some iron ingots spare
i am also still looking for servers that host the recent fabric version because this would be super fun to have a server on
@kindred turret theres a server on another discord server
could send you ip into dms π
sure ye send me a server invite
@sturdy marsh hosts it (basically)
what in the hell is a sprinter stormy rust drowning silverfish
and how do I stop cobblestone from turning into gravel
smelt it?
yhea im on v14.5 here champ
make Stone and then stone bricks...its the only way
or your buildings will collapse
lucky its doesn't have Gravity...or else was going to never let you scape
Ah gotcha
Rip cobblestone in my builds
I definitely did not escape the weird silverfish thing
But I had no armor
Unfortunately this didnt change anything but thanks for the recommendation
is there a mod that stops wither skeleton dropping heads?
we were testing and cant seem to get the drop
did you ever find the solution to this, im facing the same issue currently
we tried deleting the chunk but still causes the issue
try turning off the naming and boss bars
that's what im trying atm
yea tested it in a solo instance with the default pack
wither skeletons do not drop heads
anyone know how someone with linux can run this?
my friend wants to join the server but we arent sure
i dont think theres any way that mods would conflict with linux but im not a nerd just a girl who has been playing with mods for a while
the issues lies in not being able to download curseforge on linux
we're trying to find a workaround atm
Is anyone had experiencing server is freezes when joining someone to server? (15^)
@trim igloo Can you just download the modpack and install it with something like MultiMC?
I had to double check if it works with Fabric instead of just Forge and is seems to support it
dude
this modpack is so glitchy
The game crashed whilst rendering entity in world
Error: java.lang.NullPointerException: Cannot invoke "Object.equals(Object)" because the return value of "net.minecraft.class_1799.method_7909()" is null
Exit Code: -1
like i got this crash
it rlly makes me not wanna play it :(
What were you doing when it happened?
the class is ItemStack and the Method is GetItem, no idea what mod is causing it sadly
linux, mac, windows, GD just works
Huh never heard of that one before, neat
Hello, I'm new and trying to get a personal server for my friends and I going. I do it through serverminer but for what ever reason it doesn't want to start up. I assume its something on the Hosts end but i was wondering if there is anything I am doing wrong on my end. I'm using it through CURSEFORGE. Any idea if I could fix it my self or should I wait for the support to help?
Is there a way to turn off the degradation of cobblestone without ruining the pack?
anyone have any servers to join?
the server pack does work so unfortunately its osmething youve done wrong. as to what that could be any number of things. start by reading the logs
i dont know of a way sorry, but it probably exists
oops wrong channel for me
delete awokenworld mod from your mods folder
that is the mod causing it
got the same issue
yea it's weird... apparently a known issue, just hoping someone knows what's causing it
yep something gobber is doing
a gobber sword will make you drown in skulls
only one issue, it is also that way on my server where we dont have gobber
unless gobber somehow edited the world before we removed it
hmmm
something it left behind ..somehow
The newest update of the awokenworld mod has added ruined blocks and cobble will change into that and not into gravel anymore. It's still in beta, but you can check it out
Specifically the nether gobber sword has a 100% drop rate. the others don't π
i got a gobbersword with looting III
look at this xp farm :P.
any devs/mods have any idea how this happend?
it is on my spawn havnt been there is days hahah this server is running for quite some time, but still dafaq π
also the nearby village got 10 iron golems?
maybe my propegator ritual (bewitchment)got directed to spawn a few times??
lemur-splosion
Oh wow, that's a loooot of lemurs XD
if the village is super spread out and the golems keep wandering off , they can keep making them
but the meerkats is insane right xD
lucky my server got plenty of ram, but 1000s of those lil poopers tryna get in the same hole XD
yeah somethings ignoring the limit
horny lil animals
π
Couldn't agree more! I've been hyper-fixated on just learning this one so far out of all of them lol. Definitely my favorite one.
what are some cool tricks youvde done using tag's of others and bloodwood?
I haven't gotten that far yet! I'm still learning about the early stages of it!
I don't think I'll utlize the taglock system as I only play* with 1 other person, though.
I JUST got the bloodwoods set up yesterday so I can fiddle with them today ^^
I cant sleep in the Bewitchment coffin during night, and day
hahaahah you should get their tags asap!.
funiest thing is i got that screaming segil on all the doors and chests , and my mates keep aggro ing about it.
Hahaha that sounds so annoying xD
you been able to farm some demon hearts yet?
Nope, working on my first summoning now.
Trying to figure out the best altar placement/setup, though. Is it best used outside?
dumb question but.. is there some way i can play the 1.17.1 single player without feelin lonely?
make your own village, gets some pets
i actually download the artificial mod thingy that add another companion andd yeah i think im not lonely again for now
im not good player soo.. its better for me to play singleplayer
if youre with friends, noone cares if youre goodor bad π
unless youre like 'i spilled lava on all the storage and now its gone'
that might upset them
cant be helped, spilling lava just happens
oh no i placed the chests next to this inconveniently placed tnt with an inconvenient pressure plate next to it
haha too bad i dont have one
i might upset too if someone do that
Maybe stream? I tried that yesterday and it was fun ^^
Or just hangout with people in discord while everyone does their own thing :3
hahaa, like "put this pressure plate here because its looks cool ! try to step on it"
hmm like twitch or youtube?
Yeah exactly
i'll keep that in mind
And even if you play with other people on a server it doesn't have to matter if you're good or not. When I played on a server with friends everyone just spread out over the map and did their own thing. It was a lot of fun to visit them and see what they were up to and the cool things they had built and stuff. And I could be as much of a n00b as I wanted XD
sec ill send vid
pls anyone help
ohh that looks fun, maybe i'll try join one of the server available here later
can anyone know how to fix end portal is not activate ?
because i cant put eye of ender in to end portal
Coffin??
Which kind of coffin ?
white coffin
You have to use special eyes that you find in the world
Anyone have any idea what could cause taking/dealing* damage to take 1000ms? Everything else works fine, breaking blocks, running around, etc. But any time a player receives/takes* damage it takes a long time to happen.
Has anyone else been having problems traveling to the nether?
nope
sorry new here, i setup a server with a friend and we are getting an error when logging in "incomplete set of tags received from server minecraft"
anyone know what it is? i think a mod is broken on the server pack possibly but i cant figure out what or where
oh wow
ok so for some reason, when we booted the server initially, it deleted all the mods in the folder
so adding them back in from my pc client for example, fixed it
having an issue with server crashing due to loading some chunks, however i myself dont crash i just timeout and get no crash report, crash is on the server and have no access to it
Is it because* of the infamous Eldritch Mobs bug?
That's what was happening to us, had to wipe twice because of it.
Does the server actually crash, or just stay timed out and hang indefinitely?
AKA can you still see it in your server list and join etc, or does it completely go down?
We also had some issues with Cozy Camping corrupting some chunks also.
It restarts automatically, with the unable to connect msg
maybe set up a ticket at support;)
its cool, i posted straight after that i fouind a fix on why it broke
seems the server pack is busted on initial launch
for this pack here would i need to set up a fabric server or would a forge server be okay? if anyone could help
Huh? This modpack has both Forge and Fabric variants.
For the Fabric version you'd use, well, Fabric.
okay im just trying to learn how to use file zilla and set up a server through shock byte and im getting all turned around on
Ahh yeah it's a bit confusing at first! You'd use the fabric-server-launcher.jar. When you install the fabric server, you also need to grab the vanilla-server.jar as well and install them both.
But the server itself will launch with fabric-server-launcher.jar.
you wouldn't happen to be able to lend me a hand in this? I'm majorly struggling
Haha no worries! I'll DM you.
what a blessing
^^
Well i just crashed a game, and its not even my fault. Something failed to render and crashed my world
I did already open a ticket too
Seem to be having weird crash issue
everything is just kinda
stopped and then i get kicked
Seems a lot of people are having the chunk issue thing or whatever it is π¦
Doesn't work for me either.
Yw, sorry to be the bearer of bad news π¦
Maybe Mouse Wheelie?
More than likely one of the camera mods though imo
Is it a chunk issue?
Or does that crash tend to be the cause of it π€
i prefer side by side, copying the world into it
that way the old version never stops working, you can test new and delete old once happy
whats the sword slot for in the char menu? i put one there but it does not seem to do anything
sword holster for model
weeeeeird
btw , anyone has info on how to use, sword / bow when you equip it in those bonus non-vanilla slots?
i can dual wield the bow and fire with right click
but the sword i still use from hotkeybar

I've been having this strange issue where in single player it freezes for like a half second every 4-5 seconds. i checked the f3 menu, it isnt memory. I tried adjusting graphical settings, it isnt my computer strength. Anyone else having this issue?
Just a fair warning, people may have to make a new world for v16 because Yungs Better Dungeons was added, which affects worldgen. Generally, you'd need to make a new world if you add a mod that affects world gen. Now, I'm not sure if this is really the case, but making a new world fixed the issue for me. To clarify, I'm talking about loading your old world (v15 or v15.5 of Medieval MC) in the new v16 Medieval MC. The game stalls, chunks don't load, and the server stops responding. Client side works, but the world doesn't load when a player is present (something that can load chunks). I don't know how integrated servers are affected (singleplayer), but it may be the same, meaning you now have a corrupted (ticking) world.
For those who are sad to lose building progress, a mod called WorldEdit could help you copy and paste your homes and villages, entities(villagers), and tile entities(chests with all of your goodies) into your new world
Also, to port your character's progress and complete inventory to your new v16 world, copy the "playerdata" folder that is inside your old world's folder, and paste it into the world folder for your newly generated v16 world
How do you get skill points? I've been putting xp into it but not receiving skill points.
If I update a mod (updating Bewitchment due to tick errors), is there anything else I need to do aside from replacing it? Like a config or something? I've updated the mod and we're still getting the weird bug, so I'm wondering if I missed a step.
Have any of y'all been having this issue where the game freezes in time and lags in terms of ticks? Like dropping an item will disappear, opening chest won't open inventory, mobs won't move, etc
constant, or for a period of time?
Well lately it's been kinda excessive
Like it seems to happen when I teleport (Go to the nether, come out, use waystones, etc.) like as if it happens when I'm suddenly loading chunks. But sometimes it happens randomly and for a very long time too
Like the kinda lag you get from a server when you break a block, and nothing drops, then suddenly it catches up and then the block drops
Except imagine the lag time is significantly extended
Might I add, I'm in a singleplayer world
I've tried restarting the world and even restarting the entire modpack, but the issue persists
ok jsut to rule out any problem with the world, fire up a new singleplayer world
give it a bit of a go see if the issue occurs there
then we will know if its world vs pc lag
I'll give the new world a test. If it persists, I'll restart my pc. I've never had this problem before, but you're right. It could just be pc lag for some reason
I decided to restart my PC first and test out the world. It continued lagging right away. I'm on a new world right now as well, but it's not lagging. It might just be the world somehow? I made the world in v1.15 of the modpack
oh boy
yeah so something in the world itself is causing it but trying to nail it down is going to be real tricky
spesh on a world that is not fresh and also gone thru updates
unless of cours eyouve got something obvious like a billion animals in a farm :p
Not at all. And actually the world is relatively fresh. I made the world a few days ago. The only thing I have built in it is a house, but that's about it. It's only gone through 1 update. And I only updated it because of that lag. It's really sad, because I just started working on a new blaze farm. Is this type of lag anything common with this new update?
Do you think transfering a build with structure blocks could have messed up the world somehow?
no from what youve described there shouldnt be an issue here
doesnt mean that a v15 to 16 upgrade cant go wrong somehow but i dont know what specifically
@autumn hornet that said, have you recently setup a bewitchment altar? that does appear to be a lag causer righ tnow
Nope, it's still a pretty early game world. The only thing I've done so far is build house, explore a bit, mine, go to nether, explore a bit in the nether, and that's about it. I've been playing pretty vanilla so far except for the waystones that I use pretty often
Btw, just wanna thank you for actually taking time to at least acknowledge my issue
all good, thats why they dragged me into that unmarked van and locked me in the basement for after all
(send help)
π
ok lets try grabbing a spark profile to see if it helps us figure anything out. @autumn hornet . in game once you have a lag spike type '/spark profiler'
it will start tracking stats. give it a minute or two at least and then '/spark profiler --stop'
I am currently living in a lag spike. Typing anything won't let it go through
But I'll type it in anyway
it will giv eyou a clickable link that you can then send me
Like this, correct?
Yeah, the lag won't even let me send messages through chat
o_O
if you hit f3, theres a metric on the top left called 'integrated server tick rate'
that should be changing
if its frozen, then its likely the entire internal servers dead
and you'll need to restart
Restart as in..?
well minecraft to be safe
it might be ok just loading up the world again.. thats if it can exit properly
wouldnt be surprised if it gets stuck on saving world at this point
Actually funny you mention that
Because I have to close minecraft with task manager because it gets stuck on saving world. I would just start a new world, and just mourn over this one, but I'm scared it'll freeze again
Also you're talking about these numbers right?
yer no guarantee it wont die in the new world. better to try to find a cause
yikes
thats supposed to be under 20ms
What in the world..
definitely a world issue. grab that spark profile whilst you can π
That's gonna be tricky, considering it won't even let me send a simple message in chat. I'll try to get it though somehow
Because I'm pretty much living in a huge lag spike right now
ok long shot here. set your render distance to low as it will go. after 1 minute it should unload any chunks outside of that range
if the lag clears up, the cause is not within the immediate vicinity of yourself
(again, if that tick rate is busted, you'll need to reload MC)
I already reloaded mc with the lowest render distance. I'll try restarting it again, including the launcher
interesting, low render distance but it hasnt unloaded many chunks at all from the looks
And 8GB of ram too
Alright, just restarted mc and loading up the world. Let's see if that works
It worked! Doing the command now
stop the profiler before the server entirely hangs
but try to get some part of the lag caught on it
I'll try, but the thing about the lag is that once it starts, it doesn't stop
Maybe I'll try to up the chunks a bit to see if it lags
It froze at 7
I GOT THE PROFILER
kk lets see what it says then
i prob should have this in a ticket instead of us spamming chat lol
yeo
yep
alright, its lagging on trying to adjust a mobs health ont sure what but this is fixable by simply killing every entity around you
do you own any pets ? cos they wont survive this apocalypse
/kill @e[type=!Player,type=!minecraft:wolf]
that will murder everything loaded up around you cept you and the doggo :p
might have to fiddle with render distances so you can get in, and then bump it up and then nuke
Get in the lag area you mean?
well loading up the lag area yeah
depends how quickly commands are not working
if you have to go to render distance 2, reload etc
then increase it and run the command before it freezes
Looks like the command is incorrect?
er
Cheats are already enabled ?
Oopsies
Take your time, no worries
/kill @e[type=!minecraft:player,type=!minecraft:wolf]
that one
i forgot the minecraft tag on player first time lol
just keep the command handy and if you see that tick rate start climbin
hit the nuke again
you said it was 7 so presumably you can go straight to that, then nuke
Yeah it's typically right in front of my house
I started lagging as soon as I got to that area
I will nuke everything that lives
Naw, he's safe. Your command will keep the pure soul safe
i meant, what if its him causing it
Yo..
That'd be kinda funny
But naw I don't think so. The game lags when I up the render distance and go further out
This is so funny. I'm walking through the world while it's lagging, and I just see a bunch of dead mobs on the floor since the tick rate is frozen
if tick rates frozen then the commands not gonna work
gotta hve a responsive world for this
i mean.. maybe
It's responsive when I go back to my house. If that means anything
unless it actuall still says its killing stuff as you go
It is killing stuff, but when I enter the command at a certain area, it just doesn't even wanna go through
hmmph
If it's too much trouble, I might have to just say goodbye to this world. But I will always have the fear of another world freezing to death. I don't like wasting people's time or frustrating them
as you increase render distance theres the chance of loading up too many chunks at once so perhaps the idea her eis keep render distance low
and then do it progressively
in case its something in 2 chunks
That's what I have been doing. Still lagging
Now I'm floating in space lol
Time to restart the world
yeah its mega lagged. if you can leave and have it start responiding
Naw but fr though, if it's too much trouble to figure out, I might just have to put the case to rest
I don't want to stress you out or waste your time if we don't get anywhere
Like if my world is hopelessly lost I mean
its not hopeless
but you will have to tiptoe around until you can get the command to hit the mob in question
try from different angles etc because he could be glitching out on a chunk boundary
actually
try it in /gamemode spectator
that tends to not fully enable everything and so might help
do that from a responsive, not crashed location though
so probably a reload again :p
Good idea, I'll try that
I did get further in spectator mode, but it still ended up killing the game again
slow progress
im tempted to get ya to send me the world and i can have a poke
mostly because theres been a couple cases like this and it'd be nice to figure it out
zip it up and see how big it ends up
if it fits into discords allowed, just send it that way
new world shouldnt be too big
new-ish world that is
Alright, sounds good. Just to give you a heads up, this is the F3 on where the area is where it starts getting buggy (including coords obviously)
It's just in front of my house by some trees and a pond. As soon as you leave the house and approach the trees, it begins to freeze
no probs. whats the version youre running.. 16 wasnt it?
er.. close minecraft? :p
you did just the individuakl world folder? welp
google drive, onedrive, whatever youve got
just dm me the link
You got it
You did mean the link right?
yah just didnt want people downloading it and or people wondering wtf
i have it now and am loading it up
LMAO
Yeah, I have no idea at all on what's going on
Dealt with anything like that at all?
sorta, and its why im digging hard into this
theres definitely something causing problems but its not for everyone and this worlds small enough for me to figure it out
hopefully
I mean there's no crazy farm or anything at all
yah its not that
what ive spotted already is a mineshaft nearby and at least one other case had something similar
i should have told you about f3+g keys
to show chunk boundaries
im just checking each chunk as i go to see if it freezes π
It's typically gonna be around that tree by the pond, from what I've been experiencing
actually it feels like its behind the base to the south
or maybe of the sides, narrowing it down at any rate
From what I always notice, just going in front of my house is enough to kill the game
But I'm not sure at this point. You may be onto something though about it being a mob, because I have never lagged in the nether before
its def a mob
potentially a neutral one because there was only 29 hostiles when it froze.. and 150 neutrals which is a lot
but that was render distance 16.. still playing hide n seek to find it at 2 chunk
just running a grid pattern up and down :p
it'll be below ground is my guess
Doesn't the command kill within the chunk? Shouldn't it be dead by the command? Or does it still have a distance within the chunk to take effect
If incase one is in the deep dark or something
so whats going on is the second the chunk in question loads up, its dead
at least thats how its going for me
so the kill command isnt getting it
what im hoping for is once i know the chunk, its something that is happening between 2 chunks so trying different angles to find and approach it to kill :p
or i just crack the file open in an editor and see what i can see lol
Hopefully that doesn't crush the editor. At least we know what the root of the problem is. I really appreciate you going through all this effort though. Although it's probably needed for research
I really hope I get to play on my world normally again
i think i found the culprit lol
@autumn hornet so found the broken chunk. and i think its this little guy causing it.
a fricken duck??
well i went up and down the layers and couldnt spot anything else
hes the only one actually loaded
oh nevermind
this guys floating in a chunk that wont load, and it crashed before duck loaded up
floating pig... how in the world.. spawning issue?
think its our broken chunk actually
i removed the mod so no more piggy, still crashed
so something else but i cant seeeeeee
ok got it
uninstall eldritch mobs, your world will be fine
you can potentially add it straight back in too
i think it generated a passive mob with some sorta power that stopped it from dying or some shit, but the second that was gone, all is good
@short hedge being a legends again
yooo who would be down to join my total rampage server, no rules no nonsense just medieval butchering, or teaming up?
i just announce a start date and keep it running for lets say 14days
Hello, sorry for the disturbance, but my friend and I, have a little problem on our servers, after 1 day (in life) without reason we have our minecraft world (entity, destruction, mine...) who freezing, after that we are disconnected and our servers crash... anyone have this problem? (forget to tell, if we restart the server and connect, the world freeze and we are disconnected, and the server crash π )
remove the eldritch mobs mod from the server and client side
Okay, thank you
REALLY, thank you very much, my friend had to make three new maps, and almost rage quit XD, he tell me to say this : you are our god !!!
how do i quench my thirst?
with bottle glass, but if you want clear water (not poisonned) you need to craft a special bucket and put in above a campfire
so you can't just drink out of a regular bucket, that seems strange
same with a bowl, can't use it to drink water from a water source block, but maybe that's vanilla limitation
imho, thirst i think is one of those mods that some folks don't like at all, and won't play packs with it, so think it has to be really easy to quench thirst and should never cause death, maybe slowness at most, or else folks will get turned off on the pack.
if you are spending all your time worrying about thrist, or temperature, well, then the game just becomes an annoyance.
tell him to send tribute then if im the server god now lol π
yes, my lord
so, hopefully thirst goes slow like food
and gets more options to quench, like from a bucket
or from pee
lol, urination mod
hard to figure out what the campfire bucket thing is that needs crafting
Hello
First time using the medieval Minecraft Fabric Pack and I cant set the "Invert" mouse option such that it is kept in the settings. It always resets after closing the Settings menu. Any suggestions?
Cheers, Pandoxy
PS: sry if the question is in the wrong thread π
right place
but i dont have a solution
and youre the 2nd person in recent times to ask so theres at least 2 of you using inverted
have you tried editing it directly in the config file?
with v12 it was fine, from v13 on it does not work. unfortunatly it prevents me from playing completly π as I cant get used to the other variant
croptopia water bottles are not drinkable?
yes i did, i even locked it with adminrights. in the main menu its fine, after going to my world and checking there.. its resetted
what are they child-proof?
so some mod has decided to force settings on people. lovely
I dont have it in the forge version, but that version runs super bad even with end game PC π
hmm
thats a seperate issue. AMD gpu?
i can get over 100 fps at 1440p on a 1060
so yeah solvable for that
but as for inverted.. trying to think what mod cares about controls
got AMD Radeon RX 6900 XT OC ... getting 150fps in forge but looks like 30fps
tried to figure out of the menu mods cause it to not apply the setting, but honestly I am lost
well its not even that
because changing it in config should hold
so somethings literally changing it back
remove simple-rpc for this, if youre describing stuttering
okay, will keep it in mind. Hope there is a solution for the invertion thingy π
erm
so i changed it in the config
fired up the game
and in the options its set to on
if you join your world, is it still on then?
sec
in the main menu its "On" for me too, but after joining the world, its back to "Off"
so its really like.. when the mod takes affect it gets reset
was wondering whether the "Mouse Wheelie" mod could affect it, but it should be only for the wheel and nothing else
should be
but funnily enough thats one of the mods that actually loads up as world loads
right onto the sus pile it goes
removed the mod now from the mod folder, restarting. seeing if it has an impact
not it
doesn't work for me
still keeps resetting
shakes fist at mod authors dont use dirty hacks to make things work π
alright im not familar enough with the pack
any mods that let you ride stuff
especially combat or flying specifically
ah
yes
nope just the mod author making everyone worry ;p
walked up and they were just floating bows
but then i just saw some regular ones and I was like
"wait wtf"
currently scrolling through the full list of mods in game and check all their settings
mythic mounts shoots right to the top of the pile
can you not invert your mouse in the os?
not sure how folks that invert their mouse use it
the invert i need is for ingame world looking around only
is it for a trackball or something?
no just for normal mouse
but i use inverted for shooters too
when my mouse moves up, I look down in game
why would you want it inverted? joystick?
its like left handers. inverted mouselook people do exist π
what does the mousewheelie mod do?
lets you scroll stack sizes
instead of clicking
so pick one item from a stack then scroll
not mythic mounts
ergh whats it going to be
looked through all the mods, none of them has invert mouse option somewhere
even normal minecraft is listed as "mod". looked there too but also correctly configured
im starting from the ground up
is it a fabric mod
er fabric bug
ok not fabric bug
starting forge in admin mode and stuff also does not work. so its really a mod overwriting it
yep
only 188 to go thru.. ergh
actually i'll try to do this smart
will try BMC fabric first
if that has it, thats a shorter list of mods
v12 was working for me, from the changelog version list
beside instantly crashing when world was generated
there i had the invert mouse not happening
yep...
ok so bmc fabric doesnt have the issue
was thinking of removing half, to have like a 50%/50% thing in which pile it could be
nailing it down ..
okay good to know
that gives us a comparison to at elast urle out 78 mods