#tonis-projects

1 messages · Page 1 of 1 (latest)

proper drum
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👋

tight mantle
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wait what does this make me

thin crypt
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valk from cdu

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anyway toni is cool

cedar path
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yooo

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toni toni chopper???

dusky crane
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nekowave

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i

plucky zealot
flint jetty
plucky zealot
sacred crystal
spark mural
unborn spindle
flint jetty
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chopper pixel studios ...

chilly rover
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Welcome

twilit oar
neat bane
vestal canyon
cedar path
clever grove
valid rune
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Where is this toni. And what does this warrior specialize in.

cedar path
dusky crane
tight mantle
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actually false

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saur hates my ass now

half adder
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How do I setup pack analytics? The modpage mentions there being an example on the github but i cant find the example anywhere

flint jetty
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I'll see about making the analytics web server public but it still requires setting up grafana, influxdb, etc

neat bane
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toni toni chopper

neat bane
warm ore
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Satisfying Buttons gives out a client side crash with mca while playing on a server, the crash happen in the destiny screen of MCA

still rapidsBOT
tight mantle
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@flint jetty fixie fixie chopper

feral jungle
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hey no matter what i try, i just cant get the lantern model to show up when its on my belt

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like the model of it

flint jetty
feral jungle
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its there but im not using it myself

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im only using 3d skin layers

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personally

flint jetty
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if you’re using a customizable player models mod it’s likely the cause

feral jungle
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Ill remove it and see if it works

storm bay
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Hello, Immersive Lanterns is crashing the game, I put a lantern into the accessory slot and now the game crashes back to the launcher anytime I try to go into third person or open my inventory. Still new to modding, only just switched to fabric since I wanted to start using shaders so i'm not sure if i just installed something wrong. I did install the three listed dependencies for Immersive Lanterns and the dependencies for those as well. This is the crash popup but i can send the actual crash report if thats better

vale stump
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distraction free recipes + txnilib in a pack with no other mods besides basic sodium mods & addons crashes on creating a world (neoforge - 1.21.1)

still rapidsBOT
vale stump
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removing both allows world creation to occur

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mod list without the two mods present

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not sure if its one of the other mods causing it or if its clashing w something

vale stump
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^ i can say this is the case for JEI as well so its not just that

flint jetty
# vale stump

this is an issue with the bundled version of Forgified Fabric API being out of date, i will push a fix soon but in the meantime you can add FFAPI standalone

storm bay
dim locust
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how do you add tips to immersive tips(for my modpack)?

dim locust
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also a issue with TxniLib, why are all the ice and fire pixie particles fked

digital schooner
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Is there a way to add items to Sodium Dynamic Lights to make them give off light when dropped/worn/held? I thought there used to be a way. In Forge 1.20.1.

vale stump
digital schooner
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There used to be some extra json's where you could list items you wanted to give light properties to but my old ones are no longer working so I thought maybe I just needed to know what to rename them to in order for them to work.

vale stump
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theres only this config from what i can see

digital schooner
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Yeah, that's the one that I see now, too. Perhaps the other ones were dropped.

tribal flume
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both lambdynlights and sodiumdynlights seems to have it at resources/assets/.../item

flint jetty
digital schooner
# flint jetty there is a datapack API and Java API

Ahh. Am I understanding correctly that adding items to a datapack will make them shed light? That's awesome. I don't see a datapack in the .jar but I do see the resource pack json's. Is this what you meant?

digital schooner
# tribal flume could i ask what the path of the jsons are

The files I was using were in .minecraft/config in the old version I was using. I'm suspecting that has changed in the new versions. From Toni's reply I'm gathering that they are controlled by a datapack or possibly a resource pack.

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Thank you both for your replies. I appreciate the help. XD

digital schooner
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It works! Hurray! Happy for small victories. XD

digital schooner
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I have run into a problem with using the resourcepack. It seems that it does not load when the world starts. I have to use F3+T before Dynlights even begins working.
It continues to work If I switch worlds but if I restart Minecraft I have to reload the resourcepack all over again even though the pack continues to remain in the selected pack list.

digital schooner
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I've tried auto-loading the resourcepack with a pack loading mod as well and had no luck.

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To be clear, blocks and items that have an innate luminescence such as torches or twilightforest:firefly shed light when held/worn just fine. It's just items that the resource pack adds luminescence to that won't work until the textures are reloaded.

scarlet chasm
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what's the difference between Redirected and Redirector?

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and should I use both?

dusky crane
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i personally have done no testing but lps packs have been using redirected over redirector now so id recommend that

scarlet chasm
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What's lps packs?

dusky crane
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luna pixel studio packs

scarlet chasm
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oh

thorn topaz
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Using Additional Lanterns and Immersive Lanterns causes the lantern to not give off light when equipped in the belt slot, any workaround for this?

flint jetty
scarlet chasm
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Bet, thank you!

flint jetty
thorn topaz
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looking forward to it!

prisma ginkgo
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hi i have installed the immersive lantern mod and for some reason it doesnt light up my surroundings even though i have a dynamic light mod

flint jetty
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and which dynamic light mod

prisma ginkgo
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im using Mellow shaders and sodiums dynamic lights

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and i also have a dynamic lights mod installed

flint jetty
prisma ginkgo
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i was using a mod called "Dynamic Lights" and the sodiums one has recently installed probally bc of a mod

flint jetty
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you do not need any other dynamic lights mods besides SDL

prisma ginkgo
dusky crane
prisma ginkgo
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i already have it

flint jetty
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then remove the other ones

prisma ginkgo
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oki

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still not working

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so its the mod thats broken -_-

flint jetty
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does it work with other shaders?

prisma ginkgo
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the sodium mod works its the belt mod thats broke

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wait got it working

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finally

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just had to tweak settings on the sodium mod smh

somber nova
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Sodium Options api Crashes on launch

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Any help?

dusky crane
pastel temple
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Lots of channels here 😅

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I'm making a 1.20 modpack and got this error on launch

still rapidsBOT
pastel temple
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well this is embarrassing

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I had forgotten to download embeddium

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first I download an aether addon without base aether, now this

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I'm on a roll today 🙃

buoyant widget
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I need help or advice with a new issue that started showing up ever since it asked me to update sodium/embeddium extras on my 1.21.4 fabric profile on curseforge.

Basically every time id launch the profile with the updated version of sodium extras on 1.21.4, it wouldnt let me open video settings at all saying "saving game" and closing my minecraft.

I tried everything possible to see if there was a mod incompatibility between the other mods i was running and after around 2 hours of experimenting i came to the conclusion, that sodium extras completely refuses to work even if only launched with sodium. I made sure to check for everything and it wasnt corrupt files because i made 3-4 completely new profiles, even went out my way to install modrinth app to try launching it from there but still to no avail.

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I also asked a friend of mine to try launching 1.21.4 with sodium/embeddium extras fabric, and he had the exact same issue as me

oblique shore
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!logs

void cedarBOT
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To better assist with fixing your issue, we will need some logs:

  • Curseforge -> Right click the modpack instance -> Open Folder.

  • ATLauncher -> Click 'Open Folder' on the modpack instance.

  • MultiMC -> Select your instace and click 'Instance Folder' on the right.

  • ** For servers** -> Open the folder containing your server files.

To find the latest.log file, navigate to the 'logs' folder.
To find the hs_err_pid.log file, simply look for the file name after opening the instance folder.
To find a crash report, navigate to the 'crash-reports folder and find the most recent file after your crash occurred.
Once located, please upload the requested file here. If it fails, upload to https://mclo.gs/ and share the link here.

buoyant widget
oblique shore
buoyant widget
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alright sure

flint jetty
buoyant widget
thorn topaz
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don't know if it's a mod interfering or anything like that but immersive armor doesn't display durability of my diamond armor which is only using vanilla enchants

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I don't believe I have any mods that modify the diamond armor either

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at first I thought it was maybe the chainmail boots, as they've got a special effect called "goblin tuned", from the goblin traders mod, but taking the boots off didn't change anything

thorn topaz
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nevermind

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im stupid

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I thought it showed the durability all the time

hasty torrent
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I am curious if anyone knows the solution or has also dealt with this, but. I am using rethinking voxels shaders, and the immersive lantern doesnt seem to work? I have dynamic handheld lighting turned on,

flint jetty
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you may be able to turn off the lighting stuff in rethinking voxels and use the native dynlights from SDL but not sure on that

opaque zodiac
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hey, when using "Sodium/Embeddium dynamic lights" mod, the wearable lantern doesn't emit any light, is there a fix for this or is it just incompatible for now?

flint jetty
opaque zodiac
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1.20.1

opaque zodiac
# flint jetty what version are you playing on?

hey, idk if you're working on it or not or if you need more info but i just came home so i thought i'd give you my modlist and exact versions in case that can help you or others:

forge version: 47.4.0

sleek flax
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hey folks, I wanted to confirm if Toni is indeed the creator for Bobby Reforged

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From my quick research it seems to be the case. I wanted some guidance or recommendation on how that compared to Distant Horizons. I've been using Bobby Reforged on my 1.20.1 pack on Forge and it works really well. Now I'm playing around with NeoForged in 1.21, and I'm looking for options similar to it. Since this is not maintained idk if there is any alternative.

storm bay
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Hi im hoping theres a fix for this? Im using the immersive lanterns mod to have a lantern in the accessory slot, but whenever its supposed to be visible it crashes the game lol. It happens when its equipped and I try to enter third person or open my inventory since thats when the model is visible. If I hide the accessory it still emits light and doesnt crash the game, but obviously the lantern isnt visible. Im on 1.21.4 if that helps, and heres the crash log:

still rapidsBOT
jolly breach
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will the immersive lanterns be updated to the latest patch?

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🙏🏻

chilly vapor
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Ok so i downloaded immersive armor hud and wanted to ask how to change where the armor icons are on my screen?

bold zodiac
opaque zodiac
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nothing yet unfortunately

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you have starlight in your mod list too?

bold zodiac
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No

opaque zodiac
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alright so that's that

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i haven't been able to try and fix it yet but i'll keep you updated if i find a way

heady spoke
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Hello! I am trying to use Immersive Messages from Lua. I have a Lua script that uses ImmersiveMessage.builder() and needs to call sendServer(player). What scripting mod can I use to achieve this in Minecraft 1.20.1?

heady spoke
craggy depot
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In the Immersive Messages API mod

Are the lyrics in the video the default mod?

craggy depot
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This video

cedar path
craggy depot
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And another thing, those texts in the video come out of some mod or are they from this same mod?

flint jetty
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but yes if you want to develop an addon for Traveler’s Titles to replace the text rendering, you theoretically could

craggy depot
flint jetty
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Yes

craggy depot
# flint jetty Yes

Well that's the end of my idea of using it in my modpack xd
I don't have the knowledge to do those things

rugged hull
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Toni does Xenon also have your port of LambDynamicLights?

flint jetty
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no

craggy depot
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Is there a tutorial on how to use this mod?

wheat tangle
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سلام عليكم

oblique shore
inner yew
flint jetty
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chloride is a fork of my mod

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you don't need to use it

rugged hull
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Yo Toni for bobby, which world folder am I renaming to bobby-fallback

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The local singleplayer folder or the folder made in .bobby

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looks like its the local sp folder based on how its working now lol

pearl igloo
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Is there any resource pack for Spice of Life: Valheim Edition to make the icons look nicer?

flint jetty
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that mod will be getting a big overhaul soon — I’ve been busy with other stuff but it’s a core part of an upcoming modpack so it needs updating to 1.21 and 1.21.5

nimble matrix
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Hi, I have Q, when using Sodium Embeddium Extras, is there any reason for me to use Entity Culling mod?

mellow anvil
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and the guys gone from the server gg

willow cedar
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Using ETF with Satisfying Buttons and Mod Menu and hovering over certain buttons in the ETF config menu makes the hover sound spam itself

scarlet pilot
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Hello there, i recently updated my mod Alshanex Familiars and players are reporting a crash with txni library, seems like the library changes something about the Json reader?

gleaming knot
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hello and good morning today i come here to say i have suggestion so please add more colors to the forge version of Immersive Messages API please

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i need it right now

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please

oblique shore
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(it has limitations done on purpose)

gleaming knot
oblique shore
gleaming knot
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can i add colors to it?

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then

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and how?

flint jetty
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You can specify hex codes for colors?

gleaming knot
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i put color:#c900ff i can't and color:c900ff it stays white

snow rover
still rapidsBOT
flint jetty
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update goin out

snow rover
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thank you ❤️

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since it was just released, i assumed it would be a dumb bug like a missing symbol in stupid part of code

flint jetty
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it was local name remapping on the mixins failing outside of dev on fabric

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since the game in the dev environment runs on mojmapped code

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idk why those aren’t refmapped lol

snow rover
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i know a few of those words, and wish i understood 😄 Thanks for the fix

snow rover
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nope, im still crashing

still rapidsBOT
gleaming knot
dusk depot
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Hello sorry to bother, trying out the immersive damage indicator mod and I ran into an issue. Depending on the size of the mob or if the mob is standing still while being hit, the number indicators go inside of the npc which makes it impossible to see.

However, if the npc is moving in anyway while being hit (because of knockback or anything), the numbers display as intended.
This was tested on a fresh instance with a trapped zombie and the fallen chaos knight from born in chaos (because it doesn't move when hit).

Just thought I would bring this to your attention, thank you very much for creating such a cool mod 🙂

junior sluice
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On the hand it work perfectly fine ,but when I equip it it doesn't work

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I'm version 1.21.1

junior sluice
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I fixed it, I replaced Sodium Dynamic Lights with LambDynamicLights

tribal vector
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what is that texture pack shown in immersive armor hud?

flint jetty
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and fuzs overflowing bars

tribal vector
balmy blaze
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hey toni is this port of yours approved? I found it while looking for create addons in modrinth

https://modrinth.com/mod/balancedflight

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@flint jetty

flint jetty
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it's MIT licensed they dont need approval

balmy blaze
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ah

dark cobalt
dark cobalt
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ok I'll try this

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maybe because I'm on neoforge🤷‍♂️, wich loader do you use?

dusky crane
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is lambdynalights even on neoforge

dark cobalt
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yes it exist but the fact that it is a unofficial port is maybe the reason why it doesn't work

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I think I'll just try old version or wait for a new version of immersive lantern

dark cobalt
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so with a soul lantern it work but I noticed that additional lantern is replacing the minecraft one and that is my issue I think

elder island
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Hi super random and cant confirm is this is an issue with xenon or not but everyone using the better mc modpack runs into this weird issue. our fps is like 20-40 less, unless we change fullscreen mode to fullscreen, (which automatically enables fullscreen even without the fullscreen box being selected after hitting apply), then changing it back to windowed mode and hitting apply. After this... our fps increases drastically... idk what would be causing this. I thought it was a me only issue with like my graphics settings or drivers on my PC, however this is the case for every player on my server. Any advice would be appreciated.. Thanks!

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I can also provide videos of me doing this. It has to be done every time the client boots up or we lose fps.

warm spear
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!fps also try this

elder island
echo oriole
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Sodium/Embeddium Extras is crashing my game and i dont get why

still rapidsBOT
dusky crane
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already redirected by chloride.mixin.json:BorderlessMixin$WindowMixin from mod chloride->@Redirect::redirect$glfwSetWindowMonitor(JJIIIII)V with priority 1000

echo oriole
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let me see

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alr its working

wise edge
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Hello i have a question for Immersive Messages API. can i set an event when we enter a structure. a title or guide will display? or like pop up guides? how can i do it and is it possible?

sacred nebula
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My game doesn't launch with this mod active

sacred nebula
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does anyone know the texture pack used for the xp bar?

flint jetty
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in Medieval Minecraft

sacred nebula
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I’ve found the download, nvm sorry

steep creek
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Hey I wanted to report a problem I ran into with "Krypton Reforged" where my friend ran into the error "io.netty.handler.codec.CorruptedFrameException: length wider than 21-bit" when trying to join my world. The problem was solved after removing "Krypton Reforged"

still rapidsBOT
steep creek
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I hope this can help with your project <3 if you want me to test anything please feel free to ping me

restive viper
dusky crane
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try installing this mod

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lmk if it fixes

restive viper
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Why wasn’t it a required dependency

forest sparrow
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hunger bar conflict. Any idea on how to solve this?

forest sparrow
prime lance
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i fear they are no longer in the server for them to answer

steep creek
vale stump
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or rather, the accessories mod

clear gorge
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hmmm yes ok interesting

fiery vale
snow rover
fiery vale
snow rover
tight rune
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I'm using the mining speed tooltips mod, which also adds a visual for the quark visual tooltips. If there's an extra stat beyond the usual attack damage and attack speed ones, quark adds a little [+] to let the player know, but the mining speed one covers it so they look really weird. Is there a way to fix this visual weirdness?

high fulcrum
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So I've been using Spice of Life: Valheim Edition and I think it's great, but would it be possible to add a compatability with Vampirism? There's a mod called Vampire's Delight which adds a bunch of foods for nourishing vampires. I think it'd be cool if this mod worked with Vampirism, so vampires wouldn't be able to improve their health with human food but only vampire specific food(like hearts and raw meat from base mod, but all the vampire stuff from the Vampire's Delight mod)

elder island
royal vapor
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Hi.
Looking for a thread of discussing whether does Sodium Dynamic Lighting has blacklist option.
For example I want to disable Magma block from emitting light - how can I do that?

mint path
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hello! im having this issue when launching a modpack using txnilib. its hosted on bisect and when i contacted support they told me to contact the server with the dev (though im not convinced its a mod issue still....) has anyone resolved this before?

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(the modpack launches fine by itself on curseforge / fabric)
I am running the modpack on 1.20.1, i can provide the rest of the mods in the pack if that may help. the server can run with just fabric so im not sure what the issue is. it crashes the server after around 10-ish seconds of launching

gentle basin
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hey guys Sodium/Embeddium Dynamic Lights ( using embeddium) doesn't display the option in the video setting. Is that normal ? Ver : SodiumDynamicLights Neoforge 1.0.10 for 1.21.1.
, using curse launcher.
""
PS: I have to remove The Sodium/ Embeddium Option API coz it's can't regonize Embeddium and it install Sodium.

dim locust
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is there a public version that has the fonts and stuff seen the in the immersive messaging API showcase? I would love to see examples

dim locust
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gotta love broken mods..... this prob needs fixed

flint jetty
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what error?

dim locust
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tried making a mod to do stuff with your lib but it refuesed to work

flint jetty
dim locust
flint jetty
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oh well it's likely that the typewriter effect doesn't work with the background effect

dim locust
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also obfuscate is wierd, is there any way to obfuscate the whole string?

flint jetty
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wym the whole string?

dim locust
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the purple

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it seems to only do the first letter and slow down the text appearing, no matter what int I put

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ahh its wierd with typewriter

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and sound

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I think a improvement to sound would be making it namespace not just on or off, that way u can play custom sounds

dim locust
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also a setting for speed would be AMAZING

dim locust
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@flint jetty sorry for the ping, but is it even possible to add your mod to a forge dev envio??? i tried implementing it and it just threw a mixin error

dim locust
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using commands and detection events

dim locust
dim locust
flint jetty
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you can just jar-in-jar it as a dependency if you need, or embed it in a modpack, there’s really no reason to reupload it like this

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Especially with the same name that seems a little rude

dim locust
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oh shi u right

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i forgot jar-in-jar exists

tepid rose
gloomy skiff
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@flint jetty Do you know why the Looting II enchant won't move to the book? For some reason this sword I found has Looting II in italic, and Sculk Smite IV not in italic. The Sculk Smite comes off onto the book fine, but not the Looting?

Also I was wondering if your mod has a way to get curses off of weapons, since I think your mod is the only one in BMC4 that can disenchant things at all. Idk why italic enchants don't transfer, or if you can disenchant enchants one by one in order for a higher xp cost or something.

flint jetty
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it's because it's a gold sword

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@neon coyote

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(i think)

gloomy skiff
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Wait, do golden swords always have Looting II? I don't think I follow

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Or is it just a fake enchantment?

neon coyote
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all gold weapons have looting/fortune 2

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its a quark feature

gloomy skiff
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Whoa. That's news to me. Very cool. My bad then. I don't remember that in Quark in RLCraft, but tbh nobody really ever uses gold. I think RLCraft had gold mending instead. In that case, nvm Toni, sorry.

tepid rose
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@flint jetty I can't find a way for how to setup pack analytics mod

frigid quail
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Hi sorry if this is a stupid question but can you use KubeJS to make custom message types for ImmersiveMessages? or just to trigger messages?

toxic jasper
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For some reason I get this message when installing Does It Tick on my server on the latest version of ATM10, it works fine on my atm10tts installation but it gives me that error on regular atm10. I downloaded all of the dependencies except Fabric API (as it's neoforge and fabric api only has downloads for fabric) so maybe it's that but then why does it work on atm10tts without fabric api

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I downloaded the latest Neoforge 1.21.1 version from modrinth

long hornet
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hello can i get help with bmc4 in this server

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for some reason the sun dosent MOVE whenever i create a world in bmc4 it just goes a little up then goes back to original position so its always morning. i dont understand bc it runs smoothly just the sun problem this is ruining my bmc4 experience

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anyone help plz

oblique shore
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I see you found it already!

gloomy skiff
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Hey Toni, I just noticed that for some reason the Immersive Armors have no health bar in the latest v47 of BMC4. Any idea why? I installed Inventory HUD+ so I can see my damage %, since Immersive Armors isn't working. I play on a public server, so all my files are otherwise identical

warm spear
gloomy skiff
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It isn't disabled. There is no setting

warm spear
gloomy skiff
#

I switched from diamond and ruby armor to iron and still no health bars

warm spear
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that's not the config file. you have to actually open it from your files into notepad or another program like VSC

gloomy skiff
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I did

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Same settings as in game

gloomy skiff
gloomy skiff
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Forwarding Chloe's suggestion to suggest my suggestion over here lol

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It's regarding immersive lanterns being equippable on the belt slot too

toxic jasper
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Does anyone know why I get this error when trying to add Does It Tick to my ATM10 4.10 Server? It works fine on ATM10TTS but I get this error when trying to install it on my ATM10 server

grave salmon
near nest
#

Is there any way to easily change which slot the lantern takes up in immersive lanterns? I have relics and it adds actual belts, so for this pack it would make more since to wear it as a charm then a belt. And I don't want to do this in game, I want people who play the pack to have it set up out the gate.

dusky crane
#

here is an example one from innersive lanterns you can make something similar by following that example

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or you can check out the curios/accessories mods' own guide

near nest
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Thanks!

fading charm
#

package toni.immersivedamageindicators.api;

import net.fabricmc.fabric.api.event.Event;
import net.fabricmc.fabric.api.event.EventFactory;
import toni.immersivedamageindicators.particle.DamageParticle;
import toni.immersivemessages.api.ImmersiveMessage;

public interface CreateDamageIndicator {
    Event<CreateDamageIndicator> EVENT = EventFactory.createArrayBacked(CreateDamageIndicator.class, (listeners) -> (particle, message) -> {
            for(CreateDamageIndicator event : listeners) {
                event.onCreateDamageIndicator(particle, message);
            }

        });

    void onCreateDamageIndicator(DamageParticle var1, ImmersiveMessage var2);
}

Wanted to use api for CreateDamageIndicators but is it only for fabric?

import net.fabricmc.fabric.api.event.Event;
import net.fabricmc.fabric.api.event.EventFactory;
lapis elm
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[07Sep2025 21:01:42.766] [Server thread/ERROR] [net.minecraft.server.MinecraftServer/]: Exception stopping the server
java.lang.NullPointerException: Cannot invoke "toni.foolproof.foundation.FoolproofPersistentData.save()" because "toni.foolproof.Foolproof.DATA" is null
    at toni.foolproof.Foolproof.lambda$onInitialize$1(Foolproof.java:111) ~[foolproof-forge-1.0.1-1.20.1.jar%23516!/:?]
    at net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents.lambda$static$4(ServerLifecycleEvents.java:63) ~[fabric-lifecycle-events-v1-2.2.23+afab492177.jar%23962!/:2.2.23+afab492177]
    at net.minecraft.server.MinecraftServer.handler$ebk000$fabric_lifecycle_events_v1$beforeShutdownServer(MinecraftServer.java:9380) ~[server-1.20.1-20230612.114412-srg.jar%23696!/:?]
    at net.minecraft.server.MinecraftServer.m_7041_(MinecraftServer.java) ~[server-1.20.1-20230612.114412-srg.jar%23696!/:?]
    at net.minecraft.server.dedicated.DedicatedServer.m_7041_(DedicatedServer.java:510) ~[server-1.20.1-20230612.114412-srg.jar%23696!/:?]
    at net.minecraft.server.MinecraftServer.m_130011_(MinecraftServer.java:689) ~[server-1.20.1-20230612.114412-srg.jar%23696!/:?]
    at net.minecraft.server.MinecraftServer.m_206580_(MinecraftServer.java:251) ~[server-1.20.1-20230612.114412-srg.jar%23696!/:?]
    at java.lang.Thread.run(Thread.java:1583) ~[?:?]

oh no! Sadge

primal remnant
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I have a suggestion for immersive lanterns and it is to make it work with curiosity

tribal barn
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a suggestion to Txni or whoever made the Immersive Tips mod PLEASE add Immersive Message API as a required dependency (https://modrinth.com/mod/immersive-messages-api) I have been expierencing constant CTD with Immersive Tips. When I then installed Immersive Message API the crashes dissapears, if you add Immersive Message API as a required dependency it would have save me weeks of troubleshooting.

fickle walrus
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Hey I was wondering if "Quests Freeze Fix" might be updated to 1.21.1 for Neoforge. I have a modpack I'm building and I believe FTB Quests is causing some freezing issues that cause the game to not start. I've narrowed it down to FTB Quests because as soon as I remove the mod everything starts back up fine. Thanks!

hardy kelp
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java.lang.module.ResolutionException: Modules sodiumdynamiclights and lambdynlights_api export package dev.lambdaurora.lambdynlights.api to module reliquified_twilight_forest
    at java.base/java.lang.module.Resolver.resolveFail(Resolver.java:900) ~[?:?]
    at java.base/java.lang.module.Resolver.failTwoSuppliers(Resolver.java:814) ~[?:?]
    at java.base/java.lang.module.Resolver.checkExportSuppliers(Resolver.java:735) ~[?:?]
    at java.base/java.lang.module.Resolver.finish(Resolver.java:380) ~[?:?]
    at java.base/java.lang.module.Configuration.<init>(Configuration.java:139) ~[?:?]
    at java.base/java.lang.module.Configuration.resolveAndBind(Configuration.java:493) ~[?:?]
    at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.ModuleLayerHandler.buildLayer(ModuleLayerHandler.java:81) [modlauncher-11.0.5.jar%23112!/:?]
    at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.TransformationServicesHandler.buildTransformingClassLoader(TransformationServicesHandler.java:54) [modlauncher-11.0.5.jar%23112!/:?]
    at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.Launcher.run(Launcher.java:101) [modlauncher-11.0.5.jar%23112!/:?]
    at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.Launcher.main(Launcher.java:74) [modlauncher-11.0.5.jar%23112!/:?]
    at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-11.0.5.jar%23112!/:?]
    at MC-BOOTSTRAP/cpw.mods.modlauncher@11.0.5/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-11.0.5.jar%23112!/:?]
    at cpw.mods.bootstraplauncher@2.0.2/cpw.mods.bootstraplauncher.BootstrapLauncher.run(BootstrapLauncher.java:210) [bootstraplauncher-2.0.2.jar:?]
    at cpw.mods.bootstraplauncher@2.0.2/cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:69) [bootstraplauncher-2.0.2.jar:?]```
hey @flint jetty i got this error and it seems to be about sodium dynamic lights
sorry to bother
hardy kelp
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k

hardy kelp
still rapidsBOT
hardy kelp
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any clue??

oblique shore
# hardy kelp

java.lang.module.ResolutionException: Modules sodiumdynamiclights and lambdynlights_api export package dev.lambdaurora.lambdynlights.api

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This means you have two mods trying to do the same thing

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Remove one, and keep the other

hardy kelp
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Nmv it is lamdynlights

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But i only use sodium dynamic lights

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🤔

oblique shore
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I think you have Lamb Dynamic Light and Sodium Dynamic Light - both are equivalent (I think Lamb is better)

hardy kelp
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What should I do

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😭

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It doesnt even show up in curseforge

oblique shore
hardy kelp
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ok

oblique shore
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This image is not loading for me

hardy kelp
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it is gray

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because its empty

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its a ss of the folder

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mods

oblique shore
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Are you sure you opened the right instance?

hardy kelp
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yes

oblique shore
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If it's listing mods in crash report - then mods folder cannot be empty

hardy kelp
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it has the mods in the crash reports?

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here

oblique shore
hardy kelp
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what

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LambDynamicLights (API) 4.5.1+1.21.1 (lambdynlights_api)

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its an API for something

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the lamb dynamic lights also adds the light when holding torchs and lamps?

oblique shore
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It does exactly the same thing as Sodium Dynamic Light, as it exports the same module

hardy kelp
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ill see if it works

hardy kelp
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😭

dim locust
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@flint jetty im transferring ownership of caxton on CF to the OG owner so u can add it as a dep now

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just letting u know

snow loom
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does anyone know how to change the position of the armor hud

loud swallow
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txnilib hides the functional blocks tab which means it also hides the items on this tab in the JEI recipe list

left is without txnilib, right is with (forge 1.20.1 47.4.10)

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it specifically happens in this 1.20.1 forge modpack cuz it doesnt happen in my other 1.20.1 modpacks

elder island
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Hi there. Been having issues with this pack in regards to fps disappearing as soon as you exit fullscreen mode or mess with the resolution at all. I have to force the game to launch in fullscreen mode, and if I ever exit fullscreen or make it windowed etc, my fps drops about 50+. This isn't just my PC this is all my friends PC's so it has something to do with the mods in this pack. I have tested in in the base modpack and it does the same thing, its really frustrating having to tip toe around this issue so if anyone has help or advice I'd appreciate it.

elder island
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I have attached a video of what I’m talking about here. If anyone can help or just look into this I’d appreciate it because it’s bothering me a lot! 😭🙏🏻🩷

prime lance
elder island
slow tulip
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Is there a way to make campfires not give off light while in the player's hand, like a torch does?

fervent echo
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for some reason sodium stuff makes me crash when im often fighting wither skeletons, i thinks its because of fire damage stuff but im not certain

steady comet
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I have a problem with Txnilib, it's not working for me.

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Problems with distraction_free_recipes-forge-1.2.1-1.20.1.jar when used with txnilib-forge-1.0.24-1.20.1.jar

warped vortex
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hey, does anybody happen to know how to get dynamic lights to work with curious lanterns? forge 1.20.1. For some reason, the lantern that it lets you hang in your curios slot doesn't activate the dynamic lighting effect around me

safe acorn
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Hello guys im new here
i just have an issue and i don know how to solve it
im looking how to use an mode named "easy disenchanting " but it dont works by any way

dawn veldt
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im having trouble getting dynamic lights to work with a custom item, as far as I can tell the file path and json structure are correct according to the lambdynamiclights docs, but the item creates no light.

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for clarity i am using specifically Sodium/Embeddium Dynamic Lights

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i also tried it like this which matches the internals of the mod when looking through it's code, but it still does not work

jagged junco
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hello! does "does it tick" work for 1.21.10?

fresh robin
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Dumb question: where is the filepath to add custom items for Dynamic Lights?
I swear I've tried looking everywhere I can think

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I am worrying the answer is "custom datapack (resourcepack?)" or "gotta open that jar"

north mulch
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Are there any plans to update distraction free recipes to 1.21.11?

calm solstice
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the immersive lantern mod isn't emitting light for me, is there a conflicting mod?

warm spear
rocky shuttle
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I rlly love the Lantern mod, but it isn’t compatible with RLCraft just yet. I was wondering if you plan on making versions for other releases, like 1.12.2?

gilded ravine
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is this right?

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it's not working

warm spear
snow cape
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Hello!
I've encountered a problem where, when using Immersive Damage Indicators and applying any effect, it displays constant damage, even with night vision enabled.
Is it possible to disable this in the configuration, for example, only for effects?

Thank you!

snow cape
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b_smiley hello?

snow cape
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bruh...

halcyon laurel
full quest
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hey guys,
im having some crazy fps drops while using dynamic lights, is this the right place for it ?

snow cape
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Sorry, but what is this channel even for?

Here you can get an answer or report a mistake, or where to write

oblique shore
snow cape
oblique shore
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There is no other place

snow cape
warm spear
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Devs are busy with irl things

blazing otter
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how do i use bobby reforged i cant edit the configs with a mod menu loader, and its not in settings like distant horizons is?

boreal dock
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hello, I'm having problems with dynamic lights mixin's, and it's crashing my game and I'm not sure why. (please excuse my ignorance's this is my first modpack, I'm putting together for me and my friends)

golden flicker
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Does, Immersive Tips function any differently than the normal mod? I tried to look at the mod to see if the discord bot is working and couldnt figure it out

dusky crane
queen compass
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so what's up with this? using bobby reforged

fickle walrus
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Hi is there a way to add text to the "Immersive Damage Indicators" mod? Onomatopeia like texts - wham, twhack, boom! etc??

snow cape
fickle walrus
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Do you know where they are? This is where the discord from the curseforge page lead me.

snow cape
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It's time to look for alternatives to these mods, or just fork the project altogether. What's the point in waiting any longer? It's really sad.

bronze moon
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helloo so it seems like the Borehead Bearings and Rock Cutting wheels from Create Aeronautics fail to break blocks when they're a contraption attached to a physics object when Does It Tick? is installed, not sure which mod its an issue with but the issue can be reproduced with just Create Aeronautics & Does It Tick? (and dependencies)

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will open up an issue on your Github

cinder mesa
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Is there anything similar to spice of life Apple pie for 1.21.1? I’ve searched everywhere but all the alternatives kinda suck

warm elbow
opal wharf
bronze moon