#mim1qs-projects

1 messages · Page 4 of 1

severe ether
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Yeah I was thinking of doing that instead

Do you know if the grass blocks there spread naturally?

shut canyon
severe ether
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Can they be mined without silk touch?

shut canyon
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Check, I'm not sure to be honest

severe ether
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I will 🤔

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Those plains biomes in the overworld are the perfect area for conversion
Lots of space for the trees

modern wave
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Just a heads up for anyone not wanting to spend hours troubleshooting like me lol. Tags: " Spawn inside wall " " darkness"

Minecells: if you're still spawning inside walls with the newest version, the mods that were causing me issues were Structurify and YetAnotherConfigLib. Update them to their newest version and then delete the world save files for your minecells folder. Your MineCells world save files will still be corrupt so you'll have to delete them and have to repopulate them.

shut canyon
raw vault
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nowhere for u!

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.q @vale coyote ?r tlauncher

umbral relicBOT
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worn cedar
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mim1q the insufferable crypt entrance is no longer at the prison?

shut canyon
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There will be extra dungeons leading to it in the future, accessed from the Prison like before. Just needed a temporary option like this for now

worn cedar
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oh ok

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ty

strange light
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So i see others have also had this issue, has anyone actually figured out a solution yet?

shut canyon
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What I mean by leave is go back to the menu screen blep

strange light
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also disabled all possible extra resource packs

shut canyon
strange light
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Gotcha, ill try to mess around with it today and see if i can't find anything

strange light
shut canyon
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Glad you figured the issue out for yourself though bleep

humble vessel
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Hello!

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I need help with the mod Mine Cells, every time I find a new dungeon when I enter is the same, same chests

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is there anyway to refresh the dungeon or anything?

broken lotus
humble vessel
broken lotus
humble vessel
shut canyon
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There will be a way to get more dungeons in the future, but currently it's limited like this

humble vessel
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Ohhh no way

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I see, thank you so much

broken lotus
ebon turret
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On sen bas la race mdrrrrr

worn cedar
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mim1q, it is possible to increase the hp from the mobs/bosses from the bosses? through config idk
also, i'm was trying to use this in forge with connector but for some reason when i hit the mobs with spells fron iron's spellsbooks their AI stop working or something, they just stop

shut canyon
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If you need any help with that let me know blep

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That needs a datapack though

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Matter of fact, @worn cedar take this, unpack it into your world folder/datapacks so the increased_boss_hp folder is there

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And you can tweak the files you find inside - by default I made them have 1000hp each

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And as for the Sinytra issue, I'm completely unsure what could be going on there. Do your logs maybe show any errors?

worn cedar
worn cedar
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yeah there's nothing on the logs from what i can see, i think it is just incompatible with iron's idk or something in the synitra connector since still in beta

late oxide
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Ive found a issue with travelers backpacks and minecells and i was told by the travelers backpacks dev to let you know aswell

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It has something do with heavy nbt items and servers, lmk if you need anything else

shut canyon
late oxide
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only some people seem to be affected in multiplayer and it usually includes a ender lead or a bee hive

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not super sure if this is fixed in a more recent version of minecells, if it is let me know

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im on 1.9.2

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im assuming as the beehive and the ender lead store mobs, thats also why they are missing any world they are assigned to

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fabric 1.20.1 if that matters

unique moon
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when will be mine cells on 1.21.1?

shut canyon
tough heart
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on mobile? Clueless

shut canyon
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(no bleep )

timid tide
late oxide
shut canyon
late oxide
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Thats fine, all good, temp fixed it for the affected items by blacklisting them from the backpack, just wanted confirmation, thank you!

shut canyon
late oxide
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I dont own a server but i ll figure something out

late oxide
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yeah i can

boreal jacinth
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how do i obtain hattoris katana?

shut canyon
boreal jacinth
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alright, thank you

dark wolf
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just a small quuestion, will a 8-bit soundtrack be added ?

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(this is a hella good mod wtb, thx for creating this)

shut canyon
dark wolf
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ok thx for the explaination

daring rock
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so stupid question, how do I use the cell crafter?

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I have the materials but I dunno how to craft with them ;;

shut canyon
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Some items require an achievement to have their recipes unlocked. If you have EMI or REI you should see a little tooltip when looking up the recipe about which advancement is needed

Then in the Cell Crafter just find the recipe, select it, and click the craft button

daring rock
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the recipe is there

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uh

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what's the craft button 💦

daring rock
shut canyon
daring rock
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loading up now

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prom 2 takes 30 years to load, might need to check my ram settings

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oh

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i see the button now

shut canyon
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Press the tick in the lower right

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The

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V type thing

storm mural
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Hey i need some help with the Minecells mod, im playing it on a server and i have the following issue: as soon as i teleport into the Dimension everything is full of hardstone and there is no way out of it. is there any way to fix this?

shut canyon
still sable
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Hi, I'm trying to get the Mine Cells mod to work on my neoforge 1.21.1 pack, however I'm having trouble figuring out what's causing the errors and not to load. I have sinytra connector, owo dependency (fabric version 0.12.15.4). I have forgifed fabric api, but not fabric api. My limited understanding was that I'd only need forgified fabric api. I hope some have suggestions because I really like this mod.

shut canyon
still sable
shut canyon
still sable
shut canyon
# still sable https://mclo.gs/YIi8Nph

Huh that's weird - this doesn't seem to be mentioning Mine Cells at all (and the only thing it does mention is actually disabled, so there's no way it's that)

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Mine Cells doesn't launch on Connector anyway actually blep But this seems to maybe not be that?

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Huuuh the logs say none of Mine Cells assets applied at all, that's very weird

still sable
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yeah that's what I'm seeing is that none of the assets applied

shut canyon
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So there's no crash, just the assets missing?

still sable
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Well it makes a "crash report" but it's not during play it's during loading.

shut canyon
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ah okay alright, got it

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I will update the mod once more when I know it launches with Sinytra, keep an eye out for an announcement and we'll see if that fixes your issue. Just give me a few days, I'm extraordinarily busy recently blep

still sable
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Ok no worries! Yeah I'm grateful for what you do and thank you for the mod.

shut canyon
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Appreciate it a lot! ❤️

low gate
lilac lintel
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Hey, I'm having two issues, I'm the host of a word, but I cannot access the dimension with my portal, I can enter other players portals and it will work just fine, so I have been playing there, and I have unlocked recipes but I'm unable to see them, whenever I try to access the crafting menu it's just empty

hollow mica
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does anyone know how to place the dungeon teleporter? i made a 3x3 wall and it wont place

shut canyon
shut canyon
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Alternatively if that doesn't work, try "open for everyone" instead and see if you can go through

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Or break and replace the portal, try everything blep

hollow mica
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i tried it on wood at first

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then stone worked

shut canyon
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Oh, interesting

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Was the wooden background made from solid wood or some slabs or stairs?

hollow mica
shut canyon
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That's weird, was it the new 1.21.1 version?

hollow mica
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im using the most recent one with the dungeon rpg heros

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heroes*

shrewd nebula
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Hey! I am trying to force some Minecells mobs to spawn naturally in the world/in the nether using mods such as Custom Mob Spawns by Azylooper and Spawn Balance Utility by MacTso for my modpack. But it doesn't seem like these work with Minecells mobs, I assume its due to how Minecells mobs are programmed to spawn.

Is there a way I can work around this and get the mobs to naturally spawn in the overworld/nether? or maybe make spawner runes spawn? Thank you for your time!

shut canyon
# shrewd nebula Hey! I am trying to force some Minecells mobs to spawn naturally in the world/in...

Sorry for the late response, I'm quite busy with some MineCells-unrelated stuff blep

You can make your own spawner runes, and I even made a little piece of documentation on how to do that:
https://mim1q.dev/minecells/spawner_runes/

When editing the example files, make sure to remove any comments (any parts starting with //), cause Minecraft's JSON format doesn't support them - they're only there for some clarification

As for why the mobs don't spawn naturally with that mod - I made it so they can only spawn within 64 blocks of a nearby player, have to spawn on solid blocks aaaand near the surface of the world - maybe this last one is what causes the issue here

shrewd nebula
celest nacelle
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Guys, where do I have to go to access Conjunctivius Boss? It's not inside Prisioners room anymore?

late panther
tranquil merlinBOT
shut canyon
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This version

late panther
vapid pawn
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Hey there, thanks for making this mod, really impressive. I ran into a strange issue recently where, after an unrelated server crash, clients are seeing the "cell hud" count increase by 1 every tick. It only resets when the player sleeps.

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Using the cells get command I can confirm that no players actually have any cells, and inspecting NBT confirms this. I've looked at https://github.com/mim1q/MineCells/blob/1.19.2/src/main/java/com/github/mim1q/minecells/client/gui/CellAmountHud.java but it looks like it's simply rendering from NBT, so I'm at a loss. Any idea what could be happening?

GitHub

Minecraft mod which adds content from the game Dead Cells. - mim1q/MineCells

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Using 1.19.2 Fabric, thanks in advance for any help you can provide 🙂

shut canyon
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The HUD is actually unused, so it is removed from 1.20.1+ releases of the mod blep

vapid pawn
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Thanks for getting back! I ended up compiling a version with the HUD removed (tyvm for providing source code), but it looks like the crash gigafried some other stuff too so I'm just going to rollback the world lol

shut canyon
vapid pawn
shut canyon
# wispy fern don't use 25. use 21

1.19.2 was on Java 17, even. Never had any issues when using a newer Java version than specified though, is it common for that to cause issues on modded mc? 🤔

raw vault
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iirc anything newer than 22 just doesnt work w mc currently but idk anything abt the like

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why/how

vapid pawn
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25 works perfectly fine, I was half joking about the --ffast-math compiler flag maybe breaking some logic, but that has nothing to do with the JDK version itself. Turns out that had nothing to do with it and the problem stemmed from a mod screwing up the datatracker

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BEHOLD the TPS placebo special

shut canyon
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Oh wow, that's some serious optimization dedication

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How much are you gaining from all this?

vapid pawn
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Nothing significant 😂 🤡 honestly just some goofy experimenting, but 25 does work!

quasi pecan
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I can't fine the disableFallProtection
in mincell's config
I want to fix the issue where I spawn above the hardstone (I am playing on 1.19.2)

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anyone please ;(

shut canyon
# quasi pecan I can't fine the disableFallProtection in mincell's config I want to fix the iss...

That's not what the config option is for blep

If you have any mods like Sparse Structures or Structurify, they can cause issues with Mine Cells structures spawning - check in Spectator mode if the structure even generated at all

If it didn't, remove those mods and delete the dimensions/minecells folder in your world folder, and see again

If it is there, C2ME sometimes causes teleporting issues like that, try removing it and see if it works again. Again, you'll have to go into spectator and put yourself in the correct spot manually

quasi pecan
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it does generate; but I spawn above it, or I get teleported to the equivalante of the overworld portal in there above the hardstone

shut canyon
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do you have c2me?

quasi pecan
shut canyon
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remove that, then

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and try without it

quasi pecan
quasi pecan
shut canyon
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I am not sure why the mod does that, but it does

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rarely

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and the conditions remain a mystery lol

quasi pecan
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Hello! an other question
In promenade of the condemned, minecells 1.19.2, I couldn't find the miniboss that leads to the third dimension (the yellow one, I forgot its name lol)

shut canyon
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Mine Cells 1.19.2 is very outdated compared to newer versions

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There is a little underground room with the Vine Rune somewhere, but that only takes you to the Conjunctivius boss back in the Prison

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No Ramparts, no Concierge

quasi pecan
# shut canyon Yellow?

damn
I'll see if my friends are willing to update the modpack we are playing manually so we can play the newer versions

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thank you

pine epoch
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gang is there dead cells modpack

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?

shut canyon
# pine epoch gang is there dead cells modpack

Elaborate what you mean blep

If you want just a mod that adds Dead Cells content into Minecraft, then Mine Cells is just that
If you want a whole modpack centered around Mine Cells, we don't really have one - the closest that I know is Dungeon Heroes by Daedalus, but it also has more content than just that

verbal trout
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how does the mine cells mod's elevator blocks work?

shut canyon
verbal trout
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building them

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like what do I do with the elevator assemblers?

shut canyon
# verbal trout building them

❤️ Support the development of my mods on Ko-Fi: https://ko-fi.com/mim1q

Mine Cells - Dead Cells Minecraft Mod by Mim1q
Based on Dead Cells by Motion Twin

For text instructions and crafting recipes, go here:
https://github.com/mim1q/MineCells/wiki/Elevators

⭐ Download Mine Cells (Fabric 1.19.2 only)
https://www.curseforge.com/minecraft/m...

▶ Play video
verbal trout
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thanks!

shut canyon
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You just need two elevator assemblers, and chains on either side blep

half fern
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Hi Mim1q!
Can I have some guidance as to how to make "instanced" dungeons or structures the way you do for Minecells instances at some point?
I'd like to implement the same technology to allow people to have customizeable "hideouts" in a hideout dimension

shut canyon
split parcel
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do the dimensions like, reset at some point

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i'm dedicated to making my base in promenade because it's a big ass open space

late oxide
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Still persists, can test if you have a fix

shut canyon
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Unfortunately I don't have anything; I'm reaaaally out of free time now to work on any of my mods depressed

late oxide
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ahh all good, let me know if you got time, id be more than happy to help, loving your textures btw in your mods

hardy owl
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I'm so confused on how to use a dimensional rune, when I try using it on a doorway nothing happens

shut canyon
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Which dimension are you trying to convert your portal to, and what is the portal already?

hardy owl
late oxide
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new insult unlocked

spice verge
shut canyon
# spice verge help

Send the entire log file from when this happens

And check if you have owo-lib installed

atomic whale
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hi! I'm hosting a 1.20.1 server with minecells 2.0.0 for my friends and I, is this expected? We've been walking for hours and couldn't find a way do descend further, so when they left, i thought that this might need a check, and endeed, there's no connection between levels

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As you can see by chests being untouched, I've already tried regenerating the whole minecells dim

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I'm assuming these two rooms should be connected

shut canyon
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Sparse Structures, Structurify, or anything like that

atomic whale
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Let me check

proper haven
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Hi good people, is there no way around the crash with Mine Cells + Trinket at the moment ? or does using an older version on Mine Cells works ?

proper haven
raw vault
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its not no as its included with mine cells for fabric, sinytra connector just doesnt load it automatically, which is what ports fabric to forge

proper haven
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I was having trouble with the mod earlier, I saw an issue on the github page of the mod that someone else was having the same issue, it's conflicting with the Trinket mod, removing Mine Cells fixed my crash on startup.

Now, I've added back Mine Cells + Cardinal comp' and it's working.

Realy weird

shut canyon
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Yeah I'm not sure why Cardinal Components isn't being applied; it worked without issues before mimi_hmm

But I'm glad that installing it helped mimi_sweat

proper haven
shut canyon
still sable
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Hi is there any updated wiki for this mod? I think things have changed from the past. In the past we used the vine rune to get to the boss Conjunctivius, but it seems we have to collect the different runes now? I'm confused. If it's still the vine, we had an prison quarters that did not have a location to put a vine down to get to the portal for Conjunctivius.

proper haven
shut canyon
proper haven
shut canyon
proper haven
shut canyon
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Yeah if it works fine on Fabric then it should work fine with Sinytra - although the system in of itself is, of course, often quite buggy. So there may be other issues, but let's hope not

whole pewter
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where do i find the way to conjunctivius in 1.21.1 ?

still sable
shut canyon
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@still sable @whole pewter
Once you got the Vine Rune, go back to the overworld, click on the portal, and Insufferable Crypt will be an option. I temporarily removed the portal to prepare for some new dungeons between the Prison and the Conju boss fight, but I unfortunately didn't have the time to add them yet pensivewobble

gilded jackal
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Hi, Im currently using minecells and a player on my server went to prison dimension, but a promenade portal never generate, so he get stuck at level 1. I want to reset the prison dimension for that player only, but cant find any command to do it, find this on the wiki, but seems to not be working anymore "/minecells:clear_data <player>", do you know if I can delete some file to reset it maybe? or some other command? please

shut canyon
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I don't think I do mimi_hmm

shut canyon
queen dock
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Hey. I'm working on a little modpack for myself. I was looking at using the minecells mod. But the overworld is inaccessible in this pack, is there a way to redirect where the portals will take you

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(admittedly, I haven't checked the config yet, I won't be back at my computer for the foreseeable future. I'm just gathering information)

Also please @ me if you responded. Thanks 😄

oblique stump
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Hello! is there any chance mine cells will come to 1.21.4? i plye wih some frineds and we love the mod but we donty want to lose our wolrd by anychance you guys thinking of making it for 1.21.4?

fringe cave
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i have minecells added to my world and with i cant even launch my world it does not tell me what the issue is does. is there a way to fix this

wispy fern
fringe cave
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I took a modpack from a youtubers series i was watching and tried adding a few mods and not that ive added minecells it cant even load into the part where you choose what world to joinj it just crashes without explination

late oxide
# shut canyon Unfortunately I don't have anything; I'm reaaaally out of free time now to work ...

hello, i just wanted to tell you that it seems the issue was found and it was not even a minecells issue per say, from what i was told it was a legendary tooltips issue, tiviacz was so nice as to help fix it with a mod
incase you get this question again or from another pack thats using minecells

CurseForge

Fix for MineCells to prevent massive FPS drops when an item with a stored entity is placed in a backpack inventory
3 Downloads | Mods

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the current version isnt working though, the working one will be updated soon

shut canyon
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Oh, sorry, skipped over the part that you only know it's legendary tooltips, guess I'll have to dig a bit to find it mimi_sweat

late oxide
late oxide
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i can give you more info if you need it

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i dont know too much of it myself i just helped tiviacz, the travelers backpacks dev figure out something

shut canyon
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Oh! Yeah I see the issue now mimi_haha

late oxide
rough dagger
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How do we uh get to the portals

rare knoll
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my prisons dimension spawns like this with nothing in it, i tried to remove c2me bc i heard it messes with the spawn but it still happens

rare knoll
shut canyon
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Also remember that after changing the mods you will have to delete the dimension folder so it can actually regenerate mimi_sideeye

rare knoll
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i didnt have either of those installed

i deleted the dimensions folder also

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save/dimensions/minecells right?

shut canyon
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Could I have like an entire mod list? You can send any log file, that'd be easiest for me to read. There could be some info on why it's not generating as well, in case it is an actual error

rare knoll
rare knoll
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omg it finally works now

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prob was chunky or smoothchunk

wispy fern
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can't have lootr in whilst pregenning

past ferry
cosmic bane
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Hello! I have a question regarding Minecells. I just released a mod called "Wings of Fire", which, adds a new item which, when right clicked, makes the player mount a phoenix.

Mod for reference: https://www.curseforge.com/minecraft/mc-mods/the-wings-of-fire

My question is, why does Minecells seem to have a "cancelStartRiding" mixin? What purpose does it serve? It crashes the game when used alongside my mod, when a player tries to ride a phoenix, and was curious if theres any way to fix this

shut canyon
cosmic bane
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yes ofc one second

shut canyon
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I think I know what the mixin is for but let me just check

cosmic bane
tranquil merlinBOT
cosmic bane
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oh the mclogs thing is convenient nice

shut canyon
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Yeah, I know - Mine Cells does this thing where it creates a world border for each dungeon, so players can't actually go between different instances of dungeons.

And this makes it so you can't cheese it with, let's say, a boat placed right at the border

cosmic bane
#

ah I see, that sounds like the culprit all right

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Im assuming because that is such an integral part of your mod - theres no way to get around riding entities then

shut canyon
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Hold on, I'm trying to see what the fields actually are, maybe that'll explain the issue

cosmic bane
#

got it take your time!

shut canyon
# cosmic bane got it take your time!

Hey so I found the culprit, and I believe it may be in your mod mimi_sideeye

Now, I downloaded the jar and used IntelliJ to look at the code, and I know you're using MCreator so this won't be fully accurate, but:
Somewhere in your XXXPhoenixLanternRightclickedProcedures, you're using startRiding or similar, and passing in some sort of "nearest entity of type" into that

You're gonna need to store that in a variable and check if that entity exists before doing that, because now you're sometimes telling some entity to start riding null, which leads to the crash (this should crash with vanilla too from what I'm cheking right now? hm)

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There's a chance that Mine Cells only appeared in the crash log on accident, when the phoenix wasn't nearby for the procedure to grab mimi_sweat

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Again, I only see the decompiled Java code which is sort of a mess to look at, since it's not translated to actual names and MCreator's generated code quality is not great, so I may miss some details

cosmic bane
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I’ll have to see if I can store that variable

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The person who experienced the crash said removing minecells ended up fixing the crash and they were able to ride the Phoenix

shut canyon
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Hm, interesting

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If the entity really gets passed as null, this vanilla line should theoretically also crash mimi_hmm

cosmic bane
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I don’t think the entity ever could pass as null because it’s spawned beforehand, but I am suspicious of that “nearest entity” block

shut canyon
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This could also be some sort of Sinytra Connector shenanigans not remapping something correctly, but that's out of my reach to diagnose

cosmic bane
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There’s no a way to natively reference a mob after using a code block to spawn it (insane imo), so I might have to lock the code and see what I can do in intillij

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I didnt rule out sunitra as a possibility, maybe I’ll have them use both of the mods without synitra and see if it works

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Ah but minecells is fabric I see

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so impossible

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Hmmm 🤔

shut canyon
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Not pretty but yeah

cosmic bane
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well, either way, it’s not like a game breaking bug between two super popular mods, just figured I’d make you aware of it. I’ll mess around with it more and see if It’s something i can work around

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Let’s just meet in the middle and say it was synitra connector for now

shut canyon
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OH

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This is RenderThread!

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So it's the client crashing, maybe make sure at the start of the procedure that it's the server side?

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Or at least wrap the part that has you ride the pheonix in that, cause it may not be instantly synced to the client at that point

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Just throwing ideas mimi_angel

cosmic bane
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I’ll try that actually. that might just fix it

pliant ferry
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can any1 help me wwith this?

tranquil merlinBOT
pliant ferry
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crashing my game when i open minecells loot chests

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pls help 😭

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version 1.9.2 via forge 1.20.1 using sintrya connector

tranquil merlinBOT
pliant ferry
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nvm my monkey ahh. fixed it

fleet condor
tranquil merlinBOT
shut canyon
fleet condor
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Thank you, will try it out!

hollow sable
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Is it possible to alter the loot tables for Mine Cells? Im making a modpack and the chests give out way too much valuable loot too early

drowsy mirage
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Hey I have a question about mine cells how do I find the flower in a bottle thing

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This wasn’t dropped in 3 fights is it a chance drop?

shut canyon
shut canyon
earnest fern
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is it possible to increase the health (and other stats) of the mobs in minecells? i don't see anything in the configs

shut canyon
# earnest fern is it possible to increase the health (and other stats) of the mobs in minecells...

There is a way to do it with just Mine Cells through Datapacks, but it'd require copying over lots of files, adding lines to every entry inside etc etc, so a big hassle

You may look around for a mod that would let you increase mob stats with a config instead mimi_like There's two of these that I know of. First one is simpler, with only a config file, the second one gives you more control and has a GUI:
https://www.curseforge.com/minecraft/mc-mods/cea
https://www.curseforge.com/minecraft/mc-mods/data-attributes-directors-cut

earnest fern
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thank you! :)

drowsy shell
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Hey all, has anyone made a Levelz datapack for minecells? 🙂

wispy fern
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.so @empty scroll ?r compromised account

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New phone

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.sb @empty scroll ?r compromised account

umbral relicBOT
#
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mild bluff
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Hi, im currently on NeoForge 1.21.1 with Sinytra Connector and the Mine Cells mod but when i found a portal for the dimension, i had to place the portal and once i did it crashed the game, i got back in and clicked on the portal that i somehow placed even though the world crashed, same thing happened, is there any bug currently perhaps?

wheat echo
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and ideally report it to the github page for sinytra connector

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as they will probably be the ones that can fix it if there needs to be something fixed

mild bluff
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alright i'll enable them again and send the crash report

mild bluff
tranquil merlinBOT
mild bluff
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Uh, weird, i've never seen this mod and im pretty sure that i also never used it, well it's fixed now, thank you so much!

shut canyon
inner inlet
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I encountered an issue where, upon entering the first dimension of MineCells, the rooms are not connected to each other and are very sparse. As a result, it is impossible to progress to the next dimension in survival mode.

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i'm on neoforge 1.21.1

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using sinytra connector

shut canyon
unreal vault
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Does anyone know what could be causing hattori's katana's right click effect to not be procing? ive disabled all the obvious causes i could think of but nothing worked :(

shut canyon
shut canyon
unreal vault
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ty :)

narrow temple
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Hello~!
I've been searching around on Github and in here, about an issue I've encountered on version 1.9.2 for 1.20.1 of the Mine Cells mod.
For some unknown reason, when exiting the Prison through the entry portal, it teleports you a hundred or so blocks underground, to below the void. You immediately start taking damage, and die.
While in Creative, flying up seems to.. resync the world and it updates your position a second or two after exiting the portal, to the appropriate location where you would have entered from.

Does this sound familiar in any way?

I can provide a modlist if needed..

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_ _
Also, the issue does not occur with custom-built portals. Only those that generate naturally.

shut canyon
narrow temple
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The classic case of a mod being updated to a newer version. Unfortunately I cannot utilize 1.21.1, but thank you for the attention nonetheless!

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I might just try sneaking in the version used in Prominence, as it was quite stable in that modpack!

shut canyon
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Oh! Sorry, I completely forgot that 2.0.x isn't for 1.20.1 mimi_sideeye

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If you do have that modlist, maybe there is something that I could figure out. Maybe the logs say something, too? If you could send latest.log, there might be some warning information as to why this could have happened?

narrow temple
shut canyon
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yeah, send the whole thing, the mod list will be there which I think will help a bit more, I can't see anything meaningful here

narrow temple
shut canyon
# narrow temple https://mclo.gs/jrzlIUp

Chunk Sending is a bit suspicious, that'd be my first guess. Could cause some sort of weird desync, which would explain the world rematerializing when you fly up mimi_sweat

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Same deal with Better Chunk Loading

narrow temple
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Hmm, I will try removing those and see if anything does change

narrow temple
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Alright, Better Chunk Loading was disabled, and it also seems like for some reason Better End Island was also eating up TPS
With those gone, it has now improved.

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Generally, I think I understand that it's just due to TPS issue, where you don't get loaded back into your entry position fast enough, so I'll work on that!

narrow temple
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-# Also, thanks a bunch for the help! Really appreciate it

crisp bloom
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Noice, i never add some mod like better chunk loading, but "YUNG BetterEnd Island" works fine for me

thin kiln
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How can I contact M1m1q with something regarding copyright?

shut canyon
snow owl
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can any 1 help me\

broken lotus
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!dontask

spiral mantleBOT
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If someone is around who can help, it's better if they can see the full question.
Instead of asking
Is someone around who can help me?
Ask
How do I fix this crash?
This gets you a faster response and prevents wasting time.

foggy osprey
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Hello

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can you help me?

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i dont understand mine cells?

foggy osprey
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Hi Mimi,
​I hope you're doing well! We are currently playing with your Minecraft mods, but we've run into a bit of a problem.
​We’ve searched through three floors of the dungeon, but we just can't seem to find the room with the portal to reach the next world. We even went out of our way to look for a second portal, but we haven't had any luck either. We haven't been able to find a tutorial or a video explaining how to find it.
​Could you please give us a hint or explain how we can find the portal? We would really appreciate your help!
​Thanks!

shut canyon
shut canyon
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Just remove the comments if you copy the recipe from this page, datapacks don't support comments in JSONs unfortunately mimi_sweat