#Snowy Spirit Dog Sled Teams

18 messages · Page 1 of 1 (latest)

worn spruce
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I think that Snowy Spirits sleds should be tweaked to be slower by default, and can be made faster by having a team of up to 4 wolves attached

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Snowy Spirit Dog Sled Teams

atomic falcon
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this means it barely works if theres 1 dog realy close by to the sled

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when they go fast you can really see how clitchy the dog becomes as its position is entirely detemrined by the sled

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having more would just make the glitchyness even more noticeable

worn spruce
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But theoretically you could slow down the base speed of the sled, making it a multiplier based on number of dogs that are currently passengers

atomic falcon
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its not about that

worn spruce
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I just thought having multiple dogs attached to the sled would be cute basically

atomic falcon
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its about how dogs are shown there

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a single dog already looks worse the further it goes from the sled

worn spruce
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Ah, I get what you are saying

atomic falcon
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they arent attached, they are ON the sled, projected forward until theres space. this illusuon easily break with big entities or with multiple pullers were to be added

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it was a limitation

worn spruce
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What if you could just do two dogs that are side by side? Would that still break the illusion in your opinion?

atomic falcon
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both functional and visual tbh, doing it difefrently with proper entities would have other issues like leash being able to break when inevitably they two were to be forcefully separated. that cant happen here as they are always part of the sled, incase theres no space they are almost tucked in the sled itself

worn spruce
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Understood, thanks for entertaining the idea at least!

atomic falcon
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best i could do is allow varible speed per puller type