#How to change Every Compat recipes?
31 messages · Page 1 of 1 (latest)
hmm. everycomp:recipes/fd/cutting/ars-nouveau/archwood_log.json that's the file for the recipe
[Go to message!](#programming-🖥️ message)
If found this message referring to the same issue, but I don't want to install crafttweaker.
How do I remove the recipe?
datapack
enable debug resources to see the path
You can see the path in the image here.
ore use JEI
But the path can't exist, because I can't make a folder named everycompat:fd
all ids are like that
: means the namespace
root folder
mod id
whatever you want to call it
Yes.
just make sure your datapack loads first
So if my datapack loads before EC, it will prevent EC from generating recipes that are already covered?
Is that what you're saying?
no im saying the exact opposite, unless you alter the recipes EC copies in whichcase it would need to be before
My apologies, I have figured out my error and the situation is corrected now. Thank you.
I had gotten this far after months of working on this modpack's datapack by mostly tracking down the original mods' .json files, and I was a bit lost with EC because its .jar doesn't have filepaths to follow, and I while I am able to follow the in-game file path, because it's not exactly the same I had been more using it for pointing in the right direction rather than reading it properly.
That's on me. Thanks.