#SOLVED [EveryCompat/WoodGood] ALL(most) all woodsets are broken

26 messages · Page 1 of 1 (latest)

fast field
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Affected mods:
Create
Quark
Boatload
Heart and Home
Another furniture
Mighty Mail
Decorative Blocks

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Yes this is the latest version, unless there is a new version on modrinth

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Oh god wtf just happened

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All woodsets are broken

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ALL(most) all woodsets are broken

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Affected Items

flower box (another furniture)
table (another furniture)
shelf (another furniture)
drawer (another furniture)
bench (another furniture)
window (create)
window pane (create)
Beam (decorative blocks)
Palisade (decorative blocks)
Support (decorative blocks)
Seat (decorative blocks)
Sanded Wood (decorative blocks)
Parquet (Heart and Home)
Trim (Heart and Home)
Vertical Trim (Heart and Home)
Lattice (Heart and Home)
Mailbox (Mighty Mail)
Bookshelve (Quark)
Vertical Planks (Quark)
Ladder (Quark)
Large Boat (Boatworks)
Furnace Boat (Boatworks)

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[EveryCompat/WoodGood] ALL(most) all woodsets are broken

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if i missed some its because its almost 1 am

hybrid thistle
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@quartz hearth what happened ☠️

quartz hearth
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Are you on FABRIC? @fast field

hybrid thistle
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No

quartz hearth
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I'm assuming it's FORGE 1.20.1

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@fast field Which wood mods do you have installed? I want to check on my side to see if i can reproduce

edit: nvm

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FIXED in v2.6.94

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@hybrid thistle There is a reason why i asked you where is the method that literally added the textures to resource via everycomp:textures/...

i just found the answer and understood the problem

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@fast field Uploaded v2.6.94 to Curseforge/modrinth.

the texture problem is fixed. the reason why it's broken is because the logic in code that's responsible for adding texture is not correct.

hybrid thistle
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What was it?

quartz hearth
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💀
you should have told me it was addWoodTexture() I made a small changes to that and do not realize it was responsible for adding textures to the resource from that method

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all good now

hybrid thistle
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Well I mean it has it in its name ☠️

quartz hearth
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i know. i never noticed. waah

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addWoodTexture with a comment // post process some textures I genuinely thought it was for processing the finished textures... not adding it to the resource.

fast field
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epic

fast field
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Fixed on the newest update