#Can't pour liquids from fluid tanks into jars using faucets while on a server.
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However, on my server, I found that faucets won't pour liquids from fluid tanks into jars, though cauldrons with water work fine for example.
Is there a server setting I might be missing? I retested going to singleplayer and it still works fine so it's definitely something with the server but the modpack is the same and all configs are the same so I'm lost.
Server log:
https://mclo.gs/YWaMt07
Versions:
- Forge 1.20.1 47.3.0
- create-1.20.1-0.5.1.i
- supplementaries-1.20-2.8.17
- moonlight-1.20-2.13.10-forge
Sorry, reposting this from #questions-ΒΏ in hopes of getting some help π
Odd
Any other mods in that server?
Can they add it if there's already some fluid in that jar?
Yeah, I have all of these server-side mods installed in addition to the ones I use in single-player:
- terralith
- netherportalfix
- clumps
- async-locator
- snow-under-trees
- dimensional-threads
- noisium
- fast-async-world-save-forge-fabric
- canary
- alternate-current
- better-chunk-loading-forge-fabric
- chunk-sending-forge-fabric
- dynamic-view
- Let Me Despawn
- recipe-essentials-forge-fabric
- smooth-chunk-save
- structure-essentials-forge-fabric
- observable
- allay_upgrades
- immersive-snow
- waystones-teleport-pets
- towers-of-the-wild-modded
- all of yung's structure mods
Do you think one of them could be causing the issue?
ill test that in a bit
Try on a server with jus that mod
yeah im running a server now with just create, supplementaries and moonlight and it works, ill slowly add back in all those server side mods to see whats causing it
Very likely it's none of the content mods
i put all of those mods in the list i mentioned above and it no longer works so its def one of these
ill do a binary search and remove one by one
very specific and unique issue though haha
found it
for some reason, this makes it so the liquid does not pour via the faucet from create's fluid tanks
works fine without it
Ah yeah that will fuck up my thread locals
so would a compatibility fix be unrealistic?
Issue is deeper than than
(im just glad i actually found the issue, was driving me crazy)
I'll see if I can think of a better way to do what in doing.why is it always datapack registry pain
Tho tbh I think that mod will inevitably have these kind of issues
With all mods that use thread locals
do you know of any similar modsl ike this for multi dimension performance optimisation?
I'll open a ticket with that mod with my issue and have this disabled for now
thanks for the help 
if it's not too easy to fix then it is what it is
I'll see what I can do, issue could be considered on my side but adding threads like that is expected to have these sorts of issues
Because it breaks mods that rely on a server and client thread or thread locals around
thank you
is there a place you want me to drop a ticket in or something like on github?
and btw thank you for all your work, supplementaries is amazing
No problem!
try this
oh dang
i didnt expect u to work on this already

ill go test right away
seems to work now! what kind of black magic did you do
didnt check if it was on server thread to see if it was on server side but check if it was NOT on cient thread insteaed
works on a server right?
yeah im testing on the server
jars are filling up nicely
what a thing of beaut, really simplifies create's systems
damn kind of dont like how people spam those to bypass create stuff
well im doing a medieval modpack so create already doesnt fit to begin with, and the only way to get liquids out is by having machinery that spills them, it wont fit my playthru at all
im gonna actually do a resourcepack to make all teh create stuff be more wooden based so for the few things I use it wont break immersion 
so like a wooden container + faucet works nicely
lmao tbh it already fits nicely, like waterwheels instead of motors
or windmills etc, i actually disable most of create stuff
either way thank u for the fast fix what the heck
better than wolves

lol
lmao
oki so this is very weird, but for some reason, with this version it works, but with the latest version of 2.13.13, the problem is still there

on the server
but i can toggle /gamerule dimthread_active on and off so its not such a big issue
just think its weird that it was working before and not anymore
You sure? I didn't change that stuff in new versions
ill redo the test with just the essential mods needed for it but the only thing that changed from last time i played when it was working with 2.13.11 is that i updated it to 2.13.13, dont think the other mods here would affect it https://i.imgur.com/iHyL0fJ.png
ill let u know when I do that test c:
is this just for tanks?
does jar to jar work?
yeah
just tested and it does, its just the create tanks
but maybe i did update something else and messed something up, ill do a test later tonight again with ur current version of moonlight, supp and create to see again
that wokrs?
will test now
