#👽┃general
1 messages · Page 250 of 1
Add Star Atlas to your Epic Games Store wishlist to receive the latest news: https://store.epicgames.com/en-US/p/star-atlas-bead34
Star Atlas is currently in development and will be released iteratively through game modules in both Unreal Engine 5 and browser-based formats, enabling the game to expand continuously while players immerse themselv...
not to much, i felt nearly asleep, but a new cadet showed up and he is lucky a full team of experts to help him out
So, no colors on the ships?
only some are fully finished yet, some are still grey box
Lucky duck. Why you sleeping again…
you can check here whats coming next https://portal.productboard.com/staratlas/1-star-atlas-roadmap/tabs/2-preseason
just tired maybe i should get a coffee?
Cooffeeee
deal
I just finished painting a Galah.
Painting it with butter? This is what you eat for Thanksgiving where you are from?
tenor got everything i do not need google
Or like, painting it.
No thanksgiving in Australia
Can we see your painting?
We have something called Erntedankfest 🙂
It was a kit.
thats nice 🙂
Lovely
Yeah don’t look too close
Me printing a LAAT gunship, 13h, 42 to go it seems 😅
You’re doing it!!
Regret starting already 😂
tenor does not have laat, which game/movie is that?
It’ll be good
Battlefront days
groza will be excited
yup
Battlefront 2 was such a great game actually
The remake is not
they did a remake?
Nice! Looks great.
Have to frame that one somewhere
Yeah not worth it
Thank you
wen flags on Galia Merchants?? xD
"game looks good ez flip" fast forward 3 years later
Anyone having issues with connecting hardware wallets?Have been setting up sly today but HW wallet just wont connect after approval?
page stuck on create character
First of all do not take any direct messages, scammers will target you right now.
here is a check list for ledger - Ensure your Ledger Firmware and Solana App are both up to date.
-
Ensure "Blind Signing" is enabled within the Solana App settings.
-
Disconnect and shut down your Ledger
-
Close the web browser completely (you can also restart your pc if you wish)
-
Launch the web browser
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Navigate to play.staratlas.com
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Hard refresh the page and connect wallet
Let us know how this goes.
also make sure to have enough sol or atlas (prime enabled) in the wallet to create an account
for automation here is a nice tutorial
In this tutorial video, Viktor will explain how to set up SLY's LAB Assistant and what tools could be used to decide whether automation benefits the different game loops.
SAGE Starbased: https://based.staratlas.com/
Tampermonkey: https://chromewebstore.google.com/detail/tampermonkey/dhdgffkkebhmkfjojejmpbldmpobfkfo
Github SLY LAB Assistant: htt...
feel free to #ticket anytime
Free ships will change every 3 days. Feel free to ask any questions, as you see lots of people here to help. Just never take any direct messages; scammers and impersonators target newcomers.
Thanks VB.Your always quick to help out.Unfortunately nothing is working and just freezes?
if i switch to sol wallet it works
I'm not an expert with ledgers. I have one, but I'm not using it in Sage at the moment. It's probably best to create a ticket. Did you use that ledger on the main site, and is everything working there?
I use ledger...can I help you..what is your problem
@cold ledge I’ve figure out what’s happening: I start mining, and it instantly says this fleet has stopped mining, cargo is full, but that’s erroneous. It’s actually mining. If I let it go for a while and then stop mining there will be some mined materials in my cargo hold. So it’s an error. Just fyi
Thank you for the report. If you find some time, please open a ticket so the team can investigate.
Another noob question: how do I get fuel to my fleet? I fueled it in the css, warped to a nearby station, using 57% of my fuel, and now I need to refuel. I can’t add fuel to the station from my wallet because it’s not a css. Do I need to use a different fleet to ferry fuel to each space station I will want to refuel from? How are guys moving fleets around without running out of fuel? Thanks!
subwarping would use less fuel and take longer, that is an option if you need to get back to CSS.
depending on how far you are traveling (and most imoprtantly what ship you are using), a full fuel tank will have enough fuel for a round trip, even warping. Unless you are warping from one side of your faction to the other, then you might need abit of extra fuel in your cargo hold.
https://docs.google.com/spreadsheets/d/1cfzW3uiqkbnfJexBysh0MAzZYRhiRwQg8WlsFWfuKgs/edit?pli=1&gid=205337066#gid=205337066 This spreadsheet is your best friend to figure out all those numbers
So, in and out of the game is only possible at the CSS. If you wanted fuel at another station, you would need to transport it there first. In one of the following updates, we will get local markets, and then you can trade fuel at every station. For now, you have to transport it yourself. Check for subwarp; it uses much less, so always ensure you return to your CSS or somewhere that has stored fuel.
As a general rule, don't warp with anything other than freight ships, transport ships are also ok, but not ideal for warping. Transport ships are better for subwarping.
Thank you. My fleet is a rainbow chi and a imp tip and it seems to be using a ton of fuel
Ah! This makes sense
GM SA -- drop your weapons and valuables at the door -- we will not give them back
Chi is a fighter, and fighters drink fuel like an alcoholic
i recommend to watch this video https://www.youtube.com/watch?v=DJTNQ5x-loI
We will look at all game loops in Starbased and compare them from the perspective of a small player:
- Mining
- Crafting
- Scanning
- Upgrading starbases
- Accumulating XP
After that, we will setup and automate the best game loop with the LAB Assistant from SLY.
Tools & links used:
@late condor is he your scholar?
Tips are also not great for warping, as a matter of fact, a tip should do nothing other than just mining, as that is its primary function, and it's the best at doing that.
your welcome to drop by first and find out
Ah. Ok.
i wont bow, somehow i have to tell this to a lot of guilds nowadays 🙂
that is fine -- but you will bend the knee
fighters can be a nice combination of subwarping and mining, so if you set a starbase as a homebase, and another starbase as the mining base, fighters can be a nice option to set them to mine, and bring back the goods to the home base, using subwarp, not warp. still heavy on the fuel, but they can be efficient miners, and they are fast when subwarping, compared to other ships.
i always suggest to do a simple loop first like mining hydrogen at the css with a fleet as big you can make it, then go from there
You will have the decency to cower when you talk about a 1st mate of the Skull & Bones Dire Fleet. 
has this mod been inducted to the boot of the dock ?
and why has the color of my signature changed from red to green
they changed everything in favor of the new council 🙂
I kinda pictured we'd tie him to the prow and use him as a hideous figurehead of sorts.
i just need to make a pact with all the punaabs in your fleet
maybe you an oni after all
i should report to the pirate king
I reject this preposterous allusion.
yes we know the council will never push for combat
Pirate King has a twisted way of showing gratitude to snitches. 
@cold ledge i will grant you 12 hours of freedom if you change me color back to red as it was -- 4 years of waiting
@cold ledge so who won the election anyway
jp, bodhi, bryan, funcracker and carlos
i think there is no real ustur in the council, feel free to take them down one by one 🙂
first things first -- term limits as i proposed on Wednesday
after my signature is changed to red
dominic is also oni, some sort of big conspiracy 🙂
I think this election may have triggered a curious resurgence of my inner german proclivity for authoritarianism. 
Hello there
morning
Here evening though 😄
are you ONI
Oni?
so your new here
Yes
I’m trying to like this game, I really am. I invested a couple thousand dollars into it to get started. I’m on board. But it’s unplayable. I can’t even dock my fleets: each time to try it says transaction reverted during simulation. I’ve tried many times in two browsers. Try to scan, wallet transaction failed. Try to dock, same result. Try to subwarp to new location, same. Couldn’t be more frustrated.
hang on
Just gathering some information how to play
And i want to know the best miner ship in my budget
I can help both of you hold on
Sure thanks 👍
That’s frustrating to hear and I understand your pain. I had that happen to me so many times. Refreshing helps and also make sure you have enough solana or atlas in wallet. Clear cache and close browser are also good tips.
sent an invite to the dock we will answer your question
!guides
Here are some great community created guides that can help you get started with Star Atlas!
Yes I joined
I do not want to be too cautious, but please don't trust anyone messaging you, you an easy target for the scammers
Sure thanks
You, too, don't take any direct messages. Scammers and impersonators target people asking for help
You are right just lot of scammer are here
Have you had food today Mr vb?
some bread with ham, not to much yet
i could make some nice burgers
you had anything exciting going on in that regard?
Had really a fab rib fillet burger with some jarlsburg for lunch. And dinner was lamb shanks
Isn’t it dinner time soon?
Yeah all my schedules are all over the place 🙂
i do the burgers, its gonna be a feast 🙂
👍
Woo woo
It might be a slow response since it is Sunday, thank you for your patience
It’s Monday now 😂😂😂
GM
Gm
so hurrican survived.
new council
Yeah I see that
besides that same old same old
I guess there is no way of knowing
waiting for the next update
Nice
@terse bane
Thx for that - I meant my own daily contributions
you would need to do some complicated math 🙂
Oh I c - that’s easy enough
Jarlsberg??
No clue you had Jarlsberg in Australia 🤣
Next week
Oh yeah. We have all the good things! It’s one of my favourites
Looks damn fun with Egonacht as fleetcommander, ive been peeking by the discord
Ha same here
Hello, any news on ship components? If I sell some hulls I will still get ship components later right?
Yes, if you owned them before the snapshot.
Isn’t it from you though soo…
They will be sellable as well? I remember you guys said something about needing a ship to get them? I can’t remember exact quote but basically you had to run your ship through something in order to get them
Yes, it is craftable and sellable.
Did you not know? I made it personally and shipped it off to Aus last week!
Ok, great, thanks for the quick responce
The race to 1T
Perfect! Keep it up. Send salmon too Ty
which ones are you?
I’m B
impressive
Thanks, I’ve been closing the gap for a while should pass before 1t
I already have passed including other accounts but it doesn’t have the same ring to it
@cold ledge new bug ,hot wallet keeps closing down every time I refresh
I don't know what that means, sorry.
We got a similar report from a Rome member. Basically Atlas prime hot wallet option isn't being saved between sessions. We narrowed it down to a Chrome issue.
Started a few days ago.
This keeps toggling off.
Double edged sword being among the first to enjoy something like this, lots of cool opportunities and lots of challenges where things don't work the way we might expect.
I find the whole thing can be quite fickle, right down to which network/device I connect. For example, if I tether to mobile I'm more likely to have failed transactions. Likewise I update Ledger and blind signing is reset and it takes me an hour to remember to revisit wallet settings.
Might need to clear the cache or CTRL+F5 it, turns out didn't like ATLAS PRIME either!
And some days it just gloriously rolls through and I have a lot of fun virtual mining on an unnamed planet 🙂
Hope it works for you soon!!!
Not easy for the small player,
Do they never learn !!
We will have 0 new players if this continues ..
1,28 euro just to claim insane !!!!
This full loop isn't really meant for a small player alone. It's not meant for anyone really. Even I would struggle to source all of those items and I'm a top 5 Starbased player.
What this will do is make the these products highly desireable at the CSS.
Loop 1: Mining and Freighting - We will see players specalizing in one or many of these lines. The ability to optimize these routes will pay off if you are clever.
Loop 2: Crafting & Market Arbitrage. Players will be able to take raw goods and combine them into the products for arbitrate opportunities to selll on the marketplace.
Loop 3: Crafting & Logistics. A player can also combine all of the ingredients to make GTs, to either sell on the market or use in the ticket drawings.
I'm pretty sure you get the majority of that back once you sell/trade away all Power Sources 🤔
not selling thats the point
I think you are getting sol back rent accounts?
Well maybe,,we have to see then ..
As Bryan said, the goal is specialization. If everyone could do everything themselves, half the game would go to ruin
btw there is difference in paying , if you unload your stuff with unload ALL CARGO it charges 0,57 , but if you acctualy click on to fleet and get this separated unload/load screen you pay 0,27 so its double ....
We need the freighting, trading, etc 🙂
I see you are using Solfare. Did you update to the latest?
There was a pretty annoying bug earlier that increased fees x5 😅
1.27 thats the latest so much i know 🤷♂️
btw why double charge ??! on unload all cargo
That's what makes SA so interesting!
I've changed roles several times based on what ships I own and where the opportunities are
I'm guessing an additional rent account is created for that 🤔
dont gett it rly , i tried to start crafting 50 K power sources now and its charging 1,29 euro with additional atlas so it apsolutely makes no sense to contimue shooting my self with this kinda insane costs aint worth at all .....
As I said, you will likely get a lot of that back. Almost all of it
how s that ?
selling ? so whats the point crafting ships or crafting golden tickets for example
ship is an type of investment tool but tickets thats pure lotery
Depending on what you do, the game needs to temp reserves some space on the Solana chain to register certain things, sich as assets you receive, or new (craftin) jobs you start. These cost rent, but you get rent back when you no longer need it
wait what. I thought that was a UE5 seat but it looks like an IRL seat?
The fee you are paying is exorbitant, so either you are using an old Solflare version, or it's just the rent, which will will get back at a later point. You are not going to hang on to those Power Sources forever
UE5
Just dang good quality 😉
That is wild. Where is it from?
The Compakt Hero
The Solflare bug only affected tx that were on autoapprove. He's liking having tons of rent fees because he's "undocking all" which means there is a lot of stuff being unloaded, potentially into a starbase w/o the specific containers.
Siggy (of course) posted it on X
RenderDock posted it there
😂
I NEED ONE

🤔 I'd say you're doing it wrong. No need to shake those.

Do we know whats the crafting fee on golden ticket
any bugs or updates ongoing , i just lost option to connect solflare to main SA site ??!
Good evening Star Atlas
HI! How can I connect Phantom to the play.staratlas.com/market. when pressing to connect button, nothong happens.
Why do people keep asking about the tickets??? Are they going to make it so we can craft them soon or what??
most likely from this post #📢┃minor-announcements message
Appreciate that link 🙂
Do a hard Refresh and try again
As a reminder Do not trust any DMs you may get, no one official will ever DM you. no matter who they pretend to be.
Nice. My account just got emtied.
Did you give up your Seed Phrase?
Hi, did you accept a dm?
The only official Solflare site is "Solflare . com"
Lesson learned the hard way. What now?
If you entered you Seed Pharse there , consider that Wallet (account) compermised and never use it again for anything.
All you can really do is create a new wallet and start over if you got hacked in some way
man im sorry, still open the #ticket so we at least can collect the wallets involved.
I saw everything disapearing while looking at the walet. Dumb. Dumb. In history it doesnt even show the history, where it went.
Now that is strange. That sounds more like a glitch
I opened a ticket with connection problems.
Try closing and reopening your browser?? What caused the wallet to start to drain???
In Web3 Crypto Never Trust DMs Scammers always attack there. A lot of people just turn of DMs and friend requests
They entered their seed Phase in a Scam site
Ah crap
That'll do it for sure
It will show on SolScan
A lot of crypto lost. And 2x Silver cards
@cold ledge miners are starting in the negitive -- needs fixed
Never take any direct messages!
looks like a ui bug feel free to #ticket
Anyone has any data on profitability of scanning?
If someone had, why sharing it with you or me?
i think the trick would be lp
should i take your friend request 😉
I know the priority fee can regulate wether or not it's worth it. Just by that one factor I'd say it wouldn't really be ideal for those without scanning ships specifically. But that's a personal assessment
Yeah will have to give it a try 😄 I do have calico guardian which is a decent scanner
and also then fees are not too big of a problem
I was referring more to the OPOD and other ships like it that scan for free
Well the last time i was doing scanning it was profitable. But lets see
i think no food consumed
or tool
i dont know
one of these 2 options
No items used to scan accept for standard fuel usage to move around
Gas fees and whatnot

There is also the license XP. I have one fleet scanning just for that.

This guy is trying to scam.
They’re getting around DMs being turned off by sending friend requests
And posing as mods
Don’t feel bad. It’s super easy to fall for this once. And you’ll never input your seed phrase anywhere ever again 👍
This guys a scammer
you can adjust Requests as well.
He is not on this server, you have to report him to DIscord.
I see him posting a ton
What has become sa?
Small or new player can't play or enjoy starbase
Where do you see these posts
What Is happening to this project?
Not different for what was axies at the time.
Only bot and factory can play
Small player are left alone
Shame star atlas
That is the real Vb, the one in yout Friend request is a scammer not on this server
Maybe that’s true, maybe it’s not. 🤷♂️
What do you mean? Is something not working for you?
The real Vb Has the orange name here on this server and look at his name.
Im a small player and i bought small ships.
Trying since 1 week to find the best strategy to play and earn peanuts on starbase.
Zero chance.
Spent more in fee that everything else.
This crap Is Just a bot allowed webgame
Here is the scammers name.
Or only for medium/big fleet
No chance for new small player
Plus Always bugs,errore,refresh Always etc etc
You could try the races or FPS in web when there’s the competitions
Sorry for my words,but i got the same feeling when i was playng in axies
Bot bot bot allowed
And failed
Don't hate on Ustur
there will be more to do when preseason is out
I Hope
its just that the more heavy econ side got built out first
Devs allow it, 90% of players use it.. so to be in the game you've gotta keep up. Personally i wish it wasnt the case but it is
They didn’t have VB or Dom, Wagner, DrumCarlos, The Pirates, Ratodoom, etc etc etc.
though with more gameloops than extraction, things will evolve
I thought SA learned from the other metaverse games in pat
Past
But looks like its Just a other bot war,nothing to do for small single player that Just want to play for fun and try to earn something
If you think about it starbased is more like an RTS game, and if you really think about it, what RTS game doesn't have automation built into the game. Now of course, it's not built in, but it probably will be, eventually.
Valid feelings but results seem to disagree.. thanks for waking up chat😁
Eheheh thanks
theres no real competition from bots. You are free to earn on your own. Like they aren't taking from you. What is your gameplay strategy right now?
yeah we need the ue5 burn loops
It would only be a problem if there was actual cheating going on, which isn't the case atm, and unlike other games, there is no real benefit in running 1k different accounts, as you need to spend real $$$ on assets to produce anything anyway.
that will eat a lot of the sage production
crew just came out and are not even getting exp yet
the airdrop for ship components still has not happened
so clearly the team has a lot more work to do for the game to be at the state where its possible for smaller players to actually feel like its a game
a lot of the future game loops involve stuff that is just not done yet
like a fleet needs to have 20-30k cargo min to be profitable, anything split below that is going to spend more on fees then it can possibly earn
crew if you just have it sitting at the css crafting stuff you buy off of the market is the lowest possible inital investment as you don't need a lot of crew to cover tx fees, it just takes a lot more time with low crew counts to do that
Yes. That was good lesson. I'm still angry at me. New wallets made, wont fill them up for at least a month. No gaming, crypto, breakfast 🙂 I managed to get out 0.05447 sol
So, I finally went and checked this number. A Maxhog fleet (just an example) breaks even mining hydro at 7 ships in the fleet. That's 15.4k cargo.
5 Hogs to break even at titanium
Damn, Hogs are awesome.
the 20k number is about any ship ie optimized fleet, yes I know the narow profit margin is a bit lower however 20k is the goal most players should be looking at, as it also covers things like fee spikes and mistakes
as well as any weird market stuff
the only outlyer would be scanning for that number
ie this is about poeople using what they have on hand or buying stuff that they think looks cool etc
Yeah, I know. Was just curious to actually check on that, cause we all keep repeating that number (myself included).
Now I wanna do that for all ships
But... Technically
yeah the math has also upated as atlas went up a bit etc
With the exception of very few ships (and XXS, of course), break even is probably lower than I'd assume, for mining. Of course, APR is super low in these cases (close to the break-even threshold).
still it seems that 20k is the universal "safe" nuumber
as it can just stay that way regardless of what else is going on
at least thats the trend
still it can be split up and still be profitable if someone wants to do something more complex
That's solid
I would still throw 1 tip in there if you can though
Nope
Tip are a LOT worse
Like, 30% worse. Not kidding
It's crazy how Hogs changed the scene
yeah but less ammo consumption
really, carting ammo out is still more time consuming
You don't need to
I mean you need to cart it out or craft it
SLY does it. Set base as css, target as the mining base. It reloads at css
ether way thats time
oh your mining and going back to the css each time
This $1.12 involves no crafting at all
It's $1.12 profit
All costs accounted for
Buying everything at market
(fuel, food and ammo)
This is for titanium
yeah thats only going to work with sly
trying to do that manual is not going to work well at all
Based only works with SLY. Period
There's no manual Based. It's not a game. It's an automated econ loop, that requires some manual interaction, but the bulk is automated. It's by design.
These short cycles answer that. There's no amount of manual playing that can withstand (profitably) 20min mining cycles, or 100sec scanning cooldowns.
SLY should just be a feature of based at this point, lol
It kinda is
If anyone is even considering Based without SLY, just go to another project. And I mean this very respectfully.
Lol
Short cycles are the one biggest flaw in Based, and the absolute biggest cause of $ draining through fees.
SLY just makes it bearable.
if we had the burn loops we know the team has planned up based would work a lot better
go buy some polis
🤣
It's what, 80k PVP?
yeah. $1200 bucks
I have 2k Polis locked already
okay thats pricier then i expected
Lerinor is max extractor 😛
Too much
short cycles are not a big issue for transaction count as its income per transaction that matters not number of transactions a day, short cycles are an issue for manual because it takes babysitting the game
I very strongly disagree
Money is being sucked out of the ecosystem. Period
And not just little money
tx are always going to be a problem, until they are eliminated
A LOT, considering how many transactions happen
yes but if we had longer cycles but all the other numbers were the same it would be the same just less per day
Oh yeah. Also, I'm a grinder... There's some elegance about reaching it through lvl 45
dont worry part of it is coming back to me and im putting it back into the ecosystem 🙂
cost / income is what you should be looking at
And if you consider the JUP/Kamino drops... a lot of money is going back into SA from the Solana ecosystem.
the only factor time has is if its more viable to do some other project
- Pyth
And how is that any bad? "Just less per day"? Double cycles = half spent. Triple cycles, 1/3
I'm an advocate for MUCH longer cycles. Like, 5x. That would actually make scripting less relevant.
As a side effect
what I am saying is the issue with the tx is not the cycle time
longer cycles just make it take longer, note that makes it better for manual
but does nothing else asside from giving people who don't want to automate a slightly better playing feild
the actual tx drain per cycle is exactly the same
No. If the ecosystem is bleeding $ through unnecessary fees, it's losing value to it. It could be better. Profitable or not, on the long run, that's $ that could be applied elsewhere
yes thats cost/income
the tx /day does not really factor into it
if the income per day is less due to less transactions
because thats all longer cycles would do effectivly
are you assuming that longer cycles would drive prices down ?
Bro... No. Absolutely no. Lol
If a cycle takes 5x more time, I'm doing 1/5 transactions per day.
That's 1/5 fee costs
no, I'm saying prices would be the same
That's plain math
thats on tx per day that has jack to do with income per tx
Omg...
if all the other numbers stay the same the actual price of items stays the same
it would only makes sense if you are assuming that with longer cycles, prices would go down, if prices remain the same, why would you be spending the same on tx fees percentage wise with longer cycles, makes no sense ?
meaning your getting the same return even with longer cycles
Hi Lerinor, how's your day going?
umm income is earned by selling if the price per unit is the same then longer cycles just makes it take longer to get the same income, if each cycle takes 6 tansactions the return per cycle stays where it is
Remember that Hog fleet example?
you would be spending less on tx fees with longer cycles, that is just objective, lol
that has nothing to do with the return per cycle though
less cycles per day means less income per day
nothing actually changes
With 5x longer cycles, daily profit would go from $1.12 to $1.25
ok, i think i get it, you are assuming longer cycles, but same production output, i think that is where the argument is at
i think we are talking about longer cycles, but more production output as well
Bro, longer cycles, with adjusted cargo holds
Meaning everything yields the same
Just requires oess transactions
not if all the numbers stay the same, longer cycles also translates into adding travel time as thats part of the math
Ok, let me rephrase because I thought it was implied
longer cycles means everything slows down
Longer cycles = everything adjuted for same output. Cargo holds and travel times, essentially.
they are not going to make mining cycles a lot longer but keep travel the same
yeah, the rules need to be defined, no wonder there is a misunderstanding, lol
thats not exactly how it works, the cost to produce stays the same
I've actually run those numbers just for "fun" before.
meaning the actual sale value would not go up by a lot if it goes up at all
because it would take longer to do everything
Ok, Jith. Pause for a minute. Let me explain what I'm trying to say better. 😁
@topaz pine can I steal one of Michelle’s recipes
Let's assume this scenario: ship A has 10 mining power, 10k cargo, and takes 1h to travel from A to B
Adjust all variables so that, with less transactions, it would yield the same output at the end of the day.
the fact is less transactions would not yeild the same output
because the actual caps remain the same
If you multiply cargo hold by 5, that means ship A would take 5x the time fill it up
(not messing with mining power, because that's the underlying emission rate)
yes, but they are not going to do that, they would just adjust the time that it takes to fill the existing cargo hold
thats the point
Now, instead of docking, undocking, reloading, blah blah, 5x, it does it once. And mining the exact same amount
yeah that would, but thats not how the current system is set up
And the same adjustment would be need for travel times
if they 5x the time it takes they keep the current numbers they just make it take 5x the time and nothing changes
I know. And that's exactly what I'm criticizing. The current system.
Just to make it clear. When I say "longer cycles", I mean bigger cargo holds + slower traveling.
that would take a complete econ overhaul
That would actually cut fees enormously
they are not going to do that
i dunno if econ overhaul is maybe abit exaggerated, lol
I'm just saying the system conception is flawed. It's a bad heritage from Escape Velocity.
I mean the way we do that is adding more ships to our fleets
maybe they would have to restructure the code, the econ would remain the same
And when I say 5x, it's a big exaggeration. Even a 2x would actually cut fees a lot
i would be more worried if things are so set in stone they can't change things at all, I am more under the impression that things are setup to be able to change things freely as is necessary
But exactly. Econ emissions would remain exactly the same. Exactly. To the decimals (with some exceptions on less lost time to transaction delays, but that's minimal)
if they could package transactions somehow that would do that
Nope
There's no way to package transactions as they're set now
Because they don't happen simultaneously
it takes 6 transactions for the average loop not counting refills on fuel and ammo, if that was cut in half it would change a lot
Unless you mean package through the entire ecosystem.
That would be cool
But... 5x cargo holds and 1/5 travel speed would be a LOR easier. Haha!
I lnow why its hard to package them because the order matters
Yep
however if they find a way around that it would help
and that is only done by adding more ships
ie why its a whales game right now
if they increased max fleet size it would help a bit but only for whales
I mean actually changing mechanics, not adding ships.
Adding ships is not "longer cycles". It's literally cutting profits by investing more
adding ships doesn't increase cycles
the point is its not cycles its volume
more volume same time with same overall return would be the same effect
We're talking about 2 completely different things
there is a progression game of sorts, cuz max fleet size scales with ships size as well.
in terms of production output
I don't care about profitability in this matter. I care about closing the drain that fee costs are.
yeah, there are two arguments going on, lol
they are two seperate topics, to be sure
Yep
the point is the 2 can't be seprarated
as the smaller players are going to care about the return per transaction because they have to
Of course high fees can be countered by more assets/bigger fleets. But the hemorrhaging still remains
Ok, let me change the angle
Do you agree that fees are a big problem?
If you could have the same revenue, but paying 1/5 of current fees, would that be nice?
I mean yeah, were forced to buld fleets around the fee structure - that should not be happening
the fact is that is ultimatly about volume at that point
not tx per day
That's not what I asked, lol
I literally presented a way that would fix that, with no changes to the econ loop
I mean the clear answer is yes
however the fact is thats a volume issue not a tx count / day issue
Because let's face it. No one actually "plays" based. It's not a game.
Nope. It's both
I'm talking about the fee aspect of it. The volume aspect brings in other angles to look at and improve.
And I agree, volume counters fees
what your talking about would require an econ rework that may not actualy give the results you are thinking it will
But that doesn't mean we shouldn't look at both
Well, the "volume" approach also didn't. We're losing players consistently
like we can't just x2 everything and have it work as its working now
doing that will change the actual prices on the market
And holy shit, I was rude... Hey bro! Great day here! 🙏🙃
Why not?
How so?
If each asset would yield absolutely the exact same thing at the end of the day
To the decimals
a flat x on the current game in both time and cargo would change a lot more then is imidiatly apparent
How so?
the current market prices are a byproduct of the actual fee cost to produce
by flat lowering that it changes that dynamic and would likely drive prices down
current market prices are whack already, so it wouldn't matter much, tbh
Because now we'd be paying less fees, and APR rises
current market prices are how you mesure earnings so yes it matters
the question is does it
the prices people list stuff at on the market atm, doesn't make much sense at all in the grand scheme of things
Please explain to me why it would fall, while everything would yiles the same?
your thiniking it does, it might drop prices a lot lower as it also increases the amount of fleets that can do more complex stuff
Like, for real. I'm trying to understand your logic on this one
law of unintended consiquences
things don't always work the way we think they will
it might work, it might blow up in our faces and ruin the economy
Totally, but I'm trying to understand how it would fall, if they're literally be more profitable
there is no way of saying it would
Well, do it progressively. 10% increments
because your increasing the amount of players that have access
(I'm just randomly tossing numbers here)
also flat multiplyers actually help whales a lot more too
isn't this the end goal, lol
My point is, we have this hardset mentality that "it is what is, and not fixable". It is fixable. Very.
yes but more people producing lowers prices
meaning the entire thing would require a ground up econ rework
the numbers are balanced as they are for a reason
Ok, how can I actually make it clear that what I'm saying involves literally ZERO changes in emission rates. It wouldn't favor whales. It would ONLY reduce fee costs for EVERYONE.
not if they built it right, i mean, supposedly, this economic structure is built to withstand billions of users
why are we all of a sudden worried about upscaling, sounds weird
Sending you some positive energy my friend!
yes but thats with the current numbers
flawed argument if that's the focal point
The numbers aren't balanced. They arrived at where they have because that's our current state. We lost a considerable amount of players, and several because of fees. Any and all solutions to fee costs should be welcome
onboarding will get easier, at least that is the objective, and elimination of fees is likely to be number one priority in that field, which has the same or even better end result than longer cycles, how do you reconcile ??
the fact is that a flat x2 is not necessarily going to help
if you are worried about more users driving prices down, buckle your seatbelts, lmfao
I'm talking about literally not changing anything in the end, but cutting fees while at it.
I'm not the brightest crayon in the box, but is it possible for Sly to pack more instructions into transactions, which would help reduce the dock/reply/undock loop?
the point is that its not going to necessarily increase the return per transaction in a way that actually increases the roi
It would cut fees by 1/2. That Hog example would jump from $1.12/day to $1.2.
That's significant!
are you under the impression that current economic model is taking tx fees into account ?
it also has other consiquences
Wrong. VERY wrong
because in my humble opinion, i doubt they are taking fees into account
because if they were, then XXS ships would have way bigger output
And what are they?
the fact is the econ team would need to rework the econ model if they increase the cargo capacity accross the board
to imply that ATMTA setup the economic infrastructure to account for Solana fees is flawed, IMHO
have any of you taken calculus
considering the fact that entry barrier is around $500 to $1k currently, doubt that is intended design
By all means, they should do it then. Our current status is an aberration...
do you think the econ team setup the economy taking sol fees into account ?
I'm an engineer, with some time in economy, and some time in actual math. 🤷🏻♂️🙃
because if you think they did, then explain why XXS ships production output is not waaay higher than it currently is ??
I am saying that the econ team would need to redo the entire econ model if they are going to increase the output per transaction as stuff in a flat times x is not necessarily going to scale the way you think it does
this is basic math
lol right
If it's predictably scalable, it is. Period
it does not work that way ever
Now, I agree that every change brings unforseen elements
i still think that to suggest that SA economy is taking sol fees into account is a flawed thought, clearly it was not taken into account because if it were, there would not be such a massive entry barrier
But... Fuck that. We need changes
We're in shambles
Every econ forum the team keeps repeating "econ is great"
Yeah... We have a GREAT retention factor. Except we don't.
Every new face arrives, hits a freaking wall, and goes away
its about perspective
the metrics they are looking at it is, the metrics your looking at its not
It's ridiculous that ships run negative. And not just single XXS
The one metric that matters for this matter is the fact that people are leaving. And not just small players.
the fact is that sol fees are a problem, ATMTA has acknowledged that, so it seems silly to think that everything's hunky dory when even the team knows it needs work. we'll get there
yeah I get it a single small ship should run positive, however fixing that is not going to be a simple thing
Agreed
So, back to my first statement: Labs was conceived under a crazy ridiculously bad premise of short cycles
And it should've been adressed early on
Like, for fucks sake, we still have less than 2min cooldowns for scanning. That is ridiculous
the catch is scaling that out is not a 1:1 ratio
🤷🏻♂️ I give up trying to demonstrate that it actually is. Lol
Messing with cycle times is such an elegant solution...
Oh well. Thanks for the chat
the fact is its not a simple x2 or whatever thats going to help
we know they have the levers in place, at least we should hope they do, if they know what they're doing
Gotta go make dinner
I hope it's good!!!
They've adjusted emissions before
So they have it
Anyway
Later, fellow masochists
🫠
cheerio
Maybe they'll have unmanned mining rigs that will run continuously as long as the star base has enough ammunition
P.S.: Golden Tickets are NOT the answer!
Pizza! But homemade.
Is using Atlas Pime still considered a more expensive option to choose?
Fuck yea! Treat yo self
It's super bad
15% premium, + a bad conversion rate to SOL.
I appreciate the civil discussion peeps.
Always!
its a 4 month stop gap to get the team past the holiday / beginning of the year stuff
and rfrs are the stop gap between end of the event and whatver comes next
Mmmm I've been playing off the grid all day, it may be the first battle royale I actually enjoy :)I feel half USTUR , I only wish I ould have four arms, can't wait to play some campaings in SA
I don't think this is true anymore. As long as you have SOL in your vault then it uses SOL for rental accounts. It's been awhile since we had this discussion so I don't remember the details exactly.
It's really not. I use atlas prime all the time.
Make sure you have a balance in your SOL vault.
there is still the up charge, however I do see that at scale it becomes meaningless
but then again for me its easier to just use sol then atlas
agreed, the up charge is fairly deminimis when its being used for TX only. The big problem is when you use it for rent accounts. And I just figured out that I had withdrawn my sol vault a few days ago. No wonder the 80+ fleets I made today kept draining my atlas. Ha.
if you are a on ledger its significantly easier to use atlas prime
yeah, I know as it allows automation
so the cost aspect becomes more moot
still for me its better to just use sol
as I am passively getting a lot more sol then I am getting atlas as most of what I am doing is building maxhogs for personal use
atlas prime doesn't affect/allow automation. completely seperate things. It has nothing to do w/ automation really.
Well, I suppose someone could have a ledger and use a clicker bot w/ Atlas prime on. But it would just be easier to use SLY.
atlas prime allows for the seprate hot wallet, that in turn allows the use of automation tools
thats not exactly true. You dont need atlas prime to use SLY. They dont interact in any way.
atlas prime is for the Sage/Starbased UI
yeah i know sly has its own version of the profile system that lets it work
i dont know of anyone using Atlas prime to automate.
it would be vastly inferior to SLY if they were.
Its just a completely different tool
yeah I know
still the primary issue with ledger is having to click, that prevents a lot of stuff
still I have a small enough fleet that needing to interact with the ledger is not as much of an issue as trying to keep an atlas balance for fees
is there a quick intro or tutorial for how to get started with sage labs? I can't really tell what it is for, how it works, or what im supposed to be doing once I click the sage labs button
thats a scam. dont create a ticket there
you can try this
!sagetutorial
A Beginner's Guide to Star Atlas & Sage Starbase. Leon [ME] gives you an overview of the game, explains how to set up ships, basic functionalities of the game, different game loops such as mining, crafting, and trading, and provides strategies and tips for beginners. I love this real-world economy powered by blockchain, while making profitable m...
As a reminder Do not trust any DMs you may get, no one official will ever DM you. no matter who they pretend to be.
if I pull a faction fleet out of enlistment will it give me crew members? i've had them in the faction fleet almost 1000 days
your crew should have been droped to your account already
ah i see them
Yeah, I use both. Sly for automation and Prime for manual. That way, I only have to authorize on my ledger to extract money or assets from Starbased.
Here are some great community created guides that can help you get started with Star Atlas!
How is Prime dealing with creating/disbanding fleets? Cause last time I tried, it drained so much Atlas
Like, an obscene amount
That's why I stopped using it, mostly.
If no one answers, I’ll test it in 10 for you.
tbh, I just tried it like a couple of times, but decided to just use sol for txn fees.
So leaving fuel, food and ammo on board starting at 722 Atlas disbanded is still 722...
especially since ATLAS needs to be rebased from SOL from time to time
1 Atlas to form new
but that's just me. just want to be consistent on txn fees across the platform
Prime charges a 10% over Solana fees. Rents are paid in Sol, but fees in Atlas
it's 100% worth it if you use ledger.
Because that 10% is just a few lamports
So what’s the prizes for new GTs? And when/ how long for?
no SDU at golden ticket?
Can I send my ship nft to someone via just wallet address? not marketplace.
yes
Yes you can try it with me 😂
thanks 🙂 
yep, has to be the normal wallet address, you cant send them directly into the game without going through css
Thank you for the detailed explanation 🫡
if you try to send things directly into a sage adress the token gets burned more or less regardless of what it is
because this is crypto and there is nothing that mechanically prevents you from sending tokens like that
It likely lands in the address still, but they either auto burn it with a smart contract or redistribute it in some way
when this came up a while ago the team was clear that there is no real way to access the token so when the account gets closed the extra tokens just get burned
Ah so it's more like a burner wallet attached to our own wallets then
Only allowed access is through the UI and such I am sure
so anything thats not delegated via the proper programs is effectively gone
yeah security mesures, helps make sure our stuff does not get hacked etc
I mean we can create our own uis to interact with the on chain programs
thats the fun part about this, its flexable and secure
also messes with scammers that bulk send out those loot box type fake nfts
I miss the old days of getting free Sol from the scammers
yeah that got fixed unfortunatly
starcom down?
I found out the other day that all those are finally burnable on sol incinerator. 
spent an hour of my life to get rid of 'em all.
yet
I bet now that you've said something yer gonna end up getting a whole bunch

I received those "free stuff" from scammers too
I'll just wait for it to reach 1m and delete it all together
you can only delete 30 at a time
or was it 25?
There's a limit it's got something to do with computing or someshit. 
Well that sucks
yes it's quite laborious to burn them all
It's like they're sending us some work to do for weekends
it was around the jupiter airdrop
I hope there won't be a resurgence of scams this January. xD
👋
many more people are aware of Jupiter this time around, it's probably gonna be scammer's season
Something special going on in January?
To people who use the swap?
supposedly
requirements won't be disclosed until after the snapshot that is supposedly going to be sometime in November again.
You guys all got way more than I did lol
Still won't forgo all that you've got. 
I got like 8 or so between Pyth and Jup lol
not sure how well i'll do on the jup airdrop this time, however I am getting from the gov stuff there
assuming they do one
free money is free money.
If you complain about free money because you feel it's not enough free money, the issue is with you and not with the free money.
so I'll happily grab & dump whatever I receive 
yeah, I'm not upset about free money
the gov stuff would balanace the scales if I was regardless
and yes I will vote for an airdrop if I see it in time to do so
I missed the chance to vote on a few things
nice
Offthegrid stole the limelight. Guess they did a good job on KOLs to push it.
👋

GM
Gm frens ☕
Gm
GM SA family
I think that they are different styles of gaming projects... and in reality the crypto gaming narrative needs a BIG hit to draw attention to the whole space. That should be good for us here in SA! 🤷♂️
Good morning people
Starcom dead ?
i just send a fleet, let me try refresh
cant even log in
i see, you use a vpn?
nope
well the usual clear cache restart the browser did also not work i guess?
got in finally 🙄
ah ok
Good morning my fellow F5ers 🚀
Anyone know how much legendary crew is worth now?
check tensor
about 1 sol, but depends on the traits a lot
cheapest on tensor listed is at 1.04 sol
I found 10 crew in couch cushions this morning 🙏
Thank you
send me some...
I'll check the other couch.
(I thought I was missing 10)
damn, making me want to go check...
GM
Ive been away from this game for a long time and now dont have a clue what is going on and it seem very unintuitive. So I got a silver pack, transferred it to sage as the gane suggested I do that
Ive gone into sage and where do I view the crew
and what do I even do, there is just a map
Where is the help or tutorial
!guides
Here are some great community created guides that can help you get started with Star Atlas!
Intergalactic Herald has created a guide on how to play Star Atlas. This "how to play Star Atlas guide" is a step-by-step outline of everything you need
Star Atlas Guides: Wondering how to buy a ship or which faction is best for you? Our Aephia Star Atlas guides will help you!
Check links above for some tutorials 🙂
thanks
which of the guides is best to find out about the crew member I just purchased and put into sage
If they've gone into Sage then you should find them at the CSS and on the left-hand side select "point of entry", looking for the "crew" tab. From there you get to decide if you want to import them into the game or send them away to Tensor to trade them, etc.
Guides shared are an excellent place to learn more about what you can/can't do with them!
Welcome back Otter 👋
Hi
Crew can be used to either man ships OR crafting resources (ex: craft Fuel from Hydrogen)
Well I cant find the crew member so I guess I need to follow the guides
Everything is empty, its pretty much the first time ive logged into sage
There are some great guides which are a great place the start. If you have any question, there are many members here that are always happy to help and give tips, especially around food/breakfast.
I am in sage labs not the starbase
based.staratlas.com
Yes thats right, is there a good guide for this
If you sent them into SAGE they are counted in your idle crew at CSS
Yes check out aephia guides
Oh, and don't take any private DMs from people - scammers approach via dm
they made a guide on crew members and a manual for Starbased gameplay
link is above
Hi, you import them via port of entry on your css
but wen do they breed and multiply like locust? 😼
the guides not full include the crew transfer but its similiar to ships and resources.
well first i need female ustur
or however that works
i blame @tall lava no info about halos or female ustur, we only can speculate
I think it's a big spoon, little spoon kind of deal, with "body 1" and "body 2" haha
So apparenty I have airdrops, I select the airdop and Phantom wallet pops up asking to confirm the transaction. I click confirm and nothing, I just wait and wait and wait and wait and...
wait wait wait thats scams
never ever do that
uuugh i hope nothing happened yet
oh ok
thats how they drain your wallet and take everything you own
what airdrop and where did you see it
never connect your wallet to unknown sites
In my inventory
ah thank god
so is that not a scam?
so you saw it in your inventory?https://play.staratlas.com/inventory/
Yes
I have 0,35
So, does it look similar to this?
Yes, i think it was a phantom issue as the confirm button works now and I have 42 packs
I need to read the guides I think as ive already lost 1 crew, I dont want to lose the other 42
you cant loose anything on chain, how you "lost" 1 crew?
you open the packs and they transform into cnft
feel free to #ticket
do not take any direct messages scammers and impersonators will target you right now, if you see a vb its not me
Oh, Ive just sent all the packs over to somebody to open for me, he said hed send them all back as crew
Only joking.
lol
Im not sure if its me, my pc or what. I am in crew packs in play, staratlas and I can see 4 gold packs and 38 silver packs on the desk. But I cant interact with anything on the screen to select them or open them
I can view them in invetory but cant open them there either.
thats the site to open them
Yes thats the page I am on
I think I might reboot the pc and start again, clicking does nothing
All I see is the folders in the trays on the desk
nope, thats missing
First part is missing
hold ctrl and press f5 reconnect the wallet
I am using edge as a browser
well try another browser maybe chrome brave firefox, but it should work on all
👋
Back soon, juse going to reboot
How is the Monday in Australia so far?
Should be over but not
Busy day?
Yeah always
For those interested in following ATOM on X ( the Naabathon winner) here is the page.
Here’s also a short video of ATOM in action.
Just a speed test.
x should work here
How’s motherland?
It's not too bad; for me, it's a relatively slow start to the week.
Hahahahaha thanks. 🙏
I haven’t even stopped yet. And I have more to do. Might try to sort sly tonight.
Ok, managed to add phantom to chrome so I am now using that rather than edge and the crew packs now appear. I was going to open all 42 as MUD as that is my faction. Is this the right thing to do?
thats me
Your choice, whatever you prefer, all crew works everywhere.
Good morning my star atlas people
I am choosing all factions then
Coffee?
maybe i should 🙂
I kinda feel wrong to use drugs for motivation; it is what it is 🙂
Who is @restive wing
Then have tea
Bunny is best
Exciting! Is the repo public yet? Would love to follow along with the updates. Also happy to test if you are interested.
That don’t tell me who you are
🫡
Opened half of my silver packs so far 16 common and 2 uncommon
Water with lemon slices
🧐 🤔
🤷🏼♀️
Does that give a "kick"?
I’ll be keeping an eye on you 😛
😬
next 18 and I get 2 x Rare, then 1 x uncommon and the rest common
show off the rares 🙂




