I read the Discord docs, and when that event is dispatched, it sends a User (which can be a Member if i.py caches it on time), and a guild_id. The thing is, how to get the guild_id, since in this code:
@interactions.listen(interactions.events.MemberRemove)
async def on_guild_member_remove(
self, _member: interactions.events.MemberRemove
) -> None:
...
It only needs a _member to dispatch. How can I get the guild_id too?